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Track8 Manual

Audio Overview

Welcome to the manual for the Thingstone Track8.

This manual is published for each stable firmware release.

πŸ“¦ Latest firmware and release notes: Track8 Releases



πŸ’‘ Found a mistake?

If you find missing or outdated information, please open an issue: πŸ‘‰ Report a documentation issue


πŸŽ› Philosophy

Track8 is designed to be:

  • Immediate
  • Hands-on
  • Discoverable
  • Distraction-free

Most operations are intentionally accessible without deep menu diving.

Hardware Overview

Front Plate

Track8 front plate

Dimensions

340mm x 170mm x 60mm 1.5kg

Audio Path

Track8 audio path
  • Audio Converter work at 24bit/48kHz
  • Internal Signal path is entirely float32
  • The filters of Track FX and MasterFX2 compute in 64 bit internally (since v1.2.4-SNAPSHOT), which keeps low-frequency settings free of rounding noise
  • WAV files are stored as IEEE 48kHz / 32 bit float

Connections

Track8 connections

Inputs/Outputs

  • Headphone (6.3mm Stereo phone jack)
  • XLR balanced (with optional Phantom Power)
  • Mono balanced (6.3mm TRS Mono phone jack)
  • Stereo balanced (2x6.3mm TRS Mono phone jacks)
  • Midi In/Out (DIN)
  • Footswitch (6.3mm TS Mono phone jack)
  • 2xUSB-A for Storage and Midi and class-compliant audio Devices
  • USB-C for PC Connection
  • USB-C for Power Delivery Power

Power Supply

  • USB-C Power Delivery 9V >= 2.22A / 20W
  • Power Draw: 15W max + USB Accessories

Precautions

Location:

Using this device in direct sunlight, extreme heat or humidity, excessive dust or dirt, excessive vibrations, close to magnetic or electromagnetic fields can cause malfunctions.

Power Supply

Connect the AC adapter only to an AC outlet of the correct voltage. Do not connect the Device to an inappropriate AC adapter.

Handling

Do not apply excessive force to switches or controls.

Care

If the exterior becomes dirty, wipe it with a clean, dry cloth. Do not use liquid cleaners.

Disposal

Do not discard this product along with ordinary household waste.

Getting Started

Audio Overview after first boot

1. Power & Connections

  • Connect USB-C power supply (PD, 9V, β‰₯20W)
  • Connect headphones or speakers
  • Connect instrument or microphone
  • Enable 48V only for condenser microphones

2. Select Input

  • Select the Input source with the 3-Way switch
  • Play your instrument
  • Adjust Input Gain
  • Avoid clipping (red)

3. Arm Track

  • Select track (1–8)
  • Press Arm Record
  • The track is now ready to record
  • A red border around the screen shows that record is armed (new in v1.2.1)

4. Record

  • Press Play
  • Recording starts immediately at the playhead
  • While recording, the red screen border turns solid (new in v1.2.1)
  • Press Play again to stop

5. Playback

  • Press Play
  • Adjust Track Volume with the Track Encoder

6. Save / Export

  • Press Settings (no SHIFT needed since v1.1.3)
  • Use BROWSE to open the Project Browser and rename your project
  • Or use EXPORT to export a Mix to a USB stick

Next, learn the interaction model on the User Interface page β€” or look up any control in the Controls & Shortcuts Reference.

User Interface

Track8 follows a simple and consistent interaction model. This page explains the core concepts β€” for the exhaustive, per-screen list of every control see the Controls & Shortcuts Reference.

Core Principles

πŸŽ› Track Encoders

  • Control the parameters shown at the top of the screen
  • Press an encoder to switch its parameter mode
  • A ^ symbol marks encoders that have a secondary push function (since v1.1.3)
  • Hold SHIFT while turning for fine-grained steps (since v1.1.4)
  • Hold SHIFT while pressing to switch encoder modes without the mode overlay interruption (since v1.1.2)
  • Hold an encoder for 2 seconds to open MIDI Learn β€” see MIDI Remote Control (since v1.1.4)

πŸ”˜ Track Buttons

  • Select tracks
  • Trigger the actions shown at the bottom of the screen
  • Shift = alternate function (e.g. SHIFT + Track Button = mute)

⇧ Shift Button

  • Enables secondary actions
  • Context-dependent

🎯 Visual Feedback

  • Active elements = bright
  • Inactive = dimmed
  • A red border around the screen edges means record is armed (faded) or a take is rolling (solid). It is visible on every screen (new in v1.2.1)
  • While a take is rolling, actions that would break the recording (changing BPM, switching the record domain, opening heavy screens) are refused with an on-screen error instead of silently stopping the take (new in v1.2.1)
  • Long operations show a picture under the title of their overlay, so you see what Track8 is doing without reading: a hard disk whose head follows the progress while a file is written (export, Save WAV / MID, backup), a floppy rising into its drive while a project loads or is saved as new, stick-arrow-floppy for an import, two tape reels for EXPORT TO TRACK, and a turning arrow while undo, redo or a clipboard operation runs. Confirmations that cannot be undone (DELETE, OVERWRITE, TRUNCATE) carry a red warning triangle beside their title. A few screens carry a picture of what they are about: the TEMPLATES disk has a hatched sticker, the Tape utility shows the tape as two reels, the Soundcard page a jack or USB plug for the built-in or an external card, the MIDI Device list a DIN socket or USB plug per device, and the AU rack its rack units (since v1.2.4-SNAPSHOT)
  • The status bar at the bottom of the Overview screens shows the active recording mode, the overdub state and the current time/beat position. Bars and beats are counted from 1, so the start of the tape reads 01:01 (changed in v1.2.1 β€” it used to read 00:01):
Transport bar of the Audio Overview with labeled indicators

πŸ‘† Touch

  • Screens that accept touch input show a small [TOUCH] indicator (new in v1.2.1)

  • Quick Settings: touch and hold the track area of the Audio or MIDI Overview for about a second to open a panel of the everyday toggles that otherwise live on the Utility screen (since v1.2.2):

    Quick Settings overlay on the Audio Overview
    • VIEW: MKR LEG, MOD HI, BIG TIME, SHIFT HOLD β€” NAVIGATION: SHIFT NAV, TIMED JUMP, SHIFT PLAY, PASTE JMP β€” SOUND & RECORD: SCROLL SND, TAPE SND, OVERDUB, FREE BAR
    • Touch a tile to switch it (TIMED JUMP, SHIFT PLAY and TAPE SND cycle through their values); lit tiles are on. TIMED JUMP is greyed out while SHIFT NAV is set to BEATS
    • FREE BAR is the one tile that acts instead of switching: it closes the panel and moves the playhead to the next empty bar on the tape β€” the next place to paste or record without erasing anything. See FREE BAR. Greyed out while recording
    • Touch anywhere outside the tiles to close the panel. Any button or encoder closes it as well and still does its normal job β€” Play plays, the screen keys switch screens
    • A short tap on the tracks still does what it always did (e.g. touching a marker edits its label), and the panel is a shortcut only: every setting stays on the Utility screen
  • A USB mouse scroll wheel or a jog wheel behaves like the SCROLL encoder in the Audio/MIDI Overview and Edit views (since v1.1.1)

Buttons and Shortcuts

Screens

  • audio-overview Audio Overview

  • midi-overview Midi Overview

  • master-fx Master FX

  • audio-midi-browser Settings (before v1.1.3 this opened the USB Browser)

  • shiftplusaudio-overview Audio Edit

  • shiftplusmidi-overview Midi Edit

  • shiftplusmaster-fx Track FX

  • shiftplusaudio-midi-browser USB Browser (before v1.1.3 this opened Settings)

Screen Button Cycles

Pressing a screen button again while already on its screen cycles through a family of related views:

  • Audio β†’ Audio Overview ↔ Track Mixer (new in v1.2.1)
  • Settings β†’ Settings ↔ Utility (new in v1.2.1) β€” the classic route via the UTILITY track button still works
  • Master FX β†’ Master FX β†’ Mastering β†’ External Inputs (External Inputs only with an external soundcard) (new in v1.2.1)
  • SHIFT + Master FX β†’ Track FX β†’ Track FX 2 β†’ Track Sends (Track Sends only with an external soundcard) (new in v1.2.1); the page changes on release, so the held key can solo (since v1.2.4-SNAPSHOT)

Hold Shortcuts

  • Hold Audio + Track Button β€” solo/unsolo an audio track on the Audio Overview (since v1.1.2)
  • Hold Midi + Track Button β€” solo/unsolo a MIDI track on the Midi Overview (since v1.1.2)
  • Hold SHIFT + Master FX (the Track FX key) + Track Button β€” solo/unsolo an audio track on Track FX, Track FX 2 and Track Sends; the SHIFT row shows each track’s MUTED / SOLO state (since v1.2.4-SNAPSHOT)
  • Hold Audio + Midi, then press a Track Button β€” select the same track for both Audio and MIDI (since v1.1.3)
  • Hold Settings, then press Audio β€” open the Soundcard settings
  • Hold Settings, then press Midi β€” open the MIDI settings
  • Hold Loop + Cut/Copy/Paste β€” arrange the current loop region: all unmuted tracks (a soloed track counts as the only unmuted one), Audio + MIDI, with the Markers inside the loop instead of marker bounds (Audio Overview since v1.2.1, MIDI Overview since v1.2.2)
  • Press Loop In + Loop Out together β€” set the loop region to the surrounding marker bounds; with SHIFT the punch region (since v1.2.0)

Edit

  • set-marker Set Marker / remove the Marker at the playhead (locked markers are kept)

  • cut-area Cut Area

  • copy-area Copy Area

  • paste-at-position Paste at playhead

  • shiftplusset-marker Clear all (non locked) Markers

  • shiftpluscut-area Cut all unmuted Tracks (a soloed Track counts as the only unmuted one)

  • shiftpluscopy-area Copy all unmuted Tracks (a soloed Track counts as the only unmuted one)

  • shiftpluspaste-at-position Bounce Clipboard into selected Track (audio)

  • looppluscut-area / looppluscopy-area / looppluspaste-at-position Cut / Copy / Paste Audio and MIDI together β€” with the Markers inside the Loop region β€” for arranging the whole song at once; see Arrange Audio, MIDI and Markers together with LOOP (since v1.2.2)

After a paste the playhead can jump to the end of the pasted region to chain pastes into a repeating pattern β€” enable PASTE JMP in Utility (since v1.2.0). Pasted/modified areas can be highlighted in orange via MOD HI in Utility (since v1.1.4).

Playback Control

  • toggle-loop Toggle Loop

  • set-punch-in Set Loop In

  • set-punch-out Set Loop Out

  • arm-record Arm Record

  • shiftplustoggle-loop Toggle Punch

  • shiftplusset-punch-in Set Punch In

  • shiftplusset-punch-out Set Punch Out

  • shiftplusarm-record Undo

  • Undo during a take: SHIFT + Record stops playback, undoes the take and moves the playhead back to where recording started (new in v1.2.1)

  • Redo: hold SHIFT and push Encoder 8 β€” one redo step after an undo, separate for Audio and MIDI (since v1.1.2)

  • shift Shift

  • play-pause Play / Pause

  • jump-left Jump one Bar to the Left

  • jump-right Jump one Bar to the Right

  • shiftplusplay-pause Jump to Tape Start β€” or to the first Marker, configurable via SHIFT PLAY in Utility (since v1.1.5) β€” or to the start marker whenever one is flagged (new in v1.2.2)

  • shiftplusjump-left Jump one Beat or one Marker to the Left (SHIFT NAV in Utility)

  • shiftplusjump-right Jump one Beat or one Marker to the Right (SHIFT NAV in Utility)

The Left/Right buttons also navigate the tape while on the Track FX, Master FX and Mastering screens (new in v1.2.1).

For every control on every screen, see the Controls & Shortcuts Reference.

Controls & Shortcuts Reference

This page is generated from the firmware source (the per-screen control description tables) and lists what every hardware control does on each screen.

Turn and Push are the two encoder actions. β€œShift + …” applies while SHIFT is held or latched. A dash (β€”) means the control has no separate function in that state.

Global controls

These button functions apply on every screen. Screens that reassign a button list the change in their own section below.

ButtonActionShift + Button
AudioAudioAudio Edit
MIDIMIDIMIDI Edit
Master FXMaster FXTrack FX
SettingsSettingsUSB Browser
PlayPlay/PauseJump to start
RecordRecordUndo
Loop / Loop In / Loop OutToggle Loop, set In / Out, hold [ + ] to set from marker bounds, hold Loop + Cut/Copy/Paste to arrange the loop region (all Tracks, Audio + MIDI + Markers)Toggle Punch, set In / Out, hold [ + ] to set from marker bounds
Cut PointCreate Marker / remove the Marker at the playhead (locked markers are kept)Clear all unlocked Markers
Cut / Copy / PasteCut, Copy, Paste selected TrackCut, Copy all unmuted Tracks (a soloed Track counts as the only unmuted one). Paste to bounce
ShiftShiftβ€”
LeftJump LeftBeat Left
RightJump RightBeat Right

Audio Overview

Encoders with Shift held

EncoderTurnPush
Encoder 1Push: Volumeβ€”
Encoder 2Push: Panβ€”
Encoder 3Push: Scrollβ€”
Encoder 4Push: Rec Offsetβ€”
Encoder 7Push: Varispeedβ€”
Encoder 8Push: Redoβ€”

Track buttons: all track buttons β€” SELECT TRACK

Track buttons with Shift held: all track buttons β€” MUTE TRACK

Buttons that work differently on this screen

ButtonActionShift + Button
AudioCycle Audio Overview / Track MixerAudio Edit
RecordRecordUndo (both domains after a LOOP edit)
Cut / Copy / PasteCut, Copy, Paste selected Track. Hold LOOP for Audio + MIDI + Markers over the loop regionCut, Copy all unmuted Tracks (a soloed Track counts as the only unmuted one). Paste to bounce

Audio Overview β€” Volume

Encoders

EncoderTurnPush
All encodersChange the Volume for each trackPush β†’ Pan

Audio Overview β€” Pan

Encoders

EncoderTurnPush
All encodersChange the Pan for each trackPush β†’ Scroll

Audio Overview β€” Scroll

Encoders

EncoderTurnPush
Encoder 2Change the increments of the Scroll movementsPush β†’ Record Offset
Encoder 3MOVE MARKER: on a marker, turn to move it by Scroll steps (CW later, CCW earlier). Locked markers move tooPush β†’ apply the staged move
Encoder 5SPLICE: turn to insert (CW) or remove (CCW) blank time at the playhead by Scroll steps. Moves all tracks, MIDI and markersPush β†’ apply the staged SPLICE
Encoder 7Turn to zoom the timeline (0.25x to 4x)Push β†’ Record Offset
Encoder 8Turn to scrollPush β†’ Record Offset

Audio Overview β€” Record Offset

Encoders

EncoderTurnPush
All encodersSet the record offset per trackPush β†’ Varispeed

Audio Overview β€” Varispeed

Encoders

EncoderTurnPush
Encoder 6Change Percent / SemitonesPush β†’ Volume
Encoder 7Enable / Disable VarispeedPush β†’ Volume
Encoder 8Change Amount, positive = faster, negative = slowerPush β†’ Volume

Track Mixer

Encoders

EncoderTurnPush
All encodersAdjust TrackPush β†’ Next Parameter

Track buttons: all track buttons β€” Mute Track. Hold Audio button β†’ Solo

Buttons that work differently on this screen

ButtonActionShift + Button
AudioCycle Audio Overview / Track MixerAudio Edit
RecordRecord AutomationAbort Take (while recording)
Cut / Copy / PasteCopy, Cut, Paste all Mixer values. Cut resets to defaultβ€”

Audio Edit

Track buttons

Track buttonAction
7Fine grained edits; in EDIT mode press again to switch the selection off / on (playback runs past END)

Audio Edit β€” Volume

Encoders

EncoderTurnPush
Encoder 1Selected Trackβ€”
Encoder 2Increment SizePush to switch Grid / ms
Encoder 4Current Volume at PlayheadTurn to write automation at playhead, push to start an LFO
Encoder 7Zoom factor0.25x to 2048x

Track buttons with Shift held

Track buttonAction
1Clear automation between markers
7Fine grained edits; in EDIT mode press again to switch the selection off / on (playback runs past END)

No labelled function on this screen: Record, Loop / Loop In / Loop Out, Cut Point, Cut / Copy / Paste.

Audio Edit β€” Pan

Encoders

EncoderTurnPush
Encoder 1Selected Trackβ€”
Encoder 2Increment SizePush to switch Grid / ms
Encoder 4Current Pan at PlayheadTurn to write automation at playhead, push to start an LFO
Encoder 7Zoom factor0.25x to 2048x

Track buttons with Shift held

Track buttonAction
2Clear automation between markers
7Fine grained edits; in EDIT mode press again to switch the selection off / on (playback runs past END)

No labelled function on this screen: Record, Loop / Loop In / Loop Out, Cut Point, Cut / Copy / Paste.

Audio Edit β€” Track FX

Encoders

EncoderTurnPush
Encoder 1Selected Trackβ€”
Encoder 2Increment SizePush to switch Grid / ms
Encoder 4Current FX Value at PlayheadTurn to write automation at playhead, push to start an LFO
Encoder 6Select TrackFX parameterβ€”
Encoder 7Zoom factor0.25x to 2048x

Track buttons with Shift held

Track buttonAction
3Clear automation between markers
7Fine grained edits; in EDIT mode press again to switch the selection off / on (playback runs past END)

No labelled function on this screen: Record, Loop / Loop In / Loop Out, Cut Point, Cut / Copy / Paste.

Audio Edit β€” Return

Encoders

EncoderTurnPush
Encoder 1Selected Trackβ€”
Encoder 2Increment SizePush to switch Grid / ms
Encoder 4Current Value at PlayheadTurn to write automation at playhead, push to start an LFO
Encoder 6Select INS MIX / INS RETURNβ€”
Encoder 7Zoom factor0.25x to 2048x

Track buttons with Shift held

Track buttonAction
4Clear automation between markers
7Fine grained edits; in EDIT mode press again to switch the selection off / on (playback runs past END)

No labelled function on this screen: Record, Loop / Loop In / Loop Out, Cut Point, Cut / Copy / Paste.

Audio Edit β€” Edit

Encoders

EncoderTurnPush
Encoder 1Selected Trackβ€”
Encoder 2Increment SizePush to switch Grid / ms
Encoder 4Slide Edit RegionPush to set the selection to the Loop region and jump to its Start
Encoder 5Start Edit RegionPush to set Start to the playhead
Encoder 6End Edit RegionPush to set End to the playhead
Encoder 7Zoom factor0.25x to 2048x
Encoder 8β€”Push to move the Edit Region to the playhead

Buttons that work differently on this screen

ButtonActionShift + Button
Cut / Copy / PasteEdit SelectionCut, Copy the selection from all unmuted Tracks (a soloed Track counts as the only unmuted one). Paste to bounce

No labelled function on this screen: Record, Loop / Loop In / Loop Out, Cut Point.

Audio Edit β€” Nudge

Encoders

EncoderTurnPush
Encoder 1Selected Trackβ€”
Encoder 2Increment SizePush to switch Grid / ms
Encoder 4Nudge RegionPush to confirm
Encoder 5Start Nudge RegionPush to set Start to the playhead
Encoder 6End Nudge RegionPush to set End to the playhead
Encoder 7Zoom factor0.25x to 2048x
Encoder 8β€”Push to move the Nudge Region to the playhead

No labelled function on this screen: Record, Loop / Loop In / Loop Out, Cut Point, Cut / Copy / Paste.

Audio Clipboard Modifier

Track buttons with Shift held

Track buttonAction
1Edit page
2Grain page
3Mod page
4FX page
5Dist page
6Spectr page
7Voice page
8Write Back

Buttons that work differently on this screen

ButtonActionShift + Button
PlayPlay / stop the clipboard auditionJump to Start; pressed again on Start, jump to the clip start
Loop / Loop In / Loop OutToggle Loop, set loop In / Out to playheadβ€”

No labelled function on this screen: Record, Cut Point, Cut / Copy / Paste.

Audio Clipboard Modifier β€” Edit page β€” Volume group

Encoders

EncoderTurnPush
Encoder 1GridPush to toggle Grid / ms
Encoder 2StartPush to set to playhead
Encoder 3EndPush to set to playhead
Encoder 4Volumeβ€”
Encoder 7Zoom factor0.25x to 2048x
Encoder 8Scrollβ€”

Encoders with Shift held

EncoderTurnPush
Encoder 1ScaleChromatic, modes, pentatonics, blues, whole tone, fifths, single β€” for Spray / Reso / Tune / Tuned / Comb / Harmony
Encoder 2SpanOctaves
Encoder 3RootNote
Encoder 4Volumeβ€”
Encoder 7Zoom factor0.25x to 2048x
Encoder 8Scrollβ€”

Track buttons

Track buttonAction
1Volume Group
2Time Group
3Reverse Group
4Crop Group
5Pitch Group
6Filter Group
7Tune Group
8Apply

Audio Clipboard Modifier β€” Edit page β€” Time group

Encoders

EncoderTurnPush
Encoder 1GridPush to toggle Grid / ms
Encoder 2StartPush to set to playhead
Encoder 3EndPush to set to playhead
Encoder 4Timeβ€”
Encoder 7Zoom factor0.25x to 2048x
Encoder 8Scrollβ€”

Encoders with Shift held

EncoderTurnPush
Encoder 1ScaleChromatic, modes, pentatonics, blues, whole tone, fifths, single β€” for Spray / Reso / Tune / Tuned / Comb / Harmony
Encoder 2SpanOctaves
Encoder 3RootNote
Encoder 4Timeβ€”
Encoder 7Zoom factor0.25x to 2048x
Encoder 8Scrollβ€”

Track buttons

Track buttonAction
1Volume Group
2Time Group
3Reverse Group
4Crop Group
5Pitch Group
6Filter Group
7Tune Group
8Apply

Audio Clipboard Modifier β€” Edit page β€” Reverse group

Encoders

EncoderTurnPush
Encoder 1GridPush to toggle Grid / ms
Encoder 2StartPush to set to playhead
Encoder 3EndPush to set to playhead
Encoder 4Reverseβ€”
Encoder 7Zoom factor0.25x to 2048x
Encoder 8Scrollβ€”

Encoders with Shift held

EncoderTurnPush
Encoder 1ScaleChromatic, modes, pentatonics, blues, whole tone, fifths, single β€” for Spray / Reso / Tune / Tuned / Comb / Harmony
Encoder 2SpanOctaves
Encoder 3RootNote
Encoder 4Reverseβ€”
Encoder 7Zoom factor0.25x to 2048x
Encoder 8Scrollβ€”

Track buttons

Track buttonAction
1Volume Group
2Time Group
3Reverse Group
4Crop Group
5Pitch Group
6Filter Group
7Tune Group
8Apply

Audio Clipboard Modifier β€” Edit page β€” Crop group

Encoders

EncoderTurnPush
Encoder 1GridPush to toggle Grid / ms
Encoder 2StartPush to set to playhead
Encoder 3EndPush to set to playhead
Encoder 4Slideβ€”
Encoder 7Zoom factor0.25x to 2048x
Encoder 8Scrollβ€”

Encoders with Shift held

EncoderTurnPush
Encoder 1ScaleChromatic, modes, pentatonics, blues, whole tone, fifths, single β€” for Spray / Reso / Tune / Tuned / Comb / Harmony
Encoder 2SpanOctaves
Encoder 3RootNote
Encoder 4Slideβ€”
Encoder 7Zoom factor0.25x to 2048x
Encoder 8Scrollβ€”

Track buttons

Track buttonAction
1Volume Group
2Time Group
3Reverse Group
4Crop Group
5Pitch Group
6Filter Group
7Tune Group
8Apply

Audio Clipboard Modifier β€” Edit page β€” Pitch group

Encoders

EncoderTurnPush
Encoder 1GridPush to toggle Grid / ms
Encoder 2StartPush to set to playhead
Encoder 3EndPush to set to playhead
Encoder 4Pitch FromSemitones at Start, push to take To’s value
Encoder 5Pitch ToSemitones at End, push to take From’s value
Encoder 6CurveLinear / eased ramp
Encoder 7Zoom factor0.25x to 2048x
Encoder 8Scrollβ€”

Encoders with Shift held

EncoderTurnPush
Encoder 1ScaleChromatic, modes, pentatonics, blues, whole tone, fifths, single β€” for Spray / Reso / Tune / Tuned / Comb / Harmony
Encoder 2SpanOctaves
Encoder 3RootNote
Encoder 4Pitch FromSemitones at Start, push to take To’s value
Encoder 5Pitch ToSemitones at End, push to take From’s value
Encoder 6CurveLinear / eased ramp
Encoder 7Zoom factor0.25x to 2048x
Encoder 8Scrollβ€”

Track buttons

Track buttonAction
1Volume Group
2Time Group
3Reverse Group
4Crop Group
5Pitch Group
6Filter Group
7Tune Group
8Apply

Audio Clipboard Modifier β€” Edit page β€” Filter group

Encoders

EncoderTurnPush
Encoder 1GridPush to toggle Grid / ms
Encoder 2StartPush to set to playhead
Encoder 3EndPush to set to playhead
Encoder 4Filter StartCutoff at Start, push to take End’s value
Encoder 5Filter EndCutoff at End, push to take Start’s value
Encoder 6QPush to cycle LP / HP / BP
Encoder 7Zoom factor0.25x to 2048x
Encoder 8Scrollβ€”

Encoders with Shift held

EncoderTurnPush
Encoder 1ScaleChromatic, modes, pentatonics, blues, whole tone, fifths, single β€” for Spray / Reso / Tune / Tuned / Comb / Harmony
Encoder 2SpanOctaves
Encoder 3RootNote
Encoder 4Filter StartCutoff at Start, push to take End’s value
Encoder 5Filter EndCutoff at End, push to take Start’s value
Encoder 6QPush to cycle LP / HP / BP
Encoder 7Zoom factor0.25x to 2048x
Encoder 8Scrollβ€”

Track buttons

Track buttonAction
1Volume Group
2Time Group
3Reverse Group
4Crop Group
5Pitch Group
6Filter Group
7Tune Group
8Apply

Audio Clipboard Modifier β€” Edit page β€” Tune group

Encoders

EncoderTurnPush
Encoder 1GridPush to toggle Grid / ms
Encoder 2StartPush to set to playhead
Encoder 3EndPush to set to playhead
Encoder 4SpeedRetune time 0 .. 200 ms, 0 snaps
Encoder 5AmountCorrection to Scale / Root %
Encoder 6RangePitch tracker range Bass / Voice / High
Encoder 7Zoom factor0.25x to 2048x
Encoder 8Scrollβ€”

Encoders with Shift held

EncoderTurnPush
Encoder 1ScaleChromatic, modes, pentatonics, blues, whole tone, fifths, single β€” for Spray / Reso / Tune / Tuned / Comb / Harmony
Encoder 2SpanOctaves
Encoder 3RootNote
Encoder 4SpeedRetune time 0 .. 200 ms, 0 snaps
Encoder 5AmountCorrection to Scale / Root %
Encoder 6RangePitch tracker range Bass / Voice / High
Encoder 7Zoom factor0.25x to 2048x
Encoder 8Scrollβ€”

Track buttons

Track buttonAction
1Volume Group
2Time Group
3Reverse Group
4Crop Group
5Pitch Group
6Filter Group
7Tune Group
8Apply

Audio Clipboard Modifier β€” Grain page β€” Grain group

Encoders

EncoderTurnPush
Encoder 1GridPush to toggle Grid / ms
Encoder 2StartPush to set to playhead
Encoder 3EndPush to set to playhead
Encoder 4Grain SizeNote value, ms in Jump mode
Encoder 5Grain RateOnset interval, note value, Hz in Jump mode
Encoder 6ContourPush to toggle Follow / Hold
Encoder 7Zoom factor0.25x to 2048x
Encoder 8Scrollβ€”

Encoders with Shift held

EncoderTurnPush
Encoder 1ScaleChromatic, modes, pentatonics, blues, whole tone, fifths, single β€” for Spray / Reso / Tune / Tuned / Comb / Harmony
Encoder 2SpanOctaves
Encoder 3RootNote
Encoder 4Grain SizeNote value, ms in Jump mode
Encoder 5Grain RateOnset interval, note value, Hz in Jump mode
Encoder 6ContourPush to toggle Follow / Hold
Encoder 7Zoom factor0.25x to 2048x
Encoder 8Scrollβ€”

Track buttons

Track buttonAction
1Grain Group
2Spray Group
3Reso Group
8Apply

Audio Clipboard Modifier β€” Grain page β€” Spray group

Encoders

EncoderTurnPush
Encoder 1GridPush to toggle Grid / ms
Encoder 2StartPush to set to playhead
Encoder 3EndPush to set to playhead
Encoder 4PositionRead-position scatter %, grains follow the Grid, push to re-roll
Encoder 5PitchChance of a scale-degree transposition %
Encoder 6ReverseChance of a backwards grain %
Encoder 7Zoom factor0.25x to 2048x
Encoder 8Scrollβ€”

Encoders with Shift held

EncoderTurnPush
Encoder 1ScaleChromatic, modes, pentatonics, blues, whole tone, fifths, single β€” for Spray / Reso / Tune / Tuned / Comb / Harmony
Encoder 2SpanOctaves
Encoder 3RootNote
Encoder 4PositionRead-position scatter %, grains follow the Grid, push to re-roll
Encoder 5PitchChance of a scale-degree transposition %
Encoder 6ReverseChance of a backwards grain %
Encoder 7Zoom factor0.25x to 2048x
Encoder 8Scrollβ€”

Track buttons

Track buttonAction
1Grain Group
2Spray Group
3Reso Group
8Apply

Audio Clipboard Modifier β€” Grain page β€” Reso group

Encoders

EncoderTurnPush
Encoder 1GridPush to toggle Grid / ms
Encoder 2StartPush to set to playhead
Encoder 3EndPush to set to playhead
Encoder 4SlopeLow-pass / band-pass / high-pass morph
Encoder 5DecayRing time
Encoder 6MixWet %
Encoder 7Zoom factor0.25x to 2048x
Encoder 8Scrollβ€”

Encoders with Shift held

EncoderTurnPush
Encoder 1ScaleChromatic, modes, pentatonics, blues, whole tone, fifths, single β€” for Spray / Reso / Tune / Tuned / Comb / Harmony
Encoder 2SpanOctaves
Encoder 3RootNote
Encoder 4SlopeLow-pass / band-pass / high-pass morph
Encoder 5DecayRing time
Encoder 6MixWet %
Encoder 7Zoom factor0.25x to 2048x
Encoder 8Scrollβ€”

Track buttons

Track buttonAction
1Grain Group
2Spray Group
3Reso Group
8Apply

Audio Clipboard Modifier β€” Mod page β€” Vol LFO group

Encoders

EncoderTurnPush
Encoder 1GridPush to toggle Grid / ms
Encoder 2StartPush to set to playhead
Encoder 3EndPush to set to playhead
Encoder 4RateNote value, Hz in Jump mode
Encoder 5Depth%
Encoder 6ShapePush to advance phase 90Β°
Encoder 7Zoom factor0.25x to 2048x
Encoder 8Scrollβ€”

Encoders with Shift held

EncoderTurnPush
Encoder 1ScaleChromatic, modes, pentatonics, blues, whole tone, fifths, single β€” for Spray / Reso / Tune / Tuned / Comb / Harmony
Encoder 2SpanOctaves
Encoder 3RootNote
Encoder 4RateNote value, Hz in Jump mode
Encoder 5Depth%
Encoder 6ShapePush to advance phase 90Β°
Encoder 7Zoom factor0.25x to 2048x
Encoder 8Scrollβ€”

Track buttons

Track buttonAction
1Vol LFO Group
2Pan LFO Group
3Pitch LFO Group
4Filt LFO Group
8Apply

Audio Clipboard Modifier β€” Mod page β€” Pan LFO group

Encoders

EncoderTurnPush
Encoder 1GridPush to toggle Grid / ms
Encoder 2StartPush to set to playhead
Encoder 3EndPush to set to playhead
Encoder 4RateNote value, Hz in Jump mode
Encoder 5Depth%
Encoder 6ShapePush to advance phase 90Β°
Encoder 7Zoom factor0.25x to 2048x
Encoder 8Scrollβ€”

Encoders with Shift held

EncoderTurnPush
Encoder 1ScaleChromatic, modes, pentatonics, blues, whole tone, fifths, single β€” for Spray / Reso / Tune / Tuned / Comb / Harmony
Encoder 2SpanOctaves
Encoder 3RootNote
Encoder 4RateNote value, Hz in Jump mode
Encoder 5Depth%
Encoder 6ShapePush to advance phase 90Β°
Encoder 7Zoom factor0.25x to 2048x
Encoder 8Scrollβ€”

Track buttons

Track buttonAction
1Vol LFO Group
2Pan LFO Group
3Pitch LFO Group
4Filt LFO Group
8Apply

Audio Clipboard Modifier β€” Mod page β€” Pitch LFO group

Encoders

EncoderTurnPush
Encoder 1GridPush to toggle Grid / ms
Encoder 2StartPush to set to playhead
Encoder 3EndPush to set to playhead
Encoder 4RateNote value, Hz in Jump mode
Encoder 5Depth%
Encoder 6ShapePush to advance phase 90Β°
Encoder 7Zoom factor0.25x to 2048x
Encoder 8Scrollβ€”

Encoders with Shift held

EncoderTurnPush
Encoder 1ScaleChromatic, modes, pentatonics, blues, whole tone, fifths, single β€” for Spray / Reso / Tune / Tuned / Comb / Harmony
Encoder 2SpanOctaves
Encoder 3RootNote
Encoder 4RateNote value, Hz in Jump mode
Encoder 5Depth%
Encoder 6ShapePush to advance phase 90Β°
Encoder 7Zoom factor0.25x to 2048x
Encoder 8Scrollβ€”

Track buttons

Track buttonAction
1Vol LFO Group
2Pan LFO Group
3Pitch LFO Group
4Filt LFO Group
8Apply

Audio Clipboard Modifier β€” Mod page β€” Filt LFO group

Encoders

EncoderTurnPush
Encoder 1GridPush to toggle Grid / ms
Encoder 2StartPush to set to playhead
Encoder 3EndPush to set to playhead
Encoder 4RateNote value, Hz in Jump mode
Encoder 5Depth-100 to 100 %, positive low-pass, negative high-pass
Encoder 6ShapePush to advance phase 90Β°
Encoder 7Zoom factor0.25x to 2048x
Encoder 8Scrollβ€”

Encoders with Shift held

EncoderTurnPush
Encoder 1ScaleChromatic, modes, pentatonics, blues, whole tone, fifths, single β€” for Spray / Reso / Tune / Tuned / Comb / Harmony
Encoder 2SpanOctaves
Encoder 3RootNote
Encoder 4RateNote value, Hz in Jump mode
Encoder 5Depth-100 to 100 %, positive low-pass, negative high-pass
Encoder 6ShapePush to advance phase 90Β°
Encoder 7Zoom factor0.25x to 2048x
Encoder 8Scrollβ€”

Track buttons

Track buttonAction
1Vol LFO Group
2Pan LFO Group
3Pitch LFO Group
4Filt LFO Group
8Apply

Audio Clipboard Modifier β€” FX page β€” Delay group

Encoders

EncoderTurnPush
Encoder 1GridPush to toggle Grid / ms
Encoder 2StartPush to set to playhead
Encoder 3EndPush to set to playhead
Encoder 4TimeNote value, ms in Jump mode
Encoder 5Feedback%
Encoder 6MixWet %
Encoder 7Zoom factor0.25x to 2048x
Encoder 8Scrollβ€”

Encoders with Shift held

EncoderTurnPush
Encoder 1ScaleChromatic, modes, pentatonics, blues, whole tone, fifths, single β€” for Spray / Reso / Tune / Tuned / Comb / Harmony
Encoder 2SpanOctaves
Encoder 3RootNote
Encoder 4TimeNote value, ms in Jump mode
Encoder 5Feedback%
Encoder 6MixWet %
Encoder 7Zoom factor0.25x to 2048x
Encoder 8Scrollβ€”

Track buttons

Track buttonAction
1Delay Group
2Pingpong Group
3Reverb Group
4Loop Group
5Convolve Group
8Apply

Audio Clipboard Modifier β€” FX page β€” Pingpong group

Encoders

EncoderTurnPush
Encoder 1GridPush to toggle Grid / ms
Encoder 2StartPush to set to playhead
Encoder 3EndPush to set to playhead
Encoder 4TimeNote value, ms in Jump mode
Encoder 5Feedback%
Encoder 6MixWet %
Encoder 7Zoom factor0.25x to 2048x
Encoder 8Scrollβ€”

Encoders with Shift held

EncoderTurnPush
Encoder 1ScaleChromatic, modes, pentatonics, blues, whole tone, fifths, single β€” for Spray / Reso / Tune / Tuned / Comb / Harmony
Encoder 2SpanOctaves
Encoder 3RootNote
Encoder 4TimeNote value, ms in Jump mode
Encoder 5Feedback%
Encoder 6MixWet %
Encoder 7Zoom factor0.25x to 2048x
Encoder 8Scrollβ€”

Track buttons

Track buttonAction
1Delay Group
2Pingpong Group
3Reverb Group
4Loop Group
5Convolve Group
8Apply

Audio Clipboard Modifier β€” FX page β€” Reverb group

Encoders

EncoderTurnPush
Encoder 1GridPush to toggle Grid / ms
Encoder 2StartPush to set to playhead
Encoder 3EndPush to set to playhead
Encoder 4SizeRoom size, push to cycle Modern / Hall / Ambience / Gated
Encoder 5Damp / Width / Predelay / GatePush to cycle what the encoder edits (Gate for the gated program)
Encoder 6MixWet %
Encoder 7Zoom factor0.25x to 2048x
Encoder 8Scrollβ€”

Encoders with Shift held

EncoderTurnPush
Encoder 1ScaleChromatic, modes, pentatonics, blues, whole tone, fifths, single β€” for Spray / Reso / Tune / Tuned / Comb / Harmony
Encoder 2SpanOctaves
Encoder 3RootNote
Encoder 4SizeRoom size, push to cycle Modern / Hall / Ambience / Gated
Encoder 5Damp / Width / Predelay / GatePush to cycle what the encoder edits (Gate for the gated program)
Encoder 6MixWet %
Encoder 7Zoom factor0.25x to 2048x
Encoder 8Scrollβ€”

Track buttons

Track buttonAction
1Delay Group
2Pingpong Group
3Reverb Group
4Loop Group
5Convolve Group
8Apply

Audio Clipboard Modifier β€” FX page β€” Loop group

Encoders

EncoderTurnPush
Encoder 1GridPush to toggle Grid / ms
Encoder 2StartPush to set to playhead
Encoder 3EndPush to set to playhead
Encoder 4RotateGrid steps
Encoder 5XfadeLoop seam crossfade, ms
Encoder 6LayerStack every grid step, %
Encoder 7Zoom factor0.25x to 2048x
Encoder 8Scrollβ€”

Encoders with Shift held

EncoderTurnPush
Encoder 1ScaleChromatic, modes, pentatonics, blues, whole tone, fifths, single β€” for Spray / Reso / Tune / Tuned / Comb / Harmony
Encoder 2SpanOctaves
Encoder 3RootNote
Encoder 4RotateGrid steps
Encoder 5XfadeLoop seam crossfade, ms
Encoder 6LayerStack every grid step, %
Encoder 7Zoom factor0.25x to 2048x
Encoder 8Scrollβ€”

Track buttons

Track buttonAction
1Delay Group
2Pingpong Group
3Reverb Group
4Loop Group
5Convolve Group
8Apply

Audio Clipboard Modifier β€” FX page β€” Convolve group

Encoders

EncoderTurnPush
Encoder 1Jump StepPush to toggle Grid / ms
Encoder 2Start (ms)Push to set to playhead
Encoder 3End (ms)Push to set to playhead
Encoder 4SourceClipboard track (or the WAV loaded from the USB stick) whose material is the impulse; every other track is convolved with it. Push opens the USB browser: Copy there takes a WAV’s first 5 s as the impulse
Encoder 5End / StartImpulse span in the source (track or file), grid steps, 10 ms .. 5 s; push to switch which end the encoder moves (Start carries the span along, or trims it from the front while End is at the end of the material)
Encoder 6Mix / TiltWet %; push to switch to Tilt, dark .. bright
Encoder 7Zoom factor0.25x to 2048x
Encoder 8Scrollβ€”

Encoders with Shift held

EncoderTurnPush
Encoder 1ScaleChromatic, modes, pentatonics, blues, whole tone, fifths, single β€” for Spray / Reso / Tune / Tuned / Comb / Harmony
Encoder 2SpanOctaves
Encoder 3RootNote
Encoder 4SourceClipboard track (or the WAV loaded from the USB stick) whose material is the impulse; every other track is convolved with it. Push opens the USB browser: Copy there takes a WAV’s first 5 s as the impulse
Encoder 5End / StartImpulse span in the source (track or file), grid steps, 10 ms .. 5 s; push to switch which end the encoder moves (Start carries the span along, or trims it from the front while End is at the end of the material)
Encoder 6Mix / TiltWet %; push to switch to Tilt, dark .. bright
Encoder 7Zoom factor0.25x to 2048x
Encoder 8Scrollβ€”

Track buttons

Track buttonAction
1Delay Group
2Pingpong Group
3Reverb Group
4Loop Group
5Convolve Group
8Apply

Audio Clipboard Modifier β€” Dist page β€” Crush group

Encoders

EncoderTurnPush
Encoder 1GridPush to toggle Grid / ms
Encoder 2StartPush to set to playhead
Encoder 3EndPush to set to playhead
Encoder 4Crushβ€”
Encoder 7Zoom factor0.25x to 2048x
Encoder 8Scrollβ€”

Encoders with Shift held

EncoderTurnPush
Encoder 1ScaleChromatic, modes, pentatonics, blues, whole tone, fifths, single β€” for Spray / Reso / Tune / Tuned / Comb / Harmony
Encoder 2SpanOctaves
Encoder 3RootNote
Encoder 4Crushβ€”
Encoder 7Zoom factor0.25x to 2048x
Encoder 8Scrollβ€”

Track buttons

Track buttonAction
1Crush Group
2Color Group
3Tape Group
4Amp Group
5Fold Group
6Ring Group
8Apply

Audio Clipboard Modifier β€” Dist page β€” Color group

Encoders

EncoderTurnPush
Encoder 1GridPush to toggle Grid / ms
Encoder 2StartPush to set to playhead
Encoder 3EndPush to set to playhead
Encoder 4Driveβ€”
Encoder 5TiltLow / high balance
Encoder 6CompPush to cycle crossover Low / Mid / High
Encoder 7Zoom factor0.25x to 2048x
Encoder 8Scrollβ€”

Encoders with Shift held

EncoderTurnPush
Encoder 1ScaleChromatic, modes, pentatonics, blues, whole tone, fifths, single β€” for Spray / Reso / Tune / Tuned / Comb / Harmony
Encoder 2SpanOctaves
Encoder 3RootNote
Encoder 4Driveβ€”
Encoder 5TiltLow / high balance
Encoder 6CompPush to cycle crossover Low / Mid / High
Encoder 7Zoom factor0.25x to 2048x
Encoder 8Scrollβ€”

Track buttons

Track buttonAction
1Crush Group
2Color Group
3Tape Group
4Amp Group
5Fold Group
6Ring Group
8Apply

Audio Clipboard Modifier β€” Dist page β€” Tape group

Encoders

EncoderTurnPush
Encoder 1GridPush to toggle Grid / ms
Encoder 2StartPush to set to playhead
Encoder 3EndPush to set to playhead
Encoder 4DriveTape saturation
Encoder 5DensityTape density / thickness
Encoder 6MixWet %
Encoder 7Zoom factor0.25x to 2048x
Encoder 8Scrollβ€”

Encoders with Shift held

EncoderTurnPush
Encoder 1ScaleChromatic, modes, pentatonics, blues, whole tone, fifths, single β€” for Spray / Reso / Tune / Tuned / Comb / Harmony
Encoder 2SpanOctaves
Encoder 3RootNote
Encoder 4DriveTape saturation
Encoder 5DensityTape density / thickness
Encoder 6MixWet %
Encoder 7Zoom factor0.25x to 2048x
Encoder 8Scrollβ€”

Track buttons

Track buttonAction
1Crush Group
2Color Group
3Tape Group
4Amp Group
5Fold Group
6Ring Group
8Apply

Audio Clipboard Modifier β€” Dist page β€” Amp group

Encoders

EncoderTurnPush
Encoder 1GridPush to toggle Grid / ms
Encoder 2StartPush to set to playhead
Encoder 3EndPush to set to playhead
Encoder 4GainUp to +30 dB, push to cycle Clean / Crunch / Fuzz / Metal
Encoder 5ToneDark / bright
Encoder 6CabSpeaker low-pass
Encoder 7Zoom factor0.25x to 2048x
Encoder 8Scrollβ€”

Encoders with Shift held

EncoderTurnPush
Encoder 1ScaleChromatic, modes, pentatonics, blues, whole tone, fifths, single β€” for Spray / Reso / Tune / Tuned / Comb / Harmony
Encoder 2SpanOctaves
Encoder 3RootNote
Encoder 4GainUp to +30 dB, push to cycle Clean / Crunch / Fuzz / Metal
Encoder 5ToneDark / bright
Encoder 6CabSpeaker low-pass
Encoder 7Zoom factor0.25x to 2048x
Encoder 8Scrollβ€”

Track buttons

Track buttonAction
1Crush Group
2Color Group
3Tape Group
4Amp Group
5Fold Group
6Ring Group
8Apply

Audio Clipboard Modifier β€” Dist page β€” Fold group

Encoders

EncoderTurnPush
Encoder 1GridPush to toggle Grid / ms
Encoder 2StartPush to set to playhead
Encoder 3EndPush to set to playhead
Encoder 4FoldDrive into the wavefolder
Encoder 5SymmetryInput offset, even harmonics
Encoder 6SmoothTriangle .. sine folds
Encoder 7Zoom factor0.25x to 2048x
Encoder 8Scrollβ€”

Encoders with Shift held

EncoderTurnPush
Encoder 1ScaleChromatic, modes, pentatonics, blues, whole tone, fifths, single β€” for Spray / Reso / Tune / Tuned / Comb / Harmony
Encoder 2SpanOctaves
Encoder 3RootNote
Encoder 4FoldDrive into the wavefolder
Encoder 5SymmetryInput offset, even harmonics
Encoder 6SmoothTriangle .. sine folds
Encoder 7Zoom factor0.25x to 2048x
Encoder 8Scrollβ€”

Track buttons

Track buttonAction
1Crush Group
2Color Group
3Tape Group
4Amp Group
5Fold Group
6Ring Group
8Apply

Audio Clipboard Modifier β€” Dist page β€” Ring group

Encoders

EncoderTurnPush
Encoder 1GridPush to toggle Grid / ms
Encoder 2StartPush to set to playhead
Encoder 3EndPush to set to playhead
Encoder 4FreqCarrier 20 Hz .. 2 kHz
Encoder 5MixWet %
Encoder 6WaveSine / Square / Tri
Encoder 7Zoom factor0.25x to 2048x
Encoder 8Scrollβ€”

Encoders with Shift held

EncoderTurnPush
Encoder 1ScaleChromatic, modes, pentatonics, blues, whole tone, fifths, single β€” for Spray / Reso / Tune / Tuned / Comb / Harmony
Encoder 2SpanOctaves
Encoder 3RootNote
Encoder 4FreqCarrier 20 Hz .. 2 kHz
Encoder 5MixWet %
Encoder 6WaveSine / Square / Tri
Encoder 7Zoom factor0.25x to 2048x
Encoder 8Scrollβ€”

Track buttons

Track buttonAction
1Crush Group
2Color Group
3Tape Group
4Amp Group
5Fold Group
6Ring Group
8Apply

Audio Clipboard Modifier β€” Spectr page β€” Stretch group

Encoders

EncoderTurnPush
Encoder 1GridPush to toggle Grid / ms
Encoder 2StartPush to set to playhead
Encoder 3EndPush to set to playhead
Encoder 4Factor1x .. 64x, the region holds the first 1/factor of the source, smeared
Encoder 5WindowNote value (ms in Jump mode): short = grainy, long = smooth
Encoder 6OriginWhere in the region the stretched source starts %, push to take the playhead
Encoder 7Zoom factor0.25x to 2048x
Encoder 8Scrollβ€”

Encoders with Shift held

EncoderTurnPush
Encoder 1ScaleChromatic, modes, pentatonics, blues, whole tone, fifths, single β€” for Spray / Reso / Tune / Tuned / Comb / Harmony
Encoder 2SpanOctaves
Encoder 3RootNote
Encoder 4Factor1x .. 64x, the region holds the first 1/factor of the source, smeared
Encoder 5WindowNote value (ms in Jump mode): short = grainy, long = smooth
Encoder 6OriginWhere in the region the stretched source starts %, push to take the playhead
Encoder 7Zoom factor0.25x to 2048x
Encoder 8Scrollβ€”

Track buttons

Track buttonAction
1Stretch Group
2Freeze Group
3Blur Group
4Gate Group
5Tuned Group
6Shift Group
7Peaks Group
8Apply

Audio Clipboard Modifier β€” Spectr page β€” Freeze group

Encoders

EncoderTurnPush
Encoder 1GridPush to toggle Grid / ms
Encoder 2StartPush to set to playhead
Encoder 3EndPush to set to playhead
Encoder 4PointWhere the freeze starts %, push to take the playhead
Encoder 5LengthNote value (ms in Jump mode), or To End
Encoder 6Blur0 loops the frame, 100 random phases
Encoder 7Zoom factor0.25x to 2048x
Encoder 8Scrollβ€”

Encoders with Shift held

EncoderTurnPush
Encoder 1ScaleChromatic, modes, pentatonics, blues, whole tone, fifths, single β€” for Spray / Reso / Tune / Tuned / Comb / Harmony
Encoder 2SpanOctaves
Encoder 3RootNote
Encoder 4PointWhere the freeze starts %, push to take the playhead
Encoder 5LengthNote value (ms in Jump mode), or To End
Encoder 6Blur0 loops the frame, 100 random phases
Encoder 7Zoom factor0.25x to 2048x
Encoder 8Scrollβ€”

Track buttons

Track buttonAction
1Stretch Group
2Freeze Group
3Blur Group
4Gate Group
5Tuned Group
6Shift Group
7Peaks Group
8Apply

Audio Clipboard Modifier β€” Spectr page β€” Blur group

Encoders

EncoderTurnPush
Encoder 1GridPush to toggle Grid / ms
Encoder 2StartPush to set to playhead
Encoder 3EndPush to set to playhead
Encoder 4TimeSmear across time, note value, ms in Jump mode
Encoder 5FreqSmear across frequency %
Encoder 6MixWet %
Encoder 7Zoom factor0.25x to 2048x
Encoder 8Scrollβ€”

Encoders with Shift held

EncoderTurnPush
Encoder 1ScaleChromatic, modes, pentatonics, blues, whole tone, fifths, single β€” for Spray / Reso / Tune / Tuned / Comb / Harmony
Encoder 2SpanOctaves
Encoder 3RootNote
Encoder 4TimeSmear across time, note value, ms in Jump mode
Encoder 5FreqSmear across frequency %
Encoder 6MixWet %
Encoder 7Zoom factor0.25x to 2048x
Encoder 8Scrollβ€”

Track buttons

Track buttonAction
1Stretch Group
2Freeze Group
3Blur Group
4Gate Group
5Tuned Group
6Shift Group
7Peaks Group
8Apply

Audio Clipboard Modifier β€” Spectr page β€” Gate group

Encoders

EncoderTurnPush
Encoder 1GridPush to toggle Grid / ms
Encoder 2StartPush to set to playhead
Encoder 3EndPush to set to playhead
Encoder 4ThreshPer-bin threshold dB, push to cycle Keep / Residue
Encoder 5SmoothGate slew %
Encoder 6MixWet %
Encoder 7Zoom factor0.25x to 2048x
Encoder 8Scrollβ€”

Encoders with Shift held

EncoderTurnPush
Encoder 1ScaleChromatic, modes, pentatonics, blues, whole tone, fifths, single β€” for Spray / Reso / Tune / Tuned / Comb / Harmony
Encoder 2SpanOctaves
Encoder 3RootNote
Encoder 4ThreshPer-bin threshold dB, push to cycle Keep / Residue
Encoder 5SmoothGate slew %
Encoder 6MixWet %
Encoder 7Zoom factor0.25x to 2048x
Encoder 8Scrollβ€”

Track buttons

Track buttonAction
1Stretch Group
2Freeze Group
3Blur Group
4Gate Group
5Tuned Group
6Shift Group
7Peaks Group
8Apply

Audio Clipboard Modifier β€” Spectr page β€” Tuned group

Encoders

EncoderTurnPush
Encoder 1GridPush to toggle Grid / ms
Encoder 2StartPush to set to playhead
Encoder 3EndPush to set to playhead
Encoder 4Width5 .. 50 cents around each note of Scale / Root
Encoder 5DepthAttenuation of everything off the scale %
Encoder 6MixWet %
Encoder 7Zoom factor0.25x to 2048x
Encoder 8Scrollβ€”

Encoders with Shift held

EncoderTurnPush
Encoder 1ScaleChromatic, modes, pentatonics, blues, whole tone, fifths, single β€” for Spray / Reso / Tune / Tuned / Comb / Harmony
Encoder 2SpanOctaves
Encoder 3RootNote
Encoder 4Width5 .. 50 cents around each note of Scale / Root
Encoder 5DepthAttenuation of everything off the scale %
Encoder 6MixWet %
Encoder 7Zoom factor0.25x to 2048x
Encoder 8Scrollβ€”

Track buttons

Track buttonAction
1Stretch Group
2Freeze Group
3Blur Group
4Gate Group
5Tuned Group
6Shift Group
7Peaks Group
8Apply

Audio Clipboard Modifier β€” Spectr page β€” Shift group

Encoders

EncoderTurnPush
Encoder 1GridPush to toggle Grid / ms
Encoder 2StartPush to set to playhead
Encoder 3EndPush to set to playhead
Encoder 4ShiftFrequency shift in Hz, -2000 .. 2000
Encoder 5MixWet %
Encoder 6FeedbackRe-shift the delayed output % (barber pole)
Encoder 7Zoom factor0.25x to 2048x
Encoder 8Scrollβ€”

Encoders with Shift held

EncoderTurnPush
Encoder 1ScaleChromatic, modes, pentatonics, blues, whole tone, fifths, single β€” for Spray / Reso / Tune / Tuned / Comb / Harmony
Encoder 2SpanOctaves
Encoder 3RootNote
Encoder 4ShiftFrequency shift in Hz, -2000 .. 2000
Encoder 5MixWet %
Encoder 6FeedbackRe-shift the delayed output % (barber pole)
Encoder 7Zoom factor0.25x to 2048x
Encoder 8Scrollβ€”

Track buttons

Track buttonAction
1Stretch Group
2Freeze Group
3Blur Group
4Gate Group
5Tuned Group
6Shift Group
7Peaks Group
8Apply

Audio Clipboard Modifier β€” Spectr page β€” Peaks group

Encoders

EncoderTurnPush
Encoder 1GridPush to toggle Grid / ms
Encoder 2StartPush to set to playhead
Encoder 3EndPush to set to playhead
Encoder 4PeaksLoudest partials kept per frame, 1 .. 64
Encoder 5DecayHow long a dropped partial rings on %
Encoder 6MixWet %
Encoder 7Zoom factor0.25x to 2048x
Encoder 8Scrollβ€”

Encoders with Shift held

EncoderTurnPush
Encoder 1ScaleChromatic, modes, pentatonics, blues, whole tone, fifths, single β€” for Spray / Reso / Tune / Tuned / Comb / Harmony
Encoder 2SpanOctaves
Encoder 3RootNote
Encoder 4PeaksLoudest partials kept per frame, 1 .. 64
Encoder 5DecayHow long a dropped partial rings on %
Encoder 6MixWet %
Encoder 7Zoom factor0.25x to 2048x
Encoder 8Scrollβ€”

Track buttons

Track buttonAction
1Stretch Group
2Freeze Group
3Blur Group
4Gate Group
5Tuned Group
6Shift Group
7Peaks Group
8Apply

Audio Clipboard Modifier β€” Voice page β€” Chorus group

Encoders

EncoderTurnPush
Encoder 1GridPush to toggle Grid / ms
Encoder 2StartPush to set to playhead
Encoder 3EndPush to set to playhead
Encoder 4RateNote value, Hz in Jump mode
Encoder 5Depth%
Encoder 6MixWet %, push to cycle 2 / 3 / 4 voices
Encoder 7Zoom factor0.25x to 2048x
Encoder 8Scrollβ€”

Encoders with Shift held

EncoderTurnPush
Encoder 1ScaleChromatic, modes, pentatonics, blues, whole tone, fifths, single β€” for Spray / Reso / Tune / Tuned / Comb / Harmony
Encoder 2SpanOctaves
Encoder 3RootNote
Encoder 4RateNote value, Hz in Jump mode
Encoder 5Depth%
Encoder 6MixWet %, push to cycle 2 / 3 / 4 voices
Encoder 7Zoom factor0.25x to 2048x
Encoder 8Scrollβ€”

Track buttons

Track buttonAction
1Chorus Group
2Flange Group
3Phaser Group
4Comb Group
5Formant Group
6Harmony Group
7Width Group
8Apply

Audio Clipboard Modifier β€” Voice page β€” Flange group

Encoders

EncoderTurnPush
Encoder 1GridPush to toggle Grid / ms
Encoder 2StartPush to set to playhead
Encoder 3EndPush to set to playhead
Encoder 4RateNote value, Hz in Jump mode
Encoder 5Depth%
Encoder 6Feedback-95 .. 95 %, negative inverts
Encoder 7Zoom factor0.25x to 2048x
Encoder 8Scrollβ€”

Encoders with Shift held

EncoderTurnPush
Encoder 1ScaleChromatic, modes, pentatonics, blues, whole tone, fifths, single β€” for Spray / Reso / Tune / Tuned / Comb / Harmony
Encoder 2SpanOctaves
Encoder 3RootNote
Encoder 4RateNote value, Hz in Jump mode
Encoder 5Depth%
Encoder 6Feedback-95 .. 95 %, negative inverts
Encoder 7Zoom factor0.25x to 2048x
Encoder 8Scrollβ€”

Track buttons

Track buttonAction
1Chorus Group
2Flange Group
3Phaser Group
4Comb Group
5Formant Group
6Harmony Group
7Width Group
8Apply

Audio Clipboard Modifier β€” Voice page β€” Phaser group

Encoders

EncoderTurnPush
Encoder 1GridPush to toggle Grid / ms
Encoder 2StartPush to set to playhead
Encoder 3EndPush to set to playhead
Encoder 4RateNote value, Hz in Jump mode
Encoder 5Depth%, push to cycle 4 / 8 / 12 stages
Encoder 6Feedback-95 .. 95 %, negative inverts
Encoder 7Zoom factor0.25x to 2048x
Encoder 8Scrollβ€”

Encoders with Shift held

EncoderTurnPush
Encoder 1ScaleChromatic, modes, pentatonics, blues, whole tone, fifths, single β€” for Spray / Reso / Tune / Tuned / Comb / Harmony
Encoder 2SpanOctaves
Encoder 3RootNote
Encoder 4RateNote value, Hz in Jump mode
Encoder 5Depth%, push to cycle 4 / 8 / 12 stages
Encoder 6Feedback-95 .. 95 %, negative inverts
Encoder 7Zoom factor0.25x to 2048x
Encoder 8Scrollβ€”

Track buttons

Track buttonAction
1Chorus Group
2Flange Group
3Phaser Group
4Comb Group
5Formant Group
6Harmony Group
7Width Group
8Apply

Audio Clipboard Modifier β€” Voice page β€” Comb group

Encoders

EncoderTurnPush
Encoder 1GridPush to toggle Grid / ms
Encoder 2StartPush to set to playhead
Encoder 3EndPush to set to playhead
Encoder 4NoteScale degrees from Root
Encoder 5Feedback-95 .. 95 %, negative puts the peaks on odd harmonics
Encoder 6MixWet %
Encoder 7Zoom factor0.25x to 2048x
Encoder 8Scrollβ€”

Encoders with Shift held

EncoderTurnPush
Encoder 1ScaleChromatic, modes, pentatonics, blues, whole tone, fifths, single β€” for Spray / Reso / Tune / Tuned / Comb / Harmony
Encoder 2SpanOctaves
Encoder 3RootNote
Encoder 4NoteScale degrees from Root
Encoder 5Feedback-95 .. 95 %, negative puts the peaks on odd harmonics
Encoder 6MixWet %
Encoder 7Zoom factor0.25x to 2048x
Encoder 8Scrollβ€”

Track buttons

Track buttonAction
1Chorus Group
2Flange Group
3Phaser Group
4Comb Group
5Formant Group
6Harmony Group
7Width Group
8Apply

Audio Clipboard Modifier β€” Voice page β€” Formant group

Encoders

EncoderTurnPush
Encoder 1GridPush to toggle Grid / ms
Encoder 2StartPush to set to playhead
Encoder 3EndPush to set to playhead
Encoder 4ShiftFormants in semitones, pitch unchanged
Encoder 5MixWet %
Encoder 7Zoom factor0.25x to 2048x
Encoder 8Scrollβ€”

Encoders with Shift held

EncoderTurnPush
Encoder 1ScaleChromatic, modes, pentatonics, blues, whole tone, fifths, single β€” for Spray / Reso / Tune / Tuned / Comb / Harmony
Encoder 2SpanOctaves
Encoder 3RootNote
Encoder 4ShiftFormants in semitones, pitch unchanged
Encoder 5MixWet %
Encoder 7Zoom factor0.25x to 2048x
Encoder 8Scrollβ€”

Track buttons

Track buttonAction
1Chorus Group
2Flange Group
3Phaser Group
4Comb Group
5Formant Group
6Harmony Group
7Width Group
8Apply

Audio Clipboard Modifier β€” Voice page β€” Harmony group

Encoders

EncoderTurnPush
Encoder 1GridPush to toggle Grid / ms
Encoder 2StartPush to set to playhead
Encoder 3EndPush to set to playhead
Encoder 4IntervalScale degrees, -7 .. 7
Encoder 5DetuneCents, -50 .. 50
Encoder 6MixLevel of the added voice %
Encoder 7Zoom factor0.25x to 2048x
Encoder 8Scrollβ€”

Encoders with Shift held

EncoderTurnPush
Encoder 1ScaleChromatic, modes, pentatonics, blues, whole tone, fifths, single β€” for Spray / Reso / Tune / Tuned / Comb / Harmony
Encoder 2SpanOctaves
Encoder 3RootNote
Encoder 4IntervalScale degrees, -7 .. 7
Encoder 5DetuneCents, -50 .. 50
Encoder 6MixLevel of the added voice %
Encoder 7Zoom factor0.25x to 2048x
Encoder 8Scrollβ€”

Track buttons

Track buttonAction
1Chorus Group
2Flange Group
3Phaser Group
4Comb Group
5Formant Group
6Harmony Group
7Width Group
8Apply

Audio Clipboard Modifier β€” Voice page β€” Width group

Encoders

EncoderTurnPush
Encoder 1GridPush to toggle Grid / ms
Encoder 2StartPush to set to playhead
Encoder 3EndPush to set to playhead
Encoder 4SpreadMid / side spread %
Encoder 5DelayHaas delay on the right channel, ms
Encoder 7Zoom factor0.25x to 2048x
Encoder 8Scrollβ€”

Encoders with Shift held

EncoderTurnPush
Encoder 1ScaleChromatic, modes, pentatonics, blues, whole tone, fifths, single β€” for Spray / Reso / Tune / Tuned / Comb / Harmony
Encoder 2SpanOctaves
Encoder 3RootNote
Encoder 4SpreadMid / side spread %
Encoder 5DelayHaas delay on the right channel, ms
Encoder 7Zoom factor0.25x to 2048x
Encoder 8Scrollβ€”

Track buttons

Track buttonAction
1Chorus Group
2Flange Group
3Phaser Group
4Comb Group
5Formant Group
6Harmony Group
7Width Group
8Apply

MIDI Clipboard Modifier

Track buttons with Shift held

Track buttonAction
1Edit page
2Gen page
3Mod page
4Rhythm page
8Write Back

Buttons that work differently on this screen

ButtonActionShift + Button
PlayPlay / stop the clipboard auditionJump to Start; pressed again on Start, jump to the clip start
Loop / Loop In / Loop OutToggle Loop, set loop In / Out to playheadβ€”

No labelled function on this screen: Record, Cut Point, Cut / Copy / Paste.

MIDI Clipboard Modifier β€” Edit page β€” Velocity group

Encoders

EncoderTurnPush
Encoder 1GridPush to toggle triplets
Encoder 2StartPush to set to playhead
Encoder 3EndPush to set to playhead
Encoder 4ScaleΒ±100 %
Encoder 5RampNegative crescendo, positive decrescendo
Encoder 6JitterRandom velocity %, push to re-roll
Encoder 7Zoom factorβ€”
Encoder 8Scrollβ€”

Encoders with Shift held

EncoderTurnPush
Encoder 1ScaleChromatic, modes, pentatonics, blues, whole tone, fifths, single
Encoder 2SpanOctaves above Root for Melodize
Encoder 3RootNote
Encoder 4ScaleΒ±100 %
Encoder 5RampNegative crescendo, positive decrescendo
Encoder 6JitterRandom velocity %, push to re-roll
Encoder 7Zoom factorβ€”
Encoder 8Scrollβ€”

Track buttons

Track buttonAction
1Velocity Group
2Time Group
3Reverse Group
4Crop Group
5Transpose Group
6Filter Group
7Length Group
8Apply

MIDI Clipboard Modifier β€” Edit page β€” Time group

Encoders

EncoderTurnPush
Encoder 1GridPush to toggle triplets
Encoder 2StartPush to set to playhead
Encoder 3EndPush to set to playhead
Encoder 4StretchΓ·4 Β· Γ·2 Β· Γ—1 Β· Γ—2 Β· Γ—4, changes the clip length
Encoder 5SwingΒ±50 % of the Grid step on every second step
Encoder 6QuantizeStrength on the Grid; past 100 % forward only, below 0 % backward only
Encoder 7Zoom factorβ€”
Encoder 8Scrollβ€”

Encoders with Shift held

EncoderTurnPush
Encoder 1ScaleChromatic, modes, pentatonics, blues, whole tone, fifths, single
Encoder 2SpanOctaves above Root for Melodize
Encoder 3RootNote
Encoder 4StretchΓ·4 Β· Γ·2 Β· Γ—1 Β· Γ—2 Β· Γ—4, changes the clip length
Encoder 5SwingΒ±50 % of the Grid step on every second step
Encoder 6QuantizeStrength on the Grid; past 100 % forward only, below 0 % backward only
Encoder 7Zoom factorβ€”
Encoder 8Scrollβ€”

Track buttons

Track buttonAction
1Velocity Group
2Time Group
3Reverse Group
4Crop Group
5Transpose Group
6Filter Group
7Length Group
8Apply

MIDI Clipboard Modifier β€” Edit page β€” Reverse group

Encoders

EncoderTurnPush
Encoder 1GridPush to toggle triplets
Encoder 2StartPush to set to playhead
Encoder 3EndPush to set to playhead
Encoder 4ReverseOn / off
Encoder 5ShuffleSlices, push to re-roll the order
Encoder 6StutterRepeats of the first slice
Encoder 7Zoom factorβ€”
Encoder 8Scrollβ€”

Encoders with Shift held

EncoderTurnPush
Encoder 1ScaleChromatic, modes, pentatonics, blues, whole tone, fifths, single
Encoder 2SpanOctaves above Root for Melodize
Encoder 3RootNote
Encoder 4ReverseOn / off
Encoder 5ShuffleSlices, push to re-roll the order
Encoder 6StutterRepeats of the first slice
Encoder 7Zoom factorβ€”
Encoder 8Scrollβ€”

Track buttons

Track buttonAction
1Velocity Group
2Time Group
3Reverse Group
4Crop Group
5Transpose Group
6Filter Group
7Length Group
8Apply

MIDI Clipboard Modifier β€” Edit page β€” Crop group

Encoders

EncoderTurnPush
Encoder 1GridPush to toggle triplets
Encoder 2StartPush to set to playhead
Encoder 3EndPush to set to playhead
Encoder 4SlideMove the Start / End region; Apply keeps only the region
Encoder 7Zoom factorβ€”
Encoder 8Scrollβ€”

Encoders with Shift held

EncoderTurnPush
Encoder 1ScaleChromatic, modes, pentatonics, blues, whole tone, fifths, single
Encoder 2SpanOctaves above Root for Melodize
Encoder 3RootNote
Encoder 4SlideMove the Start / End region; Apply keeps only the region
Encoder 7Zoom factorβ€”
Encoder 8Scrollβ€”

Track buttons

Track buttonAction
1Velocity Group
2Time Group
3Reverse Group
4Crop Group
5Transpose Group
6Filter Group
7Length Group
8Apply

MIDI Clipboard Modifier β€” Edit page β€” Transpose group

Encoders

EncoderTurnPush
Encoder 1GridPush to toggle triplets
Encoder 2StartPush to set to playhead
Encoder 3EndPush to set to playhead
Encoder 4SemiΒ±24 semitones
Encoder 5DegreeΒ±14 scale degrees (Scale / Root)
Encoder 6SnapForce notes onto the scale: Off / Near / Up / Down
Encoder 7Zoom factorβ€”
Encoder 8Scrollβ€”

Encoders with Shift held

EncoderTurnPush
Encoder 1ScaleChromatic, modes, pentatonics, blues, whole tone, fifths, single
Encoder 2SpanOctaves above Root for Melodize
Encoder 3RootNote
Encoder 4SemiΒ±24 semitones
Encoder 5DegreeΒ±14 scale degrees (Scale / Root)
Encoder 6SnapForce notes onto the scale: Off / Near / Up / Down
Encoder 7Zoom factorβ€”
Encoder 8Scrollβ€”

Track buttons

Track buttonAction
1Velocity Group
2Time Group
3Reverse Group
4Crop Group
5Transpose Group
6Filter Group
7Length Group
8Apply

MIDI Clipboard Modifier β€” Edit page β€” Filter group

Encoders

EncoderTurnPush
Encoder 1GridPush to toggle triplets
Encoder 2StartPush to set to playhead
Encoder 3EndPush to set to playhead
Encoder 4LowLowest note kept, SHIFT for octaves
Encoder 5HighHighest note kept, SHIFT for octaves
Encoder 6Min VelVelocity floor; push to toggle Keep CC / Drop CC
Encoder 7Zoom factorβ€”
Encoder 8Scrollβ€”

Encoders with Shift held

EncoderTurnPush
Encoder 1ScaleChromatic, modes, pentatonics, blues, whole tone, fifths, single
Encoder 2SpanOctaves above Root for Melodize
Encoder 3RootNote
Encoder 4LowLowest note kept, SHIFT for octaves
Encoder 5HighHighest note kept, SHIFT for octaves
Encoder 6Min VelVelocity floor; push to toggle Keep CC / Drop CC
Encoder 7Zoom factorβ€”
Encoder 8Scrollβ€”

Track buttons

Track buttonAction
1Velocity Group
2Time Group
3Reverse Group
4Crop Group
5Transpose Group
6Filter Group
7Length Group
8Apply

MIDI Clipboard Modifier β€” Edit page β€” Length group

Encoders

EncoderTurnPush
Encoder 1GridPush to toggle triplets
Encoder 2StartPush to set to playhead
Encoder 3EndPush to set to playhead
Encoder 4GateNote length 10–400 %
Encoder 5LegatoEach note runs to the next onset
Encoder 6FixedOff / a note value every note gets
Encoder 7Zoom factorβ€”
Encoder 8Scrollβ€”

Encoders with Shift held

EncoderTurnPush
Encoder 1ScaleChromatic, modes, pentatonics, blues, whole tone, fifths, single
Encoder 2SpanOctaves above Root for Melodize
Encoder 3RootNote
Encoder 4GateNote length 10–400 %
Encoder 5LegatoEach note runs to the next onset
Encoder 6FixedOff / a note value every note gets
Encoder 7Zoom factorβ€”
Encoder 8Scrollβ€”

Track buttons

Track buttonAction
1Velocity Group
2Time Group
3Reverse Group
4Crop Group
5Transpose Group
6Filter Group
7Length Group
8Apply

MIDI Clipboard Modifier β€” Gen page β€” Melodize group

Encoders

EncoderTurnPush
Encoder 1GridPush to toggle triplets
Encoder 2StartPush to set to playhead
Encoder 3EndPush to set to playhead
Encoder 4ModeWalk / Turing / Shape β€” rhythm in, melody out; push to re-roll
Encoder 5StepLargest move per note, in scale degrees
Encoder 6GravityPull back towards the middle of the range, %
Encoder 7Zoom factorβ€”
Encoder 8Scrollβ€”

Encoders with Shift held

EncoderTurnPush
Encoder 1ScaleChromatic, modes, pentatonics, blues, whole tone, fifths, single
Encoder 2SpanOctaves above Root for Melodize
Encoder 3RootNote
Encoder 4ModeWalk / Turing / Shape β€” rhythm in, melody out; push to re-roll
Encoder 5StepLargest move per note, in scale degrees
Encoder 6GravityPull back towards the middle of the range, %
Encoder 7Zoom factorβ€”
Encoder 8Scrollβ€”

Track buttons

Track buttonAction
1Melodize Group
2Chord Group
3Strum Group
4Arp Group
8Apply

MIDI Clipboard Modifier β€” Gen page β€” Chord group

Encoders

EncoderTurnPush
Encoder 1GridPush to toggle triplets
Encoder 2StartPush to set to playhead
Encoder 3EndPush to set to playhead
Encoder 4VoicesAdded notes per note, 0–4
Encoder 5StackInterval between voices, 2nd .. octave (Scale / Root)
Encoder 6VelVelocity of the added voices, %
Encoder 7Zoom factorβ€”
Encoder 8Scrollβ€”

Encoders with Shift held

EncoderTurnPush
Encoder 1ScaleChromatic, modes, pentatonics, blues, whole tone, fifths, single
Encoder 2SpanOctaves above Root for Melodize
Encoder 3RootNote
Encoder 4VoicesAdded notes per note, 0–4
Encoder 5StackInterval between voices, 2nd .. octave (Scale / Root)
Encoder 6VelVelocity of the added voices, %
Encoder 7Zoom factorβ€”
Encoder 8Scrollβ€”

Track buttons

Track buttonAction
1Melodize Group
2Chord Group
3Strum Group
4Arp Group
8Apply

MIDI Clipboard Modifier β€” Gen page β€” Strum group

Encoders

EncoderTurnPush
Encoder 1GridPush to toggle triplets
Encoder 2StartPush to set to playhead
Encoder 3EndPush to set to playhead
Encoder 4TimeOff / note value the chord spreads over; push for triplets
Encoder 5OrderUp / Down / Alt / Random, push to re-roll
Encoder 6CurveNegative tight start, positive tight end
Encoder 7Zoom factorβ€”
Encoder 8Scrollβ€”

Encoders with Shift held

EncoderTurnPush
Encoder 1ScaleChromatic, modes, pentatonics, blues, whole tone, fifths, single
Encoder 2SpanOctaves above Root for Melodize
Encoder 3RootNote
Encoder 4TimeOff / note value the chord spreads over; push for triplets
Encoder 5OrderUp / Down / Alt / Random, push to re-roll
Encoder 6CurveNegative tight start, positive tight end
Encoder 7Zoom factorβ€”
Encoder 8Scrollβ€”

Track buttons

Track buttonAction
1Melodize Group
2Chord Group
3Strum Group
4Arp Group
8Apply

MIDI Clipboard Modifier β€” Gen page β€” Arp group

Encoders

EncoderTurnPush
Encoder 1GridPush to toggle triplets
Encoder 2StartPush to set to playhead
Encoder 3EndPush to set to playhead
Encoder 4RateNote value of the run; push to re-roll Random
Encoder 5OrderUp / Down / UpDown / Random
Encoder 6Octaves1–4
Encoder 7Zoom factorβ€”
Encoder 8Scrollβ€”

Encoders with Shift held

EncoderTurnPush
Encoder 1ScaleChromatic, modes, pentatonics, blues, whole tone, fifths, single
Encoder 2SpanOctaves above Root for Melodize
Encoder 3RootNote
Encoder 4RateNote value of the run; push to re-roll Random
Encoder 5OrderUp / Down / UpDown / Random
Encoder 6Octaves1–4
Encoder 7Zoom factorβ€”
Encoder 8Scrollβ€”

Track buttons

Track buttonAction
1Melodize Group
2Chord Group
3Strum Group
4Arp Group
8Apply

MIDI Clipboard Modifier β€” Mod page β€” Vel LFO group

Encoders

EncoderTurnPush
Encoder 1GridPush to toggle triplets
Encoder 2StartPush to set to playhead
Encoder 3EndPush to set to playhead
Encoder 4RateNote value
Encoder 5Depth%
Encoder 6ShapeSine / Tri / Saw Dn / Saw Up / Square / S&H, push to advance phase 90Β°
Encoder 7Zoom factorβ€”
Encoder 8Scrollβ€”

Encoders with Shift held

EncoderTurnPush
Encoder 1ScaleChromatic, modes, pentatonics, blues, whole tone, fifths, single
Encoder 2SpanOctaves above Root for Melodize
Encoder 3RootNote
Encoder 4RateNote value
Encoder 5Depth%
Encoder 6ShapeSine / Tri / Saw Dn / Saw Up / Square / S&H, push to advance phase 90Β°
Encoder 7Zoom factorβ€”
Encoder 8Scrollβ€”

Track buttons

Track buttonAction
1Vel LFO Group
2CC LFO Group
3PB LFO Group
4AT LFO Group
8Apply

MIDI Clipboard Modifier β€” Mod page β€” CC LFO group

Encoders

EncoderTurnPush
Encoder 1GridPush to toggle triplets
Encoder 2StartPush to set to playhead
Encoder 3EndPush to set to playhead
Encoder 4CCController number; push to cycle the shape
Encoder 5RateNote value
Encoder 6Depth%
Encoder 7Zoom factorβ€”
Encoder 8Scrollβ€”

Encoders with Shift held

EncoderTurnPush
Encoder 1ScaleChromatic, modes, pentatonics, blues, whole tone, fifths, single
Encoder 2SpanOctaves above Root for Melodize
Encoder 3RootNote
Encoder 4CCController number; push to cycle the shape
Encoder 5RateNote value
Encoder 6Depth%
Encoder 7Zoom factorβ€”
Encoder 8Scrollβ€”

Track buttons

Track buttonAction
1Vel LFO Group
2CC LFO Group
3PB LFO Group
4AT LFO Group
8Apply

MIDI Clipboard Modifier β€” Mod page β€” PB LFO group

Encoders

EncoderTurnPush
Encoder 1GridPush to toggle triplets
Encoder 2StartPush to set to playhead
Encoder 3EndPush to set to playhead
Encoder 4RateNote value
Encoder 5Depth%
Encoder 6ShapeSine / Tri / Saw Dn / Saw Up / Square / S&H, push to advance phase 90Β°
Encoder 7Zoom factorβ€”
Encoder 8Scrollβ€”

Encoders with Shift held

EncoderTurnPush
Encoder 1ScaleChromatic, modes, pentatonics, blues, whole tone, fifths, single
Encoder 2SpanOctaves above Root for Melodize
Encoder 3RootNote
Encoder 4RateNote value
Encoder 5Depth%
Encoder 6ShapeSine / Tri / Saw Dn / Saw Up / Square / S&H, push to advance phase 90Β°
Encoder 7Zoom factorβ€”
Encoder 8Scrollβ€”

Track buttons

Track buttonAction
1Vel LFO Group
2CC LFO Group
3PB LFO Group
4AT LFO Group
8Apply

MIDI Clipboard Modifier β€” Mod page β€” AT LFO group

Encoders

EncoderTurnPush
Encoder 1GridPush to toggle triplets
Encoder 2StartPush to set to playhead
Encoder 3EndPush to set to playhead
Encoder 4RateNote value
Encoder 5Depth%
Encoder 6ShapeSine / Tri / Saw Dn / Saw Up / Square / S&H, push to advance phase 90Β°
Encoder 7Zoom factorβ€”
Encoder 8Scrollβ€”

Encoders with Shift held

EncoderTurnPush
Encoder 1ScaleChromatic, modes, pentatonics, blues, whole tone, fifths, single
Encoder 2SpanOctaves above Root for Melodize
Encoder 3RootNote
Encoder 4RateNote value
Encoder 5Depth%
Encoder 6ShapeSine / Tri / Saw Dn / Saw Up / Square / S&H, push to advance phase 90Β°
Encoder 7Zoom factorβ€”
Encoder 8Scrollβ€”

Track buttons

Track buttonAction
1Vel LFO Group
2CC LFO Group
3PB LFO Group
4AT LFO Group
8Apply

MIDI Clipboard Modifier β€” Rhythm page β€” Echo group

Encoders

EncoderTurnPush
Encoder 1GridPush to toggle triplets
Encoder 2StartPush to set to playhead
Encoder 3EndPush to set to playhead
Encoder 4TimeNote value
Encoder 5Repeats1–8
Encoder 6DecayVelocity per repeat, %; push to cycle the pitch: Flat / +Oct / -Oct / +5th
Encoder 7Zoom factorβ€”
Encoder 8Scrollβ€”

Encoders with Shift held

EncoderTurnPush
Encoder 1ScaleChromatic, modes, pentatonics, blues, whole tone, fifths, single
Encoder 2SpanOctaves above Root for Melodize
Encoder 3RootNote
Encoder 4TimeNote value
Encoder 5Repeats1–8
Encoder 6DecayVelocity per repeat, %; push to cycle the pitch: Flat / +Oct / -Oct / +5th
Encoder 7Zoom factorβ€”
Encoder 8Scrollβ€”

Track buttons

Track buttonAction
1Echo Group
2Ratchet Group
3Chance Group
4Humanize Group
5Euclid Group
8Apply

MIDI Clipboard Modifier β€” Rhythm page β€” Ratchet group

Encoders

EncoderTurnPush
Encoder 1GridPush to toggle triplets
Encoder 2StartPush to set to playhead
Encoder 3EndPush to set to playhead
Encoder 4DividePieces per note, 2–8
Encoder 5ChanceNotes affected, %; push to re-roll
Encoder 6GateLength of each piece, %
Encoder 7Zoom factorβ€”
Encoder 8Scrollβ€”

Encoders with Shift held

EncoderTurnPush
Encoder 1ScaleChromatic, modes, pentatonics, blues, whole tone, fifths, single
Encoder 2SpanOctaves above Root for Melodize
Encoder 3RootNote
Encoder 4DividePieces per note, 2–8
Encoder 5ChanceNotes affected, %; push to re-roll
Encoder 6GateLength of each piece, %
Encoder 7Zoom factorβ€”
Encoder 8Scrollβ€”

Track buttons

Track buttonAction
1Echo Group
2Ratchet Group
3Chance Group
4Humanize Group
5Euclid Group
8Apply

MIDI Clipboard Modifier β€” Rhythm page β€” Chance group

Encoders

EncoderTurnPush
Encoder 1GridPush to toggle triplets
Encoder 2StartPush to set to playhead
Encoder 3EndPush to set to playhead
Encoder 4DropChance an onset is dropped, %; push to re-roll
Encoder 5EveryOff / drop every 2nd, 3rd, 4th onset
Encoder 6DownbeatKeep / Free: onsets on a bar line survive
Encoder 7Zoom factorβ€”
Encoder 8Scrollβ€”

Encoders with Shift held

EncoderTurnPush
Encoder 1ScaleChromatic, modes, pentatonics, blues, whole tone, fifths, single
Encoder 2SpanOctaves above Root for Melodize
Encoder 3RootNote
Encoder 4DropChance an onset is dropped, %; push to re-roll
Encoder 5EveryOff / drop every 2nd, 3rd, 4th onset
Encoder 6DownbeatKeep / Free: onsets on a bar line survive
Encoder 7Zoom factorβ€”
Encoder 8Scrollβ€”

Track buttons

Track buttonAction
1Echo Group
2Ratchet Group
3Chance Group
4Humanize Group
5Euclid Group
8Apply

MIDI Clipboard Modifier β€” Rhythm page β€” Humanize group

Encoders

EncoderTurnPush
Encoder 1GridPush to toggle triplets
Encoder 2StartPush to set to playhead
Encoder 3EndPush to set to playhead
Encoder 4TimeTiming jitter, % of half a Grid step; push to re-roll
Encoder 5VelVelocity jitter, %
Encoder 6LengthLength jitter, %
Encoder 7Zoom factorβ€”
Encoder 8Scrollβ€”

Encoders with Shift held

EncoderTurnPush
Encoder 1ScaleChromatic, modes, pentatonics, blues, whole tone, fifths, single
Encoder 2SpanOctaves above Root for Melodize
Encoder 3RootNote
Encoder 4TimeTiming jitter, % of half a Grid step; push to re-roll
Encoder 5VelVelocity jitter, %
Encoder 6LengthLength jitter, %
Encoder 7Zoom factorβ€”
Encoder 8Scrollβ€”

Track buttons

Track buttonAction
1Echo Group
2Ratchet Group
3Chance Group
4Humanize Group
5Euclid Group
8Apply

MIDI Clipboard Modifier β€” Rhythm page β€” Euclid group

Encoders

EncoderTurnPush
Encoder 1GridPush to toggle triplets
Encoder 2StartPush to set to playhead
Encoder 3EndPush to set to playhead
Encoder 4StepsPattern length in Grid steps
Encoder 5HitsOnsets spread over the steps
Encoder 6RotateTurn the pattern by steps
Encoder 7Zoom factorβ€”
Encoder 8Scrollβ€”

Encoders with Shift held

EncoderTurnPush
Encoder 1ScaleChromatic, modes, pentatonics, blues, whole tone, fifths, single
Encoder 2SpanOctaves above Root for Melodize
Encoder 3RootNote
Encoder 4StepsPattern length in Grid steps
Encoder 5HitsOnsets spread over the steps
Encoder 6RotateTurn the pattern by steps
Encoder 7Zoom factorβ€”
Encoder 8Scrollβ€”

Track buttons

Track buttonAction
1Echo Group
2Ratchet Group
3Chance Group
4Humanize Group
5Euclid Group
8Apply

MIDI Overview

Encoders with Shift held

EncoderTurnPush
Encoder 1Push: Channelβ€”
Encoder 2Push: Offsetβ€”
Encoder 3Push: Scrollβ€”
Encoder 4Push: Rec Offsetβ€”
Encoder 6Push: Quantizeβ€”
Encoder 7Push: Varispeedβ€”
Encoder 8Push: Redoβ€”

Track buttons: all track buttons β€” SELECT TRACK

Track buttons with Shift held: all track buttons β€” MUTE TRACK

Buttons that work differently on this screen

ButtonActionShift + Button
RecordRecordUndo (both domains after a LOOP edit)
Cut / Copy / PasteCut, Copy, Paste selected Track. Hold LOOP for Audio + MIDI + Markers over the loop regionCut, Copy all unmuted Tracks (a soloed Track counts as the only unmuted one). Paste to bounce

MIDI Overview β€” Channel

Encoders

EncoderTurnPush
All encodersChange the MIDI Channel for each trackPush β†’ Offset mode

MIDI Overview β€” Offset

Encoders

EncoderTurnPush
All encodersChange the Track Offset for each trackPush β†’ Scroll

MIDI Overview β€” Scroll

Encoders

EncoderTurnPush
Encoder 2Change the increments of the Scroll movementsPush β†’ Rec Offset
Encoder 3MOVE MARKER: on a marker, turn to move it by Scroll steps (CW later, CCW earlier). Locked markers move tooPush β†’ apply the staged move
Encoder 5SPLICE: turn to insert (CW) or remove (CCW) blank time at the playhead by Scroll steps. Moves all tracks, audio and markersPush β†’ apply the staged SPLICE
Encoder 7Turn to zoom the timeline (0.25x to 4x)Push β†’ Rec Offset
Encoder 8Turn to scrollPush β†’ Rec Offset

MIDI Overview β€” Rec Offset

Encoders

EncoderTurnPush
All encodersSet the MIDI record offset per trackPush β†’ Quantize

MIDI Overview β€” Quantize

Encoders

EncoderTurnPush
Encoder 6Change the quantize gridPush β†’ Triplets on/off
Encoder 7Enable / Disable record quantizePush β†’ Varispeed
Encoder 8Change the quantize strengthPush β†’ Varispeed

MIDI Overview β€” Varispeed

Encoders

EncoderTurnPush
Encoder 6Change Percent / SemitonesPush β†’ Channel
Encoder 7Enable / Disable VarispeedPush β†’ Channel
Encoder 8Change Amount, positive = faster, negative = slowerPush β†’ Channel

MIDI Edit

MIDI Edit β€” Note

Encoders

EncoderTurnPush
Encoder 1Selected Trackβ€”
Encoder 2GridPush to toggle triplets
Encoder 6Note cursorSteps through the device profile’s rows when one is bound
Encoder 7ZoomSHIFT + Push: chromatic piano / profile rows

Track buttons

Track buttonAction
5Enable Record for Add/Replace/Delete note
6Play the selected note (Delete while Record is on)
7Toggle Snap Mode
8Toggle Step Record

No labelled function on this screen: Record, Loop / Loop In / Loop Out, Cut Point.

MIDI Edit β€” Edit

Encoders

EncoderTurnPush
Encoder 1Selected Trackβ€”
Encoder 2GridPush to toggle triplets
Encoder 3Edit selected NotesPush to confirm
Encoder 4Start Edit RegionPush to set Start to the playhead
Encoder 5End Edit RegionPush to set End to the playhead
Encoder 8β€”Push to move the Edit Region to the playhead

Track buttons

Track buttonAction
2Press again to switch the selection off / on (playback runs past END)
5Select Edit Action: Transpose, Quantize, Velocity, Nudge

Buttons that work differently on this screen

ButtonActionShift + Button
Cut / Copy / PasteEdit SelectionCut, Copy all unmuted Tracks (a soloed Track counts as the only unmuted one). Paste to bounce

No labelled function on this screen: Record, Loop / Loop In / Loop Out, Cut Point.

MIDI Edit β€” CC

Encoders

EncoderTurnPush
Encoder 1Selected Trackβ€”
Encoder 2GridPush to toggle triplets
Encoder 5Select CCPush to cycle between CC/AT

Track buttons with Shift held

Track buttonAction
3Clear automation between markers

No labelled function on this screen: Record, Loop / Loop In / Loop Out, Cut Point.

MIDI Edit β€” Pitch Bend

Encoders

EncoderTurnPush
Encoder 1Selected Trackβ€”
Encoder 2GridPush to toggle triplets
Encoder 4Draw on the Screenβ€”

Track buttons with Shift held

Track buttonAction
4Clear automation between markers

Buttons that work differently on this screen

ButtonActionShift + Button
Cut / Copy / PasteEdit SelectionCut, Copy all unmuted Tracks (a soloed Track counts as the only unmuted one). Paste to bounce

No labelled function on this screen: Record, Loop / Loop In / Loop Out, Cut Point.

Track FX

Encoders

EncoderTurnPush
Encoder 1Select Filter Node (or touch a node)Push toggle selected Node
Encoder 2Filter Node Parameters (or drag node: Freq / Gain)Push to cycle
Encoder 3Attack/SidechainPush to cycle
Encoder 7Delay Sendβ€”
Encoder 8Reverb Sendβ€”

Track buttons

Track buttonAction
1Toggle Filter On/Off
2Node Filter Type
3Toggle Compressor On/Off
6Ratio
7Toggle Send

Track buttons with Shift held: all track buttons β€” Quick select Track; with the Track FX key (Shift + Master FX) held too: Solo / Un-solo

Buttons that work differently on this screen

ButtonActionShift + Button
Cut / Copy / PasteCopy, Cut, Paste Track FX. Cut resets to defaultβ€”

No labelled function on this screen: Record, Loop / Loop In / Loop Out, Cut Point.

Track FX 2

Encoders

EncoderTurnPush
Encoder 1Channel: L, R or Swapβ€”
Encoder 2Polarity: L, R or L+R / Reference Track for the meterPush to switch
Encoder 3Stereo Widthβ€”
Encoder 6Insert Send level (Track with an insert send)β€”
Encoder 7Insert Return level (Track with an insert return)β€”
Encoder 8Insert Mix: Track / Return (Track with an insert return)β€”

Track buttons

Track buttonAction
1Toggle Channel On/Off
2Toggle Polarity On/Off
3Toggle Width On/Off
6Toggle Insert On/Off (Track with an insert return)

Track buttons with Shift held: all track buttons β€” Quick select Track; with the Track FX key (Shift + Master FX) held too: Solo / Un-solo

Buttons that work differently on this screen

ButtonActionShift + Button
Cut / Copy / PasteCopy, Cut, Paste Track FX 2. Cut resets to defaultβ€”

No labelled function on this screen: Record, Loop / Loop In / Loop Out, Cut Point.

Master FX

Encoders

EncoderTurnPush
Encoder 1Delay TimePush to toggle between ms and note values
Encoder 2Feedback, Width, Mod Rate, Mod DepthPush to cycle
Encoder 3Reverb Sizeβ€”
Encoder 4Width, Damp, PredelayPush to toggle
Encoder 5Compressor Valuesβ€”

Track buttons

Track buttonAction
1Toggle Delay
2Toggle PingPong
3Toggle Reverb
4Select Algorithm
5Toggle Compressor
8Ratio

Buttons that work differently on this screen

ButtonActionShift + Button
Master FXCycle Master FX / Mastering / External viewsTrack FX
Cut / Copy / PasteCopy, Cut, Paste Master FX. Cut resets to defaultβ€”

No labelled function on this screen: Record, Loop / Loop In / Loop Out, Cut Point.

Master FX 2

Encoders

EncoderTurnPush
Encoder 3Drive and ThicknessPush to cycle
Encoder 4Gain and FrequencyPush to cycle
Encoder 5Gain and FrequencyPush to cycle
Encoder 6Gain and Crossover FreqPush to cycle
Encoder 7High and Low GainPush to cycle
Encoder 8Output Gain and Brickwall LimiterPush to access Limiter control

Track buttons

Track buttonAction
1Bypass Mastering
2Highpass Filter
3Tape Drive
4Low/High EQ
6High Frequency Compressor
7Stereo Enhancer
8Toggle Limiter

Buttons that work differently on this screen

ButtonActionShift + Button
Master FXCycle Master FX / Mastering / External viewsTrack FX
Cut / Copy / PasteCopy, Cut, Paste Mastering. Cut resets to defaultβ€”

No labelled function on this screen: Record, Loop / Loop In / Loop Out, Cut Point.

External Channels

Encoders

EncoderTurnPush
All encodersAdjust External InputPush β†’ Next Parameter

Track buttons: all track buttons β€” Mute External Input

Buttons that work differently on this screen

ButtonActionShift + Button
Master FXCycle Master FX / Mastering / External viewsTrack FX
Cut / Copy / PasteCopy, Cut, Paste all Channel values. Cut resets to defaultβ€”

USB Browser

Encoders

EncoderTurnPush
Encoder 1Select Midi ChannelFor playback
Encoder 4Press to DeleteHold SHIFT

Track buttons

Track buttonAction
1Exit folder
4Paste audio from clipboard
5Paste Midi from clipboard
8Play selected File

The transport, edit, navigation and screen-select buttons have no labelled function on this screen.

Project Browser

Encoders

EncoderTurnPush
Encoder 7Disk: UNLABELED / labels / TEMPLATES / NEW DISKDisk: rename, SHIFT: delete; NEW DISK: create
Encoder 8Scroll projects, SHIFT: jump by letterLoad

Track buttons

Track buttonAction
2Backup to USB Stick
3Import Backup from USB Stick
4Save As (Encoder 7 picks a disk), SHIFT: save settings as Template
5Rename project / template (Encoder 7 picks a disk; name unchanged = UPDATE disk only)
6Hold SHIFT to delete
7New project, Encoder 1 picks a Template, Encoder 7 a disk
8Load, on a Template: new project FROM TMP

The transport, edit, navigation and screen-select buttons have no labelled function on this screen.

Export

No labelled function on this screen: Record, Loop / Loop In / Loop Out, Cut Point, Cut / Copy / Paste.

Export β€” Destination: USB

Encoders

EncoderTurnPush
Encoder 3Export DestinationUSB Stick or Bounce to a Track
Encoder 5Realtime Export with External Soundcardβ€”
Encoder 6Stem = All Track Files / MIX = Stereo Mixβ€”

Export β€” Destination: Track

Encoders

EncoderTurnPush
Encoder 3Export DestinationUSB Stick or Bounce to a Track
Encoder 5Insert Point at Destination Trackβ€”

Settings

Track buttons

Track buttonAction
1Tap Tempo
2Global Settings
6Name your Tracks
7Switch Projects
8Export audio to USB or Bounce to a Track

No labelled function on this screen: Record, Loop / Loop In / Loop Out, Cut Point, Cut / Copy / Paste.

Settings β€” Whole-number BPM

Encoders

EncoderTurnPush
Encoder 1BPM. Hold SHIFT for steps of 10Push to switch between whole BPM and decimals
Encoder 2MeasurePush to cycle
Encoder 3Metronome OFF / REC (only while recording) / ON, or its level. The click sound is chosen in Utility (Encoder 4)Push to switch between metronome mode and level
Encoder 6Recording ModeAudio AND Midi / Audio OR Midi
Encoder 7Change what the 1/4β€œ Footswitch doesβ€”
Encoder 8Audio Mon / Midi MonPush to cycle. OFF / ON / PUNCH (monitor only inside the punch brackets). Audio: disable when using Speakers and a Microphone. Midi: controls input echo to Midi Out

Encoders with Shift held

EncoderTurnPush
Encoder 1BPM in steps of 10Push to switch between whole BPM and decimals
Encoder 2MeasurePush to cycle
Encoder 3Metronome OFF / REC (only while recording) / ON, or its level. The click sound is chosen in Utility (Encoder 4)Push to switch between metronome mode and level
Encoder 6Recording ModeAudio AND Midi / Audio OR Midi
Encoder 7Change what the 1/4β€œ Footswitch doesβ€”
Encoder 8Audio Mon / Midi MonPush to cycle. OFF / ON / PUNCH (monitor only inside the punch brackets). Audio: disable when using Speakers and a Microphone. Midi: controls input echo to Midi Out

Settings β€” Decimal BPM

Encoders

EncoderTurnPush
Encoder 1BPM in steps of 0.01. Hold SHIFT for steps of 0.1Push to switch between whole BPM and decimals
Encoder 2MeasurePush to cycle
Encoder 3Metronome OFF / REC (only while recording) / ON, or its level. The click sound is chosen in Utility (Encoder 4)Push to switch between metronome mode and level
Encoder 6Recording ModeAudio AND Midi / Audio OR Midi
Encoder 7Change what the 1/4β€œ Footswitch doesβ€”
Encoder 8Audio Mon / Midi MonPush to cycle. OFF / ON / PUNCH (monitor only inside the punch brackets). Audio: disable when using Speakers and a Microphone. Midi: controls input echo to Midi Out

Encoders with Shift held

EncoderTurnPush
Encoder 1BPM in steps of 0.1Push to switch between whole BPM and decimals
Encoder 2MeasurePush to cycle
Encoder 3Metronome OFF / REC (only while recording) / ON, or its level. The click sound is chosen in Utility (Encoder 4)Push to switch between metronome mode and level
Encoder 6Recording ModeAudio AND Midi / Audio OR Midi
Encoder 7Change what the 1/4β€œ Footswitch doesβ€”
Encoder 8Audio Mon / Midi MonPush to cycle. OFF / ON / PUNCH (monitor only inside the punch brackets). Audio: disable when using Speakers and a Microphone. Midi: controls input echo to Midi Out

Utilities

Encoders

EncoderTurnPush
Encoder 1Change NavigationWhen pressing Shift + ← β†’
Encoder 2Show Overlaywhen Shift is held
Encoder 3Timed Jumpwith MARKER navigation
Encoder 4Metronome click sound: WOOD / BEEP / RIM / BELL / LOW, USER when bin/static/tic.wav + toc.wav are on the SSDPush to hear it
Encoder 5Create new Project at Startupβ€”
Encoder 6Marker Legs / Modified Highlight / Scroll Sound / SHIFT Play target (overridden by a start marker: START MKR) / Paste Jump / Tape Stop Sound / Big TimePush to cycle
Encoder 7Theme / Shader (OFF, BLOOM, CRT, SCANLINE, SOFT, SHARP, CUSTOM when bin/static/bloom.glsl exists) / Temp (colour temperature 2500–6500 K)Push to cycle
Encoder 8Brightness / StandbyPush to toggle

Track buttons

Track buttonAction
1Exit to Project Settings
7AU RACK (companion app): AUv3 plugins as outboard gear

The transport, edit, navigation and screen-select buttons have no labelled function on this screen.

Tuner

Encoders

EncoderTurnPush
Encoder 1Change Footswitch behaviorWhen set to Tuner

Track buttons

Track buttonAction
1Exit to Global Settings

The transport, edit, navigation and screen-select buttons have no labelled function on this screen.

Threshold Recording

Encoders

EncoderTurnPush
Encoder 1Also applies to Midiβ€”
Encoder 8Autopause BehaviorCan be set to pause on Grid

Track buttons

Track buttonAction
1Exit to Global Settings

The transport, edit, navigation and screen-select buttons have no labelled function on this screen.

MIDI Settings

Track buttons

Track buttonAction
1Exit to Global Settings
8Name your MIDI Channels

The transport, edit, navigation and screen-select buttons have no labelled function on this screen.

Tape Utility

Track buttons

Track buttonAction
1Exit to Global Settings
8Truncate Tape to reclaim Disk Space

The transport, edit, navigation and screen-select buttons have no labelled function on this screen.

Audio Settings

Encoders

EncoderTurnPush
Encoder 1Select a SoundcardMust be class-compliant
Encoder 3Multi allows to record more than 1 Track at a timeβ€”
Encoder 5Hybrid: MON plays the mix on the headphone out, FULL also offers the built-in inputsβ€”
Encoder 6Fallback to 44.1kDegrades audio
Encoder 7Some Interfaces might need a higher Bufferβ€”

Track buttons

Track buttonAction
1Exit to Project Settings

The transport, edit, navigation and screen-select buttons have no labelled function on this screen.


Screens not listed here (project save/rename/import dialogs, audio I/O mapping pages, MIDI mapping pages, firmware update) use the standard controls shown on screen.

Icons Overview

Combo Icon - PLUS sign – always use half width of regular icons:

<picture><source media="(prefers-color-scheme: dark)" srcset="icons/individual/track8_shift-dark.svg"><img alt="shift" src="icons/individual/track8_shift-light.svg" width="30"></picture>
<picture><source media="(prefers-color-scheme: dark)" srcset="icons/individual/track8_plus-dark.svg"><img alt="shift" src="icons/individual/track8_plus-light.svg" width="15"></picture>
<picture><source media="(prefers-color-scheme: dark)" srcset="icons/individual/track8_audio-overview-dark.svg"><img alt="audio-overview" src="icons/individual/track8_audio-overview-light.svg" width="30"></picture>

shiftplusaudio-overview

Responsive Icons (Light/Dark Mode Support)

  • Combo plus icon / use HALF-WIDH!: plus plus
  • Audio Overview: audio-overview audio-overview
  • Midi Overview: midi-overview midi-overview
  • Master FX: master-fx master-fx
  • Audio / MIDI Browser: audio-midi-browser audio-midi-browser
  • Set Marker: set-marker set-marker
  • Cut Area: cut-area cut-area
  • Copy Area: copy-area copy-area
  • Paste at Position: paste-at-position paste-at-position
  • Toggle Loop: toggle-loop toggle-loop
  • Set Punch In: set-punch-in set-punch-in
  • Set Punch Out: set-punch-out set-punch-out
  • Arm Record: arm-record arm-record
  • Shift: shift shift
  • Play / Pause: play-pause play-pause
  • Jump Left: jump-left jump-left
  • Jump Right: jump-right jump-right
  • Track Key 1: track-key-1 track-key-1
  • Track Key 2: track-key-2 track-key-2
  • Track Key 3: track-key-3 track-key-3
  • Track Key 4: track-key-4 track-key-4
  • Track Key 5: track-key-5 track-key-5
  • Track Key 6: track-key-6 track-key-6
  • Track Key 7: track-key-7 track-key-7
  • Track Key 8: track-key-8 track-key-8

Encoders (1–8) (Light/Dark Mode Support)

  • encoder-1 Encoder 1: encoder-1
  • encoder-2 Encoder 2: encoder-2
  • encoder-3 Encoder 3: encoder-3
  • encoder-4 Encoder 4: encoder-4
  • encoder-5 Encoder 5: encoder-5
  • encoder-6 Encoder 6: encoder-6
  • encoder-7 Encoder 7: encoder-7
  • encoder-8 Encoder 8: encoder-8

Audio Overview

Overview

Track8 is built around a tape-style linear workflow with:

  • 8 audio tracks
  • destructive editing (with multiple undo and 1 redo step)
  • real-time FX and automation

πŸ–₯ Audio Overview Screen

Audio Overview screen with labeled controls and indicators

Controls

πŸŽ› Track Encoders

  • Press any encoder to cycle through the encoder modes:
    • VOLUME β†’ level (per track)
    • PAN β†’ stereo position (per track)
    • SCROLL β†’ timeline navigation (Encoder 2 sets the scroll increment β€” the same encoder as the grid on Audio Edit and MIDI Edit, so one external knob serves all four screens (since v1.2.4-SNAPSHOT); it was Encoder 1 up to v1.2.3 β€”, Encoder 8 scrolls, Encoder 3 β†’ MOVE MARKER, Encoder 5 β†’ SPLICE, Encoder 7 zooms the timeline 0.25x to 4x (since v1.2.2)). While SCROLL is active, the beat ruler shows the scroll increment as shorter ticks between the beats, like the grid on Audio Edit (since v1.2.2)
    • REC OFFSET β†’ per-track record offset, 0 to -50 ms (since v1.1.4)
    • VARISPEED β†’ tape speed (since v1.1.5)
  • Hold shift and push an encoder to jump straight to a mode without the overlay (since v1.1.2):
    • Encoder 1 β†’ Volume, 2 β†’ Pan, 3 β†’ Scroll, 4 β†’ Rec Offset, 7 β†’ Varispeed
    • Return Mix and Return Vol (Encoder 5 and 6 on external soundcards up to v1.2.3) are INS MIX and INS RETURN on the Track FX 2 page now (since v1.2.4-SNAPSHOT)
    • shift + push Encoder 8 β†’ Redo
  • Hold shift while turning for fine-grained value changes (since v1.1.4)

πŸ”˜ Track Buttons

  • Select active track
  • shift + Track Button β†’ Mute / Unmute
  • audio-overview + Track Button β†’ Solo / Un-solo (since v1.1.2)
    • Solo tracks are rendered in orange, all other tracks in their muted state
    • Solo ignores the Mute state; toggling any Mute exits solo mode
  • audio-overview + midi-overview + Track Button β†’ select the same track for both Audio and MIDI (since v1.1.3)
  • Press audio-overview again while on the Audio Overview to switch to the Track Mixer (new in v1.2.1)
  • shift + audio-overview β†’ Audio Edit. The edit view opens on the parameter you last adjusted with an encoder β€” turn a Volume/Pan/Send encoder, then shift + audio-overview to edit its automation directly (new in v1.2.1)

⏹ The end of the tape (since v1.2.4-SNAPSHOT)

The tape is 3 hours long β€” the longest a WAV file can be. The end is drawn like the start: the beat ruler and the track lanes stop there, on both overviews.

  • Playback and recording stop when the playhead reaches the end (END OF TAPE); a locate never goes past it, and loop and punch points stay inside it
  • Anything written past the end is cut off: a paste, a long import, a recording, or the tail a SPLICE insert pushes over the edge (CLIPPED AT TAPE END). Undo of a clipped SPLICE brings the cut tail back
  • Long pastes, cuts, clears, undos and redos β€” anything over a minute of audio β€” show their progress as a percentage bar while the tape is rewritten

βœ‚οΈ SPLICE β€” insert / remove time (new in v1.2.2)

Open up blank bars at the playhead, or remove bars so everything after closes the gap β€” the two things a razor blade does on real tape. One splice moves everything behind the splice point: all 8 audio tracks with their automation, all MIDI tracks, and the markers, loop and punch points.

  • Select the SCROLL encoder mode. Encoder 5 becomes SPLICE
  • Turn Encoder 5 clockwise to stage blank time at the playhead, one SCROLL step per click (SCROLL at 1/4 β†’ 4 clicks = 1 bar). Turn counter-clockwise to stage a removal instead
  • The overview previews the result while you stage: everything behind the splice point is drawn where it will end up β€” waveforms, MIDI, markers, loop and punch points. An insert shows the blank bars as a highlighted band, a removal shows the tail pulled up to a cut line at the splice point. The encoder label shows the amount, e.g. +1 bar / -2 beats
  • Push Encoder 5 to apply. A SPLICE 0%…100% overlay locks the controls while the tape is rewritten. It shows a time estimate and how much tape is being moved: everything behind the splice point has to be rewritten on every track, so the more tape follows the splice point, the longer it takes (a few seconds per minute of tail on 8 tracks)
  • Any button press discards the staged splice β€” PLAY included β€” and so does turning Encoder 2 (grid) or Encoder 8 (scroll), switching screens, changing the encoder mode, Undo/Redo, a live recording, or turning the amount back to 0. Only Encoder 5 itself and SHIFT leave it alone. Nothing on the tape changes until you push, and there is no audible preview: the drawing is the preview
  • The splice point is the playhead position at the first click. To splice somewhere else, scroll there (which discards the staged amount) and stage again
  • Markers move with the tape β€” locked markers and tempo/signature markers too, so the bar/beat readout behind the splice stays what it was. Markers inside a removed span are deleted; loop and punch points inside it collapse to the splice point
  • A removal is limited to 1:30 of tape per splice (the removed audio of all 8 tracks stays on the Undo stack, like a Cut). A removal that would swallow a tempo or signature marker is refused β€” move the playhead past it or remove the variation first
  • An insert that pushes audio past the end of the tape (3 hours) cuts that audio off (CLIPPED AT TAPE END); Undo brings it back (since v1.2.4-SNAPSHOT)
  • Audio automation: an insert opens a gap that plays at the fader value; a removal lets the neighbouring points interpolate across the seam. MIDI CC / pitch-bend / aftertouch set inside a removed span carry their last value over to the splice point
  • Undo reverts a splice completely β€” audio, automation, MIDI, and since v1.2.2 also the markers, loop and punch points β€” from either screen (UNDO SPLICE n%); Redo re-applies it
  • The same SPLICE encoder is on the MIDI Overview and does exactly the same thing from there

↔️ MOVE MARKER (new in v1.2.2)

Reposition a marker without recreating it β€” its label, colour, lock, β–Ά start flag, tempo / time signature change and MIDI event all travel with it. Made for adjusting section starts and pre-rolls after the fact (#315).

  • Select the SCROLL encoder mode and put the playhead on a marker (the one a Marker press would toggle β€” jump there with SHIFT + ← β†’). Encoder 3 reads MOVE <name>; it stays blank while the playhead is not on a marker
  • Turn Encoder 3 clockwise to stage a move later, counter-clockwise earlier, one SCROLL step per click (SCROLL at 1/4 β†’ 4 clicks = 1 bar). The label shows the staged amount
  • The overview previews the result while you stage: the marker is drawn where it will land, its old place stays as a muted ghost, and MOVE <name> +2 beats - PUSH to apply sits next to it. The playhead rides along with the marker, so it never leaves the screen however far you carry it β€” set SCROLL to a bar for long trips. Turning back onto the original place clears the staged move and brings the playhead back with the marker
  • Push Encoder 3 to apply. The playhead stays on the marker at its new place, so you can nudge it again or press Play to hear the new section start right away
  • Any other input discards the staged move β€” a button press, turning another encoder, scrolling, switching screens or encoder modes, Undo / Redo, a live recording. The one exception is Encoder 2: changing the SCROLL step keeps the staged move, so you can travel in bars and land in sixteenths
  • The lock does not stop a move: like a SPLICE, a staged-and-pushed move is a deliberate edit, while the lock guards against accidental deletion. Tempo / signature and MIDI-event markers move too β€” moving a tempo marker moves the grid, MIDI and metronome behind it with it
  • Other markers are no obstacle while turning β€” moving past them reorders the sections. Landing exactly on another marker is settled at push, the way a LOOP Paste treats its destination: an unlocked marker there is replaced (Undo brings it back), a locked, tempo or MIDI-event marker refuses the push (locked marker there) and keeps the staged move, so one more click past it is all it takes. Nothing moves before the tape start
  • Undo puts the marker back (UNDO Marker Move); Redo moves it again. The playhead goes with it both ways, like every other Undo lands on what changed, so Encoder 3 keeps reading MOVE <name> and you can stage the next try straight away
  • The same MOVE encoder is on the MIDI Overview

πŸ”Ž FREE BAR β€” find the next empty bar (new in v1.2.2)

Looking for room to paste or record without erasing anything? FREE BAR moves the playhead to the next empty bar, so you do not have to scroll for it (#323).

  • Touch and hold the track area (about a second) to open Quick Settings, then touch FREE BAR. The panel closes, the playhead jumps and FREE BAR / BAR 17 shows where it landed. The jump is immediate, stopped or playing
  • A bar is free when, from its bar line for one full bar, all 8 audio tracks stay below -40 dB and no MIDI note sounds on any MIDI track β€” a note held over from an earlier bar counts. Hiss and room tone under -40 dB count as empty, and so does the very end of a fade-out; MIDI CCs and automation are not looked at
  • Bars follow the grid you see: tempo and time signature changes on Markers are taken into account
  • Mutes and solos are ignored β€” a muted track’s material is still material, and the point is never to land on any
  • The target is the start of the next gap. If the playhead already stands in a free bar, the rest of that gap is skipped, so touching FREE BAR again walks from gap to gap instead of creeping one bar forward
  • Behind the last audio and the last MIDI note everything is free, so the last stop is always the first bar line after your material. From there on, TAPE IS FREE FROM HERE appears and nothing moves
  • Blocked while recording, like every other jump
  • The same function is on the MIDI Overview and, for a pad or footswitch, as the Free Bar button action in MIDI Remote Control
  • Need room between two sections instead? SPLICE inserts blank bars at the playhead

🎚 Varispeed (since v1.1.5)

Change the tape speed for playback and recording:

  • Switch any encoder to VARISPEED mode (shift + push Encoder 7)
  • Encoder 6: switch the display between Percent and Semitones
  • Encoder 7: enable / disable Varispeed (disabling resets the speed)
  • Encoder 8: adjust the amount
    • Percent: -100 % (half speed) to +100 % (double speed)
    • Semitones: -12 ST to +12 ST

Limitations:

  • Recording with Varispeed is limited to one track β€” it is disabled when an external audio interface has more than one track armed
  • The speed can’t be changed while a recording is running
  • Playback audio is degraded; recorded audio is resampled at a higher quality
Varispeed encoder strip on the Audio Overview

πŸŽ™ Recording Modes (since v1.1.2)

Touch the stereo input meter to cycle between three recording modes:

  • AUDIO: Default. Records audio only, no automation
  • A+A: Records audio and live automation
  • ATM: Records automation only, no audio

In A+A and ATM mode the overview draws automation lines for the currently selected encoder mode (Volume, Pan). While recording is running, turning a track’s encoder writes its moves into that track’s automation lane.

  • In ATM mode every track records β€” turning any track’s encoder writes into its lane, no track selection or arming needed; in A+A mode automation is only written for the tracks being recorded (new in v1.2.1)
  • A recorded automation pass undoes as a single step, however many tracks and parameters were ridden (new in v1.2.1)
  • The Track Mixer can arm an automation pass directly: pressing record there switches to ATM automatically (new in v1.2.1)
Audio Overview in A+A mode with volume automation curves

Recording behavior:

  • Recording keeps running when switching views (except Settings / USB Browser)
  • A running recording is indicated by a red border around the screen edges; actions that would silently stop it show an error instead (new in v1.2.1)
  • Touch the overdub indicator to quickly toggle Overdub (since v1.1.4)
  • shift + record while recording stops playback, undoes the take and moves the playhead back to where the recording started β€” instant retake (new in v1.2.1)

🎬 Multi-Take Recording (new in v1.2.1, preview)

Record multiple takes of the same section and pick the best one:

Tip β€” rehearse the punch: set AUDIO MON (or MIDI MON) to PUNCH in the Project Settings and the input is only audible while the playhead is inside the punch brackets β€” even with punch recording off. What you hear on a rehearsal pass is exactly what a recorded pass will sound like (new in v1.2.1).

  1. Set a Punch In region (best inside a Loop region so the playhead cycles automatically)
  2. Start playback β€” each pass through the punch region records a take; the take row appears at the bottom
  3. Stop and press a Track Button to audition a take (you can also switch takes during playback)
  4. To commit, select the take and exit Punch (shift + loop)
  5. Pressing record while auditioning keeps the selected take and resumes recording more passes

Notes:

  • Works for non-Overdub audio recordings only
  • Up to 8 takes; take 9 overwrites take 1
  • shift + Track Button still mutes, audio-overview + Track Button still solos during a take session
Audio Overview during a multi-take session with the take row visible

βœ‚οΈ Comping takes (since v1.2.2)

Stitch the best pieces of several takes into one β€” the best word or phrase out of each vocal take:

  1. After the passes, press set-marker to set a comp marker at the playhead. While a take session is live and you are listening (or the transport is stopped), the marker button sets comp markers instead of tape markers. Press it again near a comp marker to remove it; shiftplusset-marker clears them all
  2. The screen dims down to the take’s track and region and the tape markers hide. Comp markers split the region into sections, each labelled with the take it plays
  3. Move the playhead into a section and press a Track Button: the take is picked for that section only. The take row highlights the take of the section under the playhead
  4. Commit as usual β€” exit Punch (shift + loop), or record to keep the comp and record more passes. The sections are stitched together with a short crossfade (10 ms) at every comp marker: what you hear while auditioning is exactly what lands on tape

Notes:

  • Comp markers belong to the take session: they are not saved with the project and go away when the session ends
  • Setting a comp marker starts the audition, just like pressing a take button: the next Play compares takes instead of recording another pass. record records more passes; the markers stay, and every section starts out on the new take
  • Up to 31 comp markers (32 sections)
  • One Undo after committing still restores the audio from before the session

πŸ“Š Meters & Indicators

The level meters read peak in 8 bars of 6 dB each, counted from the red end of the scale. Quieter bars stay lit as the level rises, so the last lit bar is the reading. The per-track meters run bottom-to-top; the stereo -IN- and -OUT- meters run outwards from their label:

BarColorLights from
1 (red end)πŸ”΄ Red-3 dBFS and above
2🟠 Orange-3 to -9 dBFS
3🟑 Yellow-9 to -15 dBFS
4🟒 Yellow-green-15 to -21 dBFS
5-8 (quiet end)🟒 Green-21 to -48 dBFS

Below -48 dBFS no bar lights.

Input Level

  • Shows incoming signal of selected track
  • ⚠️ Avoid red β†’ clipping
  • Touch to cycle the recording mode (see above)

Post FX Level

  • Shows signal after:
    • Filter
    • Compressor

Output Level

  • Final mix after Master FX
  • ⚠️ This is your final headroom check

Clipboard Indicator


⏱ Timeline Indicators

  • Time Position
  • Beat Position
  • Loop / Punch markers
  • Streaming state
  • SSD usage
  • Touch and hold the track area (about a second) to open the Quick Settings panel β€” MKR LEG, MOD HI, BIG TIME, SHIFT HOLD, SHIFT NAV, TIMED JUMP, SHIFT PLAY, PASTE JMP, SCROLL SND, TAPE SND, OVERDUB and the FREE BAR locate, without leaving the overview; see Touch (since v1.2.2)
  • Touch the time / beat readout (anywhere from T 00:00 over the streaming indicator to B 01:01) to toggle BIG TIME β€” a big, translucent overlay on the left half of the screen, readable from across the room: the time / bar-beat readout plus the name of the marker the playhead is in, the next one, and a progress bar with a bars:beats countdown to it β€” name your markers after chords or song sections and read the changes while playing. The setting is global and shows on both overviews (since v1.2.2) β€” the same setting as BIG TIME on the Utility screen

Markers

  • Markers can be given textual labels (e.g. β€œVerse”, β€œChorus”)
  • A label that starts with a number from 1 to 8 (1 Verse, 2. Chorus) makes the marker a locator: the Locate 1 … Locate 8 button actions of MIDI Remote Control jump straight to it from a pad controller (since v1.2.2)
  • Markers snap to 1/4 notes β€” use the Audio Edit view for finer cut/copy/paste work (since v1.1.4)
  • Touch marker to edit label
  • Everything in the marker edit screen β€” label, lock, start flag, colour, tempo / time signature and MIDI events β€” is written together when you press APPLY; the key lights up while something is pending, and EXIT discards all of it (before v1.2.2 the button read SET LABEL and the lock took effect immediately)
  • MOVE MARKER (Encoder 3 in SCROLL mode) repositions the marker under the playhead by SCROLL steps, with everything it carries (new in v1.2.2)
  • A SPLICE moves markers with the tape β€” locked and tempo markers included β€” and deletes the markers inside a removed span. Undo of the splice brings them back (new in v1.2.2)
  • In the marker edit screen you can:
    • Lock / Unlock marker - Locked markers are shown with an * and cannot be deleted β€” neither by clear all Markers (shiftplusset-marker) nor by pressing the Marker button next to them; a press near a locked marker shows MARKER LOCKED and changes nothing. Unlock the marker here first to delete it (since v1.1.2; true lock against the Marker button new in v1.2.2)
    • Make it the start marker β€” the β€œstart from here” point for repeated takes: while a marker carries the flag, shiftplusplay-pause always locates to it, whatever SHIFT PLAY in Utility is set to (the setting shows START MKR meanwhile). Push Encoder 8 to switch the flag button from the lock to β–Ά (START ON / START OFF), then turn Encoder 8 up for on, down for off β€” or touch the button to toggle it; push again to return to the lock (like every other push-cycled encoder: push picks the function, turn sets it). Only one marker can be the start marker β€” flagging another one moves the flag. The start marker shows a β–Ά in its head; deleting it hands shiftplusplay-pause back to the setting (new in v1.2.2)
    • Change BPM and Time Signature at the marker position (since v1.1.3)
      • Applies to all content after the marker, or until the next marker with a tempo change
      • Also affects existing MIDI notes, MIDI Clock and the Metronome
      • Markers that change the tempo or time signature (or send MIDI events) are always considered locked β€” to delete one, switch that change off first
      • FIT β€” find the tempo of an off-grid recording (since v1.2.2): set a marker on a downbeat and another one a few downbeats later, then edit the first marker. Hold shift and the BPM slot turns into FIT 4 BARS = 97.3 BPM: turn Encoder 1 to say how many bars lie between the two markers (1–64; set the time signature on Encoders 2/3 first), push Encoder 1 to take that tempo β€” the tempo / time signature change switches on and the BPM keeps one decimal. APPLY writes it and moves the second marker onto the downbeat of bar N + 1, so it stays where you placed it by ear. The audio is not stretched; only the grid, MIDI, clock and metronome follow. Shows NO NEXT MKR on the last marker and OUT OF RANGE when the bar count gives a tempo outside 30–360 BPM
    • Send MIDI events to external gear when the playhead crosses the marker (new in v1.2.1):
      • Encoder 4 picks what Encoders 5/6 edit: - (no MIDI event β€” turning back to - clears it), TRANS or PROG. A marker sends one or the other β€” setting one clears the other
      • TRANS β€” Encoder 5: --- / START / STOP. Sends MIDI Start or Stop at the marker, e.g. to kick a drum machine’s pattern in at the chorus or stop an external sequencer for a breakdown. Only while Track8 is MIDI Clock Master; independent of the TRANSPORT send setting. With CLOCK on, the message is aligned to the next clock tick like Track8’s own transport
      • PROG β€” Encoder 5: channel (CH 1…16, starts on the selected MIDI track’s channel), Encoder 6: PROG 1…128 (turn below 1 β†’ --- removes the program change); push Encoder 6 to switch Encoder 6 to BANK 1…128 (Bank Select MSB). One event per marker; use two markers for two devices or for a program change plus a transport command
      • Program changes are caught up: on play start, locate and loop wrap the latest program change at or before the playhead is re-sent per channel, so a synth is in the right patch when you start mid-song. Transport events fire only when the marker is actually crossed
      • Markers with MIDI events show an M on the marker head and count as locked, like tempo / signature markers β€” set the event back to - to delete the marker (since v1.2.2)
    • Colour-code the marker with Encoder 7 (COLOR) β€” turn to cycle through the regular marker colour plus red, yellow, green, cyan, blue, purple, pink and white; push to go back to the regular colour. The COLOR label is drawn in the selected colour as a preview. The marker head, its label background and its marker leg all follow, which makes sections easy to tell apart when scrolling a long project (new in v1.2.1)
  • UTILITY β†’ MKR LEG draws a vertical line under each marker for easier visual reference (since v1.1.4)
  • Press loop-in + loop-out together to snap the Loop region to the surrounding marker bounds; with shift held the Punch region is set instead (since v1.2.0)

πŸ“¦ Clipboard System

  • Cut/Copy/Paste (cut-area / copy-area / paste-at-position) always effects the area between two Markers

  • Hold loop + Cut/Copy/Paste to arrange the current Loop region β€” all unmuted tracks, audio and MIDI, with the Markers inside the loop β€” see Arrange Audio, MIDI and Markers together with LOOP (since v1.2.2; in v1.2.1 this took the loop region of the selected track only)

  • Only unmuted tracks are included in Cut/Copy All Operations (shiftpluscut-area / shiftpluscopy-area )

    • A soloed track counts as the only unmuted one: solo a track and the multi-track Cut/Copy takes just that track, no matter how the other Mutes are set (since v1.2.2)- The Clipboard is kept in Memory, and will be cleared when shutting down the device
  • Touch the clipboard indicator to open the Audio Clipboard Modifier and process the clipboard content

Arrange Audio, MIDI and Markers together with LOOP

Hold loop and press cut-area / copy-area / paste-at-position to run the operation on both the audio and the MIDI side at once, over the Loop region β€” and with the Markers inside it (since v1.2.2). Use it to move whole song sections β€” a verse, a chorus β€” without leaving half the arrangement behind: set the loop around the section, LOOP + Copy, move the playhead, LOOP + Paste, and it arrives with its Markers, tempo changes and MIDI events in place, nothing to re-enter by hand.

  • The Loop region is used on both sides β€” set it by hand, or snap it to the surrounding Marker bounds with loop-in + loop-out together. The loop on/off state is left as it was
  • Like shiftpluscut-area / shiftpluscopy-area, only unmuted tracks are included β€” on the audio side and the MIDI side, each judged by its own mutes. To arrange a single track, mute the others β€” or solo it: a soloed track counts as the only unmuted one on its side (since v1.2.2)
  • Paste puts every copied track back on its own track β€” also when only a single track was copied. There is no bouncing here: the multi-track clipboard keeps its layout on both sides
  • Paste replaces the destination on both sides for the length of the copied loop: every copied track is written back β€” the audio is overwritten and the MIDI events in that span are cleared before the clipboard is written, so nothing of the old section bleeds into the new one. A track that was silent in the copied section comes out silent at the destination too, on the MIDI side as on the audio side (since v1.2.2); before, a MIDI track without events in the section left the destination’s events in place. Tracks that were muted at copy time are not part of the section and are left alone
  • To clear or copy one track over the loop region and leave the Markers alone β€” e.g. to remove a lead that runs through twenty chord Markers β€” take the loop into Region Editing: Audio Edit, Track Button 7, push SLIDE (Encoder 4), Cut (since v1.2.2)
  • Mute every track, audio and MIDI, and LOOP + Copy/Paste moves just the Markers of a section β€” Undo takes them back like any other LOOP Paste (since v1.2.2)
  • Both clipboards are used, so LOOP + Cut/Copy replaces whatever was in them
  • It works on the Audio Overview and the MIDI Overview β€” it does the same thing from either side
  • Keep loop held to chain operations: Copy, move the playhead, Paste, all in one grip
  • Each action confirms on screen: Copy Loop: Audio + MIDI + Markers, Cut Loop: Audio + MIDI + Markers, Paste Audio + MIDI + Markers. When Mutes leave audio tracks out of the section, the overlay counts what is actually taken β€” Copy Loop: 7/8 Tracks + MIDI + Markers, or No Audio (muted) when every audio track is muted β€” so a track skipped as muted shows up right at the Copy, not later as a hole in the Paste
  • The Markers inside the loop travel with the section. A Marker region can never contain Markers (it ends at the next one); a loop can span as many as you like
    • Cut/Copy stores every Marker inside the loop β€” label, colour, lock, tempo / time signature change, MIDI events β€” with its distance to the loop start in real time, so a tempo change inside the section still lines up with the pasted audio
    • A Marker sitting exactly on the loop end bracket counts as part of the section and travels too. Pasting puts it right on the destination’s end bracket β€” unless a Marker already sits there, which keeps its place. Cut never deletes it: a Marker on the end bracket just as much marks the start of the section behind the loop, which a Cut leaves untouched (since v1.2.2)
    • Paste replaces the unlocked Markers in the destination span, the same way it replaces the audio and MIDI there. Locked Markers and Markers with a tempo / signature change or a MIDI event stay put β€” a paste is no way around the lock; a pasted Marker that would land exactly on one of them is skipped
    • Cut removes the unlocked Markers inside the loop; locked ones stay. Markers behind the loop are not moved (Cut clears the region, it does not close the gap β€” use SPLICE for that)
    • The β–Ά start flag is never copied β€” there is only one start marker per project and it stays where it is
    • Only LOOP + Cut/Copy fills the Marker clipboard; every other Cut/Copy and a sample import replace it, so a later LOOP + Paste never pairs fresh audio with another section’s Markers
  • One Undo reverts both halves. After a LOOP Cut or Paste, a plain Undo (shiftplusRecord) takes the audio and the MIDI side back β€” Markers included β€” from either screen, and shows UNDO Audio + MIDI. Redo (shiftpluspush Encoder 8) restores both the same way (since v1.2.1)
    • This holds as long as the LOOP edit is the newest thing on both sides. Edit one domain on its own afterwards and Undo stays per-domain: on that domain’s screen it reverts the newer edit first β€” the LOOP edit underneath is only covered up, not lost: undo that edit and the following Undo pairs both domains again. On the other screen it reverts that side’s half on its own, and from then on the two halves are undone and redone independently
    • It also holds for a section without MIDI events, or without audio: both sides keep an entry for every LOOP Paste, even one that had nothing to write on that side (shown as UNDO Loop Paste when undone on its own) (since v1.2.2)
    • Once the two halves have come apart, the Markers go back with whichever half is undone first, and return with whichever half is redone first (since v1.2.2)
  • v1.2.1 introduced this as audio-overviewplusmidi-overview + Cut/Copy/Paste over the Marker region, next to a single-track LOOP + Cut/Copy. Both are replaced by LOOP + Cut/Copy/Paste: the Marker region can never carry Markers, and the two-button chord was awkward to hold. Plain Cut/Copy/Paste still works between Markers, per track and per domain

The clipboard can hold 12 minutes of audio in total (since v1.2.1). This has the following implications on the Workflow:

  • At most 12 minutes of audio can be Cut/Copied
  • If you Cut/Copy Multiple tracks, the sum can’t be greater than 12 minutes
    • Cut/Copy 8 tracks β†’ The area can be 1.5 minutes long

Workflow helpers:

  • UTILITY β†’ PASTE JMP: when enabled, Paste moves the playhead to the end of the pasted region, so you can quickly fill the tape with a repeating pattern (since v1.2.0)
  • UTILITY β†’ MOD HI: highlights all modified (pasted/cut) areas in orange until the next clipboard operation or view switch (since v1.1.4)
    • During multi-take recording nothing is highlighted while the takes are still open β€” a pass stopped half way no longer leaves its span painted through take switching and comping. The kept take is highlighted once the session ends with punch off (since v1.2.2)
  • UTILITY β†’ MKR LEG: marker legs stop at the track area, like the waveform, so the input/output meters and I/O indicators stay clear of them (since v1.2.2)
  • Every Cut/Copy/Paste confirms with a short overlay, e.g. COPY / Copy all tracks to Clipboard or PASTE / Paste to Track 3: Drums. For long operations the overlay stays up and locks the controls until the audio is safely written to disk, then lingers a moment as the same confirmation (new in v1.2.1)
    • The bounce confirmation (Bounce 7 Tracks to Track 1) counts the tracks the Clipboard actually holds β€” what the mixdown really mixes β€” not the tracks currently unmuted in the Mixer (since v1.2.2; before, muting or unmuting between Copy and Paste made the count wrong)

πŸš€ Undo / Redo

For Audio there is an Undo Stack of 12 minutes (since v1.2.1).

  • Every audio operation (record, cut, paste, nudge, automation edit) moves the previous audio on the Undo stack
  • As the Stack is capped at 12 minutes, older Undo steps get discarded
  • As the Undo Stack has the same size as the Cut/Copy Limit, you can always undo once
  • Undo moves the playhead to the start of the undone region (new in v1.2.1)
  • Undo and Redo confirm what they touched with a short overlay, e.g. UNDO Track 3: Drums, UNDO all tracks, REDO Automation (new in v1.2.1)
  • In two low-memory situations the device frees history early β€” always with an on-screen message: CLIPBOARD CLEARED and UNDO HISTORY TRIMMED (new in v1.2.1)

Redo was introduced in v1.1.2

  • To Redo, hold shift and push Encoder8
  • You can Redo only once

🎧 Monitoring Behavior

  • The input signal is always routed / monitored through the selected track
  • The input signal will be effected by the selected tracks TrackFX (shiftplusmaster-fx) settings
  • Monitoring can be disabled in the Project Settings
    • for acoustic instruments for example
    • when using microphones/speakers to avoid feedback

🎚 Gain Staging (Important)

Typical flow: Input Gain β†’ Track Volume β†’ Master FX β†’ Mastering β†’ Output

Best practice:

  • Keep input clean (no clipping)
  • Use Track Volume for balance
  • Use Mastering for final loudness

Editing Audio

Track8 uses a destructive editing model:

  • Edits are written directly to WAV files
  • Undo is available
  • No hidden clips or regions

Important

Unlike DAWs:

  • No clips
  • No non-destructive edits
  • Everything modifies the underlying audio

πŸ‘‰ This is intentional (tape workflow)

πŸ–₯ Audio Edit (Volume / Pan)

Audio Edit overview with labels

Open Audio Edit with shift + audio-overview. The view opens on the parameter you last adjusted with an encoder anywhere in the audio views β€” turn a control, then jump straight to editing its automation (new in v1.2.1).

Encoders

EncoderFunction
1Select Track
2Scroll resolution β€” push to switch between Grid and ms steps. In Grid mode the beat ruler shows sub-beat grid steps as shorter ticks; in ms mode only beats and bars are drawn (since v1.2.2)
4Value / automation at playhead (see below) β€” push starts an LFO on the lane; SLIDE in Edit mode (push: selection = Loop region), Nudge in Nudge mode (push: confirm)
5Start of Edit/Nudge region β€” push to set Start to playhead (since v1.1.2)
6End of Edit/Nudge region β€” push to set End to playhead. Selects the FX parameter in TrackFX/Return mode
7Zoom (0.25x β†’ 2048x)
8Scroll timeline β€” push to move the Edit/Nudge region to the playhead

Track Buttons

ButtonMode
1Volume automation
2Pan automation
3TrackFX automation (Filter, Compressor, Sends)
4Return automation (external soundcards only)
6CLIPMOD β€” open the Clipboard Modifier; with shift: COPY > CLIP copies the selection and opens the Clipboard Modifier (since v1.1.5)
7Edit β€” region editing
8Nudge

πŸŽ› Automation

You can draw automation for:

  • Volume
  • Pan
  • Track FX:
  • Return: INS MIX / INS RETURN, the insert faders of the Track FX 2 page (external soundcards). INS RETURN runs from -24 to +24 dB (since v1.2.4-SNAPSHOT)

Behavior

  • Automation is drawn via touchscreen (the [TOUCH] indicator shows when a screen accepts touch input)
  • Automated Values are rendered green
  • Multiple automation lanes can coexist
  • Automation lanes can contain holes β€” cleared regions fall back to the track’s base value instead of interpolating across (new in v1.2.1)
  • Parameters that already have automation are marked with an * in the TrackFX / Return parameter list, so they are easy to find (since v1.2.0)

Writing automation with Encoder 4 (since v1.1.2)

Encoder 4 shows the current value of the selected parameter at the playhead. Turning it writes an automation point there:

  • Works live during playback β€” ride the encoder and the old points under the playhead are replaced as you go (new in v1.2.1)
  • Works while stopped β€” combine with SCROLL to place individual values precisely
  • While an automation recording (A+A / ATM mode) is running, encoder moves on the Overview and Track Mixer are recorded the same way

〰️ LFO (since v1.2.2)

Push Encoder 4 on any automation lane (Volume, Pan, TrackFX, Return) to generate a tempo-synced LFO into the region between the surrounding Markers. The LFO is written into the lane while you dial it in, so you see it in the lane and hear it during playback right away.

EncoderTurnPush
4LFO shape: SINE, TRI, SAW DN, SAW UP, SQUARE, S&HCommit and leave LFO mode
5RATE β€” one cycle per note value, same ladder as GRID (up to 4 whole notes); starts at the current GRIDShift the phase by 90Β°
6DEPTH 0–100 %, or DELTA -100 to +100 % after a push (shift = 1 % steps)Toggle Encoder 6 between DEPTH and DELTA
  • The lane’s value at the region start is the LFO’s resting level; set it with Encoder 4 before pushing, or shift it afterwards with DELTA, which moves the whole LFO up or down by up to half the lane’s range
  • Volume and INS RETURN dip down from that level (100 % reaches silence on Volume and -24 dB on INS RETURN), every other lane swings around it, TrackFX frequencies, Q and times in octaves rather than Hz
  • Every shape except SAW UP starts at the resting level, so a volume LFO begins at full level; SAW UP swells up from the trough. On the lanes that swing around the resting level (Pan, TrackFX, INS MIX) every shape with a centre crossing starts there: SINE, TRI and SAW UP rise first, SAW DN falls first; SQUARE and S&H begin at the top
  • Automation that was in the region is replaced; automation outside it is untouched, and the lane returns to the resting level at the region end. The region is its own section of the lane: automation before or after it is not connected to the LFO β€” between them the lane reads the fader, exactly as after clearing a region between markers (since v1.2.2)
  • Anything other than turning the LFO encoders commits the LFO: moving the playhead, Play, touching the lane, zooming, changing the track or lane, leaving the screen, and UNDO itself (which then undoes the LFO)
  • The whole LFO is one UNDO step

🧹 Clearing Automation

  • Selectively delete automation points with shift + touchscreen β€” this simplifies the curve without creating holes
  • Clear automation between the surrounding Markers with shift + the Track Button of the selected mode (new in v1.2.1 β€” previously this cleared the whole lane):
    • Volume: shift + Track Button 1
    • Pan: shift + Track Button 2
    • TrackFX: shift + Track Button 3 β€” only clears the currently selected TrackFX parameter
    • Return: shift + Track Button 4 β€” only clears the currently selected Return parameter
  • With no markers set, the clear extends over the whole tape
  • The cleared region becomes a hole: it reads the track’s base value
  • Clears go on the undo stack like any other edit

βœ‚οΈ Region Editing

Region editing with a START/END selection

Region Editing (Track Button 7) allows for fine grained editing of a single Track. In this mode you are not bound to the Regions set by Markers.

Workflow

  1. Select start position (Encoder 5, or push Encoder 5 to grab the playhead)
  2. Select end position (Encoder 6, or push Encoder 6 to grab the playhead)
  3. Apply:
    • Cut
    • Copy
    • Paste

Rules

  • Paste always happens at playhead
  • Cut and Copy Operations only affect selected region
  • Hold shift to Cut/Copy the region from all unmuted tracks at once (a soloed track counts as the only unmuted one)

Helpers

  • SLIDE (Encoder 4): moves Start and End together in GRID / JUMP increments, keeping the region length (new in v1.2.1)
  • Selection = Loop (since v1.2.2): push SLIDE (Encoder 4) to set START / END to the current Loop region β€” SELECTION = LOOP confirms it, and the playhead jumps to the new START so the selection is on screen (not while recording). Use it to edit one track over a long stretch without touching the Markers: set the loop around the part on the overview (it can span as many Markers as you like), open Audio Edit, Track Button 7, push SLIDE, Cut. Unlike LOOP + Cut on the overview, only the selected track is cleared and every Marker stays where it is. With no loop set the push shows NO LOOP REGION and changes nothing; the loop on/off state does not matter
  • Selection off (since v1.2.2): press Track Button 7 again while in Region Editing to switch the selection off β€” the track draws all bright inside the usual EDIT frame, START / END read -, playback runs past the End and shift + Play is the plain transport jump again, so you can review an edit in context without leaving the view. The region is kept: turning START, END or SLIDE brings it back exactly as it was (the first click only restores it), pushing START / END brings it back with that end on the playhead, and pressing Track Button 7 once more toggles it on. Cut / Copy show NO SELECTION while it is off. Entering Region Editing or the screen always starts with the selection on
  • shift + play moves the playhead to the Start of the selection; playback stops at the End unless LOOP is enabled or the selection is switched off (since v1.2.0)
  • Modification highlights (UTILITY β†’ MOD HI) are also shown in this view (since v1.1.5)

↔️ Nudge Editing

Nudge editing with a displaced audio preview and the NUDGE amount highlighted

Nudge (Track Button 8) moves selected audio on the timeline. The changes can be pre listened without committing the edit to tape.

Behavior

  • Select start/end position with Encoders 5/6
  • Move the audio by turning Encoder 4
  • Highlighted region = active nudge
  • Pre listen the change by pressing play (It’s useful to create a loop region around that change, so you can listen to the change repeatedly)
  • Confirm the change by pushing Encoder 4
  • The Nudge region is limited to 4 minutes (since v1.2.1)

Cancel

  • Switch screen OR
  • Press any mode Track Button

πŸš€ Undo

  • shift + record undoes the last operation (including automation edits) and moves the playhead to the start of the undone region
  • See Audio Overview for the Undo/Redo stack details

Audio Clipboard Modifier

:clipboard: Audio Clipboard Modifier

Clipboard Modifier with the TIME group selected

The Clipboard Modifier (introduced in v1.1.3) is a small self-contained editor that works on the audio clipboard instead of the tape. Copy audio, mangle it, audition it, then paste the result β€” the tape stays untouched until you paste.

The screen is marked with an orange border so it can’t be confused with the regular Audio Edit view.


Entering / Leaving

  • Enter by touching the clipboard indicator on the Audio Overview or Audio Edit screen after a Cut/Copy
  • Not available for a long file imported from the stick (LONG IMPORT - NO MODIFIER, (since v1.2.4-SNAPSHOT)): such a clipboard refers to the file instead of holding the audio β€” paste it and edit on the tape
  • Or from Audio Edit: Track Button 6 CLIPMOD opens the modifier; shift + Track Button 6 COPY > CLIP copies the current selection and opens the modifier in one step (since v1.1.5)
  • Multi-track clipboards open with all copied tracks included β€” every edit is applied to all of them
  • Exit via any view button (e.g. audio-overview or midi-overview)
  • The modifier remembers the page and group you last worked in and reopens there (new in v1.2.1, pages (since v1.2.2)); all parameters start neutral on each visit
  • It also remembers the encoder 1 resolution β€” the GRID division, or JUMP mode and its millisecond step β€” so switching to the overview or wave edit screen and back no longer resets it to 1/4 (new in v1.2.1)

Important

Clipboard edits have no undo. If you don’t like a result, Copy the audio again for a fresh clipboard.


EncoderFunction
1GRID β€” step size for Start/End/Scroll. Push to toggle JUMP mode (free millisecond steps instead of the musical grid). The groups’ rate and time encoders follow it, see Free rates and times
2START of the edit region β€” push to set Start to the playhead
3END of the edit region β€” push to set End to the playhead
4–6Parameters of the selected group (see below)
7Zoom (0.25x β†’ 2048x)
8Scroll / move the playhead

All edits apply to the region between START and END β€” by default the whole clipboard. Hold shift while turning a parameter encoder for fine steps.

Free rates and times (since v1.2.4-SNAPSHOT)

Every group encoder that holds a note value β€” GRAIN SIZE / RATE, the RATE of the four MOD LFOs and of CHORUS / FLANGE / PHASER, DELAY / PINGPONG TIME, STRETCH WINDOW, FREEZE LENGTH and BLUR TIME β€” follows Encoder 1:

  • On the GRID it steps through the note values, now from 1/64 up to four whole notes (4/1), so a slow sweep is reachable without leaving the tempo
  • Push Encoder 1 into JUMP mode and the same encoders become free of the tempo: a rate reads in Hz (0.05Hz–20.0Hz, a 20 s sweep at the slow end β€” the chorus at a tenth of a hertz the VOICE effects wanted), a time in ms (1.00ms–20.00s). They step in thirds of an octave like the FILTER cutoffs, a twelfth with shift. The engines keep their own limits (a delay of at most 2 s, a blur of about a second)
  • The push itself changes nothing you hear: the first click converts the value. In JUMP mode a note value turns into its time at the session tempo and steps on from there; back on the GRID a free value snaps to the next note value in the direction you turn
  • A free value stays as it is when the tempo changes, a note value follows the tempo. Until it is turned on the GRID again, a free value keeps showing its Hz or ms, whichever mode Encoder 1 is in, so you can see it is not synced

Tuning settings (shift + Encoders 1–3) (since v1.2.2)

Hold shift and the first three encoders become the tuning settings that the SPRAY, RESO, TUNE, TUNED, COMB and HARMONY groups read. They are settings, not edits: they persist like GRID, have no APPLY, and turning them never discards a group’s un-applied changes. The pushes keep their normal jobs.

shift + EncoderSettingValues
1SCALECHROMA, MAJOR, MINOR, DORIAN, PHRYG, PHRYDOM (Phrygian dominant), LYDIAN, MIXO, HARM-M (harmonic minor), PENTA (major pentatonic), MINPENT, BLUES, WHOLE (whole tone), 5TH+OCT, SINGLE (root only)
2SPAN1–4 octaves above ROOT (RESO band range, SPRAY transposition range)
3ROOTC1–C6, the key of the RESO bank, TUNE, the TUNED sieve and the COMB note (SPRAY and HARMONY transpose relative to the material’s own pitch and ignore it)

Pages and Groups (Track Buttons)

The groups are organised in pages (since v1.2.2). shift + Track Button 1–7 selects a page, Track Buttons 1–7 select a group on the current page, and Track Button 8 stays APPLY. While shift is held the track-button row shows the page names (the current page lit, the others muted, undefined pages blank); release it and the row shows the current page’s groups again. The current page is always shown at the top left of the waveform area, below GRID, as [EDIT], [GRAIN], [MOD] or [FX].

Each group puts its parameters on Encoders 4/5/6. Switching page or group (or re-pressing the current group) discards any un-applied settings of the current group.

shift + ButtonPageContents
1EDITthe original modifier: VOLUME … FILTER (CRUSH moved to DIST), plus TUNE
2GRAINrhythmic granular resynthesis and a tuned resonator
3MODLFOs printed over the region
4FXprinted delay / reverb, loop tools
5DISTcrush, colour, tape, amp, wavefolder, ring modulator
6SPECTR (since v1.2.3)spectral tools: stretch, freeze, blur, gate, scale sieve, frequency shifter, partial sieve
7VOICE (since v1.2.3)chorus, flanger, phaser, comb, formant, harmony, width

EDIT page

ButtonGroupEncoder 4Encoder 5Encoder 6
1VOLUMEVOLUME (-64 to +64 dB)PAN (100L to 100R)FADE (see below)
2TIMESPEED (Β±24 st, length + pitch change)REPITCH (Β±24 st, pitch only)WARP (0.5x to 2.0x, length only)
3REVERSEREVERSE (ON/OFF)SHUFFLE (1–32 slices, push to re-roll the order)STUTTER (1–64 repeats)
4CROP (since v1.2.0)SLIDE (move the whole Start/End region)β€”β€”
5PITCH (since v1.2.2)FROM (Β±24 st, pitch at Start), push to take TO’s valueTO (Β±24 st, pitch at End), push to take FROM’s valueCURVE (LIN, -100 to +100)
6FILTER (since v1.2.2)START (cutoff at Start, 20 Hz–20 kHz), push to take END’s valueEND (cutoff at End, 20 Hz–20 kHz), push to take START’s valueQ (0.1–10), push to cycle LP / HP / BP
7TUNE (since v1.2.3)SPEED (0–200 ms retune time)AMOUNT (0–100 %)RANGE (BASS / VOICE / HIGH)
8APPLY β€” commit the group’s settings to the clipboard
8 + shiftWRITE BACK (since v1.1.5)

Notes:

  • PAN: a balance on the clip’s existing stereo pair β€” panning right attenuates the left channel and leaves the right untouched (and vice versa). A clip recorded into one input only lives on one side, so panning it towards the silent side fades it out rather than moving it across.

  • FADE: negative values = fade-in, positive = fade-out. Values up to Β±100 use an equal-power curve; beyond Β±100 the curve gets steeper, up to Β±200 (since v1.2.0)

  • SHUFFLE / STUTTER (since v1.2.2): while un-applied, the divisions are drawn over the waveform β€” thin lines with the source slice number for each SHUFFLE slice, dashed lines at each STUTTER repeat. Lines that would sit closer than a few pixels are left out; zoom in to see them

  • SPEED / WARP respect the 12-minute clipboard limit across all copied tracks combined β€” the encoder simply stops at the last value that still fits (new in v1.2.1)

  • Automation copied along with the clip follows a length change: after an APPLY that resizes the clip (SPEED, WARP, CROP), pasting places the automation over the new length rather than the original one

  • CROP needs no parameters: set START/END (or SLIDE the region), then APPLY to discard everything outside it (since v1.2.0)

  • PITCH bends the pitch smoothly from FROM at the region’s Start to TO at its End without changing the length (the same engine as REPITCH). A bend that resolves to the original pitch is TO = 0; one that drifts away is FROM = 0; FROM = TO is a static repitch. CURVE shapes the ramp: LIN is a straight line, positive values start slow and finish fast, negative values start fast and finish slow. Hold shift for 0.1 st steps

  • FILTER runs one filter node over the region and sweeps its cutoff from START to END (interpolated in octaves, so a sweep sounds even across the spectrum). START = END gives a static filter. The cutoff encoders step in thirds of an octave (shift = a twelfth); push Encoder 6 to cycle the type LP β†’ HP β†’ BP. A low-pass with both ends at 20 kHz, or a high-pass with both at 20 Hz, is β€œopen” and does nothing; cycling the type moves any open cutoff to the new type’s open end (1 kHz for BP, which has no open position)

  • A static setting in one press: pushing FROM / START copies the other end’s value onto it, pushing TO / END does the reverse β€” so dial a sweep, then push the end you want to keep and the whole region gets that value

  • While a PITCH or FILTER setting is un-applied, the sweep is traced as a line over the waveform (0 st on the centre line for PITCH; 20 Hz at the bottom to 20 kHz at the top for FILTER)

  • On a multi-track clipboard, APPLY shows its progress per track (β€œTrack 3/8”) (new in v1.2.1)

  • TUNE is pitch correction: the region’s pitch is tracked and pulled to the nearest note of SCALE / ROOT (CHROMA for a plain chromatic tuner). AMOUNT is how much of the distance is corrected, SPEED how fast the correction follows a new note β€” 0 snaps hard (the robotic effect), 200 ms glides and keeps vibrato. RANGE tells the tracker what to expect: BASS (30–300 Hz), VOICE (70–1000 Hz) or HIGH (200–3000 Hz). While un-applied the tracked pitch is drawn over the region in the waveform colour and the corrected pitch in the accent colour, Β±12 semitones around the material’s median note; silence and noise leave gaps and are left alone. TUNE is monophonic: chords and mixes have no single pitch to track and come out mangled. Large corrections move the formants with the pitch (chipmunk on octave jumps); within a semitone this is inaudible. Rendered in the background like the SPECTR groups, so [RENDER] shows while it computes

GRAIN page (since v1.2.2)

Rhythmic granular resynthesis: the region is re-read as a stream of short grains on the musical grid.

ButtonGroupEncoder 4Encoder 5Encoder 6
1GRAINSIZE (grain length, note value 4/1–1/64, or ms in JUMP mode)RATE (grain onset interval, note value, or Hz in JUMP mode)CONTOUR (-100 ramp down Β· SINE Β· +100 ramp up), push to toggle FOLLOW / HOLD
2SPRAY (grains follow GRID)POSITION (0–100 %, read-position scatter), push to re-rollPITCH (0–100 %, chance of a scale-degree transposition)REVERSE (0–100 %, chance of a backwards grain)
3RESOSLOPE (LP -100 Β· BP Β· HP +100)DECAY (0–100, ring time)MIX (0–100 %) β€” the wet is level-matched to the dry (since v1.2.3)

Notes:

  • GRAIN and SPRAY have no neutral setting, so you hear them as soon as the group is selected (since v1.2.4-SNAPSHOT; before, they stayed silent until the first encoder turn β€” the same now holds for FREEZE, BLUR, PEAKS and CONVOLVE, whose encoders show a working setting from the start). Re-pressing the group button puts the defaults back. WRITE BACK treats such a group as untouched until you turn one of its encoders. With RATE shorter than SIZE the grains overlap into a dense texture, with RATE longer than SIZE they gate the region rhythmically. FOLLOW reads each grain where it sounds, so the arrangement is kept but re-articulated; HOLD reads every grain from the region start, freezing that instant into a sustained texture
  • SPRAY runs the same scheduler with grains one GRID step long, back to back (or one JUMP step in JUMP mode), and adds randomness per grain; change GRID on Encoder 1 to change the grain size. Transpositions are drawn from the SCALE / SPAN tuning settings, relative to the grain’s own pitch. The random pattern is fixed by a seed, so what you audition is what APPLY prints; push Encoder 4 for a new roll
  • While GRAIN or SPRAY is un-applied the grains are drawn over the waveform as window-shaped outlines on a dark backing, so they read over a waveform of the same colour: their width is SIZE, their spacing RATE, their shape CONTOUR. A transposed grain sits higher or lower (0 st on the centre line, like the PITCH line), a reversed grain shows its contour mirrored, and when a grain reads from somewhere other than where it sounds (POSITION, HOLD) a thin line leads to its read position at the bottom of the waveform
  • RESO is a bank of resonant filters tuned to the notes of SCALE across SPAN octaves above ROOT (at most 24 bands). The root sits in the centre and the following bands alternate left and right, so a chord spreads across the stereo field; the wet signal is lifted with DECAY and soft-clipped, so a narrow, long-ringing band comes out loud rather than thin. While un-applied the bank’s frequency response is drawn as a graph in a dark strip along the bottom of the waveform: one peak per band on a log frequency axis that spans the bank with an octave to spare on each side, DECAY narrowing the peaks, SLOPE growing a shelf on the side each band lets through, the root band’s note name under its peak (every band’s while there are few). The graph sits over the region while the region is wide enough, else across the whole screen. Fed a drum loop it produces a pitched, plucked version of the groove; fed a pad it rings as a chord. SLOPE morphs every band from low-pass through band-pass to high-pass, DECAY sets how long the bands ring. The ring-out continues past END into the rest of the clip (up to 6 s) and is cut at the clip end

MOD page (since v1.2.2)

One LFO per group, printed over the region. All four share the same encoder layout.

ButtonGroupEncoder 4Encoder 5Encoder 6
1VOL LFO (tremolo)RATE (note value 4/1–1/64, or Hz in JUMP mode)DEPTH (0–100 %)SHAPE (SINE, TRI, SAW DN, SAW UP, SQUARE, S&H), push to advance the phase by 90Β°
2PAN LFO (auto-pan)RATEDEPTHSHAPE
3PITCH LFO (vibrato, Β±12 st at 100 %)RATEDEPTHSHAPE
4FILT LFO (auto-wah)RATEDEPTH (-100 to 100 %): positive closes a low-pass from 20 kHz by up to 8 octaves, negative opens a high-pass from 20 Hz by up to 8 octavesSHAPE

Notes:

  • DEPTH 0 is neutral. Every shape starts unmodulated at the region’s Start: on VOL LFO and FILT LFO the wave dips from the top (SAW UP is the one swell that starts at the bottom); on PAN LFO and PITCH LFO it starts at the centre, SINE / TRI / SAW UP moving right / up first and SAW DN left / down first (SQUARE and S&H have no centre to start from and begin at the top). Pushing SHAPE advances the phase by 90Β°, so on PAN / PITCH one push starts at the peak, two at the centre falling, three at the trough. While a setting is un-applied the LFO is traced over the waveform at its actual DEPTH: VOL LFO as the gain from the top, PAN LFO and PITCH LFO around the centre line, FILT LFO as the cutoff on the filter scale (low-pass dipping from the top, high-pass rising from the bottom)
  • FILT LFO shows LP or HP in front of its DEPTH value so the sign is readable at a glance
  • A SQUARE on VOL LFO at 1/8 is a trance gate, a SAW DN at 1/4 a pump, S&H on PITCH LFO a random pitch pattern

FX page (since v1.2.2)

ButtonGroupEncoder 4Encoder 5Encoder 6
1DELAYTIME (note value, or ms in JUMP mode)FEEDBACK (0–95 %)MIX (0–100 %)
2PINGPONGTIMEFEEDBACKMIX
3REVERBSIZE (0–100), push to cycle the program MODERN / HALL / AMBIENCE / GATED (since v1.2.3)DAMP (0–100) Β· WIDTH (0–100) Β· PREDEL (0–120 ms) Β· GATE (-48–0 dB, GATED only) β€” push to cycle which one the encoder edits (since v1.2.3)MIX (0–100 %)
4LOOPROTATE (Β±64 grid steps)XFADE (0–500 ms)LAYER (0–100 %)
5CONVOLVE (since v1.2.4-SNAPSHOT)SOURCE (a track of the clipboard, or a WAV from the USB stick; push opens the USB browser)END Β· START (push to switch; the impulse span, 10 ms–5 s)MIX (0–100 %, 50 to start) Β· TILT (-100–100, push to switch)

Notes:

  • REVERB is the Master FX reverb with the same four programs β€” MODERN (the dense plate the group started with), HALL, AMBIENCE and GATED β€” and the same parameters: SIZE, DAMP, WIDTH, PREDEL and, for GATED, GATE. The ^ in the encoder’s corner marks the pushes, as elsewhere on the screen (SIZE cycles the program, Encoder 5 cycles its parameter).
  • DELAY / PINGPONG / REVERB are printed into the clip: inside the region MIX crossfades the dry signal with the effect, and the tail keeps running past END on top of the rest of the clip (up to 6 s, cut at the clip end). A printed tail can be reversed, granulated or resonated afterwards. The delay time is capped at 2 s
  • While un-applied, DELAY / PINGPONG mark each repeat above the waveform (fading with FEEDBACK; PINGPONG alternates top and bottom for left and right) and REVERB draws its decay envelope over the region: as tall as MIX at START, falling away over the tail’s length
  • CONVOLVE switches Encoder 1 to JUMP mode (millisecond steps) when you select it and puts the previous mode back when you select another group β€” an impulse span has nothing to do with bars. Push Encoder 1 to get the GRID back while in the group (since v1.2.4-SNAPSHOT)
  • CONVOLVE uses one track of the clipboard as an impulse response for all the others: copy several tracks (a drum hit, a chord, a room on one of them), choose that track with SOURCE, and every other track in the clipboard is convolved with the part of it between START and END β€” a snare through a piano chord, a voice through a reversed cymbal, a guitar through a recorded room. The span starts at the region’s START and is one second long until you move it: Encoder 5 moves END by grid steps (or JUMP steps), its push switches the encoder to START, which carries the whole span along; the span is at most 5 s. MIX blends each result with that track’s own dry signal (50 % to start), and the push of Encoder 6 switches the encoder to TILT, which darkens (negative) or brightens (positive) the impulse. While CONVOLVE is the selected group the source track is never part of the audition, whatever MIX says, so you hear only the convolved tracks; APPLY leaves the source track as it is. With a single track in the clipboard there is nothing to convolve: the group says so on the waveform and SOURCE shows 1 TRACK. Each convolved track is level-matched to its own dry signal β€” measured once the impulse has fully built up β€” so a long, dense or tonal impulse does not jump in volume even at MIX 100 %. CONVOLVE is rendered in the background like LOOP and the SPECTR groups; like them it stops at the region’s END (set END past the material to keep the tail). While un-applied, dashed lines mark the impulse span on the waveform with the impulse’s own outline between them, as tall as MIX at its loudest point, and the source track is drawn dimmed with a SRC tag at its left edge (since v1.2.4-SNAPSHOT; before, a generic decay curve stood in for the impulse)
  • The impulse can also be a WAV file from the USB stick (since v1.2.4-SNAPSHOT): push Encoder 4 (SOURCE) and the USB Browser opens in impulse mode β€” browse and preview as usual, then press Copy on a WAV or AIFF file and you are back in the modifier with that file’s first 5 s as the impulse (SOURCE shows its name; Track 1 at the root of the stick goes back without a file). With a file as the impulse every track of the clipboard is convolved, so a single copied track works too β€” a guitar through a real room recording, a drum loop through a sampled spring. START / END then move inside the file β€” the whole file is the impulse to start with, and since END sits at the file’s end, START moves alone and trims the impulse from the front (the same holds for a track whose END is at the clip’s end; elsewhere START carries the span along as usual). The outline is drawn from the region’s START. Every file you load this way stays in SOURCE’s ring below the clipboard’s tracks for as long as the modifier is open, newest first and up to eight (loading a ninth drops the oldest), so you can A/B impulses by turning SOURCE: down past the first track reaches the file you loaded last, further down the earlier ones, and each file keeps its own START / END. Loading a file that is already in the ring moves it to the front instead of adding it twice. With several files the SOURCE value shows the position after the name (ROOM 2/3). Leaving the modifier forgets the files. The file is read at any sample rate and converted; longer files are simply cut after 5 s.
  • ROTATE turns the region cyclically by grid steps (or JUMP steps in JUMP mode) so another beat lands on its start. XFADE smooths the loop seam: it blends the audio that follows END into the region’s start (or, when END is the clip end, the audio before START into the region’s end; with neither available it fades both ends). LAYER stacks the region onto itself every grid step, wrapping around the region, with a decaying level β€” a circular canon. LOOP is rendered in the background like the SPECTR groups ([RENDER] shows while it computes, the audition and the waveform switch to the result when it is ready; since v1.2.4-SNAPSHOT). The waveform then shows the result of all three tools (turned, seamed and stacked, exactly as APPLY will print it); a dashed line marks the ROTATE seam, XFADE draws its crossfade curves over the seam span, and LAYER marks each tap with a fading marker

DIST page (since v1.2.2)

Everything that bends the waveform itself. CRUSH (from the EDIT page) and COLOR (from the FX page) live here now.

ButtonGroupEncoder 4Encoder 5Encoder 6
1CRUSHBIT (32 down to 1 bit, relative to the clip’s own peak level)SAMPLE (1x–32x rate reduction)β€”
2COLORDRIVE (0–100, tape saturation)TILT (-100 drive the lows … +100 drive the highs)COMP (0–100, one-knob compression), push to cycle the TILT crossover LOW (80 Hz) / MID (650 Hz) / HIGH (2.5 kHz)
3TAPEDRIVE (0–100)DENSITY (0–100)MIX (0–100 %)
4AMPGAIN (0–100, up to +30 dB), push to cycle the model CLEAN / CRUNCH / FUZZ / METALTONE (-100 dark … +100 bright)CAB (0–100, speaker low-pass)
5FOLDFOLD (0–100)SYMMETRY (-100 … +100)SMOOTH (0 triangle … 100 sine)
6RINGFREQ (20 Hz–2 kHz)MIX (0–100 %)WAVE (SINE / SQUARE / TRI)

Notes:

  • CRUSH’s BIT grid spans the clip’s own peak level, not full scale (since v1.2.4-SNAPSHOT): at 1 bit the loud half of the clip becomes full-height blocks and the quiet half silence, whatever level the clip was recorded at; before, anything under -6 dBFS vanished at 1 bit and a quiet clip crushed to nothing. Each track in the clipboard is crushed against its own peak. SAMPLE holds the crushed value, so the audition is exactly what APPLY prints
  • TAPE is the mastering tape saturator from the Master FX, printed into the clip, but let off the leash: DRIVE also pushes up to 12 dB of extra gain into the tape and above 50 blends in a second saturation pass, so DRIVE 100 is a fuzz rather than a polish. DENSITY is the tape’s thickness control, MIX blends the saturated signal with the dry one
  • AMP is a small amp chain: TONE shapes the sound before the stages (negative closes a low-pass, positive lifts the presence), GAIN drives the stages, CAB closes a 12 dB/octave speaker low-pass from fully open to 2.5 kHz. CLEAN is one soft stage, CRUNCH two asymmetric stages with a coupling filter between them, FUZZ a biased hard clip into a soft stage, METAL a tight high-pass into two hard stages with the mids scooped
  • FOLD is a wavefolder: FOLD drives the signal into the folder (up to 16x), SYMMETRY offsets it so even harmonics appear, SMOOTH morphs the folds from triangle (buzzy) to sine (round)
  • AMP and FOLD hold the level: their output is matched to the input’s envelope, so GAIN and FOLD add harmonics rather than volume and the result pastes back onto the tape at the level it was copied
  • RING multiplies the region with a carrier at FREQ: low carriers tremble, higher ones produce the metallic sidebands ring modulation is known for. FREQ steps in thirds of an octave (shift = a twelfth). The carrier is locked to the region’s Start, so audition and APPLY sound the same
  • While a TAPE, AMP, FOLD or RING setting is un-applied the waveform shows the distorted result; after a change it fills in from the playhead outward over a fraction of a second (since v1.2.4-SNAPSHOT)

SPECTR page (since v1.2.3)

Everything on this page works on the spectrum of the region, frame by frame, and is the experimental end of the modifier. It is where sounds are turned into textures.

ButtonGroupEncoder 4Encoder 5Encoder 6
1STRETCHFACTOR (1x–64x)WINDOW (note value 4/1–1/64, or ms in JUMP mode)ORIGIN (0–100 %), push to take the playhead
2FREEZEPOINT (0–100 %), push to take the playheadLENGTH (note value 1/64–4/1, or ms in JUMP mode; one step further down = TO END)BLUR (0–100)
3BLURTIME (note value, or ms in JUMP mode)FREQ (0–100)MIX (0–100 %)
4GATETHRESH (-60–0 dB), push to cycle KEEP / RESIDUESMOOTH (0–100)MIX (0–100 %)
5TUNEDWIDTH (5–50 cents, steps of 2)DEPTH (0–100 %)MIX (0–100 %)
6SHIFTSHIFT (-2000–+2000 Hz)MIX (0–100 %)FEEDBK (0–90)
7PEAKSPEAKS (1–64)DECAY (0–100)MIX (0–100 %)

Notes:

  • STRETCH is a Paulstretch in place: the region is stretched by FACTOR and cut back to its own length, so it ends up holding the first 1/FACTOR of the source, smeared into a texture. ORIGIN chooses where in the region that source starts (it wraps around the region), WINDOW sets the grain: short windows keep some rhythm and sound grainy, long ones are smooth and cloud-like. FACTOR 1 = off
  • FREEZE holds the instant at POINT for LENGTH β€” a spectral freeze. LENGTH steps through the note values like GRID (turn up for shorter), or free milliseconds in JUMP mode; one step down past the longest value is TO END, which holds the instant to the end of the region. BLUR 0 loops that instant as it is (a static, buzzing hold), 100 randomises the phases into a smooth cloud. The material before POINT, and after the held length, stays as it was, with a short crossfade at both ends
  • BLUR smears the spectrum: TIME averages each moment with its neighbours (up to about a second each way), so attacks turn into swells and notes bleed into each other; FREQ smears across frequency, blurring pitch into noise. What is silent stays silent
  • GATE is a spectral gate: every frequency bin below THRESH (0 dB = a full-scale sine) is removed, so KEEP cleans a sound down to its loud partials. RESIDUE keeps exactly what KEEP throws away β€” the quiet ghost of a sound, the breath under a voice. SMOOTH slows how fast each bin opens and closes
  • TUNED is a scale sieve: it keeps only the frequencies within WIDTH cents of a note of SCALE / ROOT (in every octave), eases out over another WIDTH, and attenuates everything else by DEPTH β€” so narrow widths leave thin, pure tones and 50 lets the sieve just touch the neighbouring notes. Unlike RESO it adds no ringing β€” it is RESO’s transparent sibling, and tunes noise and drums to a key
  • SHIFT is a frequency shifter (not a pitch shifter): every partial moves by the same number of Hz, so harmonic sounds turn into bells and metal, and a few Hz make a slow, phasing detune. The encoder steps finer near zero. FEEDBK re-shifts the delayed output, the barber-pole effect
  • PEAKS keeps only the PEAKS loudest partials of every instant and removes the rest β€” a sinusoidal reduction that turns anything into a thin, pure, slightly ghostly version of itself. DECAY lets a partial that just dropped out ring on

Note

The SPECTR groups (and HARMONY on the VOICE page, TUNE, and LOOP and CONVOLVE on the FX page) are rendered, not played live: about a tenth of a second after you stop turning an encoder the region is rendered in the background, in one-second pieces starting at the playhead and running ahead of it (since v1.2.4-SNAPSHOT; before, the whole region was rendered first). [RENDER] shows top right while the piece under the playhead is still computing. The audition fades from the previous result (or the dry clip) to the new one as soon as that piece is ready, so a long region answers as fast as a short one, and a jump of the playhead renders from the new place. The waveform shows the rendered result where a piece has been rendered and the dry clip elsewhere; while the audition stands still, the part on screen fills in. APPLY uses exactly the same rendering, so what you auditioned is what is printed. The audio never stutters because of a render: where no piece is ready yet the dry clip plays.

VOICE page (since v1.2.3)

Everything that adds or reshapes copies of the voice.

ButtonGroupEncoder 4Encoder 5Encoder 6
1CHORUSRATE (note value, or Hz in JUMP mode)DEPTH (0–100)MIX (0–100 %), push to cycle 2 / 3 / 4 voices
2FLANGERATEDEPTH (0–100)FEEDBK (-95–+95)
3PHASERRATEDEPTH (0–100), push to cycle 4 / 8 / 12 stagesFEEDBK (-95–+95)
4COMBNOTE (scale degrees from ROOT, -24–+24)FEEDBK (-95–+95)MIX (0–100 %)
5FORMANTSHIFT (Β±12 st)MIX (0–100 %)β€”
6HARMONYINTERVAL (-7–+7 scale degrees)DETUNE (Β±50 cents)MIX (0–100 %)
7WIDTHSPREAD (0–100)DELAY (0–30 ms)β€”

Notes:

  • CHORUS, FLANGE and PHASER sweep with a tempo-synced RATE like the MOD page LFOs, locked to START, so the audition and APPLY sound the same; in JUMP mode the RATE is a free Hz value down to 0.05Hz, the slow drift a chorus or phaser usually wants (see Free rates and times). CHORUS stacks two to four detuned copies around 20 ms; FLANGE sweeps one short tap (0.5–7.5 ms) with feedback, PHASER sweeps a cascade of allpass stages over four octaves. Negative FEEDBK inverts the feedback for a hollower tone. While un-applied the sweep is traced over the region, as tall as DEPTH
  • COMB is a feedback comb tuned to a note of SCALE / ROOT (NOTE counts scale degrees, the resulting note is shown): it rings the region at that pitch’s harmonics. Negative FEEDBK puts the peaks on the odd harmonics of the note an octave down. The wet signal is held at the input’s level, like AMP / FOLD / RESO, so FEEDBK adds resonance rather than volume. The comb rings out past END
  • FORMANT shifts the formants β€” the resonances that give a voice or instrument its character β€” without changing the pitch: up for a smaller, brighter body, down for a larger, darker one. Rendered like the SPECTR groups
  • HARMONY layers a pitch-shifted copy at INTERVAL scale degrees above or below (SCALE decides what a degree is; ROOT is ignored, the interval is relative to the material) with DETUNE in cents; MIX is the level of the added voice. Rendered like the SPECTR groups
  • WIDTH spreads the stereo image: SPREAD widens the side signal (up to 3x) and, so that a mono take widens too, blends a short delayed copy of the mid in as side (pseudo-stereo, which colours the tone a little); DELAY delays the right channel by a few milliseconds (a Haas delay). Turning either while the audition runs glides to the new setting instead of jumping

WRITE BACK (since v1.1.5)

shift + Track Button 8 writes the clipboard back to the position it was originally cut/copied from and returns you to the screen you came from:

  • If the clipboard changed length (SPEED / WARP), the write back overwrites more or less than the original region
  • Only available when the current group has no un-applied changes β€” APPLY first
  • The write back is a normal paste on the tape, so it can be undone with UNDO

Audition

  • play plays the clipboard (not the tape), including all pending, un-applied settings β€” tweak while it plays
  • shiftplusplay-pause jumps the playhead to START without toggling playback (a running audition restarts from there). Pressed again while the playhead sits on START β€” or has just restarted from it β€” it jumps to the start of the clip, so two presses review the whole clip after editing a section (since v1.2.2)
  • left / right move the playhead by the GRID / JUMP step
  • loop toggles looped playback
  • loop-in / loop-out set the loop points to the playhead
  • Press loop-in + loop-out together to snap the loop to the current START/END region (new in v1.2.1)
  • Looped audition dips briefly (about 5 ms each side) through the loop point so the wrap never clicks; this is audition only β€” APPLY and the paste use the region exactly as it is (since v1.2.2)
  • Tape playback is silenced while the modifier is open; it resumes when you leave the screen

MIDI Overview

Track8 treats MIDI similarly to audio:

  • Linear timeline (linked to the audio timeline)
  • Per-track editing with Cut/Copy/Paste
  • Real-time + step recording (see MIDI Edit)

πŸ–₯ MIDI Overview

MIDI Overview with labels

The beat ruler ends with the audio tape at 3 hours (since v1.2.4-SNAPSHOT), where playback stops (see the end of the tape); MIDI notes past it are kept but never reached.

Track Behavior

Track8 aims to make MIDI routing as simple as possible. Instead of listing all connected MIDI devices Track8 introduces a Track to MIDI Channel mapping.

  • Each track = one MIDI output channel
  • MIDI input β†’ always routed to active track
    • It does not matter on which MIDI Channel incoming notes/CCs are
    • Channel Information of incoming MIDI signals is discarded and always routed to the selected Track

Devices flagged as control surface in UTILITY β†’ MIDI β†’ DEVICE are the exception: their CCs drive MIDI Remote Control instead of being recorded (since v1.1.4).

Companion app: a track also plays into every plugin slot of the rack whose receive channel matches the track’s channel, and MIDI a plugin emits follows the rule above β€” channel discarded, recorded on the selected track (since v1.2.3).


πŸŽ› Encoders

Press any encoder to cycle through six encoder modes:

CHANNEL β†’ OFFSET β†’ SCROLL β†’ REC OFFSET β†’ QUANTIZE β†’ VARISPEED

Or jump directly with shift + Encoder Push: 1 = CHANNEL, 2 = OFFSET, 3 = SCROLL, 4 = REC OFFSET, 6 = QUANTIZE, 7 = VARISPEED.

CHANNEL

  • Sets the MIDI output channel (1–16) per track
  • Channels already used by another track are skipped
  • Playback stops while changing channels
  • After channel 16 the encoder reaches every device flagged MPE on the DEVICE screen (MPE Osmose): the track then plays into that device alone, one MIDI channel per note, see MPE devices (since v1.2.4-SNAPSHOT)

OFFSET

  • Per-track MIDI timing offset, -100ms to +100ms
  • Use shift + turn for fine steps (since v1.1.4)

SCROLL

  • Encoder 8 scrolls the timeline, Encoder 2 changes the scroll increment β€” the same encoder as the grid in MIDI Edit and Audio Edit, so one external knob serves all four screens (since v1.2.4-SNAPSHOT); it was Encoder 1 up to v1.2.3
  • Encoder 3 is MOVE MARKER: with the playhead on a marker, turn to stage a move by SCROLL steps, push to apply β€” the same as on the Audio Overview (new in v1.2.2)
  • While SCROLL is active, the beat ruler shows the scroll increment as shorter ticks between the beats, like the grid in MIDI Edit (since v1.2.2)
  • Encoder 7 zooms the timeline, 0.25x to 4x around the playhead (since v1.2.2). The zoom is remembered per overview (Audio and MIDI zoom independently) and resets to 1x on startup
  • A mouse scroll wheel (USB) also scrolls the timeline (since v1.1.1)
  • Encoder 5 β†’ SPLICE: insert or remove time at the playhead (new in v1.2.2)
    • Turn clockwise to stage blank time, one SCROLL step per click; counter-clockwise to stage a removal. The overview previews the result β€” notes, markers and loop/punch points are drawn where they will end up, an insert shows the blank as a band, a removal a cut line β€” and the encoder label shows the amount (+1 bar, -2 beats)
    • Push Encoder 5 to apply. Any button press (PLAY included), Encoder 2 or Encoder 8, switching screens or the encoder mode discards the staged splice β€” only Encoder 5 itself and SHIFT leave it alone. Nothing changes until you push; the drawing is the preview
    • It is the same operation as on the Audio Overview: everything behind the splice point moves β€” all MIDI tracks (notes, CC, pitch-bend, aftertouch), all audio tracks with their automation, and the markers, loop and punch points. CC / pitch-bend / aftertouch set inside a removed span carry their last value over to the splice point
    • Removals are limited to 1:30 per splice and refused over a tempo or signature marker; see the Audio Overview page for the full rules

REC OFFSET (new in v1.2.1)

  • Per-track MIDI record offset, 0 to -50 ms β€” the MIDI counterpart of the audio REC OFFSET
  • Recorded notes and CCs are stored this much earlier than they arrive. Use it when your takes land late on the grid: what you hear while recording (metronome, tracks) reaches your monitors after the audio output latency, so notes played in time with it arrive that much late
  • Start with roughly your audio buffer latency and adjust by ear; it applies to live recording only (not step record)
  • Notes from USB MIDI devices and from the 5-pin input are placed alike, at the moment they arrive (since v1.2.4-SNAPSHOT). USB notes used to arrive one audio buffer later: if you set REC OFFSET for a USB device before, check it again
  • Turn left to increase (shifts earlier), like the audio REC OFFSET

QUANTIZE (new in v1.2.1)

Record quantize: while enabled, incoming MIDI notes are snapped to the grid as they are recorded.

  • Encoder 6: quantize grid, 1/4 to 1/64 β€” push to toggle triplets (e.g. 1/16T), like the grid encoder in MIDI Edit
  • Encoder 7: enable/disable record quantize
  • Encoder 8: strength, 0% to 100% β€” 100% puts notes exactly on the grid, lower values move them only part of the way, keeping some of the human feel
  • The note start is quantized to the nearest grid line; the note keeps exactly the length you played
  • Applies to notes as they are stored, on all further takes until switched off β€” already recorded notes are untouched (quantize those with the EDIT tool in MIDI Edit)
  • Step recording is unaffected: it always snaps to the step grid
  • The setting is saved with the project

VARISPEED (since v1.1.5)

  • Encoder 6: display in Percent or Semitones
  • Encoder 7: enable/disable Varispeed
  • Encoder 8: amount β€” positive = faster, negative = slower (-100% = half speed, +100% = double speed, or Β±12 semitones)
  • Recording with Varispeed is limited to one track, and the amount cannot be changed while a recording is running
  • Playback audio is degraded; recorded audio is resampled at a higher quality
MIDI Overview with the VARISPEED encoder mode active

πŸ”˜ Track Buttons

  • Press a Track Button to select the active track
  • shift + Track Button β†’ Mute / Unmute
  • Hold midi-overview + Track Button β†’ Solo / Un-solo (since v1.1.2)
  • Hold audio-overview + midi-overview + Track Button β†’ select the same track for Audio and MIDI (since v1.1.3)

Solo behavior

  • Solo ignores the Mute state of the track
  • Soloed tracks are rendered in the highlight color (orange in the default theme), all other tracks in their muted color
  • Toggling any Mute (shift + Track Button) exits solo mode

🎹 MPE devices (Osmose)

An MPE instrument (Expressive E Osmose, ROLI Seaboard, LinnStrument, …) plays every note on its own MIDI channel and sends that note’s pitch bend, pressure and timbre on the same channel. Track8 records and plays this back (since v1.2.4-SNAPSHOT):

  1. Flag the instrument’s port MPE on the DEVICE screen. An Osmose is flagged for you the first time it is plugged in: its sound engine port is MPE, its play, haken, daw control and din interface ports are IGNORE (they carry editor and DAW-control traffic that would otherwise be recorded and echoed)
  2. On the MIDI Overview, turn the CHANNEL encoder past channel 16 to MPE Osmose on the track you record into. The track now plays only into that device, every note on a member channel of its own, and the live input is echoed the same way
  3. Record as usual. Each note keeps its own bend, pressure and timbre: move, quantize, copy or undo a note and its expression goes with it. Pitch bend, CCs and aftertouch played on the instrument’s master channel land in the track’s lanes as before

What to set on the Osmose (MIDI I/O tab): haken local control off, so the keys reach the sound engine through the Track8 (it resets to on after every Osmose reboot); usb haken mode disabled. The Osmose’s own pitch bend range on the sound engine port is Β±96 semitones; Track8 sends back exactly what it recorded, so nothing has to be matched. Its sound engine answers on channels 2–14 only, and Track8 spreads the notes of an MPE Osmose track over exactly those.

Playing a plain keyboard into an MPE track works too: its notes are spread over the device’s channels, its bend and CCs go to the master channel. The reverse, an MPE port into a channel track, records the notes and the master channel’s data; the per-note expression is left out.

In MIDI Edit a note with expression shows its bend as a line leaving the note’s row (one row per semitone), its pressure as a band under the note and its timbre as dots above it. Per-note expression cannot be edited yet; the master channel’s lanes can.

The companion app records and plays MPE the same way, from USB and Bluetooth controllers and to synth apps through its own Track8 MPE MIDI device (since v1.2.4-SNAPSHOT).

Notes recorded this way are saved as a standard MPE file (track<N>.mid: one voice per channel 2–16, the track’s own data on channel 1), so a DAW reads the expression too.

πŸ“Š Indicators

Input Activity

  • Shows incoming MIDI channel

Output Activity

  • Shows outgoing MIDI activity (for an MPE track: on any of its channels)

Quick Settings

  • Touch and hold the track area (about a second) to open the Quick Settings panel with the everyday Utility toggles (MKR LEG, MOD HI, BIG TIME, SHIFT HOLD, SHIFT NAV, TIMED JUMP, SHIFT PLAY, PASTE JMP, SCROLL SND, TAPE SND, OVERDUB) and the FREE BAR locate, which jumps to the next bar that is empty on all audio and MIDI tracks; see Touch (since v1.2.2)

Time / Beat readout

  • Touch the time / beat readout at the bottom of the screen to toggle BIG TIME, the big translucent overlay on the left half of the screen with the time / bar-beat readout and the current / next marker names with a countdown β€” the same toggle as on the Audio Overview (since v1.2.2)

Clipboard

  • Same behavior as audio
    • The indicator highlights the origin Track of the clipboard content
    • Cut/Copy always adheres to the regions defined by Markers
    • Hold loop + Cut/Copy/Paste to arrange the current Loop region β€” all unmuted tracks, audio and MIDI, with the Markers inside the loop β€” exactly like on the Audio Overview, see Arrange Audio, MIDI and Markers together with LOOP (since v1.2.2)
    • shift + Cut/Copy includes all unmuted tracks β€” a soloed track counts as the only unmuted one (since v1.2.2)
    • Paste always goes to the Playhead position on the selected track and β€” like audio β€” replaces what is there for the length of the clipboard (notes, controllers, pitchbend, aftertouch); it does not merge onto existing events (since v1.2.1, before that Paste merged)
    • The length of the clipboard is the copied region, trailing silence included, exactly like the audio clipboard: pasting four copied bars whose notes end after bar two still clears all four bars at the destination (since v1.2.3; before that a paste only cleared up to the last copied event). A copy β€œto the end of the tape” is as long as its last note
    • Touch the indicator to open the MIDI Clipboard Modifier and mangle the copied notes before pasting (since v1.2.3)
    • loop + Cut/Copy/Paste runs the operation on the MIDI and the audio side at once, over the Loop region and with the Markers inside it, for arranging the whole song β€” see Arrange Audio, MIDI and Markers together with LOOP (since v1.2.2); in v1.2.1 this was audio-overview + midi-overview + Cut/Copy/Paste over the Marker region
    • Each action confirms on screen: Copy Loop: Audio + MIDI + Markers, Cut Loop: Audio + MIDI + Markers, Paste Audio + MIDI + Markers. When Mutes leave audio tracks out of the section, the overlay counts what is actually taken β€” Copy Loop: 7/8 Tracks + MIDI + Markers, or No Audio (muted) when every audio track is muted
    • LOOP + Paste writes back every copied MIDI track: one that was silent in the copied section clears its destination span, like the audio side pastes silence there; tracks muted at copy time are left alone (since v1.2.2)
    • After such a LOOP Cut/Paste, shift + Record undoes the MIDI and the audio half in one press (UNDO Audio + MIDI), Markers included, and shift + push Encoder 8 redoes both (since v1.2.1)

πŸš€ Undo / Redo

MIDI has its own Undo stack, separate from audio.

  • shift + Record β†’ Undo the last MIDI operation
  • shift + push Encoder 8 β†’ Redo (one step, since v1.1.2)
  • Both confirm what they touched with a short overlay, e.g. UNDO Track 2: Bass or REDO all tracks (new in v1.2.1)
  • A SPLICE is undone as a whole: one Undo reverts the MIDI and the audio side, from either screen (markers keep their post-splice positions) (new in v1.2.2)

πŸ” Loop & Punch

  • Same concept as audio workflow
  • Applies to MIDI recording

Threshold Recording via MIDI (since v1.1.3)

Incoming MIDI notes can trigger threshold recording. For this you have to be in one of the MIDI views, or A && M recording has to be enabled in the Project Settings.


🎧 MIDI Monitor (new in v1.2.1)

Incoming MIDI is echoed to the output channel of the selected track. This can now be switched off independently of the audio monitor:

  • In the Project Settings, push Encoder 8 to cycle between AUDIO MON and MIDI MON, then turn to set OFF/ON/PUNCH
  • PUNCH echoes input only while the playhead is inside the punch brackets β€” whether or not punch recording is armed β€” so a rehearsal pass sounds exactly like the recorded result (new in v1.2.1)
  • Defaults to ON
  • Note-off messages always pass, so no notes get stuck

πŸ•° MIDI Sync

Clock and MTC sync are configured in UTILITY β†’ MIDI (see Utility):

  • SYNC MODE: CLOCK or MTC
  • SYNC ROLE: MASTER or SLAVE
  • Clock mode: send/receive SPP, Transport and Clock individually
  • MTC mode: frame rate (24/25/29.97/30 fps) and, as slave, an MTC offset
  • Both modes work on the 5-pin MIDI ports and on USB MIDI, as master and as slave (MTC master over USB since v1.2.4-SNAPSHOT)

The companion app has the same sync, over CoreMIDI (USB, Bluetooth, network sessions), since v1.2.4-SNAPSHOT.

Clock sync has been hardened over several releases (tighter DIN clock since v1.1.1, larger averaging and outlier detection for slave sync, further MIDI scheduling and jitter improvements new in v1.2.1).

The DEVICE, CONTROL and CH NAMES buttons on this screen configure MIDI Remote Control, channel names and MIDI Device Profiles (per-channel note/CC names for drum machines and synths, since v1.2.1).


πŸ”€ Manual MIDI routing (expert)

Out of the box Track8 needs no MIDI routing: every track has a channel, every connected device hears everything, and each device listens on its own channel. Your playing is echoed to all devices, and clock or MTC goes to all of them.

In bigger setups, with a sequencer such as a Hapax that echoes MIDI itself, or a router, this can make MIDI go round in a loop, or a device gets clock it should not have. For those setups each device has a ROUTE page (since v1.2.4-SNAPSHOT), on the hardware and in the companion app:

  1. Go to UTILITY β†’ MIDI β†’ DEVICE, scroll to the device with Encoder 8
  2. Press Track Button 7 ROUTE. Encoder 8 steps to the next device without leaving the page
MIDI device list with a routed device ROUTE page of a device
EncoderSettingWhat it does
1RECON: what you play on this device is recorded. OFF: it is only echoed
2IN CHALL, or one channel: only that channel of the device is recorded and echoed, the rest is ignored. Handy for a sequencer that sends many parts
3THRUWhere your playing on this device is echoed: ALL devices, OTHERS (everything but back to this device), or OFF (nowhere). MIDI MON still switches all echo on and off
4SYNC INOFF: Track8 ignores this device’s clock, transport and MTC as slave. Only matters with SYNC ROLE SLAVE
5TRACKSWhich track channels the device hears: ALL, OFF, or your own set. Push Encoder 5 (or touch the box) to pick channels: Encoder 1 moves, pushing it or touching a channel switches it, Track Button 1 DONE
6SYNC OUTWhat the device gets as sync master: DEFAULT (what SYNC MODE says), CLOCK, MTC or OFF. A device never gets both
7SENDSShows what the device actually gets
TRACKS channel picker

The picker shows your channel names, so a set reads like a list of synths. Here the Tonverk hears tracks on channels 1 to 4 and never gets its own playing back (THRU OTHERS).

  • RESET (Track Button 8) puts the device back to the defaults
  • A device whose routing was changed shows [ROUTE] in the DEVICE list, so you can always see which devices are set up by hand
  • The settings belong to the device and stay when you switch projects or unplug it
  • SYNC OUT: with SYNC MODE CLOCK you can still send MTC to one device (a DAW, a video player) while the others get clock, and the other way round. Those devices use the clock and MTC settings of the MIDI page. To change the settings of the other type, switch SYNC MODE over, change them and switch back; do this with the transport stopped, because in the meantime the other devices get the other type
  • DIN MIDI (hardware) stands for both sockets: TRACKS and SYNC OUT act on MIDI Out, the other settings on MIDI In. Leave THRU on ALL for DIN if a keyboard on DIN In plays a synth on DIN Out: OTHERS means β€œnot back out of DIN”
  • An MPE device has no IN CH and TRACKS: its tracks pick it directly. A CTRL controller only has SYNC IN. MACKIE and IGNORE devices have nothing to route
  • Up to eight devices can have changed TRACKS, SYNC OUT or THRU OTHERS at once. A ninth is sent like an unrouted device, and its page says so

Examples

  • A sequencer that plays its own synths and is recorded by Track8 (Hapax): THRU OFF, IN CH the part you want to record, TRACKS the channels it should pass on from Track8’s tracks (or OFF)
  • Keyboard on DIN, synths on USB, nothing echoed back to the keyboard: DIN THRU OTHERS, TRACKS OFF
  • Clock-only device: REC OFF, THRU OFF, TRACKS OFF
  • MTC to a DAW, clock to everything else: SYNC MODE CLOCK, the DAW’s SYNC OUT MTC and TRACKS OFF
  • Track8 as slave to one master only: SYNC IN OFF on every other device

Editing MIDI

πŸ–₯ MIDI Edit (Notes)

MIDI Edit note view with labels

The MIDI Edit screen has four sub-views, selected with the first four Track Buttons:

Track ButtonSub-view
1Note β€” select and edit single notes
2Edit β€” region tools: Transpose, Quantize, Velocity, Nudge
3CC/AT β€” draw CC and Channel Aftertouch automation
4Pitch bend β€” draw Pitch Bend automation

Controls shared by all sub-views:

  • Encoder 1: selected track
  • Encoder 2: GRID resolution β€” push to toggle triplets (new in v1.2.1)
  • Encoder 7: zoom β€” shift + push toggles the chromatic piano / profile rows when a MIDI Device Profile is bound (since v1.2.1)
  • Encoder 8: scroll along the timeline
  • Left/Right: nudge the playhead by grid steps, shift + Left/Right: jump between markers
  • shift + Play: jump to the edit region start; playback stops at the region end unless LOOP is enabled (since v1.2.0)
  • Push Encoder 4 / Encoder 5 in the Edit view sets the edit region start/end at the playhead (since v1.1.2)
  • Selection off (since v1.2.2): press Track Button 2 again while in the Edit view to switch the selection off β€” the piano roll draws all bright, START / END read -, playback runs past the region end and shift + Play is the plain transport jump again. Turning or pushing Encoder 4 / 5 brings the selection back as it was (a turn only restores it, a push puts that end on the playhead); Cut / Copy and the edit actions show NO SELECTION while it is off. Entering the Edit view or the screen always starts with the selection on

🎹 Note Editing

Profile piano roll (since v1.2.1)

If the track’s MIDI channel has a MIDI Device Profile with named notes, the piano on the left is replaced by those names β€” one row per drum sound, expanded to fill the screen for up to 15 rows (more rows keep a readable height and scroll around the cursor). Notes with data that are not in the profile still get a row (labelled with the note name). The note cursor (Encoder 6) steps from row to row; SNAP is off in this view.

MIDI Edit with a TR-909 device profile

Editable Parameters

  • Start (Encoder 3)
  • Length (Encoder 4)
  • Velocity (Encoder 5)
  • Pitch / Note (Encoder 6)

Workflow

  1. Select a note (move the cursor onto it with Encoder 6 / Encoder 8)
  2. Press encoder (3–6) to enter edit mode
  3. Edit the value
  4. Press again to confirm

Unconfirmed edits are discarded when leaving the screen. Hold shift while turning to edit immediately without the confirm step.

Expression overlay (since v1.2.4-SNAPSHOT)

A note recorded from an MPE device carries its own pitch bend, pressure and timbre. The piano roll shows the bend as a line that leaves the note’s row by one row per semitone, the pressure as a band under the note and the timbre (CC74) as dots above it. Editing the note moves its expression with it; the expression itself cannot be edited yet.

Note colors (since v1.1.2)

The selected note is displayed bright, all other notes in the muted color. This makes velocity values easier to read and clearly shows which note is selected.

Add / Replace / Delete

With Record enabled (press Record):

  • Track 5 β†’ Add a note at the playhead (or Replace the selected note); length = grid size
  • Track 6 β†’ Delete the selected note

Play the selected note (since v1.2.2)

With Record off, Track 6 shows Play: it sends the selected note once to the track’s MIDI output channel, with its stored velocity and length, so you can check an edit without starting playback. Pressing again while the note still sounds retriggers it. The preview ignores the MIDI Monitor setting.


🧲 SNAP Modes (since v1.1.2)

Track 7 cycles the cursor snap mode in the Note view: SNAP (off) β†’ HARM SNAP β†’ TRKR SNAP.

TRKR SNAP

  • Behaves like a tracker: all notes are ordered by timestamp and from high to low
  • Scrolling (Encoder 8) traverses all notes in the viewport
  • If there are no notes in the desired direction, scrolling falls back to GRID jumps

HARM SNAP

  • A harmony-aware snap algorithm
  • Scrolling (Encoder 8) finds the closest note, preferring the time axis but also moving in pitch if a closer note exists
  • The NOTE encoder (Encoder 6) snaps to the closest note in the pitch axis
  • Both directions fall back to GRID if no notes are found

Snap also affects mouse-wheel scrolling, and is disabled while playback is running.


⏱ Grid System

  • Controls timing resolution (down to 1/64)
  • Push Encoder 2 (GRID) to toggle triplet subdivisions, e.g. 1/8 β†’ 1/8T (new in v1.2.1)
  • Affects:
    • Step recording
    • Quantize / Nudge step size
    • Playhead nudging and note start/length steps

βž• Step Recording

  • Toggle with Track 8 (also arms record)
  • Played notes are added at the playhead, which advances automatically
  • Note length = grid size
  • While holding keys, press Right/Left to extend/shrink the note by grid steps
  • The note cursor follows what you play, so a note entered above or below the visible range scrolls into view. A chord struck at once is centred when it fits on screen; otherwise the view stays on the part nearest the cursor (new in v1.2.1)

πŸ›  MIDI Tools (Edit view)

MIDI Edit tools with an edit region

Work on the edit region, then confirm:

  • Encoder 4 / Encoder 5: set region start/end (push = set at playhead, since v1.1.2)
  • Push Encoder 8: move the whole region to the playhead
  • Encoder 3: adjust the selected tool’s amount β€” push Encoder 3 to apply
  • Cut/Copy in this view uses the edit region instead of marker bounds
  • Hold shift to Cut/Copy the region from all unmuted tracks at once β€” a soloed track counts as the only unmuted one (since v1.2.2). The Note, CC and Pitch Bend views do the same with the marker-bound region

Select the tool with Track Buttons 5–8:

Transpose (Track 5)

  • Shift notes in semitones (Β±127)

Quantize (Track 6, overhauled in v1.2.1)

  • Snaps notes to the grid, adjustable strength in 5% steps
  • Turning past 100% switches to forward-only quantize; turning below 0% switches to backward-only quantize (new in v1.2.1)
  • shift + turn Encoder 3 switches between Quantize, Swing and Humanize
  • Swing (Β±50%) and Humanize (0–100%) add groove/timing variation

Velocity (Track 7)

  • Scales note velocity (Β±100%), fine steps with shift

Nudge (Track 8)

  • Moves notes by grid steps

For generative edits β€” velocity ramps, scale snapping, turning a rhythm into a melody, harmonizing, strumming β€” copy the notes and open the MIDI Clipboard Modifier from the clipboard indicator on the MIDI Overview (since v1.2.3).


πŸŽ› CC / Aftertouch Editing

CC/AT view with a CC1 modulation curve

Behavior

  • Draw via touchscreen, range 0–127
  • shift + touch erases instead of drawing
  • Encoder 5 selects the CC; push Encoder 5 to cycle the CC list mode:
    • Named CCs (standard controllers β€” or the device’s own list when the track’s channel has a MIDI Device Profile with controllers, since v1.2.1)
    • Free CCs (all numbered controllers not in the named list)
    • AFTERTOUCH β€” Channel Aftertouch recording and editing (since v1.1.3)
  • Parameters that already contain data are marked with * (since v1.2.0)

Special Cases

  • Pedal CCs β†’ ON/OFF only (0/127)
  • Pitch Bend β†’ separate lane (Track 4)

Clearing

  • shift + Track 3 β†’ Clear the selected CC (or Aftertouch)
  • shift + Track 4 β†’ Clear Pitch Bend
  • Clearing respects Marker positions: only the region between the surrounding markers is cleared, same as audio automations (new in v1.2.1)

MIDI Clipboard Modifier

:clipboard: MIDI Clipboard Modifier (since v1.2.3)

The MIDI Clipboard Modifier is the Audio Clipboard Modifier’s sibling for the MIDI clipboard: copy notes, mangle them, audition the result, then paste it β€” the tape stays untouched until you paste. It works the same way as the audio one (pages, groups, APPLY, WRITE BACK, the tuning settings on the shift layer), in musical time: every position is a bar and beat, never a millisecond.

The screen is marked with the same orange border.


Entering / Leaving

  • Enter by touching the clipboard indicator on the MIDI Overview after a MIDI Cut/Copy (any copied track that holds events opens it)
  • Multi-track clipboards open with all copied tracks included β€” every edit is applied to all of them
  • Exit via any view button (e.g. audio-overview or midi-overview). Un-applied settings are discarded
  • The screen remembers its page, group, GRID and tuning settings for the next visit; every group’s parameters come back neutral

Important

Clipboard edits have no undo. If you don’t like a result, Copy the notes again for a fresh clipboard.


The roll

The clipboard is drawn as a piano roll: one row per key (black keys shaded, every C labelled), bars and the GRID across, the playhead fixed at the centre. The rows always scale to fit every note of the original and of the result (at least one octave), so nothing is ever off screen and there is no vertical scrolling. Notes are bars whose brightness is their velocity. CC, pitch bend and aftertouch that travelled with the copy are shown as ticks in a thin strip along the bottom β€” they are carried along, and pasted back with the notes.

While the focused group has un-applied settings the result is drawn in orange over the original, which is dimmed: what you see is exactly what APPLY will print and what the audition plays. A group that changes the clip’s length (STRETCH, CROP) moves the clip-end line to the result’s end.


EncoderFunction
1GRID β€” step size for Start/End/Scroll, 1/1 … 1/64. Push to toggle triplets (1/8T)
2START of the edit region β€” push to set Start to the playhead
3END of the edit region β€” push to set End to the playhead
4–6Parameters of the selected group (see below)
7Zoom (0.125x β†’ 64x)
8Scroll / move the playhead

All edits apply to the notes that start between START and END β€” by default the whole clipboard. Hold shift while turning a parameter encoder for fine steps. Several groups treat notes that start together (within a 32nd note, so a played chord counts) as one onset: STRUM, ARP, MELODIZE, CHANCE, EUCLID, LENGTH’s legato.

Tuning settings (shift + Encoders 1–3)

The same SCALE / SPAN / ROOT settings as on the audio modifier, read by every control that works in scale degrees: TRANSPOSE’s DEGREE and SNAP, MELODIZE, CHORD, ECHO’s pitched repeats. They persist like GRID, have no APPLY, and turning them never discards a group’s un-applied changes.

shift + EncoderSettingValues
1SCALECHROMA, MAJOR, MINOR, DORIAN, PHRYG, PHRYDOM, LYDIAN, MIXO, HARM-M, PENTA, MINPENT, BLUES, WHOLE, 5TH+OCT, SINGLE
2SPAN1–4 octaves above ROOT β€” the pitch range MELODIZE draws from
3ROOTC1–C6

With SCALE at CHROMA (the default) a degree is a semitone, so the degree-based controls behave chromatically until you pick a scale.


Pages and Groups (Track Buttons)

shift + Track Button 1–7 selects a page, Track Buttons 1–7 select a group on the current page, and Track Button 8 stays APPLY. The current page is shown at the top left of the roll as [EDIT], [GEN], [MOD] or [RHYTHM]. Switching page or group (or re-pressing the current group) discards any un-applied settings of the current group. ^ in an encoder’s corner marks a push.

shift + ButtonPageContents
1EDITthe everyday tools: VELOCITY, TIME, REVERSE, CROP, TRANSPOSE, FILTER, LENGTH
2GENgenerative tools: MELODIZE, CHORD, STRUM, ARP
3MODLFOs printed over the region: VEL LFO, CC LFO, PB LFO, AT LFO
4RHYTHMECHO, RATCHET, CHANCE, HUMANIZE, EUCLID

The pages follow the audio modifier’s layout by meaning (EDIT ↔ EDIT, GEN ↔ GRAIN, MOD ↔ MOD, RHYTHM ↔ FX), so the same page button means the same kind of thing on both screens.

EDIT page

ButtonGroupEncoder 4Encoder 5Encoder 6
1VELOCITYSCALE (Β±100 %)RAMP (βˆ’100 … +100)JITTER (0–100 %), push to re-roll
2TIMESTRETCH (/4 Β· /2 Β· x1 Β· x2 Β· x4)SWING (Β±50 %)QUANTIZE (βˆ’100 … +200 %)
3REVERSEREVERSE (OFF/ON)SHUFFLE (1–32 slices), push to re-rollSTUTTER (1–64 repeats)
4CROPSLIDE (moves the region)β€”β€”
5TRANSPOSESEMI (Β±24 st)DEGREE (Β±14 scale degrees)SNAP (OFF Β· NEAR Β· UP Β· DOWN)
6FILTERLOW (C-1 … G9)HIGH (C-1 … G9)MIN VEL (1–127), push toggles KEEP CC / DROP CC
7LENGTHGATE (10–400 %)LEGATO (OFF/ON)FIXED (OFF, 1/64 … 1/1)
8APPLY β€” commit the group’s settings to the clipboard
8 + shiftWRITE BACK

Notes:

  • VELOCITY: SCALE multiplies every velocity; RAMP is the FADE of velocities β€” negative values swell in (quiet at START, full at END), positive values fade out; JITTER adds a random amount per note (up to Β±40 at 100 %). The random pattern is fixed by a seed, so what you audition is what APPLY prints; push Encoder 6 for a new roll
  • TIME: QUANTIZE moves note starts towards the GRID with the same strength control as MIDI Edit (past 100 % forward only, below 0 % backward only, note lengths kept); SWING delays every second GRID step by up to half a step; STRETCH doubles or halves the region in time β€” the clip grows or shrinks, what follows END moves along, and the pasted result overwrites more or less than was copied. Order: quantize, then swing, then stretch
  • REVERSE mirrors the region (a note that crossed END is clamped to it first); SHUFFLE cuts the region into equal slices and re-orders them by seed (push Encoder 5 for a new order) β€” notes travel with the slice they start in; STUTTER repeats the first region Γ· count slice count times. Order: reverse, then shuffle, then stutter
  • CROP needs no parameters: set START/END (or SLIDE the region), then APPLY to keep only the region β€” the clip becomes the region, starting at bar 1
  • TRANSPOSE: SEMI is chromatic. DEGREE moves every note by whole steps of SCALE above ROOT (a note that is not on the scale is snapped to the nearest degree first) β€” with a scale set, +2 turns a line into its diatonic third. SNAP forces every note onto the scale: NEAR to the closest degree, UP / DOWN to the next one in that direction. Order: snap, then degrees, then semitones
  • FILTER removes notes outside LOW…HIGH (shift steps octaves) or quieter than MIN VEL; DROP CC also removes the region’s CC, pitch bend and aftertouch
  • LENGTH: FIXED gives every note the same length, GATE scales lengths (staccato below 100 %, overlapping above), LEGATO extends each note to the next onset (the last note keeps its length). Order: fixed, then gate, then legato

GEN page

ButtonGroupEncoder 4Encoder 5Encoder 6
1MELODIZEMODE (WALK Β· TURING Β· SHAPE), push to re-rollper mode: STEP (1–7) Β· LENGTH (2–16) Β· SHAPE (RAMP UP Β· RAMP DN Β· ARCH Β· VALLEY Β· TRI Β· SINE)per mode: GRAVITY (0–100 %) Β· MUTATE (0–100 %) Β· JITTER (0–100 %)
2CHORDVOICES (0–4)STACK (2ND … 7TH, OCT)VEL (10–100 %)
3STRUMTIME (OFF, 1/64 … 1/8), push toggles tripletsORDER (UP Β· DOWN Β· ALT Β· RANDOM), push to re-rollCURVE (βˆ’100 … +100)
4ARPRATE (note value), push to re-roll RANDOMORDER (UP Β· DOWN Β· UPDOWN Β· RANDOM)OCTAVES (1–4)

Notes:

  • MELODIZE turns a rhythm into a melody: it keeps every note’s position, length and velocity and rewrites only the pitch, drawn from SCALE across SPAN octaves above ROOT. Record a one-note rhythm, copy it, pick a scale, and turn MODE. It engages on the first encoder turn (there is no neutral setting); re-pressing the group button disarms it. Encoders 5 and 6 follow the mode β€” the value row shows their current names
    • WALK β€” a drunkard’s walk: every note moves by up to STEP scale degrees from the previous one, starting where the first note was; GRAVITY pulls the line back towards the middle of the range (0 = a free walk that may sit at the edges, 100 = always heading home). One note in four repeats its pitch. Moves stepwise, so it sounds like a melody rather than random notes
    • TURING β€” a locked random loop of LENGTH pitches: the notes cycle through it, and after every pass each pitch has a MUTATE % chance to change. 0 % is a fixed loop, 100 % is new every pass β€” one knob from locked to random
    • SHAPE β€” a contour from the lowest to the highest pitch of the range, spread over the notes from the first to the last: RAMP UP, RAMP DN, ARCH, VALLEY, TRI, SINE. JITTER scatters the notes around it (up to Β±3 degrees at 100 %); at 0 the result is fully predictable. The contour is traced over the roll while un-applied
    • Chords are kept: notes starting together are one onset; the lowest note takes the generated pitch and the other notes keep their intervals above it
    • Push Encoder 4 for a new roll; every track of a multi-track clipboard rolls differently
  • CHORD harmonizes: every note gets VOICES extra notes above it, each STACK apart in the scale β€” 3RD stacks thirds (VOICES 2 = triads, 3 = sevenths), OCT doubles in octaves β€” at VEL % of the source velocity. Notes off the scale are snapped to it first. With CHROMA, every degree is a semitone, so pick a scale for musical stacking
  • STRUM spreads the notes of every chord over TIME from the chord’s first note, in ORDER: UP from the lowest note, DOWN from the highest, ALT alternating chord by chord, RANDOM by seed (push Encoder 5 to re-roll). Push Encoder 4 for a triplet TIME (1/16T). The notes keep their ends, so the strummed ones get shorter. CURVE shapes the timing: negative = tight start, loose end; positive = the reverse
  • ARP replaces every chord with a run of its notes at RATE, over the chord’s duration, in ORDER across OCTAVES (UPDOWN goes up and back down without repeating the ends; RANDOM picks by seed, push Encoder 4 to re-roll). Single notes are left alone. Engages on the first turn

MOD page

One LFO per group, printed over the region. All four share the same layout as the audio MOD page; the wave is traced over the roll while un-applied.

ButtonGroupEncoder 4Encoder 5Encoder 6
1VEL LFORATE (note value 1/1–1/64)DEPTH (0–100 %)SHAPE (SINE, TRI, SAW DN, SAW UP, SQUARE, S&H), push to advance the phase by 90Β°
2CC LFOCC (#0–#127), push to cycle the shapeRATEDEPTH (0–100 %)
3PB LFORATEDEPTH (0–100 % = the full bend range)SHAPE, push = +90Β°
4AT LFORATEDEPTHSHAPE, push = +90Β°

Notes:

  • VEL LFO scales each note’s velocity by the wave at the note’s start, dipping from the top like VOL LFO: a SQUARE at 1/8 is a velocity gate, S&H a random accent pattern
  • CC LFO, PB LFO and AT LFO write events every quarter of a GRID step (at least a 64th) across the region, around the centre (CC 64, no bend, aftertouch 64), replacing what the region held of that kind (for CC LFO, of that controller only). DEPTH 0 is neutral. While one of these groups is focused, the values it writes (the selected controller for CC LFO, the bend around its centre, the aftertouch) are drawn as a lane along the bottom of the roll, so you see the curve as well as hear it
  • Shapes start unmodulated at START as on the audio page; pushing SHAPE advances the start by a quarter cycle

RHYTHM page

ButtonGroupEncoder 4Encoder 5Encoder 6
1ECHOTIME (note value)REPEATS (1–8)DECAY (0–100 %), push cycles the pitch per repeat FLAT Β· +1 OCT Β· -1 OCT Β· +5TH
2RATCHETDIVIDE (2–8)CHANCE (0–100 %), push to re-rollGATE (10–100 %)
3CHANCEDROP (0–100 %), push to re-rollEVERY (OFF Β· 2ND Β· 3RD Β· 4TH)DOWNBEAT (KEEP / FREE)
4HUMANIZETIME (0–100 %), push to re-rollVEL (0–100 %)LENGTH (0–100 %)
5EUCLIDSTEPS (1–32 grid steps)HITS (1–STEPS)ROTATE (0–STEPSβˆ’1)

Notes:

  • ECHO is a MIDI delay: every note in the region repeats REPEATS times, TIME apart, each repeat at DECAY % of the previous velocity and shifted by the pitch mode (snapped to SCALE when one is set). Repeats run past END and are cut at the clip end; each repeat is marked above the roll while un-applied. Neutral at DECAY 0
  • RATCHET splits CHANCE % of the notes (by seed) into DIVIDE equal pieces of GATE % length β€” rolls and ratchets
  • CHANCE drops onsets: DROP is a seeded probability per onset, EVERY drops every 2nd / 3rd / 4th onset deterministically, DOWNBEAT KEEP exempts onsets on a bar line from both
  • HUMANIZE adds seeded jitter: TIME up to Β± half a GRID step, VEL up to Β±40, LENGTH up to Β± half the note’s length. Push Encoder 4 for a new roll
  • EUCLID moves the region’s onsets, in order, onto a Euclidean pattern of HITS in STEPS grid steps (rotated by ROTATE); with more onsets than hits the pattern repeats. Note lengths are kept. Engages on the first turn

WRITE BACK

shift + Track Button 8 pastes the clipboard back over the position it was cut/copied from β€” every copied track onto its own track, replacing exactly the clipboard’s span β€” and returns you to the screen you came from:

  • If the clipboard changed length (STRETCH, CROP), the write back overwrites more or less than the original region
  • Only available when the current group has no un-applied changes β€” APPLY first
  • The write back is a normal MIDI paste on the tape, so it can be undone with UNDO and jumps the playhead with PASTE JMP

Audition

  • play plays the clipboard, including all pending, un-applied settings β€” tweak while it plays, the audition follows without restarting
  • Each track plays on its own output channel, exactly as the tape would, so the audition is as audible as the instrument connected to that channel. The tape itself (audio and MIDI) stays silent while the modifier is open
  • The clip plays at the tempo under the tape’s playhead β€” the tempo it will be pasted into
  • shiftplusplay-pause jumps the playhead to START without toggling playback; pressed again on START it jumps to the start of the clip
  • left / right move the playhead by the GRID step
  • loop toggles looped playback; loop-in / loop-out set the loop points to the playhead, both together snap the loop to the START/END region

MIDI Device Profiles

(since v1.2.1)

A device profile tells Track8 what an external MIDI device understands: which notes trigger which drum sound, and which CCs it listens to. Bind a profile to a MIDI channel and every track sent to that channel gets:

  • a profile piano roll in MIDI Edit β€” one labelled row per named note (Kick, Snare, HH Close …) instead of the chromatic piano, rows expanded to fill the screen when only a few notes are configured
  • a CC selector that lists the device’s controllers, in the profile’s order and with the profile’s names
MIDI Edit with a TR-909 device profile

Profiles are bound per MIDI channel, globally β€” a synth on channel 5 is the same synth in every project. Binding lives in UTILITY β†’ MIDI β†’ CH NAMES, next to the channel names.

Binding a profile to a channel

UTILITY β†’ MIDI β†’ CH NAMES:

  • Encoder 1 highlights a channel row
  • Encoder 8 cycles the profile for that channel: --- (none) and every profile file found on the SSD; push clears the binding
  • A bound channel shows the profile’s name (in the automation colour); a custom channel name (touch the row) still wins for display

The folder is rescanned every time you open CH NAMES, so a file you just copied over USB shows up immediately.

Profile files

Profiles are JSON files in midi_profiles/ on the Track8 SSD (next to projects/). Edit them on a computer in USB-disk mode. On first start Track8 creates the folder with a few examples to copy from: GM Drums, TR-909, TR-808, Generic Synth.

{
  "version": 1,
  "name": "Tempest",
  "notes": {
    "36": "Kick",
    "38": "Snare",
    "42": "HH Close",
    "46": "HH Open"
  },
  "controllers": [
    { "cc": 74, "name": "Cutoff" },
    { "cc": 71, "name": "Reso" },
    { "cc": 1,  "name": "Mod" }
  ]
}
  • name β€” shown on the device (max 16 characters). Empty β†’ the file name.
  • notes β€” note number (0–127) β†’ label (max 10 characters). Only these notes get a row in the profile piano roll. Leave empty for a melodic device.
  • controllers β€” the CC list of the Named selector, in this order, with these names (max 10 characters). Leave empty to keep the standard list.
  • The file name (without .json) is what the channel binding remembers β€” rename the file and the binding shows name ? until you re-bind it.
  • A file that does not parse is ignored (and logged); it never breaks the others.

In MIDI Edit

Note view (profile with notes):

  • The piano keys on the left are replaced by the note names; rows that are not in the profile but carry data on this track still get a row, labelled with the note name (E2), so nothing becomes unreachable.
  • Encoder 6 (note cursor) steps from row to row; moving or adding a note works the same way β€” a note can only sit on a row.
  • Up to 15 rows (named notes plus any notes with data) β†’ rows grow (up to 3Γ— the chromatic row) and the block is centred; with more rows the labels would become unreadable, so the rows keep their readable height and scroll around the cursor instead (like the chromatic piano).
  • SHIFT + push Encoder 7 (zoom) toggles back to the chromatic piano (and back again) for the session β€” e.g. to play a melodic part on a drum channel.
  • SNAP helpers (TRKR / HARM) are off while the profile rows are shown.

CC/AT view (profile with controllers):

  • Named CCs = the profile’s list; Free CCs = every other CC, so a CC the profile hides is still reachable there.

Track Mixer

The Track Mixer (new in v1.2.1) shows all 8 audio tracks as classic mixer strips β€” level meter, volume, pan and the delay/reverb sends side by side β€” so you can balance a whole mix from one screen.

Track Mixer

Opening the Mixer

  • Press audio-overview while on the Audio Overview β€” the Audio button cycles between Audio Overview and Track Mixer
  • shift + audio-overview leaves to Audio Edit, opening on the parameter you last adjusted here

Channel Strips

Each strip shows, top to bottom:

  • Output level meter (stereo)
  • TRACK n and the track name
  • VOLUME in dB
  • PAN
  • D β€” Delay send in %
  • R β€” Reverb send in %

The strip meter shows the track’s post-fader output on the same 6 dB-per-bar scale as the Audio Overview meters: red at the top is 0 dBFS, and a track pushed past 0 dBFS by its own volume holds the red bar lit.

Muted strips are dimmed β€” including tracks silenced because another track is soloed. On silent tracks the MUTE button label lights up at full contrast: it is the way back. While a solo is active the soloed track’s label reads SOLO instead.

Full Meter View

Touch the level meters to expand them into a full-height meter view (new in v1.2.1):

Track Mixer Full Meter View
  • The meters use the finer Mastering-screen scale β€” 16 bars from +12 dBFS down to βˆ’55 dBFS, about 4 dB per bar
  • TP at the bottom of each meter is the track’s True Peak (dBTP) over the last 3 seconds, the same measurement as the TP 3s readout on the Mastering screen. It reads - while the track is silent. Ideal for gain staging β€” e.g. aim your input peaks at βˆ’12 dB
  • The box at the bottom shows each strip’s active parameter; the encoders keep working exactly as before (turn to adjust, push to cycle), as do mutes, solo, automation recording and Copy/Cut/Paste. Touching the box cycles the parameter, like pushing the encoder (since v1.2.2)

Touch the meters again to return to the normal channel strips. The mixer remembers which view you left it in.

Controls

Encoders

  • Encoder n adjusts the active parameter of strip n
  • Push the encoder to cycle its strip’s parameter: VOLUME β†’ PAN β†’ D (Delay send) β†’ R (Reverb send)
  • Touch a parameter box (VOLUME, PAN, D or R) to make it the strip’s active parameter directly β€” one touch instead of up to three pushes (since v1.2.2)
  • Each strip remembers its own parameter β€” you can ride volume on one track and a send on another
  • Hold shift while turning for fine-grained changes
  • Turning a send encoder switches that send on automatically so the change is audible immediately; switching a send off is done on the Track FX screen

Track Buttons

  • Track Button n toggles Mute for track n (no shift needed β€” muting is the point of this screen)
  • audio-overview + Track Button β†’ Solo / Un-solo, the same gesture as on the Audio Overview (new in v1.2.1)
    • Solo ignores the Mute states; while a solo is active, pressing any track button exits solo mode

Transport

  • left / right navigate the tape, just like on the overview screens

Automation

  • Press record to arm an automation-recording pass right from the mixer: the recording mode switches to ATM (automation only β€” recording from this screen never touches audio) and Record is armed; press Play and ride away (new in v1.2.1)
  • In ATM mode every track records: turning any strip’s encoder writes into its automation lane β€” no track selection or arming needed (new in v1.2.1)
  • While an automation-recording pass is running (ATM, or A+A started from the Audio Overview), the value flashes in the recording color while writing
  • A recorded automation pass undoes as a single step, no matter how many tracks and parameters you rode (in A+A mode the audio take and the automation pass are separate undo steps) (new in v1.2.1)
  • shift + record while recording aborts the pass: playback stops and the automation recorded in it is discarded
  • Values driven by an automation lane are rendered green and follow the playhead
  • The D and R sends record into their Track FX automation lanes
  • To edit the recorded curve afterwards, use shift + audio-overview β€” Audio Edit opens on the parameter you last moved

Copy / Cut / Paste Mixer Values

The edit keys work on the mixer itself here, not on the tape:

  • copy-area copies all 8 strips’ values (volume, pan, sends)
  • cut-area copies the values, then resets the whole mixer to default β€” a one-press mix reset
  • paste-at-position pastes the copied values back β€” so Paste undoes a Cut

Only the mixer values are touched: automation lanes, mutes and the rest of each track’s FX chain are left alone.

MIDI Remote Control

Mixer encoders support MIDI Learn: hold an encoder for 2 seconds to open the MIDI Learn modal and map an external controller to that strip’s parameters. See MIDI Remote Control.

MIDI Remote Control (since v1.1.4)

Track8’s encoders and most transport/edit buttons can be driven from an external MIDI controller β€” faders, knobs, buttons and jog wheels. Mappings are created either with MIDI Learn (hold an encoder) or manually in a mapping editor.

  • Mappings are global: they survive project switches and reboots
  • They are stored in a separate midi.json file next to main.json, so they can be backed up and copied between devices
  • MIDI Remote Control is only available on the Track8 hardware (not in the Companion App)

πŸ”Œ Step 1: Flag your controller (DEVICE)

Go to UTILITY β†’ MIDI β†’ DEVICE.

  • The list shows the built-in DIN MIDI IN plus every connected USB MIDI input
  • Scroll with Encoder 8, set the flag with Track Button 8 (or push Encoder 8): each press steps a device through off β†’ CTRL β†’ MACKIE β†’ MPE β†’ IGNORE β†’ off
  • MACKIE is for Mackie Control surfaces and needs no mappings, see Mackie Control surfaces (since v1.2.4-SNAPSHOT)
  • MPE is for an MPE instrument such as the Osmose: its channels are kept apart while recording and tracks can play into it, see MPE devices (since v1.2.4-SNAPSHOT)
  • IGNORE makes Track8 ignore the port entirely β€” it is neither recorded nor sent anything, clock included (since v1.2.4-SNAPSHOT)
  • ROUTE (Track Button 7) opens the highlighted device’s manual routing: what is recorded and echoed from it, which channels and which sync it gets, see Manual MIDI routing. Devices set up there show [ROUTE] in the list (since v1.2.4-SNAPSHOT)
  • EXIT (Track Button 1) returns to the MIDI settings

A device flagged CTRL becomes a control surface: its CCs drive your mappings and are no longer recorded into MIDI tracks. Devices you disconnect stay in the list greyed out, keeping their flag β€” they work again as soon as you plug them back in.

MIDI Device

πŸŽ“ MIDI Learn (encoders)

On a supported screen, hold any encoder for 2 seconds to open the MIDI Learn modal:

  1. If the encoder has multiple functions (push states), select the function you want with Encoder 6
  2. Move a knob/fader on your controller β€” the captured source appears as e.g. CC#74 ch 1 (it takes two consecutive messages to register, so a single stray event won’t latch)
  3. CONFIRM with Track Button 6, or CANCEL with Track Button 3

Supported screens:

  • Audio Overview
  • Track FX
  • Track FX 2: Channel, Polarity / reference track, Width, INS SEND, INS RETURN, INS MIX (since v1.2.4-SNAPSHOT). Mappings for Return Mix and Return Vol learned on the Audio Overview with v1.2.3 or older do nothing any more: delete them in CONTROL and learn INS MIX / INS RETURN on this page
  • Track Mixer (new in v1.2.1)
  • Track Sends (new in v1.2.1)
  • Master FX
  • Mastering
  • External Channels

Notes on how encoder mappings behave:

  • A full sweep of the CC (0–127) always covers the full parameter range
  • A mapping drives the screen and function it was learned for, whichever screen is open: a Volume knob keeps working while you are on MIDI Edit, and the Audio Overview switches to VOLUME when you turn it. Cycling an encoder to another mode on the device never retargets your knob
  • Mappings learned on the Audio Overview’s SCROLL page follow the overview that is on screen (since v1.2.2): while the MIDI Overview is showing, the same knobs drive its scroll step, MOVE MARKER, SPLICE, zoom and scroll, and the MIDI Overview switches to SCROLL. Each overview keeps its own step and zoom, as with the encoders on the device. The zoom mapping goes one step further (since v1.2.3): while Audio Edit, MIDI Edit or ClipMod is open, the same knob zooms that screen, just like Encoder 7 on the device. The scroll-step mapping (Encoder 2) does the same on Audio Edit and MIDI Edit, where Encoder 2 is the grid (since v1.2.4-SNAPSHOT); a step mapping learned on v1.2.3 or older, when the step was Encoder 1, is moved to Encoder 2 automatically. The other SCROLL knobs keep driving the Audio Overview from there. Volume, Pan and the return mappings always drive the Audio Overview
  • Audio Overview encoders are per-track: a mapping on Encoder 3 always drives Track 3. Map all 8 encoders for a full fader bank β€” or create a SEL mapping in CONTROL that drives whichever track is selected (see Following the selected track)
  • Track FX, Track FX 2 and Track Sends mappings learned this way are locked to the track (and filter node) that was selected when you learned them. To make one follow the selected track instead, edit it in CONTROL and set TRACK to SEL

πŸ—‚ Managing mappings (CONTROL)

Go to UTILITY β†’ MIDI β†’ CONTROL to see all mappings, one row per mapping (source β†’ screen / encoder / function).

MIDI Control
  • Encoder 8: scroll the list
  • ADD (Track Button 7): create a mapping manually
  • EDIT (Track Button 8, or push Encoder 8): edit the highlighted mapping
  • DELETE (Track Button 6): delete the highlighted mapping (with confirmation)
  • EXIT (Track Button 1): back to the MIDI settings

The Add/Edit modal

ControlSets
Encoder 1Source kind: CC or NOTE. NOTE is for button mappings only, so pads and keys can fire actions (since v1.2.2)
Encoder 2CC or note number (0–127)
Encoder 3MIDI channel (1–16 or ANY)
Encoder 4Target screen
Encoder 5Target encoder (1–8, or SEL = the selected track’s encoder on the Audio Overview / Track Mixer) or button action
Encoder 6Function (only for encoders with multiple modes β€” e.g. Volume / Pan / sends on the mixers, per-node Frequency / Q / Gain (N1 FREQ … N4 GAIN) and Attack / Sidechain on Track FX, the delay / reverb / mastering pickers)
Encoder 7Mapping mode: ENC (encoder) or BTN (button)
Encoder 8Track binding on Track FX / Track Sends: SEL (follows the selected track) or a fixed track 1–8 (since v1.2.2)
Track Button 1CANCEL (Track Button 2 before v1.2.2)
Track Button 8SAVE / REPLACE

While the modal is open, incoming CCs from your control surface auto-fill the CC number and channel β€” just wiggle the control you want to use. In BTN mode a pad or key does the same: its Note On fills in NOTE, the note number and the channel (since v1.2.2).

The list shows each mapping’s binding: Audio Overview / Enc SEL / Volume, Track Fx SEL / Enc 2 / N1 FREQ or Track Fx Track3 / Enc 2 / N1 FREQ.


🎯 Following the selected track

(since v1.2.2)

If you know the auto channel on Elektron boxes β€” one MIDI channel that always addresses the active track β€” this is the same idea: map a set of knobs once, and they control whichever track is selected on the Track8. Press a track button, and the same knobs now tweak that track.

These mappings are created manually in UTILITY β†’ MIDI β†’ CONTROL (ADD), not with MIDI Learn:

  • Audio Overview / Track Mixer (Encoder N = Track N): turn Encoder 5 past 8 to SEL. The mapping drives the selected track’s Volume, Pan, sends, … β€” whatever you pick as the function
  • Track FX / Track Sends (one track on screen at a time): leave Encoder 8 (TRACK) on SEL. Pick the function with Encoder 6 (Frequency / Q / Gain per filter node β€” N1 FREQ … N4 GAIN β€” Attack / Sidechain, Release, Threshold, Gain, sends). Set TRACK to 1–8 instead to lock the mapping to one track, which is what MIDI Learn does when you hold an encoder
  • The selected track is the one highlighted on the Audio Overview, Track Mixer, Track FX and Track Sends screens β€” a Select button mapping (see below) switches it from your controller, so a controller page with 8 select pads plus one set of knobs covers all 8 tracks

Tips:

  • A SEL mapping and a fixed-track mapping for the same function can coexist, as long as they use different CCs. Keeping the follow set on its own MIDI channel (e.g. channel 16) makes that easy to organise
  • Track8 applies knob movement relative to the last position it saw, so switching tracks never makes a value jump β€” but a knob’s physical position does not reflect the newly selected track’s value until you move it
  • Manually created filter mappings name their node (N1 FREQ …), so a follow mapping addresses the same node on every track. Map all twelve for full filter control from your controller

πŸ”˜ Button mappings

Set Encoder 7 to BTN in the Add/Edit modal. Button mappings are momentary: the action fires once when the CC value rises to 64 or above, and re-arms when it falls below 64 β€” perfect for pads and momentary switches.

A button mapping can also listen to a note instead of a CC (since v1.2.2): set Encoder 1 to NOTE, or simply hit the pad while the modal is open. The action fires on Note On at any velocity and re-arms on Note Off. A note and a CC of the same number are different sources, so both can be mapped. Notes only reach MIDI Control from a port flagged CTRL on the device screen, like CCs β€” they are not recorded or passed through. Encoder mappings stay CC-only: a note has no value to turn a parameter with.

Global actions (work on every screen): Play, Record, Left, Right, Shift Left / Shift Right (marker jump), Loop Tgl, Loop In, Loop Out, Punch Tgl, Set Marker, Cut, Copy, Paste, Locate 1 … Locate 8 (see Locators), Free Bar (jump to the next empty bar, see FREE BAR; since v1.2.2)

Audio Overview actions: Select / Mute / Solo / Arm for each of the 8 tracks

MIDI Overview actions: Select / Mute / Solo for each of the 8 tracks

πŸ“ Locators β€” jump straight to a section (since v1.2.2)

Locate 1 … Locate 8 turn eight pads or buttons on your controller into a locator row, like the numbered locate keys of a tape machine (#316).

  • Which marker a number means is decided by the marker’s label: a label that starts with the number is that locator β€” 1 Verse, 2. Chorus, 3-Solo, or just 4. Name your markers in the marker edit screen as usual; the number is visible on the timeline and stays with its marker when you add, move or reorder markers
  • The leading digits are read as one number: 12 Bar Blues is 12, not locator 1. Only 1 to 8 can be addressed
  • Several markers with the same number: the earliest one on the tape wins
  • No marker with that number: NO MARKER 3 appears briefly and nothing moves
  • The jump is immediate, stopped or playing, like Shift Left / Shift Right from a controller
  • Create the mappings in CONTROL with ADD: Encoder 7 to BTN, Encoder 4 to Global, Encoder 5 to Locate N, then hit the pad. They cannot be learned by long-press, as there is no control on the Track8 to hold

🎑 Jog wheel scrolling

Map a jog wheel to the Scroll function (e.g. Audio Overview β†’ Scroll). Scroll mappings use relative CC decoding instead of absolute positions, so an endless wheel works without end stops:

  • Sign-magnitude encoding (e.g. Korg nanoKONTROL) is detected automatically
  • Two’s-complement / Mackie-style encoding (e.g. Behringer X-Touch, most DIY jog wheels) is detected as well (improved detection new in v1.2.1)

Set your controller’s encoder to a relative CC mode if it offers one.


πŸŽ› Mackie Control surfaces

(since v1.2.4-SNAPSHOT)

A controller that speaks Mackie Control (Behringer X-Touch and X-Touch One, Mackie Control, and many others in their β€œMC” mode) works without any mapping. Flag it MACKIE on the DEVICE screen and its buttons, faders, knobs and displays are assigned as listed here. Track8 also sends its state back, so LEDs, motor faders and displays follow what happens on the Track8.

  • USB devices only; DIN MIDI IN cannot be MACKIE. In the companion app USB and Bluetooth surfaces work (since v1.2.4-SNAPSHOT)
  • Up to four MACKIE devices at once. They all show and control the same eight audio tracks and the same transport, so you can combine a fader controller with a separate time display
  • A MACKIE device ignores the CONTROL mapping list. For your own assignments flag the device CTRL instead
  • The assignment does not depend on the screen the Track8 shows. Only the jog wheel follows the overview in view (it uses that overview’s scroll step)

Transport and navigation

ControllerTrack8LED
Play / Stopstart / stop playbackPlay lit while playing, Stop while stopped
RecordRecordlit while recording, blinks while record is on and the tape stands
Rewind / Forwardone step left / right, repeating while held
Cursor Left / Right, Bank β—€ β–Άprevious / next marker
Zoomlatches: the cursor buttons then work on the overview in view β€” Left / Right zoom out / in, Up / Down make the scroll step finer / coarser (the jog wheel moves in that step); Bank β—€ β–Ά keep jumping between markerslit while latched
Jog wheelmoves the playhead by the scroll step
Cycleloop on / offlit while looping
Droppunch on / offlit while punch is on
Markersets a marker at the playhead
NudgeSHIFT + Play: to the start marker, or wherever SHIFT PLAY is set to go
Clickmetronome on / offlit while on, blinks while the metronome is set to REC
F1 … F8Locate 1 … Locate 8 (see Locators)
SMPTE/BEATSswitches the time display

Buttons not listed here do nothing.

Time display

The time display shows the bar and beat of the Track8 screen, followed by the quarter of the beat and the ticks into it (BEATS, e.g. 12.03.02.120), or a timecode readout 00.00.00.00 β€” hours, minutes, seconds and frames (TIME, frames at the FRAME RATE set for MTC). The SMPTE/BEATS button switches between them, per controller, and the choice is remembered. It works in any sync mode, also while Track8 sends MIDI clock.

Channel strips

Strip 1–8 is audio track 1–8.

ControllerTrack8Feedback
Fadertrack volume, βˆ’60 dB at the bottom to 0 dB at the topmotor faders follow the Track8, including volume automation
Master fadermastering OUTPUT (βˆ’12 … +12 dB, 0 dB in the middle)follows the Track8
V-Pot (knob)panLED ring shows the pan
Selectselects the tracklit on the selected track
Mute / Solomute / sololit while active
Recarms the tracklit while armed
Channel β—€ β–Άselects the previous / next track
Displaytrack name and volume; the pan while you turn the knob
Meterthe track’s level
  • Moving a fader or knob is the same as turning that track’s Volume or Pan encoder, so it is written into automation when automation is being recorded
  • While you hold a touch-sensitive fader, Track8 does not move it. When you let go it settles on the Track8’s value
  • The dB scale printed on the controller does not apply: the top of the fader is 0 dB
  • A controller with a single fader (X-Touch One) works on the selected track

⚠️ One CC, one function

Each CC can control exactly one function, and each function can be controlled by exactly one CC. If a mapping you learn or save would collide with an existing one β€” same CC source or same target β€” Track8 shows a warning listing what would be replaced, and the confirm button changes to REPLACE. Confirming removes the old mapping; cancelling keeps it.

Tip: since a channel setting of ANY intercepts that CC on every channel, two mappings for the same CC number on different channels only work if neither is set to ANY.

Effects & Mastering

Track8 uses a two-stage FX system:

  1. Per-track FX (Filter, Compressor, Sends)
  2. Global Master FX + Mastering (with brick-wall limiter)

🧭 Navigating the FX Screens

  • master-fx β†’ Master FX. Press again to cycle Master FX β†’ Mastering β†’ External Inputs (new in v1.2.1; External Inputs only with an external interface, see External Audio)
  • shiftplusmaster-fx β†’ Track FX. Press again to cycle Track FX β†’ Track FX 2 β†’ Track Sends (the page changes when you release the key, so the held key can solo β€” see Track FX) (Track Sends new in v1.2.1, only with an external interface; Track FX 2 (since v1.2.4-SNAPSHOT))
  • The arrow keys are free in all FX screens β€” navigate the tape without leaving the screen (new in v1.2.1)

πŸ“‹ Copy / Cut / Paste FX values (new in v1.2.1)

On every FX screen the edit keys work on the whole view’s values instead of tape audio:

  • copy-area Copy all values of the view (e.g. a track’s complete FX chain)
  • cut-area Cut = reset the view to default values. The old values are copied first, so Paste undoes the reset
  • paste-at-position Paste the copied values β€” also onto another track (Track FX / Sends)

Works on Track FX, Track FX 2, Track Sends, Master FX, Mastering, External Inputs and the Mixer. Automation lanes are not touched β€” only the base values.

Every page has its own clipboard. Copying the Track FX page from one microphone to another leaves the Channel, Polarity and Width of the target track as they are; those are copied on the Track FX 2 page.

🎹 MIDI Learn

Hold any FX encoder for 2 seconds to map it to a MIDI CC β€” see MIDI Remote Control (since v1.1.4).


πŸŽ› Track FX

Track FX
  • Access via shiftplusmaster-fx
  • The edited track is clearly labeled TRACK n at the top (since v1.1.3)
  • shift + Track Button β†’ quick-select another track
  • Hold shiftplusmaster-fx and press a Track Button β†’ Solo / Un-solo that track, exactly as AUDIO + Track Button does on the Audio Overview: press again to un-solo, another track moves the solo, mutes are ignored. Since the key is held, the page only changes when you let go without having pressed a Track Button (since v1.2.4-SNAPSHOT)
  • While shift is held the track-button row shows every track’s state β€” 3 SOLO, 2 MUTED or just the number β€” so you can see at once why an edit makes no difference (the track is muted, or another track is soloed) without leaving the screen (since v1.2.4-SNAPSHOT)

Filter

  • 4-node filter, per node choose a type with Track Button 2:
    • Low Pass / High Pass / Band Pass / Notch / Low Shelf / High Shelf / Bell (Bell since v1.2.0)
  • Encoder 1 selects a node, push toggles the node on/off
  • Encoder 2 adjusts the node parameter, push cycles FREQ β†’ Q β†’ GAIN (Gain only for Shelf/Bell types)
  • Track Button 1 toggles the whole filter on/off
  • Touch control (new in v1.2.1): tap a node on the graph to select it, drag to set frequency (horizontal) and gain (vertical, Shelf/Bell types)

Compressor

  • Per-track dynamics with sidechain input
  • Encoder 3: Attack β€” push to switch to sidechain source (select another track, or off)
  • Encoder 4: Release, Encoder 5: Threshold, Encoder 6: Makeup gain
  • Track Button 3: on/off, Track Button 6: cycle Ratio
  • Gain-reduction ladder: green on top = no gain reduction, segments extend down into red as the compressor works

Sidechain (since v1.2.4-SNAPSHOT)

With a sidechain source selected, the compressor listens to that track instead of its own:

  • It hears the source as recorded (or as monitored at the input): before Mute, Solo, Fader, Pan, Track FX 2, the Return and the source’s own Filter and Compressor
  • A muted source still triggers the compressor β€” record a kick on a spare track, mute it, and use it to duck another track
  • The Fader of the source does not change how hard the compressor works; set that with Threshold
  • Which track number the source has makes no difference
  • Without a sidechain source the compressor listens to its own track, after the Filter

Up to v1.2.3 the compressor heard the source after its Mute and Fader, and after its Filter and Compressor if the source had a lower track number. Projects that use a sidechain can need a new Threshold.


Sends

  • Encoder 7: Delay Send, Encoder 8: Reverb Send
  • Track Button 7 / Track Button 8: toggle the sends on/off
  • Delay/Reverb sends are true sends β€” the send taps a copy of the signal, the dry track level is never attenuated (since v1.2.1)

Track FX 2 β€” Channel, Polarity, Width, Inserts (since v1.2.4-SNAPSHOT)

Track FX 2

Three stereo utilities per track on the left, and the three insert faders on the right (external soundcards), on the second page of Track FX:

  • Press shiftplusmaster-fx again while on Track FX
  • The three slots run left to right in signal order: Channel picks what goes into the track, Polarity flips that, Width shapes the image of the result
  • All three act before the fader and Pan, so a stereo track can be narrowed to mono and then placed with Pan
  • They are non-destructive: the recording on tape is not changed. Monitored input runs through them as well, so a polarity flip is audible while you place the microphones
  • shift + Track Button β†’ quick-select another track

Channel (Encoder 1, Track Button 1 on/off)

ValueLeftRightUse
offleftrightnormal stereo
Lleftleftkeep one side of a stereo recording or import
Rrightrightthe same, other side
SWAPrightleftcables or an import the wrong way round

Polarity (Encoder 2, Track Button 2 on/off)

  • Encoder 2 picks what is inverted while Polarity is on: L, R or L+R
  • Track Button 2 is the quick comparison: flip, listen, flip back
  • L+R is inaudible on a track that plays alone. It matters when another track carries the same sound β€” two microphones on one source, a DI next to its amp
  • L or R is audible on its own: a hollow image that loses bass and cancels in mono. Use it to repair a stereo pair with one channel wired the wrong way round
  • Push Encoder 2 to switch it to TRACK and pick a reference track (shown as TRACK2 ->). Push again to return to Polarity
  • The meter compares the track with its reference track in the low frequencies. Bars upward (green) mean the two tracks add, bars downward (yellow to red) mean they cancel. Press Track Button 2 and keep the position where the meter points up
  • The reference track only feeds the meter, it never changes the sound. The meter stays dark without a reference track and while either track is silent. It also works with the reference track muted or pulled down

Width (Encoder 3, Track Button 3 on/off)

  • 0 % is mono, 100 % is unchanged, 200 % is the maximum width (only the difference between left and right is left)
  • The two ellipses show the setting: one ellipse at 0 %, side by side at 200 %
  • Width can be automated: it is the last entry of the Track FX parameter list in Audio Edit, one step to the left of the first filter parameter
  • A recording of a mono input has the same signal on both sides, and so has a track with Channel set to L or R. There is nothing to widen on those: above 100 % they only get quieter

Inserts: INS SEND, INS RETURN, INS MIX (Encoder 6, 7, 8, Track Button 6 on/off)

With an external audio interface, a track can run through outboard gear: it leaves on its insert send and comes back on its insert return (mapped on the INSERTS page of the Audio settings β€” see External Audio). The three faders follow the signal from left to right:

  • INS SEND (Encoder 6): level sent to the gear, -24 to +24 dB, 0 dB = the track as it leaves the fader. Use it to push a compressor or saturator harder than the level on tape allows, without touching the fader
  • INS RETURN (Encoder 7): level of what comes back, -24 to +24 dB. Bring a hot device down, or a quiet one up
  • INS MIX (Encoder 8): 0 % is the track alone, 100 % the returned signal alone, anything between is a parallel blend
  • shift while turning β†’ fine steps (0.1 dB)
  • Each slot has a level meter: what leaves for the gear, what comes back after INS RETURN, and the blended result that continues into Filter and Compressor. Red on the INS SEND meter is real clipping: that signal goes straight to the converter. If the INS MIX meter stays steady while you turn the mix, the levels around the gear match
  • Track Button 6 switches the whole insert on / off, for a quick comparison with and without the gear. Off plays the dry track, whatever INS MIX says; the change is a short crossfade. The send keeps running while the insert is off, so the gear stays fed and the comparison is immediate. The faders can still be set while it is off
  • The three slots are always on the page. A slot is dimmed when the track does not have it: INS SEND needs an insert send mapped, INS RETURN and INS MIX an insert return. With the internal soundcard all three are dimmed and Track Button 6 reads NO INSERT. A dimmed slot does not react to its encoder. The slots also dim while the insert is switched off
  • INS RETURN and INS MIX can be automated (the Return lanes in Audio Edit). INS SEND is not automated
  • The send is taken after the fader and Pan, so the fader still sets how hard the gear is driven; INS SEND trims that on top. If you use the insert sends as individual track outputs to an external mixer, INS SEND is simply the output level of the track
  • Up to v1.2.3 return level and mix were encoder modes of the Audio Overview (the level from -60 to 0 dB)

Good to know

  • Copy / Cut / Paste on this page covers all six values of the track, so an insert setup can be copied to another track
  • The individual track outputs of an external interface carry Channel, Polarity and Width as well
  • EXPORT MIX and EXPORT to a track include them. Copy, Paste and Bounce work on the audio as recorded and do not; to print a polarity fix, export to a track
  • A project with Width automation opens on older firmware, which drops that automation and keeps everything else

Track Sends (new in v1.2.1)

Track Sends

With an external audio interface, each track gets 8 additional aux sends to hardware outputs:

  • Press shiftplusmaster-fx again while on Track FX 2
  • Encoders 1-8 set the send level for sends 1-8
  • Track Buttons 1-8 toggle each send on/off; shift + Track Button selects the track
  • Sends are true post-fader sends, summed per bus across all tracks and routed straight to the output pairs configured under SENDS in the Audio settings β€” see External Audio

Important Note

  • Internal processing is 32-bit float
  • Red β‰  clipping (only >1.0 signal)

πŸ‘‰ Real clipping happens at final output


πŸ–₯ Master FX

Master FX overview with labels

The global Delay and Reverb (fed by the track sends) plus a master bus compressor.


Delay

  • Encoder 1: Time β€” ms or beat-synced (push to toggle). Synced values are note lengths from 1/1 to 1/64: 1/4 is a quarter note in every time signature (fixed in v1.2.1)
  • Encoder 2: Feedback / Width / Mod Rate / Mod Depth (push to cycle)
  • Track Button 1: Delay on/off β€” off mutes the delay return; the track sends themselves are unaffected (since v1.2.1, previously the sends passed through dry)
  • Track Button 2: Ping-pong on/off

Delay LFO (chorus / flanger)

(since v1.2.1)

The delay time can be modulated by an LFO β€” this turns the delay into a chorus or flanger:

  • Mod Rate (0.1–10 Hz) β€” LFO speed
  • Mod Depth (0–20 ms) β€” how far the delay time swings; 0 ms = LFO off (default)
  • Width β€” with modulation active, Width also sets the L/R phase offset of the LFO: 0% = both channels move together (mono chorus), 100% = 180Β° apart (wide stereo). When Ping-pong is on, Width additionally controls the ping-pong spread as before.
  • Shift + Encoder 2 = fine steps

Recipes: Chorus β€” Time 15–30 ms, Feedback 0–20 %, Mod Rate 0.3–1 Hz, Mod Depth 2–5 ms. Flanger β€” Time 10 ms, Feedback 50–80 %, Mod Rate 0.1–0.5 Hz, Mod Depth 1–3 ms. The radar’s time arc wobbles to indicate rate and depth.


Reverb

  • Encoder 3: Size
  • Encoder 4: Width / Damp / Pre-delay (push to cycle; a Gate page appears for the Gated algorithm)
  • Track Button 3: Reverb on/off
  • Track Button 4: cycle algorithm

Algorithms

  • Hall
  • Ambient
  • Gated
  • Modern

Compressor

  • Encoder 5: Attack, Encoder 6: Release, Encoder 7: Threshold, Encoder 8: Makeup gain
  • Track Button 5: on/off, Track Button 8: cycle Ratio

🎚 Mastering Section

Mastering

Access: press master-fx while on Master FX (new in v1.2.1 β€” previously the β†’ arrow)


Chain

  1. Input Gain (Encoder 1)
  2. High-pass filter (Encoder 2, Track Button 2)
  3. Tape Drive β€” Drive + Thickness (Encoder 3, push to cycle; Track Button 3)
  4. Low Shelf EQ β€” Gain + Frequency (Encoder 4, push to cycle)
  5. High Shelf EQ β€” Gain + Frequency (Encoder 5, push to cycle)
  6. HF Compressor β€” Threshold + Crossover (Encoder 6, push to cycle; Track Button 6)
  7. Stereo Enhancer β€” Width + Space (Encoder 7, push to cycle; Track Button 7)
  8. Output Gain (Encoder 8)
  9. Brick-wall Limiter (see below)
  • Track Button 1 bypasses the whole Mastering section
  • Track Button 4 toggles the Low/High EQ

🧱 Master Limiter (since v1.1.1)

A realtime (zero latency), brick-wall limiter at the very end of the signal chain:

  • Push Encoder 8 to cycle OUTPUT β†’ LIMIT β†’ L-RELEASE
  • Track Button 8 toggles the limiter on/off β€” except on the L-RELEASE page, where it toggles AUTO release
  • LIMIT: set the ceiling (-12 to 0 dBFS)
  • L-RELEASE: set the release time (5-1000 ms)
  • While on LIMIT/L-RELEASE the screen shows:
    • LUFS 3s β€” loudness of the last 3 seconds
    • TP 3s β€” True Peak (dBTP) of the last 3 seconds

πŸ“ˆ Spectrum Analyzer (new in v1.2.1)

The Mastering screen shows a realtime spectrum of the master output. It is fed post-limiter, so it always shows what actually leaves the device β€” even with Mastering bypassed.


Key Concept

  • This is your final shaping stage
  • Equivalent to a mastering chain β€” use the limiter as a safety ceiling and the LUFS/True Peak readout to judge your final level

External Audio (>=v1.1.0)

Soundcard Settings (External Interface)

Overview

Track8 supports class-compliant USB audio interfaces for:

  • Multitrack recording
  • External FX routing (insert send/returns + 8 aux sends)
  • Hybrid setups β€” mix external gear into the master chain

βš™οΈ Setup

Open SETTINGS β†’ UTILITY β†’ AUDIO:

  • SOUNDCARD (Encoder 1): select the interface (must be class-compliant)
  • MODE (Encoder 3): MULTI records multiple tracks at once, SINGLE is the classic one-track workflow
  • HYBRID (Encoder 5, was MON up to v1.2.3): how much of Track8’s own soundcard stays in use next to the interface (since v1.2.4-SNAPSHOT). OFF = the interface alone. MON = the main mix also plays on Track8’s headphone output (useful for rack interfaces). FULL = MON plus Track8’s own XLR / line inputs, which then appear as INT L / INT R on every input mapping page, after the interface’s channels. Input-only interfaces start at MON
  • RATE (Encoder 6): 48k / 44.1k (since v1.1.1)
  • BUFFER SIZE (Encoder 7/8): 96 or 144 for external interfaces (since v1.2.4-SNAPSHOT) β€” USB audio travels in 1 ms packets, and only whole-millisecond buffers line up with them; the other sizes made the engine restart on every other buffer. Eight tracks recording at once with every effect on needs 144. Push the encoder to switch to PERIODS (3-5, default 3) if you get crackles at your preferred buffer size (new in v1.2.1)
  • Track Button 8 (APPLY): apply changes and restart the audio engine

⚠️ 44.1kHz is a last resort (since v1.1.1). Track8 always runs at 48kHz internally β€” at RATE 44.1k all incoming/outgoing audio is resampled (in the worst case input/send/return/output resamples 4 times). This degrades audio quality and costs performance. Only use it if your interface cannot run at 48kHz.


πŸ” Routing

Configure the channel mapping with the Track Buttons on the AUDIO settings screen:

TRK IN

  • Assign an input pair per track (in SINGLE mode: one SINGLE IN input pair)
  • With HYBRID = FULL, Track8’s own inputs are offered as INT L / INT R after the interface’s channels β€” on TRK IN, SINGLE IN, the insert return and EXTERNAL (since v1.2.4-SNAPSHOT). The two cards do not share a clock, so these two inputs are matched to the interface’s clock on the way in and arrive a few milliseconds later than the interface’s own inputs; a recorded take is shifted by that amount automatically, on top of the track’s REC OFFSET. Give them a name on IO NAMES like any other input
  • Switching HYBRID below FULL keeps a mapping that points at INT L / INT R, but it carries no signal: the mapping pages show it in brackets, (INT L), the Overview’s input indicator shows -, and an armed track records silence until HYBRID is FULL again

INSERTS (renamed from Send/Returns in v1.2.1)

  • Per-track insert send and insert return for external processing
  • The insert send taps the track post volume/pan, pre track-FX, through the INS SEND fader
  • The return is blended back in before the Track FX

SENDS (new in v1.2.1)

  • Map each of the 8 aux send buses to a hardware output pair
  • One channel mapped = mono, both = stereo; channels can be set to -
  • Send levels are set per track on the Track Sends screen β€” see Effects & Mastering

EXTERNAL

  • Assign up to 8 external input pairs for mixing external gear (grooveboxes, synths, mixers)

MAIN OUT

  • Choose the main output channel pair
  • Channels can be set to - to disable them, e.g. when using Track8 purely as a USB soundcard front-end (since v1.2.0)
  • ALT METRON (Encoder 8, new in v1.2.1): route the metronome to separate output channel(s). When set, the metronome is removed from the main mix and only sent there β€” perfect for a drummer’s cue mix. One channel = mono, both = stereo

Plugin slots (companion app)

  • On iPad and Mac every loaded slot of the plugin rack (UTILITY β†’ AU RACK) appears as one more stereo pair on each of these pages, named after the plugin and listed after the interface’s channels β€” a plugin’s outputs on the input pages (TRK IN, insert return, EXTERNAL), its inputs on the output pages (insert send, SENDS, MAIN OUT). See Companion App β†’ Plugins (since v1.2.3)

IO NAMES

Audio I/O Mapping
  • Give your interface’s inputs/outputs readable names β€” they show up in all mapping screens

🎚 External Inputs Screen

External Inputs

Press master-fx to cycle Master FX β†’ Mastering β†’ External Inputs (new in v1.2.1)

  • Encoders 1-8: adjust each channel β€” push to cycle VOLUME β†’ PAN β†’ DELAY SEND β†’ REVERB SEND
  • Track Buttons 1-8: mute a channel
  • External inputs are mixed with the 8 tracks before Mastering and can feed the Master Delay/Reverb via their sends
  • Copy/Cut/Paste works on all 8 channels’ values; Cut resets to defaults, Paste restores (mute states are excluded) (new in v1.2.1)

🎧 Monitoring

  • HYBRID = MON or FULL routes the main mix to the built-in headphone output (MON was a simple on/off up to v1.2.3)
  • Interfaces without outputs are supported (since v1.1.5) β€” HYBRID is then at least MON, and the Inserts/Sends/Main Out pages are hidden
  • If the USB interface disconnects, Track8 automatically falls back to the internal soundcard

βš™οΈ Modes

  • Multi-track β†’ record multiple tracks simultaneously
  • Single-track β†’ classic behavior, one configurable input pair

⚠️ Requirements

  • Must support 48kHz (or use the RATE 44.1k fallback, see above)
  • Interfaces that combine MIDI and audio in separate USB audio blocks (e.g. the Elektron Tonverk) are supported since v1.2.4-SNAPSHOT β€” earlier versions showed USB AUDIO CONNECTED but did not list them under SOUNDCARD
  • Elektron Digitakt, Digitakt II, Digitone, Digitone Keys, Digitone II, Syntakt and Analog Heat MKII in class-compliant USB audio mode are set up for Linux’s implicit-feedback sync since v1.2.4-SNAPSHOT β€” earlier versions recorded from them but played back distorted or at the wrong speed. Built from the Linux fix verified on these boxes, not yet confirmed on a Track8; please report in #59
  • The Elektron Tonverk is paced the same way since v1.2.4-SNAPSHOT β€” before, what Track8 played through it dropped out for a few milliseconds every few seconds, heard as a crackle
  • Bus-powered: <5W

πŸŽ› Multitrack Recording Behavior

  • Arm tracks first:
    • Hold Track Button + press Record
    • Any track can be armed; a track without an input records silence (since v1.2.4-SNAPSHOT; before, only tracks with an input could be armed)
  • Recording:
    • All armed tracks start together
    • With no track armed, nothing is recorded and every track keeps playing (since v1.2.4-SNAPSHOT; before, the selected track was recorded)
    • A track being recorded does not play its old audio meanwhile (unless Overdub is on)

🎚 Inserts: Send, Return, Mix

A track with an insert send and an insert return mapped (the INSERTS page above) goes out to your outboard gear and comes back into the same track. Its three faders are on the Track FX 2 page (slots 6 to 8, (since v1.2.4-SNAPSHOT)):

  • INS SEND β†’ level sent to the gear, -24 to +24 dB
  • INS RETURN β†’ level of the returned signal, -24 to +24 dB
  • INS MIX β†’ dry/return balance (0% = track only, 100% = return only)

Each slot has a level meter, and Track Button 6 switches the whole insert on / off to compare with and without the gear. INS RETURN and INS MIX can be automated, and all three work in SINGLE mode too.

Up to v1.2.3 the return level and mix were two encoder modes of the Audio Overview (RETURN LEVEL, -60 to 0 dB, and RETURN MIX). Projects keep their values; a return level below -24 dB now plays at -24 dB. MIDI Learn mappings for the two old modes do nothing any more and have to be learned again on Track FX 2.

Settings & Projects

Press the Settings button to open the Settings screen (since v1.1.3 no SHIFT needed β€” SHIFT + Settings opens the USB Browser instead). Press Settings again to cycle to the Utility screen and back (new in v1.2.1).

Shortcuts from the Settings screen:

  • Hold Settings + press Audio β€” open the Soundcard settings
  • Hold Settings + press Midi β€” open the MIDI settings
Settings

Project Settings

These settings are stored per project.

EncoderSettingValues
1BPM30–360. Push to switch between whole BPM and decimals (new in v1.2.1). Whole mode: SHIFT = steps of 10. Decimal mode: steps of 0.01, SHIFT = 0.1
2MEASURETime signature. Push to cycle numerator (1–32) / denominator (1–64, powers of 2)
3METRONOMEOFF / REC (only while recording) / ON. Push to switch to the metronome level. Beats follow the time signature’s denominator β€” in 7/8 it clicks every eighth with the accent on 1 (fixed in v1.2.1). The click sound is chosen in Utility with Encoder 4 (since v1.2.4-SNAPSHOT)
4COUNT INOFF or 1–16 beats, counted in the same beat as the metronome (7 beats = one bar of 7/8)
5OVERDUBON / OFF
6RECORDINGA && M records Audio and MIDI together, A || M records only the domain you are in
7FOOTSWITCHPLAY / RECORD / HOLD REC / TUNER / MARKER
8AUDIO MON / MIDI MONPush to cycle (MIDI MON new in v1.2.1). OFF / ON / PUNCH β€” PUNCH monitors only while the playhead is inside the punch brackets, whether or not punch recording is armed, so you can rehearse a punch-in and hear exactly what the recorded result will sound like (new in v1.2.1). Audio: switch OFF when using speakers and a microphone. MIDI: controls whether input is echoed to MIDI Out

Track buttons:

  • TAP TEMPO (Track 1) β€” tap at least twice to set the BPM
  • UTILITY (Track 2) β€” open the Utility screen
  • TRK NAMES (Track 6) β€” name your audio and MIDI tracks
  • BROWSE (Track 7) β€” open the Project Browser (see below)
  • EXPORT (Track 8) β€” export a mix or stems to USB, or bounce to a track (since v1.2.0)
    • Bouncing to a track overwrites that track’s audio from the insert point on β€” and a track is the default destination whenever no USB stick is plugged in. EXPORT therefore asks first: OVERWRITE (Track 6) goes ahead, Cancel (Track 3) leaves the track untouched (since v1.2.2)
    • Confirmation dialogs β€” this one, the delete prompts, tape truncate β€” can also be answered by tapping the on-screen buttons, and every other control is locked until you answer (since v1.2.2)

Settings while recording

The Settings screen stays reachable during a take β€” that is how you toggle the metronome mid-pass. Controls that would break the recording (BPM, tap tempo, time signature, overdub, recording mode, and the doors to Utility / Track Names / Browse / Export) are refused with an on-screen error while a take is rolling (new in v1.2.1).


Project Browser

Open with BROWSE (Track 7) on the Settings screen. The browser opens on the project you are in: its disk comes on show and the project is highlighted (since v1.2.4-SNAPSHOT).

Project Browser
  • Scroll projects with Encoder 8 β€” the selected project’s waveform loads as a preview. Projects are sorted alphanumerically (new in v1.2.1). Hold shift while turning to jump by initial letter (JUMP A-Z) β€” the quick way through a long list of prefix-named projects (since v1.2.4-SNAPSHOT)
  • LOAD (Track 8 or push Encoder 8) β€” switch to the selected project
  • BACKUP (Track 2) β€” back up the selected project to a USB stick
  • IMPORT (Track 3) β€” import a backup from a USB stick
  • SAVE AS (Track 4) β€” save the current project under a new name; Encoder 7 on the keyboard picks the copy’s disk (starts on the disk you are looking at)
  • RENAME (Track 5) β€” rename the selected project; Encoder 7 on the keyboard picks its disk. With the name left as it is the button reads UPDATE and only the disk changes, and the project moves to its new disk at once
  • SHIFT + Track 6 β€” delete the selected project (the active project cannot be deleted; a confirmation dialog appears)
  • NEW (Track 7) β€” create a new project; Encoder 1 on the name keyboard picks a template (TEMPLATE: --- = empty project; a highlighted template is preselected), Encoder 7 a disk (DISK: --- = unlabelled)
  • Encoder 7 β€” slide along the row of disks (since v1.2.4-SNAPSHOT)
  • Leaving any of these keyboards with EXIT returns to the browser

Project Disks

(since v1.2.4-SNAPSHOT)

Think of a shelf of floppy disks: every project sits on exactly one, and the browser shows one disk at a time with its neighbours peeking in from the sides. A disk is a label β€” a short word (up to 12 characters) such as ALBUM, LIVE, IDEAS or a client name β€” with a colour. Nothing moves in the file system, and a disk stays on the shelf until you delete it, even when it is empty.

The shelf (Encoder 7), from left to right:

  1. UNLABELED β€” every project without a label. If you never label anything, this is simply your project list.
  2. One disk per label, in alphabetical order, with its name in its colour as the header over the list.
  3. TEMPLATES β€” your templates.
  4. NEW DISK β€” an empty page: push Encoder 7 here to create a disk on the keyboard (Encoder 8 picks its colour). The browser then shows the new, empty disk and NEW creates the first project in it.
Project Browser with the ALBUM disk on show

The shelf is drawn as a row of floppy disks across the top of the screen, one per disk in its colour with its name underneath. The disk on show is the big one in the middle; the others get smaller and dimmer the further out they sit and run off both edges of the screen, so you always see where you are on the shelf. Turning Encoder 7 slides the whole row by one disk; the caption under the encoder repeats the disk’s name. The disk’s project list and the waveform preview sit underneath, side by side. Each disk remembers which project you had highlighted until the next restart, except the disk holding the project you are in: that one always comes back on the current project, and it is the disk the browser opens on.

  • Push on a disk opens RENAME DISK: rename it (and change its colour) for every project in it. The ^ on the caption shows whenever push does something.
  • shift + push on a disk deletes the disk after a confirmation. The projects are kept; they move to UNLABELED.

Putting a project in a disk

The disk is decided where the name is: Encoder 7 on the NEW, SAVE AS and RENAME keyboards picks it (DISK: --- = unlabelled), like Encoder 1 picks a template. NEW and SAVE AS start on the disk you are looking at, RENAME on the project’s current disk. To move an existing project, press RENAME, turn Encoder 7 and confirm β€” with the name untouched the button reads UPDATE and nothing is renamed. Like APPLY in the marker editor, the button lights up as soon as the name or the disk differs from what you opened with. A project never changes disk by an accidental encoder turn: it always goes through a keyboard.

Disks travel with the project: RENAME, SAVE AS, BACKUP and IMPORT keep them, and a disk that arrives with an import joins your shelf. On the SSD a disk is the one-line file label inside the project folder; the shelf itself lives in the global settings.

Project Templates

(since v1.2.1)

A template is a project without content: it keeps the settings (BPM, time signature, metronome, record modes), track names and colours, MIDI channels, mixer levels / pans / mutes, Track FX, sends, Master FX and Mastering, external channel mapping and grid preferences β€” but no audio, MIDI, automation, markers, loop or punch. It also carries a setup: the audio interface configuration, MIDI sync settings, threshold record and tuner settings (channel names and device profiles stay as they are).

  • shift + SAVE AS β†’ SAVE TMP saves the current project’s settings as a template
  • Templates live on their own TEMPLATES disk in the browser, listed by name (no waveform preview). With a template highlighted, LOAD turns into FROM TMP: enter a name for the new project (a random one is suggested) and it is created from the template
  • RENAME and shift + Track 6 (delete) work on templates too
  • The template’s setup is applied when the project is created. The active audio interface itself is never switched automatically: if the template was saved with a different interface, a hint asks you to select it in UTILITY β†’ AUDIO
  • Templates live in templates/ next to projects/ on the SSD

Projects load faster since v1.2.1: the waveform overview is cached with the project. The first load of an older project (or after editing its files outside Track8) rebuilds the cache and may take a moment longer.

You can also let Track8 ask for a new project on every start β€” see the AT STARTUP setting in Utility (since v1.1.4).

Naming Things

Whenever a name is needed (projects, tracks, markers, exports) the input keyboard opens:

  • Tap SHIFT on the keyboard for one uppercase letter; double-tap for Caps Lock, single tap to exit it (since v1.1.3)
  • Left / Right buttons move the text cursor; the Record button deletes the character at the cursor (new in v1.2.1)
  • When creating a new project, push Encoder 8 (dice) to generate a random project name (since v1.1.3)
  • A standard USB keyboard can be used to type; only characters present on the touch keyboard are registered, and Enter confirms (new in v1.2.1)
  • Names that end up on disk (projects, templates, backups, exports, saved WAV / MIDI clips) cannot contain / \ : * ? " < > | β€” those keys are greyed out and ignored, and a name made only of dots cannot be confirmed (new in v1.2.1)

USB Browser

The USB Browser is Track8’s way in and out of a USB stick: audition WAV and MIDI files on the stick, pull one into the clipboard to paste into the project, write the clipboard back to the stick as a file, or delete files you no longer need. It is a file browser for the recorder, not a sample library β€” one file at a time, straight into the clipboard.

Open it with shiftplusaudio-midi-browser (SHIFT + Settings, since v1.1.3 β€” before that the Settings button itself opened the browser).

  • A FAT32 USB stick has to be connected (units of the second production batch also read exFAT sticks). Without one, Track8 shows NO USB STICK FOUND; a stick it cannot read shows ERROR LOADING FROM USB.
  • The browser does not open while a recording is running (Browsing refused), and it closes on its own β€” back to the Audio Overview β€” when the stick is pulled.
  • Opening the browser stops playback.
  • In the Companion App there is no stick: a system folder picker opens instead, and the folder you choose becomes the browser’s root. Saving the clipboard (PASTE, see below) works right in that folder (since v1.2.4-SNAPSHOT).
USB Browser

The list shows the folders, .wav and .mid files of the current folder, sorted by name; everything else is hidden. The extension may be written in any letter case (.WAV, .Mid) and .midi is accepted too (since v1.2.4-SNAPSHOT) β€” before that only lower-case .wav / .mid were listed. The path is shown top-left, and at the root of the stick the used space (USED:). A USB stick is drawn in the left column so the browser is told apart from the Project Browser’s disk shelf at a glance: large at the root, filled up to the selected stick’s used space, small above the folder box once you are inside a folder (since v1.2.4-SNAPSHOT).

A folder with nothing to list shows EMPTY FOLDER β€” it exists, but holds no WAV or MIDI files. EXIT works as usual (since v1.2.4-SNAPSHOT); until then such a folder came up as a blank screen.

  • Encoder 8 (SCROLL) β€” move the selection
  • Track 8 β€” OPEN the selected folder, or PLAY / STOP the selected file (Encoder 8 push does the same)
  • Track 1 or Encoder 7 push β€” EXIT the current folder, one level up. At the root the browser has nowhere to go; use any screen button to leave it.
USB Browser with a folder selected

Previewing files

Selecting a file loads it in the background, ready to play with Track 8 and to copy.

WAV files show their waveform and length on the right. Mono and stereo files at any sample rate and bit depth are accepted; they are converted to Track8’s 48 kHz on the way in. The waveform is drawn while the file loads and brightens once it is complete. A file Track8 cannot decode shows Reading error.

A file longer than 12 minutes shows LONG FILE - FIRST 2 MIN above the waveform: only its first two minutes are loaded for the waveform and for PLAY, while the length line shows the whole file (since v1.2.4-SNAPSHOT). Such a file is imported by streaming (see below) β€” until v1.2.3 it was refused with Too Long.

MIDI files show a piano-roll preview and play on the MIDI channel selected with Encoder 1 (CHANNEL 1–16) through Track8’s MIDI outputs, so you hear them on whatever synth listens on that channel. The first track of the file is used; the channels and tempo stored in the file are ignored and the file plays at the project tempo.

USB Browser previewing a MIDI file

Importing into the project

Press copy (Copy) with a file selected:

  • a .wav or an AIFF (.aif / .aiff / .aifc) goes into the audio clipboard as one track
  • a .mid goes into the MIDI clipboard as one track

Audio files are recognised by their content, not their name (since v1.2.4-SNAPSHOT): an AIFF file that was named .wav β€” Logic’s Space Designer exports its impulse responses that way β€” loads like any other. WAV and AIFF at any sample rate, 8 to 32 bit or float, mono or stereo are converted to the project format on the way in; AIFF-C files compressed with anything but plain PCM, and files with more than two channels, show Reading error.

The clipboard bars at the bottom of the screen (AUDIO / MIDI) show what is loaded. Then leave the browser, select the destination track on the Audio Overview or MIDI Overview, place the playhead and press Paste β€” exactly like pasting a section you copied within the project. The imported audio can be shaped in the Audio Clipboard Modifier first, MIDI in the MIDI Clipboard Modifier.

  • Copy waits for the file to finish loading. If you press it too early, the waveform flashes red β€” press Copy again once it has settled.
  • A file copied from the stick replaces the whole clipboard, including the Marker clipboard filled by a LOOP + Copy.
  • Selecting a WAV file in the browser empties the audio clipboard when the clipboard and the file together would exceed 12 minutes, to make room for the file (since v1.2.4-SNAPSHOT) β€” shorter combinations keep the clipboard. Until v1.2.3 browsing any WAV emptied it. Anything long you copied inside the project and still need has to be pasted before you browse. The MIDI clipboard is never affected.

Long files (streamed import)

A WAV or AIFF longer than 12 minutes β€” a long jam, an album side, a podcast β€” does not fit the clipboard’s memory, so Track8 imports it differently (since v1.2.4-SNAPSHOT), with the same two presses (#347):

  • Copy puts a reference to the file in the audio clipboard (the clipboard bar fills as usual).
  • Paste on the Audio Overview or Audio Edit streams the file from the stick onto the selected track, a few seconds at a time. An IMPORTING overlay with a percentage bar shows the progress; a 40-minute file takes a minute or two. Leave the stick in until it is done.

What is different about a long import:

  • It cannot be opened in the Audio Clipboard Modifier (LONG IMPORT - NO MODIFIER): paste it and edit on the tape with markers, LOOP + Cut / Copy, SPLICE and Audio Edit.
  • SHIFT + Paste (bounce) pastes it plainly onto the selected track.
  • The browser’s PASTE (save to stick) is dim: the file is already on the stick.
  • Pasting it over existing audio longer than 12 minutes cannot be undone (NO UNDO FOR THIS PASTE); pasting onto empty tape, or over less, undoes as usual.
  • Pulling the stick empties a clipboard that refers to a file on it (the audio clipboard bar goes dark); plug it back in and Copy again. Should the file be gone for another reason, Paste says FILE NOT FOUND and empties the clipboard too. Pulled during the import, what was written stays (IMPORT STOPPED AT …).
  • The tape is 3 hours long: a file that would reach past that is cut off at the end (CLIPPED AT TAPE END), see the Audio Overview.

Picking an impulse for CONVOLVE

The browser also opens from the Audio Clipboard Modifier’s CONVOLVE group (push Encoder 4, SOURCE; since v1.2.4-SNAPSHOT). It then says IMPULSE FOR CONVOLVE along the bottom instead of the clipboard bars: browse and preview as usual, and Copy on a .wav takes the file’s first 5 s as the impulse and returns to the modifier (WAV or AIFF alike) β€” the clipboard is not touched, whatever its size. Track 1 at the root of the stick (BACK) returns without a file; PASTE is not offered in this mode.

Saving the clipboard to the stick

Inside a folder (not at the root of the stick; in the Companion App also in the picked folder itself), two PASTE labels appear on Track 4 and Track 5:

  • Track 4 β€” PASTE writes the audio clipboard as a .wav. A single-track clipboard is written as it is; a multi-track clipboard (from a LOOP + Copy, for example) is mixed down to one stereo file using the current volume, pan and automation of the source tracks.
  • Track 5 β€” PASTE writes the MIDI clipboard as a .mid, one MIDI track per clipboard track.

Track8 asks for a file name on the keyboard (the extension is added for you); names already used in that folder are refused. A Saving as WAV / Saving as MID message shows while the file is written.

If the audio PASTE label is dim although you copied something, the folder’s first WAV file was too long to keep next to your clipboard (see Importing): copy again and save into a folder that starts with a sub-folder, a MIDI file or a shorter WAV. It is also dim while the clipboard holds a long file, which is on the stick already.

Deleting

Hold SHIFT and push Encoder 4 (DELETE) to delete the selected file or folder. A confirmation asks DELETE FILE? / DELETE FOLDER? with the name β€” Track 6 confirms, Track 3 cancels. Deleting a folder removes everything inside it.

Controls

ControlAction
Encoder 1MIDI channel for MIDI file preview
Encoder 4 (push, with SHIFT)DELETE the selected file or folder
Encoder 7 (push)EXIT the current folder
Encoder 8SCROLL the list; push = OPEN / PLAY / STOP
Track 1EXIT the current folder
Track 4PASTE the audio clipboard as a WAV file (inside a folder)
Track 5PASTE the MIDI clipboard as a MIDI file (inside a folder)
Track 8OPEN folder / PLAY / STOP file
CopyCopy the selected file into the audio or MIDI clipboard
Any screen buttonLeave the browser

Utility

Global device settings that apply to every project. Open the Settings screen and press UTILITY (Track 2) β€” or simply press Settings twice (new in v1.2.1). EXIT (Track 1) returns to Settings.

Utility

Settings

Encoders with a ^ symbol do something when pushed: most hold more than one setting (push to cycle), CLICK plays its sound.

EncoderSettingValues
1SHIFT NAVMARKER / BEATS β€” what SHIFT + ← β†’ does: jump between markers or by single beats
2SHIFT HOLDOFF / NAMES β€” show the track name overlay while SHIFT is held
3TIMED JUMPOFF / AT BEAT / AT BAR β€” with MARKER navigation, marker jumps during playback wait for the next beat/bar so you stay in time
4CLICKThe metronome sound. WOOD is the click Track8 has always had; BEEP plays clean sine pips an octave apart, like a computer DAW; RIM is a short, dry rimshot that cuts through a loud drum or guitar mix; BELL is a drum-machine cowbell that carries in a loud room; LOW is a soft, low thump that leaks least from headphones into a nearby microphone. All of them play equally loud at the same metronome level. Push the encoder to hear the bar click of the selected sound, stopped or playing. USER plays your own clicks: bin/static/tic.wav (bar) and bin/static/toc.wav (beat) on the SSD, WAV or AIFF, up to 250 ms each, at their own level. It is offered only while both files are there. Track8 comes with the original click samples in that place; replace them on a computer in USB-disk mode, and Track8 uses the new files from the next start (since v1.2.4-SNAPSHOT)
5AT STARTUPLAST PRJ / NEW PRJ β€” with NEW PRJ, Track8 offers a fresh project (with a generated name) on every start (since v1.1.4)
6Feature toggles (push to cycle)see below
7THEME / SHADER / TEMPSelect a color theme (including a colorblind theme, since v1.1.3). Push to cycle to SHADER β€” the display filter: OFF, BLOOM (the horizontal glow, the former ON), CRT (phosphor glow, soft scanlines, shaded corners), SCANLINE (the lines and corners without the glow), SOFT (a light anti-aliasing blur), SHARP (crisper text and edges) and, only while a bin/static/bloom.glsl of your own exists on the SSD, CUSTOM (that file) β€” and once more to TEMP, the display colour temperature from 6500 K (neutral) down to 2500 K in steps of 500 K, which warms whichever filter is active, OFF included. A change takes effect about half a second after the last click, with a brief flicker while the screen compositor restarts (since v1.2.2; Track8 hardware only β€” the companion app stores the setting but shows no filter)
8BRIGHTNESS / STANDBYScreen brightness. Push for Standby: OFF / 1m / 5m / 15m / 30m / 60m of inactivity before the screen dims to a screensaver β€” only while playback is stopped; any key wakes it up (since v1.1.3). Playback and recording count as activity, so the timer starts when the transport stops, whether it was stopped on the device or over MIDI (since v1.2.2)

Create your own color themes with the theme editor: https://thingstone.com/theme-editor

The companion app has a built-in theme editor that previews every change live on the real UI and exports the finished theme.json (since v1.2.2).

Feature toggles (Encoder 6, push to cycle)

All of these (together with SHIFT NAV, SHIFT HOLD, TIMED JUMP and OVERDUB) are also one touch away on the overviews: touch and hold the track area of the Audio or MIDI Overview to open the Quick Settings panel, see Touch (since v1.2.2).

  • MKR LEG β€” draw a vertical line under each marker for easy visual reference (since v1.1.4). On the overviews the legs stop at the track area, like the waveform, so the input/output meters stay clear of them (since v1.2.2)

  • MOD HI β€” highlight pasted/modified audio in orange until the next edit or view switch (since v1.1.4). During multi-take recording nothing is highlighted while the takes are still open; the take you kept is highlighted once the session ends (punch off) (since v1.2.2)

  • SCROLL SND β€” tape-style FFW/RWD sound while navigating and scrolling (since v1.1.5). A SHIFT + Play jump is voiced too: a short fast-wind sweep whose loudness traces the material between the playhead and the target (since v1.2.2)

  • SHIFT PLAY β€” START / MARKER 1: where SHIFT + Play jumps (since v1.1.5). Reads START MKR while a marker carries the start flag: SHIFT + Play then always goes to that marker, and the setting takes over again once the flag is removed (new in v1.2.2)

  • PASTE JMP β€” after a paste, jump the playhead to the end of the pasted region to quickly fill the tape with a repeating pattern (since v1.2.0)

  • TAPE SND β€” tape-stop effect on stop: OFF / 0.4s / 0.8s / 1.5s tail (new in v1.2.1)

  • BIG TIME β€” a big translucent overlay on the left half of the Audio and MIDI Overview, readable from across the room (new in v1.2.1). Shows the time / bar-beat readout (T 00:00 / B 01:01) with the markers between them β€” current > next β€” and a progress bar with a bars:beats countdown to the next marker below; name your markers after chords or song sections and read the changes while playing. Unnamed markers show as their number (M: 3); after the last marker the next slot reads M: - and the countdown --:-- (marker info since v1.2.2). Also toggled by touching the time / beat readout at the bottom of either overview (since v1.2.2):

    BIG TIME overlay on the Audio Overview

Sub-screens

The track buttons lead to the Utility sub-screens. EXIT (Track 1) always returns to the Utility hub.

Tuner (Track 2)

Tuner
  • FS β€” HOLD / TOGGLE: how the footswitch activates the tuner (with FOOTSWITCH set to TUNER in Settings)
  • DISPLAY β€” STRAIGHT / CIRCLE
  • MIN VOLUME β€” signal level gate below which the tuner reads silence
  • CLARITY β€” pitch-detection sensitivity
  • A FREQ β€” reference tuning of A in Hz
  • Low, decaying notes track more reliably β€” improved compatibility with 5-string basses (new in v1.2.1)

Threshold Recording (Track 3)

Threshold Recording

Start recording automatically when the input crosses a level.

  • THRESHOLD REC (Encoder 1) β€” ON / OFF
  • LEVEL (dB) (Encoder 7) β€” trigger level
  • AUTOPAUSE (Encoder 8) β€” OFF or a number of silent seconds after which recording pauses; it resumes on the next signal (since v1.1.3)
  • PAUSE ON (push Encoder 8) β€” OFF / BEAT / BAR: make the autopause always stop the playhead on a beat or bar (since v1.1.3)
  • MIDI notes also trigger threshold recording β€” when you are in a MIDI view or A && M recording is enabled in the project settings (since v1.1.3)

MIDI (Track 4)

MIDI Settings
  • SYNC MODE β€” CLOCK or MTC
  • SYNC ROLE β€” MASTER or SLAVE
  • As Clock master: SEND SPP / SEND TRANSPORT / SEND CLOCK
  • As Clock slave: RECV SPP / RECV TRANSPORT / RECV CLOCK
  • As MTC slave: MTC OFFSET (minutes/seconds)
  • With MTC: FRAME RATE β€” 24 / 25 / 29.97 / 30 fps
  • Clock and MTC are sent and received on the 5-pin MIDI ports and on USB MIDI alike. As MTC master, timecode also goes out over USB (since v1.2.4-SNAPSHOT). USB MIDI is now timed as tightly as the 5-pin output: every clock tick and note leaves at its exact moment (since v1.2.4-SNAPSHOT).
  • DEVICE and CONTROL β€” flag a MIDI device for remote control and edit control mappings, see MIDI Remote Control (since v1.1.4). A device can also be flagged MACKIE: a Mackie Control surface that works without mappings, see Mackie Control surfaces (since v1.2.4-SNAPSHOT)
  • ROUTE (on the DEVICE screen, Track Button 7) β€” per-device MIDI routing for bigger setups: recording, echo, channels and clock / MTC per device, see Manual MIDI routing (since v1.2.4-SNAPSHOT)
  • CH NAMES β€” name your MIDI channels and bind a MIDI Device Profile per channel (Encoder 1 picks the row, Encoder 8 the profile; since v1.2.1)

Tape (Track 5)

Tape

Shows all 8 tracks of the current project’s tape.

  • END (Encoder 7/8) β€” move the end point in whole bars
  • TRUNCATE (Track 8) β€” cut the project to the end point, after a confirmation. This shortens the tape files on disk and cannot be undone

Audio (Track 6)

Soundcard Settings

The soundcard setup β€” internal converters or a class-compliant USB interface. See External Audio for details.

  • SOUNDCARD β€” Internal or a connected USB interface (in the companion app the device iOS is using, shown by name)
  • BUFFER SIZE / PERIODS β€” buffer size (external interfaces: 96 or 144), and 3–5 audio periods for external interfaces (PERIODS new in v1.2.1); the resulting round-trip latency is shown
  • RATE β€” 48k / 44.1k: last-resort compatibility mode for interfaces that cannot run at 48 kHz; audio is resampled and quality/performance suffer (since v1.1.1)
  • MODE β€” SINGLE / MULTI track input mode
  • Sub-pages: TRK IN (or CH 1/2), INSERTS, SENDS, EXTERNAL, MAIN OUT, IO NAMES β€” on MAIN OUT an ALT METRON channel can be selected to route the metronome to its own output instead of the main mix (new in v1.2.1)
  • APPLY (Track 8) β€” apply pending soundcard changes

Debug (Track 8)

  • Shows the installed Track8 firmware version (since v1.1.3)
  • REBUILD WAVEFORM β€” throw away the stored waveform overview of the current project and re-read it from the tape. Use this if the drawn waveform no longer matches the audio (new in v1.2.1)
  • SHOW FPS / SHOW LATENCY / SHOW MEMORY β€” on-screen performance overlays
  • DEBUG LOG β€” verbose logging
  • LOGS β†’ USB β€” copy the device logs to a USB stick for a support request
  • AUDIO ENGINE (Encoder 8) β€” for testing: JACK (the default) or DIRECT, Track8’s own audio engine without the JACK server. Turn right for DIRECT, left for JACK; the audio restarts. DIRECT offers every buffer size from 48 to 144 frames on the built-in card and on USB interfaces; switching back to JACK moves the buffer to the nearest size JACK offers (since v1.2.4-SNAPSHOT)
  • On units from the second production batch, one more line shows the power controller: its firmware version, the supply voltage now and the lowest since switching on, and why the unit last switched off (for example last off: brown-out 7.1 V). LOGS β†’ USB then also copies its full log, power-controller.txt (since v1.2.4-SNAPSHOT)

Companion App (Mac / iPad / iPhone)

The Track8 companion app runs the same firmware as the hardware natively on iPad, iPhone and Apple-silicon Macs. The device image is a fully working control surface β€” tap the buttons, drag up or down on an encoder to turn it, tap or briefly touch an encoder to push it (a touch that did not turn the encoder is a push when you lift the finger), and rest a finger on an encoder for two seconds to open MIDI Learn for it, as on the hardware β€” and the screen in the middle is the real Track8 UI, rendered live. Multi-channel interfaces and AUv3 plugins are wired in through the same mapping pages as on the hardware (see Plugins below).

Three touch buttons live in the corners of the window, outside the device:

CornerButtonWhat it does
bottom-leftβ“˜Info overlay: labels every encoder and button with what it does on the current screen (hold SHIFT to see the shifted actions)
top-leftβ€’Zoom: the window shows only the device panel β€” encoders, screen, track buttons and the button grid β€” as large as the window allows (since v1.2.3)
bottom-right🎨Theme editor (below)

Only one of β“˜ and 🎨 can be open at a time, and neither is available while zoomed (their panels sit on the wood the zoom crops away); tapping β€’ closes them. The zoom setting is remembered.

MIDI Control β€” MIDI Learn, the DEVICE and CONTROL screens, device profiles β€” works in the app with any CoreMIDI source: USB controllers, Bluetooth MIDI, network sessions (since v1.2.3). The DEVICE screen lists the sources the iPad or Mac sees; flag a controller as CTRL there exactly as on the hardware, and its CCs and notes drive the mappings instead of being recorded. There is no DIN row in the app. MIDI Sync works in the app as on the hardware (since v1.2.4-SNAPSHOT): as MASTER it sends MIDI clock, Start / Continue / Stop and Song Position (or MTC) to every CoreMIDI destination, as SLAVE it follows clock, transport and Song Position from any CoreMIDI source, USB or Bluetooth, with the same UTILITY β†’ MIDI settings. Clock and notes leave the app timed against the audio they belong to, so a sequencer on the other end hears a steady clock whatever the screen is doing. MTC as slave takes quarter frames only (no full-frame locate over Bluetooth).

The app also appears as a MIDI device of its own, Track8, to other apps and MIDI routers such as midiMittr or AUM (since v1.2.4-SNAPSHOT): subscribe to its source to get its clock, transport and MIDI tracks, send to its destination to play or record into it, or sync a synth app to it. That is for app-to-app routing only. Hardware needs no routing: Track8 reads every MIDI source and sends to every destination by itself, so routing a USB or Bluetooth device to or from Track8 in a router would deliver its messages twice. What apps send to the destination shows on the DEVICE screen as the Track8 (apps) port, which can be flagged as a control surface like any other.

What goes where follows the DEVICE screen exactly as on the hardware (since v1.2.4-SNAPSHOT): a device flagged CTRL gets none of Track8’s MIDI (no clock, no notes, no thru), a device flagged IGNORE is neither sent to nor heard, its clock and transport included, a MACKIE surface gets only its own feedback, and a device flagged MPE gets only the tracks that play into it. Mackie Control surfaces work in the app as on the hardware, over USB or Bluetooth: buttons, faders, knobs, motor faders, LEDs and displays. MPE works in the app as on the hardware, over USB, Bluetooth or to other apps: flag the controller’s port MPE and its notes are recorded with their bend, pressure and timbre; turn a track’s CHANNEL encoder past 16 to the device and the track plays into it, one channel per note. For an MPE synth app, or an MPE instrument hosted in AUM, the app publishes a second MIDI device, Track8 MPE: subscribe the synth to its source, and pick MPE Track8 on the track. It shows on the DEVICE screen as Track8 MPE (apps) and is flagged MPE from the start.

Recording MIDI in the app follows the hardware too (since v1.2.4-SNAPSHOT): pitch bend and pressure are recorded, REC OFFSET and record quantize apply, step record works while the transport stands, and a key held when recording starts begins with the take. Every note is placed at the moment it arrived and echoed with the timing it was played with, one audio buffer later; it no longer depends on the screen’s refresh. If you set a MIDI REC OFFSET in the app before, check it again. MIDI thru in the app works like on the hardware (since v1.2.4-SNAPSHOT): what you play in goes out on the selected MIDI track’s channel (or into its MPE device) to every device, the one you play included, so a keyboard with local control off and an MPE instrument such as the Osmose hear themselves through Track8. MIDI MON switches it off for all devices: do that when a keyboard synth plays its own notes twice (local control on), or when two apps or devices feed each other’s MIDI back (two Track8s linked both ways, a router sending the app its own output), which would echo every note without end. For finer control, each device’s ROUTE page works in the app as on the hardware (since v1.2.4-SNAPSHOT): set THRU to OTHERS on the device that feeds MIDI back, keep clock away from a device, or send MTC to one app while the others get clock. MTC from the app has no full-frame message, so a device that needs one to locate should get MTC from the hardware. With this the app also keeps playing, recording and sending MIDI when you switch to another app or lock the screen while the transport runs, so a take survives a locked phone and a synth app in front keeps its clock (since v1.2.4-SNAPSHOT). Stopped, the app goes to sleep in the background like any other. Bluetooth MIDI controllers (Korg nanoKONTROL Studio, Bluetooth pedals, …) only become MIDI sources once they are paired through iOS’s Bluetooth MIDI page β€” not the Bluetooth settings: press BLUETOOTH on the DEVICE screen, tap the controller, Done. Track8 talks to the device directly, in both directions (since v1.2.4-SNAPSHOT also out: clock, transport, the MIDI tracks and thru reach a Bluetooth MIDI adapter such as a WIDI connected here), so it stays connected while the app runs; a device already paired through another app is picked up as a regular source.

The app’s audio input MODE defaults to SINGLE β€” one stereo input feeding every track β€” rather than the hardware’s MULTI (since v1.2.3); switch it under Utility β†’ AUDIO if you use a multi-channel interface.

On iPhone (since v1.2.3) the app runs in landscape, starts zoomed, and has no β“˜ β€” there is no room around the device for its callouts. The zoomed device keeps the label row above the encoders as thumb room. The Dynamic Island covers the left end of the screen while zoomed; zoom out if you need the input meters.

Plugins (AUv3)

Since v1.2.3 the app hosts Audio Unit v3 plugins as outboard gear: a plugin is a box with audio ins and outs and a MIDI in, wired through the same mapping pages you use for a multi-channel interface. Nothing changes on the overviews, the transport or the record gesture; a project with a plugin wired in records and plays exactly like one with a hardware synth on the inputs.

The rack. UTILITY β†’ AU RACK shows eight slots, one per encoder; a loaded slot’s label carries the plugin kind (AU1 (FX), INST, GEN, MFX, MIDI), its box turns orange while the plugin loads and red when it cannot, and the notes under the title recap the controls. Turn an encoder to pick the plugin for its slot (or - to empty it); push it to switch the encoder to the slot’s MIDI receive channel (OMNI or CH 1 to CH 16, default = the slot number). The line under each slot says what the app made of it: the plugin kind once it is loaded, LOADING, MISSING when the plugin is no longer installed, UNSUPPORTED when it refuses 48 kHz float stereo, FAILED when its extension stopped rendering. Touch a loaded slot to open the plugin’s own view as a sheet; the buttons and encoders keep working underneath, Done (or a swipe down) closes it. Slot settings and plugin states are stored with the app’s other device settings, never in the project, so projects stay identical to the hardware’s.

Wiring. Every loaded slot adds one stereo pair of channels to the mapping pages on UTILITY β†’ AUDIO, named after the plugin and listed after the interface’s own channels:

You wantWire it asWhat happens
a synth in the mixplugin β†’ EXTERNAL channellive synth with volume, pan, mute and delay / reverb sends; not recorded
a synth on tapeplugin β†’ TRK IN (MULTI mode) and arm the trackthe instrument is printed like any input; plays back on the hardware without the plugin
an effect on one trackINSERTS: track send β†’ plugin, plugin β†’ track returnβ€œprocess this track through this box”; blend with INS MIX on the Track FX 2 page as on the hardware
a send effectSENDS n β†’ plugin, plugin β†’ EXTERNAL channelβ€œa parallel wash of this box”, fed from the Track Sends screen

MIDI. A MIDI track plays into every slot whose receive channel matches its channel, and to CoreMIDI as before, so one track can drive a hardware synth and a plugin at once; live playing reaches the instrument on the selected MIDI track’s channel, gated by MIDI MON like the hardware’s MIDI thru. Plugins that emit MIDI (arpeggiators, sequencers) are treated like any input port: channel discarded, recorded on the selected MIDI track, never a control surface.

Latency. The app does not read or compensate a plugin’s latency, so a slot behaves exactly like outboard gear: set REC OFFSET by ear if a recorded instrument lands late. A plugin fed from a send or insert sees the audio one engine chunk later, the same one-block loop a hardware insert has.

Export. An export renders the rack offline with its own plugin instances, seeded from the live plugins’ current state, so what you hear is what you get; an export with several plugins takes correspondingly longer. A slot that cannot be loaded for the export renders silence.

Multi-channel interfaces. The same release opens every channel of a USB interface on iPad and Mac: TRK IN, INSERTS, SENDS, EXTERNAL, MAIN OUT and ALT METRON now reach beyond channels 1/2, exactly as on the hardware. Before, the app used two inputs and two outputs whatever the interface offered.

Latency

(since v1.2.3)

The BUFFER SIZE setting under Utility β†’ AUDIO sets the iOS audio buffer, as it sets the JACK buffer on the hardware. iOS grants a nearby size of its own choosing (an iPad gave 96 frames for 80). The app starts at 64 frames (1.3 ms) on A17 Pro / M-series iPads, on iPhone 15 Pro and newer and on every Mac, and at 128 frames (2.7 ms) on older devices. If the sound crackles, pick a larger value. What you hear while monitoring is still delayed by the iPad’s own audio hardware β€” around 15 ms round trip on the built-in speaker and microphone, less on a USB-C interface. The RTL figure next to BUFFER SIZE is what iOS reports for the device in use: its input and output hardware latency plus one buffer each way, using the buffer size iOS actually granted. When that differs from the setting, the granted size follows in brackets: 64 (512) 21.7ms means the system runs 512 frames whatever was asked, as a Mac does with its device’s own buffer, so the latency does not move with the setting there. The figure changes with the route, so plugging in an interface or headphones updates it. Bluetooth output (AirPods and the like) adds 150 ms or more on its own and cannot be tuned from the app β€” for playing along, use the speaker, a wired headphone adapter, or a USB-C audio interface. Align recordings with REC OFFSET, exactly as on the hardware.

Audio device

(since v1.2.3)

iOS chooses the audio device, not the app: whatever is plugged in or paired is the route. SOUNDCARD on Utility β†’ AUDIO shows that route by name β€” Mic + Speaker for the built-ins, Mic + Headphones with a wired headset, or the interface’s own name such as MOTU UltraLite mk5 β€” and there is nothing to select with the encoder. Every route keeps its own BUFFER SIZE, MODE and I/O settings, exactly as each USB interface does on the hardware, so an interface remembers its buffer size when it is plugged back in. The buffer size takes effect the moment the route changes; other settings apply with the next engine start.

Sample rate

(since v1.2.3)

The engine runs at 48 kHz. On iPad and iPhone the app sets the device to that rate. On a Mac the rate belongs to the system: the device keeps what is set in Audio MIDI Setup (Applications β†’ Utilities), and the app resamples to and from 48 kHz on the fly, so a Mac at 44.1 or 96 kHz works too. 48,000 Hz is still the setting to prefer on a Mac: no resampling, and a few milliseconds less latency, which is why the app says so once per launch when it had to resample. Earlier versions quit a moment after launch on a Mac at any other rate. If the engine cannot start for another reason, the app shows Audio engine could not start with the reason and a Retry button instead of the device.

Orientation

(since v1.2.3)

The device stays put. Tilt or flip the iPad and the drawing does not rotate with the screen β€” it keeps the landscape orientation you last used, and system sheets (file pickers, share sheet) open in whatever orientation the iPad is actually in. In Split View or Stage Manager the app lays out to the window it is given.

Theme editor

(since v1.2.2)

The theme editor lets you build a color theme while watching the real UI change, instead of guessing from static previews. It uses the same theme.json format as the hardware (and the web theme editor), so anything you make here can go straight onto your Track8.

  1. Tap 🎨 in the bottom-right corner. Panels cover everything above and below the Track8 screen, listing every themeable color by name, grouped into General, Encoders, Audio tracks, MIDI tracks, Markers and FX curves. The encoders and track buttons are under the panels while the editor is open; the button grid beside the screen stays usable. The editor starts from the theme currently selected under Utility β†’ THEME (DEFAULT included).
  2. Tap a color swatch to open the system color picker. Every change is applied to the rendered screen immediately β€” switch screens with the buttons beside the display (Audio, MIDI, Master FX, Settings) to see exactly which elements the color affects. Opacity is part of the color.
  3. Type a name into the text field and tap SAVE. The theme is written to the app’s theme.json and becomes the selected theme, so it also shows up under Utility β†’ THEME. Saving under an existing name asks before replacing it. REVERT throws away unsaved changes and reloads the selected theme.
  4. EXPORT opens the share sheet with the app’s theme.json (all your themes, plus any you imported). Save it to Files, AirDrop it, or mail it, then copy it over the bin/theme.json on your Track8 β€” it is a drop-in replacement.
  5. IMPORT picks a theme.json from Files and merges its themes into the app’s list (same-named themes are replaced). Use it to bring themes from the web editor or from your Track8 into the app.

Closing the editor (🎨 again, or opening the info overlay) discards unsaved changes after asking for confirmation and restores the selected theme.

Updates

Checking your Version

The installed firmware version is shown under UTILITY β†’ DEBUG (since v1.1.3). Open Settings, press UTILITY, then DEBUG.

Access Internal SSD

  1. Connect via USB-C β†’ USB-A
  2. Device mounts as drive TRACK8
  3. Access:
    • projects/
    • audio/
    • midi/

The drive is formatted exFAT on units from the second production batch and FAT32 on earlier units; macOS, Windows and Linux read and write both.

Updating Track8

  1. Download latest release: https://github.com/ThingstoneGmbH/Track8/releases
  2. Copy new binary into /bin
  3. Eject the TRACK8 drive

The same firmware file runs on every Track8, whichever batch it is from.

After updating, the first load of each project may take a little longer while the waveform overview is rebuilt (since v1.2.1 projects then load faster).

Troubleshooting

No Sound

  • Check mute
  • Check monitoring (AUDIO MON in Settings, Encoder 8)

No Input

  • Check input selection
  • Check gain

Clipping

  • Reduce track or master volume

Recording stopped when switching screens

  • Some screens (USB Browser, Utility sub-screens) cannot stay open during a take. Since v1.2.1 such actions are refused with an on-screen error while recording β€” the red border around the screen shows that a take is rolling.

MIDI loops, doubled notes, or a device hears nothing

  • Notes repeat or hang, or MIDI goes round between two devices: set THRU to OTHERS or OFF on the device that echoes MIDI back (Manual MIDI routing), or switch MIDI MON off
  • A device gets no notes or no clock: look for [ROUTE] next to it under UTILITY β†’ MIDI β†’ DEVICE. Its ROUTE page shows what it gets; RESET (Track Button 8) restores the defaults

Waveform does not match the audio

  • Use REBUILD WAVEFORM under UTILITY β†’ DEBUG to re-read the waveform overview from the tape (new in v1.2.1).

WEAK CHARGER message

Units from the second production batch watch their supply. WEAK CHARGER appears once (never while recording or playing) when the voltage from the USB-C charger dropped too low under load, or when the last switch-off or a refused switch-on was caused by it (since v1.2.4-SNAPSHOT). Use a USB-C PD charger that delivers 9 V at 18 W or more, and a short, good cable. Phone chargers that only deliver 5 V cannot run the Track8.

Reporting a problem

  • Your firmware version is shown under UTILITY β†’ DEBUG (since v1.1.3)
  • LOGS β†’ USB on the same screen copies the device logs to a USB stick β€” attach them to your report

Support

  • Email: info@thingstone.com
  • GitHub Issues: https://github.com/ThingstoneGmbH/Track8

πŸŽ›οΈ Track8 Feature Design Principles

Track8 is a recording instrument. Track8 does not try to be a DAW.

These principles guide how new features are evaluated and implemented.


⚑ Core Idea

Track8 should feel:

  • Immediate – no waiting, no friction
  • Obvious – works without reading a manual
  • Fast – supports creative flow without interruption
  • Intentional – advanced features require deliberate action

If a feature compromises any of these, it likely doesn’t belong in its current form.


🧱 Two Layers of Interaction

Track8 separates functionality into two clear layers:

Primary (Core)

  • Instant
  • Physical (buttons, encoders)
  • Always available
  • Used constantly during usage

Secondary (Expert)

  • Accessed intentionally (e.g. touch interaction)
  • Slightly slower by design
  • Contextual
  • Cannot be triggered accidentally

The primary layer must never be compromised by adding complexity.


⚑ Core Actions

Core actions must be:

  • Single-step
  • Immediate
  • Predictable

Examples

  • Recording
  • Playback
  • Marker placement
  • Basic editing

No menus. No hidden states. No delays.

A user with basic recording experience should be able to use Track8 without instructions.


🧠 Expert Features

Advanced functionality is welcome β€” but must follow strict rules:

  • Discoverable (users can find it)
  • Intentional (requires a deliberate action)
  • Non-disruptive (does not interfere with core workflow)

Trade-off:

It is acceptable for expert features to be slower if it prevents accidental use.

Typical characteristics

  • Touch interaction
  • Secondary screens
  • No direct hardware shortcut (in most cases)

πŸ“ Example: Marker System

Markers demonstrate this design clearly.

Core

  • Dedicated Marker button
  • Sets / removes markers instantly
  • Defines regions for editing

Fast, simple, always available.


Expert

  • Name marker
  • Lock marker (prevent deletion)
  • Colour-code marker

Access

  • Touch the marker β†’ opens keyboard + lock toggle

Why

  • No accidental renaming or locking
  • No additional button combinations
  • Clear separation between fast actions and advanced control

🚫 What to Avoid

When proposing features, avoid:

  • Menu-driven workflows for core tasks
  • Multi-step interactions for simple actions
  • Hidden modes or unclear states
  • Overloading buttons with multiple meanings
  • Features that interrupt recording flow
  • β€œDAW-like” complexity in the primary layer

βœ… What Makes a Good Feature

A feature fits Track8 if it:

  • Feels obvious to use
  • Is fast in common scenarios
  • Keeps the core workflow uninterrupted
  • Places complexity in the secondary layer
  • Requires intent for advanced actions

🧩 Guiding Question

When evaluating a feature, ask:

Does this make Track8 faster and more intuitive β€” or more complex?

If it adds complexity, it must justify itself by staying out of the core workflow.


🎯 Goal

Track8 is designed to:

Capture ideas quickly, without breaking creative flow.

Every feature should reinforce that.

Safety & Compliance

Power

  • USB-C PD required
  • 9V β‰₯ 20W

Usage

  • Avoid high volume exposure
  • Keep away from liquids
  • Avoid extreme temperatures

Certifications

  • CE
  • FCC (Part 15 Class B)
  • ICES-003

FCC Note

Use compliant USB-C power supplies to avoid emissions issues.