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Track8 Manual

Audio Overview

Welcome to the manual for the Thingstone Track8.

This manual is published for each stable firmware release.

πŸ“¦ Latest firmware and release notes: Track8 Releases



πŸ’‘ Found a mistake?

If you find missing or outdated information, please open an issue: πŸ‘‰ Report a documentation issue


πŸŽ› Philosophy

Track8 is designed to be:

  • Immediate
  • Hands-on
  • Discoverable
  • Distraction-free

Most operations are intentionally accessible without deep menu diving.

Hardware Overview

Front Plate

Track8 front plate

Dimensions

340mm x 170mm x 60mm 1.5kg

Audio Path

Track8 audio path
  • Audio Converter work at 24bit/48kHz
  • Internal Signal path is entirely float32
  • WAV files are stored as IEEE 48kHz / 32 bit float

Connections

Track8 connections

Inputs/Outputs

  • Headphone (6.3mm Stereo phone jack)
  • XLR balanced (with optional Phantom Power)
  • Mono balanced (6.3mm TRS Mono phone jack)
  • Stereo balanced (2x6.3mm TRS Mono phone jacks)
  • Midi In/Out (DIN)
  • Footswitch (6.3mm TS Mono phone jack)
  • 2xUSB-A for Storage and Midi and class-compliant audio Devices
  • USB-C for PC Connection
  • USB-C for Power Delivery Power

Power Supply

  • USB-C Power Delivery 9V >= 2.22A / 20W
  • Power Draw: 15W max + USB Accessories

Precautions

Location:

Using this device in direct sunlight, extreme heat or humidity, excessive dust or dirt, excessive vibrations, close to magnetic or electromagnetic fields can cause malfunctions.

Power Supply

Connect the AC adapter only to an AC outlet of the correct voltage. Do not connect the Device to an inappropriate AC adapter.

Handling

Do not apply excessive force to switches or controls.

Care

If the exterior becomes dirty, wipe it with a clean, dry cloth. Do not use liquid cleaners.

Disposal

Do not discard this product along with ordinary household waste.

Getting Started

Audio Overview after first boot

1. Power & Connections

  • Connect USB-C power supply (PD, 9V, β‰₯20W)
  • Connect headphones or speakers
  • Connect instrument or microphone
  • Enable 48V only for condenser microphones

2. Select Input

  • Select the Input source with the 3-Way switch
  • Play your instrument
  • Adjust Input Gain
  • Avoid clipping (red)

3. Arm Track

  • Select track (1–8)
  • Press Arm Record
  • The track is now ready to record
  • A red border around the screen shows that record is armed (new in v1.2.1)

4. Record

  • Press Play
  • Recording starts immediately at the playhead
  • While recording, the red screen border turns solid (new in v1.2.1)
  • Press Play again to stop

5. Playback

  • Press Play
  • Adjust Track Volume with the Track Encoder

6. Save / Export

  • Press Settings (no SHIFT needed since v1.1.3)
  • Use BROWSE to open the Project Browser and rename your project
  • Or use EXPORT to export a Mix to a USB stick

Next, learn the interaction model on the User Interface page β€” or look up any control in the Controls & Shortcuts Reference.

User Interface

Track8 follows a simple and consistent interaction model. This page explains the core concepts β€” for the exhaustive, per-screen list of every control see the Controls & Shortcuts Reference.

Core Principles

πŸŽ› Track Encoders

  • Control the parameters shown at the top of the screen
  • Press an encoder to switch its parameter mode
  • A ^ symbol marks encoders that have a secondary push function (since v1.1.3)
  • Hold SHIFT while turning for fine-grained steps (since v1.1.4)
  • Hold SHIFT while pressing to switch encoder modes without the mode overlay interruption (since v1.1.2)
  • Hold an encoder for 2 seconds to open MIDI Learn β€” see MIDI Remote Control (since v1.1.4)

πŸ”˜ Track Buttons

  • Select tracks
  • Trigger the actions shown at the bottom of the screen
  • Shift = alternate function (e.g. SHIFT + Track Button = mute)

⇧ Shift Button

  • Enables secondary actions
  • Context-dependent

🎯 Visual Feedback

  • Active elements = bright
  • Inactive = dimmed
  • A red border around the screen edges means record is armed (faded) or a take is rolling (solid). It is visible on every screen (new in v1.2.1)
  • While a take is rolling, actions that would break the recording (changing BPM, switching the record domain, opening heavy screens) are refused with an on-screen error instead of silently stopping the take (new in v1.2.1)
  • The status bar at the bottom of the Overview screens shows the active recording mode, the overdub state and the current time/beat position. Bars and beats are counted from 1, so the start of the tape reads 01:01 (changed in v1.2.1 β€” it used to read 00:01):
Transport bar of the Audio Overview with labeled indicators

πŸ‘† Touch

  • Screens that accept touch input show a small [TOUCH] indicator (new in v1.2.1)

  • Quick Settings: touch and hold the track area of the Audio or MIDI Overview for about a second to open a panel of the everyday toggles that otherwise live on the Utility screen (since v1.2.2):

    Quick Settings overlay on the Audio Overview
    • VIEW: MKR LEG, MOD HI, BIG TIME, SHIFT HOLD β€” NAVIGATION: SHIFT NAV, TIMED JUMP, SHIFT PLAY, PASTE JMP β€” SOUND & RECORD: SCROLL SND, TAPE SND, OVERDUB, FREE BAR
    • Touch a tile to switch it (TIMED JUMP, SHIFT PLAY and TAPE SND cycle through their values); lit tiles are on. TIMED JUMP is greyed out while SHIFT NAV is set to BEATS
    • FREE BAR is the one tile that acts instead of switching: it closes the panel and moves the playhead to the next empty bar on the tape β€” the next place to paste or record without erasing anything. See FREE BAR. Greyed out while recording
    • Touch anywhere outside the tiles to close the panel. Any button or encoder closes it as well and still does its normal job β€” Play plays, the screen keys switch screens
    • A short tap on the tracks still does what it always did (e.g. touching a marker edits its label), and the panel is a shortcut only: every setting stays on the Utility screen
  • A USB mouse scroll wheel or a jog wheel behaves like the SCROLL encoder in the Audio/MIDI Overview and Edit views (since v1.1.1)

Buttons and Shortcuts

Screens

  • audio-overview Audio Overview

  • midi-overview Midi Overview

  • master-fx Master FX

  • audio-midi-browser Settings (before v1.1.3 this opened the USB Browser)

  • shiftplusaudio-overview Audio Edit

  • shiftplusmidi-overview Midi Edit

  • shiftplusmaster-fx Track FX

  • shiftplusaudio-midi-browser USB Browser (before v1.1.3 this opened Settings)

Screen Button Cycles

Pressing a screen button again while already on its screen cycles through a family of related views:

  • Audio β†’ Audio Overview ↔ Track Mixer (new in v1.2.1)
  • Settings β†’ Settings ↔ Utility (new in v1.2.1) β€” the classic route via the UTILITY track button still works
  • Master FX β†’ Master FX β†’ Mastering β†’ External Inputs (External Inputs only with an external soundcard) (new in v1.2.1)
  • SHIFT + Master FX β†’ Track FX ↔ Track Sends (Track Sends only with an external soundcard) (new in v1.2.1)

Hold Shortcuts

  • Hold Audio + Track Button β€” solo/unsolo an audio track on the Audio Overview (since v1.1.2)
  • Hold Midi + Track Button β€” solo/unsolo a MIDI track on the Midi Overview (since v1.1.2)
  • Hold Audio + Midi, then press a Track Button β€” select the same track for both Audio and MIDI (since v1.1.3)
  • Hold Settings, then press Audio β€” open the Soundcard settings
  • Hold Settings, then press Midi β€” open the MIDI settings
  • Hold Loop + Cut/Copy/Paste β€” arrange the current loop region: all unmuted tracks (a soloed track counts as the only unmuted one), Audio + MIDI, with the Markers inside the loop instead of marker bounds (Audio Overview since v1.2.1, MIDI Overview since v1.2.2)
  • Press Loop In + Loop Out together β€” set the loop region to the surrounding marker bounds; with SHIFT the punch region (since v1.2.0)

Edit

  • set-marker Set Marker / remove the Marker at the playhead (locked markers are kept)

  • cut-area Cut Area

  • copy-area Copy Area

  • paste-at-position Paste at playhead

  • shiftplusset-marker Clear all (non locked) Markers

  • shiftpluscut-area Cut all unmuted Tracks (a soloed Track counts as the only unmuted one)

  • shiftpluscopy-area Copy all unmuted Tracks (a soloed Track counts as the only unmuted one)

  • shiftpluspaste-at-position Bounce Clipboard into selected Track (audio)

  • looppluscut-area / looppluscopy-area / looppluspaste-at-position Cut / Copy / Paste Audio and MIDI together β€” with the Markers inside the Loop region β€” for arranging the whole song at once; see Arrange Audio, MIDI and Markers together with LOOP (since v1.2.2)

After a paste the playhead can jump to the end of the pasted region to chain pastes into a repeating pattern β€” enable PASTE JMP in Utility (since v1.2.0). Pasted/modified areas can be highlighted in orange via MOD HI in Utility (since v1.1.4).

Playback Control

  • toggle-loop Toggle Loop

  • set-punch-in Set Loop In

  • set-punch-out Set Loop Out

  • arm-record Arm Record

  • shiftplustoggle-loop Toggle Punch

  • shiftplusset-punch-in Set Punch In

  • shiftplusset-punch-out Set Punch Out

  • shiftplusarm-record Undo

  • Undo during a take: SHIFT + Record stops playback, undoes the take and moves the playhead back to where recording started (new in v1.2.1)

  • Redo: hold SHIFT and push Encoder 8 β€” one redo step after an undo, separate for Audio and MIDI (since v1.1.2)

  • shift Shift

  • play-pause Play / Pause

  • jump-left Jump one Bar to the Left

  • jump-right Jump one Bar to the Right

  • shiftplusplay-pause Jump to Tape Start β€” or to the first Marker, configurable via SHIFT PLAY in Utility (since v1.1.5) β€” or to the start marker whenever one is flagged (new in v1.2.2)

  • shiftplusjump-left Jump one Beat or one Marker to the Left (SHIFT NAV in Utility)

  • shiftplusjump-right Jump one Beat or one Marker to the Right (SHIFT NAV in Utility)

The Left/Right buttons also navigate the tape while on the Track FX, Master FX and Mastering screens (new in v1.2.1).

For every control on every screen, see the Controls & Shortcuts Reference.

Controls & Shortcuts Reference

This page is generated from the firmware source (the per-screen control description tables) and lists what every hardware control does on each screen.

Turn and Push are the two encoder actions. β€œShift + …” applies while SHIFT is held or latched. A dash (β€”) means the control has no separate function in that state.

Global controls

These button functions apply on every screen. Screens that reassign a button list the change in their own section below.

ButtonActionShift + Button
AudioAudioAudio Edit
MIDIMIDIMIDI Edit
Master FXMaster FXTrack FX
SettingsSettingsUSB Browser
PlayPlay/PauseJump to start
RecordRecordUndo
Loop / Loop In / Loop OutToggle Loop, set In / Out, hold [ + ] to set from marker bounds, hold Loop + Cut/Copy/Paste to arrange the loop region (all Tracks, Audio + MIDI + Markers)Toggle Punch, set In / Out, hold [ + ] to set from marker bounds
Cut PointCreate Marker / remove the Marker at the playhead (locked markers are kept)Clear all unlocked Markers
Cut / Copy / PasteCut, Copy, Paste selected TrackCut, Copy all unmuted Tracks (a soloed Track counts as the only unmuted one). Paste to bounce
ShiftShiftβ€”
LeftJump LeftBeat Left
RightJump RightBeat Right

Audio Overview

Encoders with Shift held

EncoderTurnPush
Encoder 1Push: Volumeβ€”
Encoder 2Push: Panβ€”
Encoder 3Push: Scrollβ€”
Encoder 4Push: Rec Offsetβ€”
Encoder 5Push: Return Mixβ€”
Encoder 6Push: Return Volβ€”
Encoder 7Push: Varispeedβ€”
Encoder 8Push: Redoβ€”

Track buttons: all track buttons β€” SELECT TRACK

Track buttons with Shift held: all track buttons β€” MUTE TRACK

Buttons that work differently on this screen

ButtonActionShift + Button
AudioCycle Audio Overview / Track MixerAudio Edit
RecordRecordUndo (both domains after a LOOP edit)
Cut / Copy / PasteCut, Copy, Paste selected Track. Hold LOOP for Audio + MIDI + Markers over the loop regionCut, Copy all unmuted Tracks (a soloed Track counts as the only unmuted one). Paste to bounce

Audio Overview β€” Volume

Encoders

EncoderTurnPush
All encodersChange the Volume for each trackPush β†’ Pan

Audio Overview β€” Pan

Encoders

EncoderTurnPush
All encodersChange the Pan for each trackPush β†’ Scroll

Audio Overview β€” Scroll

Encoders

EncoderTurnPush
Encoder 1Change the increments of the Scroll movementsPush β†’ Record Offset
Encoder 3MOVE MARKER: with the playhead on a marker, turn to stage a move of that marker, one Scroll step per click (CW later, CCW earlier). Locked markers move tooPush β†’ apply the staged move
Encoder 5SPLICE: turn to stage blank time at the playhead, one Scroll step per click (CW inserts, CCW removes). Moves all tracks, MIDI and markersPush β†’ apply the staged SPLICE
Encoder 7Turn to zoom the timeline (0.25x to 4x)Push β†’ Record Offset
Encoder 8Turn to scrollPush β†’ Record Offset

Audio Overview β€” Record Offset

Encoders

EncoderTurnPush
All encodersSet the record offset per trackPush β†’ Varispeed

Audio Overview β€” Return Mix

Encoders

EncoderTurnPush
All encodersChange the mix of the return signalβ€”

Audio Overview β€” Return Level

Encoders

EncoderTurnPush
All encodersAdjust the return level for each trackβ€”

Audio Overview β€” Varispeed

Encoders

EncoderTurnPush
Encoder 6Change Percent / SemitonesPush β†’ Volume
Encoder 7Enable / Disable VarispeedPush β†’ Volume
Encoder 8Change Amount, positive = faster, negative = slowerPush β†’ Volume

Track Mixer

Encoders

EncoderTurnPush
All encodersAdjust TrackPush β†’ Next Parameter

Track buttons: all track buttons β€” Mute Track. Hold Audio button β†’ Solo

Buttons that work differently on this screen

ButtonActionShift + Button
AudioCycle Audio Overview / Track MixerAudio Edit
RecordRecord AutomationAbort Take (while recording)
Cut / Copy / PasteCopy, Cut, Paste all Mixer values. Cut resets to defaultβ€”

Audio Edit

Track buttons

Track buttonAction
7Fine grained edits; in EDIT mode press again to switch the selection off / on (playback runs past END)

Audio Edit β€” Volume

Encoders

EncoderTurnPush
Encoder 1Selected Trackβ€”
Encoder 2Increment SizePush to switch Grid / ms
Encoder 4Current Volume at PlayheadTurn to write automation at playhead, push to start an LFO
Encoder 7Zoom factor0.25x to 2048x

Track buttons with Shift held

Track buttonAction
1Clear automation between markers
7Fine grained edits; in EDIT mode press again to switch the selection off / on (playback runs past END)

No labelled function on this screen: Record, Loop / Loop In / Loop Out, Cut Point, Cut / Copy / Paste.

Audio Edit β€” Pan

Encoders

EncoderTurnPush
Encoder 1Selected Trackβ€”
Encoder 2Increment SizePush to switch Grid / ms
Encoder 4Current Pan at PlayheadTurn to write automation at playhead, push to start an LFO
Encoder 7Zoom factor0.25x to 2048x

Track buttons with Shift held

Track buttonAction
2Clear automation between markers
7Fine grained edits; in EDIT mode press again to switch the selection off / on (playback runs past END)

No labelled function on this screen: Record, Loop / Loop In / Loop Out, Cut Point, Cut / Copy / Paste.

Audio Edit β€” Track FX

Encoders

EncoderTurnPush
Encoder 1Selected Trackβ€”
Encoder 2Increment SizePush to switch Grid / ms
Encoder 4Current FX Value at PlayheadTurn to write automation at playhead, push to start an LFO
Encoder 6Select TrackFX parameterβ€”
Encoder 7Zoom factor0.25x to 2048x

Track buttons with Shift held

Track buttonAction
3Clear automation between markers
7Fine grained edits; in EDIT mode press again to switch the selection off / on (playback runs past END)

No labelled function on this screen: Record, Loop / Loop In / Loop Out, Cut Point, Cut / Copy / Paste.

Audio Edit β€” Return

Encoders

EncoderTurnPush
Encoder 1Selected Trackβ€”
Encoder 2Increment SizePush to switch Grid / ms
Encoder 4Current Value at PlayheadTurn to write automation at playhead, push to start an LFO
Encoder 6Select Return Mix/Volume parameterβ€”
Encoder 7Zoom factor0.25x to 2048x

Track buttons with Shift held

Track buttonAction
4Clear automation between markers
7Fine grained edits; in EDIT mode press again to switch the selection off / on (playback runs past END)

No labelled function on this screen: Record, Loop / Loop In / Loop Out, Cut Point, Cut / Copy / Paste.

Audio Edit β€” Edit

Encoders

EncoderTurnPush
Encoder 1Selected Trackβ€”
Encoder 2Increment SizePush to switch Grid / ms
Encoder 4Slide Edit RegionPush to set the selection to the Loop region and jump to its Start
Encoder 5Start Edit RegionPush to set Start to the playhead
Encoder 6End Edit RegionPush to set End to the playhead
Encoder 7Zoom factor0.25x to 2048x
Encoder 8β€”Push to move the Edit Region to the playhead

Buttons that work differently on this screen

ButtonActionShift + Button
Cut / Copy / PasteEdit SelectionCut, Copy the selection from all unmuted Tracks (a soloed Track counts as the only unmuted one). Paste to bounce

No labelled function on this screen: Record, Loop / Loop In / Loop Out, Cut Point.

Audio Edit β€” Nudge

Encoders

EncoderTurnPush
Encoder 1Selected Trackβ€”
Encoder 2Increment SizePush to switch Grid / ms
Encoder 4Nudge RegionPush to confirm
Encoder 5Start Nudge RegionPush to set Start to the playhead
Encoder 6End Nudge RegionPush to set End to the playhead
Encoder 7Zoom factor0.25x to 2048x
Encoder 8β€”Push to move the Nudge Region to the playhead

No labelled function on this screen: Record, Loop / Loop In / Loop Out, Cut Point, Cut / Copy / Paste.

Audio Clipboard Modifier

Track buttons with Shift held

Track buttonAction
1Edit page
2Grain page
3Mod page
4FX page
5Dist page
8Write Back

Buttons that work differently on this screen

ButtonActionShift + Button
PlayPlay / stop the clipboard auditionJump to Start; pressed again on Start, jump to the clip start
Loop / Loop In / Loop OutToggle Loop, set loop In / Out to playheadβ€”

No labelled function on this screen: Record, Cut Point, Cut / Copy / Paste.

Audio Clipboard Modifier β€” Edit page β€” Volume group

Encoders

EncoderTurnPush
Encoder 1GridPush to toggle Grid / ms
Encoder 2StartPush to set to playhead
Encoder 3EndPush to set to playhead
Encoder 4Volumeβ€”
Encoder 7Zoom factor0.25x to 2048x
Encoder 8Scrollβ€”

Encoders with Shift held

EncoderTurnPush
Encoder 1ScaleChromatic, modes, pentatonics, blues, whole tone, fifths, single β€” for Spray / Reso
Encoder 2SpanOctaves
Encoder 3RootNote
Encoder 4Volumeβ€”
Encoder 7Zoom factor0.25x to 2048x
Encoder 8Scrollβ€”

Track buttons

Track buttonAction
1Volume Group
2Time Group
3Reverse Group
4Crop Group
5Pitch Group
6Filter Group
8Apply

Audio Clipboard Modifier β€” Edit page β€” Time group

Encoders

EncoderTurnPush
Encoder 1GridPush to toggle Grid / ms
Encoder 2StartPush to set to playhead
Encoder 3EndPush to set to playhead
Encoder 4Timeβ€”
Encoder 7Zoom factor0.25x to 2048x
Encoder 8Scrollβ€”

Encoders with Shift held

EncoderTurnPush
Encoder 1ScaleChromatic, modes, pentatonics, blues, whole tone, fifths, single β€” for Spray / Reso
Encoder 2SpanOctaves
Encoder 3RootNote
Encoder 4Timeβ€”
Encoder 7Zoom factor0.25x to 2048x
Encoder 8Scrollβ€”

Track buttons

Track buttonAction
1Volume Group
2Time Group
3Reverse Group
4Crop Group
5Pitch Group
6Filter Group
8Apply

Audio Clipboard Modifier β€” Edit page β€” Reverse group

Encoders

EncoderTurnPush
Encoder 1GridPush to toggle Grid / ms
Encoder 2StartPush to set to playhead
Encoder 3EndPush to set to playhead
Encoder 4Reverseβ€”
Encoder 7Zoom factor0.25x to 2048x
Encoder 8Scrollβ€”

Encoders with Shift held

EncoderTurnPush
Encoder 1ScaleChromatic, modes, pentatonics, blues, whole tone, fifths, single β€” for Spray / Reso
Encoder 2SpanOctaves
Encoder 3RootNote
Encoder 4Reverseβ€”
Encoder 7Zoom factor0.25x to 2048x
Encoder 8Scrollβ€”

Track buttons

Track buttonAction
1Volume Group
2Time Group
3Reverse Group
4Crop Group
5Pitch Group
6Filter Group
8Apply

Audio Clipboard Modifier β€” Edit page β€” Crop group

Encoders

EncoderTurnPush
Encoder 1GridPush to toggle Grid / ms
Encoder 2StartPush to set to playhead
Encoder 3EndPush to set to playhead
Encoder 4Slideβ€”
Encoder 7Zoom factor0.25x to 2048x
Encoder 8Scrollβ€”

Encoders with Shift held

EncoderTurnPush
Encoder 1ScaleChromatic, modes, pentatonics, blues, whole tone, fifths, single β€” for Spray / Reso
Encoder 2SpanOctaves
Encoder 3RootNote
Encoder 4Slideβ€”
Encoder 7Zoom factor0.25x to 2048x
Encoder 8Scrollβ€”

Track buttons

Track buttonAction
1Volume Group
2Time Group
3Reverse Group
4Crop Group
5Pitch Group
6Filter Group
8Apply

Audio Clipboard Modifier β€” Edit page β€” Pitch group

Encoders

EncoderTurnPush
Encoder 1GridPush to toggle Grid / ms
Encoder 2StartPush to set to playhead
Encoder 3EndPush to set to playhead
Encoder 4Pitch FromSemitones at Start, push to take To’s value
Encoder 5Pitch ToSemitones at End, push to take From’s value
Encoder 6CurveLinear / eased ramp
Encoder 7Zoom factor0.25x to 2048x
Encoder 8Scrollβ€”

Encoders with Shift held

EncoderTurnPush
Encoder 1ScaleChromatic, modes, pentatonics, blues, whole tone, fifths, single β€” for Spray / Reso
Encoder 2SpanOctaves
Encoder 3RootNote
Encoder 4Pitch FromSemitones at Start, push to take To’s value
Encoder 5Pitch ToSemitones at End, push to take From’s value
Encoder 6CurveLinear / eased ramp
Encoder 7Zoom factor0.25x to 2048x
Encoder 8Scrollβ€”

Track buttons

Track buttonAction
1Volume Group
2Time Group
3Reverse Group
4Crop Group
5Pitch Group
6Filter Group
8Apply

Audio Clipboard Modifier β€” Edit page β€” Filter group

Encoders

EncoderTurnPush
Encoder 1GridPush to toggle Grid / ms
Encoder 2StartPush to set to playhead
Encoder 3EndPush to set to playhead
Encoder 4Filter StartCutoff at Start, push to take End’s value
Encoder 5Filter EndCutoff at End, push to take Start’s value
Encoder 6QPush to cycle LP / HP / BP
Encoder 7Zoom factor0.25x to 2048x
Encoder 8Scrollβ€”

Encoders with Shift held

EncoderTurnPush
Encoder 1ScaleChromatic, modes, pentatonics, blues, whole tone, fifths, single β€” for Spray / Reso
Encoder 2SpanOctaves
Encoder 3RootNote
Encoder 4Filter StartCutoff at Start, push to take End’s value
Encoder 5Filter EndCutoff at End, push to take Start’s value
Encoder 6QPush to cycle LP / HP / BP
Encoder 7Zoom factor0.25x to 2048x
Encoder 8Scrollβ€”

Track buttons

Track buttonAction
1Volume Group
2Time Group
3Reverse Group
4Crop Group
5Pitch Group
6Filter Group
8Apply

Audio Clipboard Modifier β€” Grain page β€” Grain group

Encoders

EncoderTurnPush
Encoder 1GridPush to toggle Grid / ms
Encoder 2StartPush to set to playhead
Encoder 3EndPush to set to playhead
Encoder 4Grain SizeNote value
Encoder 5Grain RateOnset interval, note value
Encoder 6ContourPush to toggle Follow / Hold
Encoder 7Zoom factor0.25x to 2048x
Encoder 8Scrollβ€”

Encoders with Shift held

EncoderTurnPush
Encoder 1ScaleChromatic, modes, pentatonics, blues, whole tone, fifths, single β€” for Spray / Reso
Encoder 2SpanOctaves
Encoder 3RootNote
Encoder 4Grain SizeNote value
Encoder 5Grain RateOnset interval, note value
Encoder 6ContourPush to toggle Follow / Hold
Encoder 7Zoom factor0.25x to 2048x
Encoder 8Scrollβ€”

Track buttons

Track buttonAction
1Grain Group
2Spray Group
3Reso Group
8Apply

Audio Clipboard Modifier β€” Grain page β€” Spray group

Encoders

EncoderTurnPush
Encoder 1GridPush to toggle Grid / ms
Encoder 2StartPush to set to playhead
Encoder 3EndPush to set to playhead
Encoder 4PositionRead-position scatter %, grains follow the Grid, push to re-roll
Encoder 5PitchChance of a scale-degree transposition %
Encoder 6ReverseChance of a backwards grain %
Encoder 7Zoom factor0.25x to 2048x
Encoder 8Scrollβ€”

Encoders with Shift held

EncoderTurnPush
Encoder 1ScaleChromatic, modes, pentatonics, blues, whole tone, fifths, single β€” for Spray / Reso
Encoder 2SpanOctaves
Encoder 3RootNote
Encoder 4PositionRead-position scatter %, grains follow the Grid, push to re-roll
Encoder 5PitchChance of a scale-degree transposition %
Encoder 6ReverseChance of a backwards grain %
Encoder 7Zoom factor0.25x to 2048x
Encoder 8Scrollβ€”

Track buttons

Track buttonAction
1Grain Group
2Spray Group
3Reso Group
8Apply

Audio Clipboard Modifier β€” Grain page β€” Reso group

Encoders

EncoderTurnPush
Encoder 1GridPush to toggle Grid / ms
Encoder 2StartPush to set to playhead
Encoder 3EndPush to set to playhead
Encoder 4SlopeLow-pass / band-pass / high-pass morph
Encoder 5DecayRing time
Encoder 6MixWet %
Encoder 7Zoom factor0.25x to 2048x
Encoder 8Scrollβ€”

Encoders with Shift held

EncoderTurnPush
Encoder 1ScaleChromatic, modes, pentatonics, blues, whole tone, fifths, single β€” for Spray / Reso
Encoder 2SpanOctaves
Encoder 3RootNote
Encoder 4SlopeLow-pass / band-pass / high-pass morph
Encoder 5DecayRing time
Encoder 6MixWet %
Encoder 7Zoom factor0.25x to 2048x
Encoder 8Scrollβ€”

Track buttons

Track buttonAction
1Grain Group
2Spray Group
3Reso Group
8Apply

Audio Clipboard Modifier β€” Mod page β€” Vol LFO group

Encoders

EncoderTurnPush
Encoder 1GridPush to toggle Grid / ms
Encoder 2StartPush to set to playhead
Encoder 3EndPush to set to playhead
Encoder 4RateNote value
Encoder 5Depth%
Encoder 6ShapePush to advance phase 90Β°
Encoder 7Zoom factor0.25x to 2048x
Encoder 8Scrollβ€”

Encoders with Shift held

EncoderTurnPush
Encoder 1ScaleChromatic, modes, pentatonics, blues, whole tone, fifths, single β€” for Spray / Reso
Encoder 2SpanOctaves
Encoder 3RootNote
Encoder 4RateNote value
Encoder 5Depth%
Encoder 6ShapePush to advance phase 90Β°
Encoder 7Zoom factor0.25x to 2048x
Encoder 8Scrollβ€”

Track buttons

Track buttonAction
1Vol LFO Group
2Pan LFO Group
3Pitch LFO Group
4Filt LFO Group
8Apply

Audio Clipboard Modifier β€” Mod page β€” Pan LFO group

Encoders

EncoderTurnPush
Encoder 1GridPush to toggle Grid / ms
Encoder 2StartPush to set to playhead
Encoder 3EndPush to set to playhead
Encoder 4RateNote value
Encoder 5Depth%
Encoder 6ShapePush to advance phase 90Β°
Encoder 7Zoom factor0.25x to 2048x
Encoder 8Scrollβ€”

Encoders with Shift held

EncoderTurnPush
Encoder 1ScaleChromatic, modes, pentatonics, blues, whole tone, fifths, single β€” for Spray / Reso
Encoder 2SpanOctaves
Encoder 3RootNote
Encoder 4RateNote value
Encoder 5Depth%
Encoder 6ShapePush to advance phase 90Β°
Encoder 7Zoom factor0.25x to 2048x
Encoder 8Scrollβ€”

Track buttons

Track buttonAction
1Vol LFO Group
2Pan LFO Group
3Pitch LFO Group
4Filt LFO Group
8Apply

Audio Clipboard Modifier β€” Mod page β€” Pitch LFO group

Encoders

EncoderTurnPush
Encoder 1GridPush to toggle Grid / ms
Encoder 2StartPush to set to playhead
Encoder 3EndPush to set to playhead
Encoder 4RateNote value
Encoder 5Depth%
Encoder 6ShapePush to advance phase 90Β°
Encoder 7Zoom factor0.25x to 2048x
Encoder 8Scrollβ€”

Encoders with Shift held

EncoderTurnPush
Encoder 1ScaleChromatic, modes, pentatonics, blues, whole tone, fifths, single β€” for Spray / Reso
Encoder 2SpanOctaves
Encoder 3RootNote
Encoder 4RateNote value
Encoder 5Depth%
Encoder 6ShapePush to advance phase 90Β°
Encoder 7Zoom factor0.25x to 2048x
Encoder 8Scrollβ€”

Track buttons

Track buttonAction
1Vol LFO Group
2Pan LFO Group
3Pitch LFO Group
4Filt LFO Group
8Apply

Audio Clipboard Modifier β€” Mod page β€” Filt LFO group

Encoders

EncoderTurnPush
Encoder 1GridPush to toggle Grid / ms
Encoder 2StartPush to set to playhead
Encoder 3EndPush to set to playhead
Encoder 4RateNote value
Encoder 5Depth-100 to 100 %, positive low-pass, negative high-pass
Encoder 6ShapePush to advance phase 90Β°
Encoder 7Zoom factor0.25x to 2048x
Encoder 8Scrollβ€”

Encoders with Shift held

EncoderTurnPush
Encoder 1ScaleChromatic, modes, pentatonics, blues, whole tone, fifths, single β€” for Spray / Reso
Encoder 2SpanOctaves
Encoder 3RootNote
Encoder 4RateNote value
Encoder 5Depth-100 to 100 %, positive low-pass, negative high-pass
Encoder 6ShapePush to advance phase 90Β°
Encoder 7Zoom factor0.25x to 2048x
Encoder 8Scrollβ€”

Track buttons

Track buttonAction
1Vol LFO Group
2Pan LFO Group
3Pitch LFO Group
4Filt LFO Group
8Apply

Audio Clipboard Modifier β€” FX page β€” Delay group

Encoders

EncoderTurnPush
Encoder 1GridPush to toggle Grid / ms
Encoder 2StartPush to set to playhead
Encoder 3EndPush to set to playhead
Encoder 4TimeNote value
Encoder 5Feedback%
Encoder 6MixWet %
Encoder 7Zoom factor0.25x to 2048x
Encoder 8Scrollβ€”

Encoders with Shift held

EncoderTurnPush
Encoder 1ScaleChromatic, modes, pentatonics, blues, whole tone, fifths, single β€” for Spray / Reso
Encoder 2SpanOctaves
Encoder 3RootNote
Encoder 4TimeNote value
Encoder 5Feedback%
Encoder 6MixWet %
Encoder 7Zoom factor0.25x to 2048x
Encoder 8Scrollβ€”

Track buttons

Track buttonAction
1Delay Group
2Pingpong Group
3Reverb Group
4Loop Group
8Apply

Audio Clipboard Modifier β€” FX page β€” Pingpong group

Encoders

EncoderTurnPush
Encoder 1GridPush to toggle Grid / ms
Encoder 2StartPush to set to playhead
Encoder 3EndPush to set to playhead
Encoder 4TimeNote value
Encoder 5Feedback%
Encoder 6MixWet %
Encoder 7Zoom factor0.25x to 2048x
Encoder 8Scrollβ€”

Encoders with Shift held

EncoderTurnPush
Encoder 1ScaleChromatic, modes, pentatonics, blues, whole tone, fifths, single β€” for Spray / Reso
Encoder 2SpanOctaves
Encoder 3RootNote
Encoder 4TimeNote value
Encoder 5Feedback%
Encoder 6MixWet %
Encoder 7Zoom factor0.25x to 2048x
Encoder 8Scrollβ€”

Track buttons

Track buttonAction
1Delay Group
2Pingpong Group
3Reverb Group
4Loop Group
8Apply

Audio Clipboard Modifier β€” FX page β€” Reverb group

Encoders

EncoderTurnPush
Encoder 1GridPush to toggle Grid / ms
Encoder 2StartPush to set to playhead
Encoder 3EndPush to set to playhead
Encoder 4Sizeβ€”
Encoder 5Decayβ€”
Encoder 6MixWet %
Encoder 7Zoom factor0.25x to 2048x
Encoder 8Scrollβ€”

Encoders with Shift held

EncoderTurnPush
Encoder 1ScaleChromatic, modes, pentatonics, blues, whole tone, fifths, single β€” for Spray / Reso
Encoder 2SpanOctaves
Encoder 3RootNote
Encoder 4Sizeβ€”
Encoder 5Decayβ€”
Encoder 6MixWet %
Encoder 7Zoom factor0.25x to 2048x
Encoder 8Scrollβ€”

Track buttons

Track buttonAction
1Delay Group
2Pingpong Group
3Reverb Group
4Loop Group
8Apply

Audio Clipboard Modifier β€” FX page β€” Loop group

Encoders

EncoderTurnPush
Encoder 1GridPush to toggle Grid / ms
Encoder 2StartPush to set to playhead
Encoder 3EndPush to set to playhead
Encoder 4RotateGrid steps
Encoder 5XfadeLoop seam crossfade, ms
Encoder 6LayerStack every grid step, %
Encoder 7Zoom factor0.25x to 2048x
Encoder 8Scrollβ€”

Encoders with Shift held

EncoderTurnPush
Encoder 1ScaleChromatic, modes, pentatonics, blues, whole tone, fifths, single β€” for Spray / Reso
Encoder 2SpanOctaves
Encoder 3RootNote
Encoder 4RotateGrid steps
Encoder 5XfadeLoop seam crossfade, ms
Encoder 6LayerStack every grid step, %
Encoder 7Zoom factor0.25x to 2048x
Encoder 8Scrollβ€”

Track buttons

Track buttonAction
1Delay Group
2Pingpong Group
3Reverb Group
4Loop Group
8Apply

Audio Clipboard Modifier β€” Dist page β€” Crush group

Encoders

EncoderTurnPush
Encoder 1GridPush to toggle Grid / ms
Encoder 2StartPush to set to playhead
Encoder 3EndPush to set to playhead
Encoder 4Crushβ€”
Encoder 7Zoom factor0.25x to 2048x
Encoder 8Scrollβ€”

Encoders with Shift held

EncoderTurnPush
Encoder 1ScaleChromatic, modes, pentatonics, blues, whole tone, fifths, single β€” for Spray / Reso
Encoder 2SpanOctaves
Encoder 3RootNote
Encoder 4Crushβ€”
Encoder 7Zoom factor0.25x to 2048x
Encoder 8Scrollβ€”

Track buttons

Track buttonAction
1Crush Group
2Color Group
3Tape Group
4Amp Group
5Fold Group
6Ring Group
8Apply

Audio Clipboard Modifier β€” Dist page β€” Color group

Encoders

EncoderTurnPush
Encoder 1GridPush to toggle Grid / ms
Encoder 2StartPush to set to playhead
Encoder 3EndPush to set to playhead
Encoder 4Driveβ€”
Encoder 5TiltLow / high balance
Encoder 6CompPush to cycle crossover Low / Mid / High
Encoder 7Zoom factor0.25x to 2048x
Encoder 8Scrollβ€”

Encoders with Shift held

EncoderTurnPush
Encoder 1ScaleChromatic, modes, pentatonics, blues, whole tone, fifths, single β€” for Spray / Reso
Encoder 2SpanOctaves
Encoder 3RootNote
Encoder 4Driveβ€”
Encoder 5TiltLow / high balance
Encoder 6CompPush to cycle crossover Low / Mid / High
Encoder 7Zoom factor0.25x to 2048x
Encoder 8Scrollβ€”

Track buttons

Track buttonAction
1Crush Group
2Color Group
3Tape Group
4Amp Group
5Fold Group
6Ring Group
8Apply

Audio Clipboard Modifier β€” Dist page β€” Tape group

Encoders

EncoderTurnPush
Encoder 1GridPush to toggle Grid / ms
Encoder 2StartPush to set to playhead
Encoder 3EndPush to set to playhead
Encoder 4DriveTape saturation
Encoder 5DensityTape density / thickness
Encoder 6MixWet %
Encoder 7Zoom factor0.25x to 2048x
Encoder 8Scrollβ€”

Encoders with Shift held

EncoderTurnPush
Encoder 1ScaleChromatic, modes, pentatonics, blues, whole tone, fifths, single β€” for Spray / Reso
Encoder 2SpanOctaves
Encoder 3RootNote
Encoder 4DriveTape saturation
Encoder 5DensityTape density / thickness
Encoder 6MixWet %
Encoder 7Zoom factor0.25x to 2048x
Encoder 8Scrollβ€”

Track buttons

Track buttonAction
1Crush Group
2Color Group
3Tape Group
4Amp Group
5Fold Group
6Ring Group
8Apply

Audio Clipboard Modifier β€” Dist page β€” Amp group

Encoders

EncoderTurnPush
Encoder 1GridPush to toggle Grid / ms
Encoder 2StartPush to set to playhead
Encoder 3EndPush to set to playhead
Encoder 4GainUp to +30 dB, push to cycle Clean / Crunch / Fuzz / Metal
Encoder 5ToneDark / bright
Encoder 6CabSpeaker low-pass
Encoder 7Zoom factor0.25x to 2048x
Encoder 8Scrollβ€”

Encoders with Shift held

EncoderTurnPush
Encoder 1ScaleChromatic, modes, pentatonics, blues, whole tone, fifths, single β€” for Spray / Reso
Encoder 2SpanOctaves
Encoder 3RootNote
Encoder 4GainUp to +30 dB, push to cycle Clean / Crunch / Fuzz / Metal
Encoder 5ToneDark / bright
Encoder 6CabSpeaker low-pass
Encoder 7Zoom factor0.25x to 2048x
Encoder 8Scrollβ€”

Track buttons

Track buttonAction
1Crush Group
2Color Group
3Tape Group
4Amp Group
5Fold Group
6Ring Group
8Apply

Audio Clipboard Modifier β€” Dist page β€” Fold group

Encoders

EncoderTurnPush
Encoder 1GridPush to toggle Grid / ms
Encoder 2StartPush to set to playhead
Encoder 3EndPush to set to playhead
Encoder 4FoldDrive into the wavefolder
Encoder 5SymmetryInput offset, even harmonics
Encoder 6SmoothTriangle .. sine folds
Encoder 7Zoom factor0.25x to 2048x
Encoder 8Scrollβ€”

Encoders with Shift held

EncoderTurnPush
Encoder 1ScaleChromatic, modes, pentatonics, blues, whole tone, fifths, single β€” for Spray / Reso
Encoder 2SpanOctaves
Encoder 3RootNote
Encoder 4FoldDrive into the wavefolder
Encoder 5SymmetryInput offset, even harmonics
Encoder 6SmoothTriangle .. sine folds
Encoder 7Zoom factor0.25x to 2048x
Encoder 8Scrollβ€”

Track buttons

Track buttonAction
1Crush Group
2Color Group
3Tape Group
4Amp Group
5Fold Group
6Ring Group
8Apply

Audio Clipboard Modifier β€” Dist page β€” Ring group

Encoders

EncoderTurnPush
Encoder 1GridPush to toggle Grid / ms
Encoder 2StartPush to set to playhead
Encoder 3EndPush to set to playhead
Encoder 4FreqCarrier 20 Hz .. 2 kHz
Encoder 5MixWet %
Encoder 6WaveSine / Square / Tri
Encoder 7Zoom factor0.25x to 2048x
Encoder 8Scrollβ€”

Encoders with Shift held

EncoderTurnPush
Encoder 1ScaleChromatic, modes, pentatonics, blues, whole tone, fifths, single β€” for Spray / Reso
Encoder 2SpanOctaves
Encoder 3RootNote
Encoder 4FreqCarrier 20 Hz .. 2 kHz
Encoder 5MixWet %
Encoder 6WaveSine / Square / Tri
Encoder 7Zoom factor0.25x to 2048x
Encoder 8Scrollβ€”

Track buttons

Track buttonAction
1Crush Group
2Color Group
3Tape Group
4Amp Group
5Fold Group
6Ring Group
8Apply

MIDI Overview

Encoders with Shift held

EncoderTurnPush
Encoder 1Push: Channelβ€”
Encoder 2Push: Offsetβ€”
Encoder 3Push: Scrollβ€”
Encoder 4Push: Rec Offsetβ€”
Encoder 6Push: Quantizeβ€”
Encoder 7Push: Varispeedβ€”
Encoder 8Push: Redoβ€”

Track buttons: all track buttons β€” SELECT TRACK

Track buttons with Shift held: all track buttons β€” MUTE TRACK

Buttons that work differently on this screen

ButtonActionShift + Button
RecordRecordUndo (both domains after a LOOP edit)
Cut / Copy / PasteCut, Copy, Paste selected Track. Hold LOOP for Audio + MIDI + Markers over the loop regionCut, Copy all unmuted Tracks (a soloed Track counts as the only unmuted one). Paste to bounce

MIDI Overview β€” Channel

Encoders

EncoderTurnPush
All encodersChange the MIDI Channel for each trackPush β†’ Offset mode

MIDI Overview β€” Offset

Encoders

EncoderTurnPush
All encodersChange the Track Offset for each trackPush β†’ Scroll

MIDI Overview β€” Scroll

Encoders

EncoderTurnPush
Encoder 1Change the increments of the Scroll movementsPush β†’ Rec Offset
Encoder 3MOVE MARKER: with the playhead on a marker, turn to stage a move of that marker, one Scroll step per click (CW later, CCW earlier). Locked markers move tooPush β†’ apply the staged move
Encoder 5SPLICE: turn to stage blank time at the playhead, one Scroll step per click (CW inserts, CCW removes). Moves all tracks, audio and markersPush β†’ apply the staged SPLICE
Encoder 7Turn to zoom the timeline (0.25x to 4x)Push β†’ Rec Offset
Encoder 8Turn to scrollPush β†’ Rec Offset

MIDI Overview β€” Rec Offset

Encoders

EncoderTurnPush
All encodersSet the MIDI record offset per trackPush β†’ Quantize

MIDI Overview β€” Quantize

Encoders

EncoderTurnPush
Encoder 6Change the quantize gridPush β†’ Triplets on/off
Encoder 7Enable / Disable record quantizePush β†’ Varispeed
Encoder 8Change the quantize strengthPush β†’ Varispeed

MIDI Overview β€” Varispeed

Encoders

EncoderTurnPush
Encoder 6Change Percent / SemitonesPush β†’ Channel
Encoder 7Enable / Disable VarispeedPush β†’ Channel
Encoder 8Change Amount, positive = faster, negative = slowerPush β†’ Channel

MIDI Edit

MIDI Edit β€” Note

Encoders

EncoderTurnPush
Encoder 1Selected Trackβ€”
Encoder 2GridPush to toggle triplets
Encoder 6Note cursorSteps through the device profile’s rows when one is bound
Encoder 7ZoomSHIFT + Push: chromatic piano / profile rows

Track buttons

Track buttonAction
5Enable Record for Add/Replace/Delete note
6Play the selected note (Delete while Record is on)
7Toggle Snap Mode
8Toggle Step Record

No labelled function on this screen: Record, Loop / Loop In / Loop Out, Cut Point.

MIDI Edit β€” Edit

Encoders

EncoderTurnPush
Encoder 1Selected Trackβ€”
Encoder 2GridPush to toggle triplets
Encoder 3Edit selected NotesPush to confirm
Encoder 4Start Edit RegionPush to set Start to the playhead
Encoder 5End Edit RegionPush to set End to the playhead
Encoder 8β€”Push to move the Edit Region to the playhead

Track buttons

Track buttonAction
2Press again to switch the selection off / on (playback runs past END)
5Select Edit Action: Transpose, Quantize, Velocity, Nudge

Buttons that work differently on this screen

ButtonActionShift + Button
Cut / Copy / PasteEdit SelectionCut, Copy all unmuted Tracks (a soloed Track counts as the only unmuted one). Paste to bounce

No labelled function on this screen: Record, Loop / Loop In / Loop Out, Cut Point.

MIDI Edit β€” CC

Encoders

EncoderTurnPush
Encoder 1Selected Trackβ€”
Encoder 2GridPush to toggle triplets
Encoder 5Select CCPush to cycle between CC/AT

Track buttons with Shift held

Track buttonAction
3Clear automation between markers

No labelled function on this screen: Record, Loop / Loop In / Loop Out, Cut Point.

MIDI Edit β€” Pitch Bend

Encoders

EncoderTurnPush
Encoder 1Selected Trackβ€”
Encoder 2GridPush to toggle triplets
Encoder 4Draw on the Screenβ€”

Track buttons with Shift held

Track buttonAction
4Clear automation between markers

Buttons that work differently on this screen

ButtonActionShift + Button
Cut / Copy / PasteEdit SelectionCut, Copy all unmuted Tracks (a soloed Track counts as the only unmuted one). Paste to bounce

No labelled function on this screen: Record, Loop / Loop In / Loop Out, Cut Point.

Track FX

Encoders

EncoderTurnPush
Encoder 1Select Filter Node (or touch a node)Push toggle selected Node
Encoder 2Filter Node Parameters (or drag node: Freq / Gain)Push to cycle
Encoder 3Attack/SidechainPush to cycle
Encoder 7Delay Sendβ€”
Encoder 8Reverb Sendβ€”

Track buttons

Track buttonAction
1Toggle Filter On/Off
2Node Filter Type
3Toggle Compressor On/Off
6Ratio
7Toggle Send

Track buttons with Shift held: all track buttons β€” Quick select Track

Buttons that work differently on this screen

ButtonActionShift + Button
Cut / Copy / PasteCopy, Cut, Paste Track FX. Cut resets to defaultβ€”

No labelled function on this screen: Record, Loop / Loop In / Loop Out, Cut Point.

Master FX

Encoders

EncoderTurnPush
Encoder 1Delay TimePush to toggle between ms and note values
Encoder 2Feedback, Width, Mod Rate, Mod DepthPush to cycle
Encoder 3Reverb Sizeβ€”
Encoder 4Width, Damp, PredelayPush to toggle
Encoder 5Compressor Valuesβ€”

Track buttons

Track buttonAction
1Toggle Delay
2Toggle PingPong
3Toggle Reverb
4Select Algorithm
5Toggle Compressor
8Ratio

Buttons that work differently on this screen

ButtonActionShift + Button
Master FXCycle Master FX / Mastering / External viewsTrack FX
Cut / Copy / PasteCopy, Cut, Paste Master FX. Cut resets to defaultβ€”

No labelled function on this screen: Record, Loop / Loop In / Loop Out, Cut Point.

Master FX 2

Encoders

EncoderTurnPush
Encoder 3Drive and ThicknessPush to cycle
Encoder 4Gain and FrequencyPush to cycle
Encoder 5Gain and FrequencyPush to cycle
Encoder 6Gain and Crossover FreqPush to cycle
Encoder 7High and Low GainPush to cycle
Encoder 8Output Gain and Brickwall LimiterPush to access Limiter control

Track buttons

Track buttonAction
1Bypass Mastering
2Highpass Filter
3Tape Drive
4Low/High EQ
6High Frequency Compressor
7Stereo Enhancer
8Toggle Limiter

Buttons that work differently on this screen

ButtonActionShift + Button
Master FXCycle Master FX / Mastering / External viewsTrack FX
Cut / Copy / PasteCopy, Cut, Paste Mastering. Cut resets to defaultβ€”

No labelled function on this screen: Record, Loop / Loop In / Loop Out, Cut Point.

External Channels

Encoders

EncoderTurnPush
All encodersAdjust External InputPush β†’ Next Parameter

Track buttons: all track buttons β€” Mute External Input

Buttons that work differently on this screen

ButtonActionShift + Button
Master FXCycle Master FX / Mastering / External viewsTrack FX
Cut / Copy / PasteCopy, Cut, Paste all Channel values. Cut resets to defaultβ€”

Sample Browser

Encoders

EncoderTurnPush
Encoder 1Select Midi ChannelFor playback
Encoder 4Press to DeleteHold SHIFT

Track buttons

Track buttonAction
1Exit folder
4Paste audio from clipboard
5Paste Midi from clipboard
8Play selected File

The transport, edit, navigation and screen-select buttons have no labelled function on this screen.

Project Browser

Track buttons

Track buttonAction
2Backup to USB Stick
3Import Backup from USB Stick
4Save As, SHIFT: save settings as Template
5Rename project / template
6Hold SHIFT to delete
7New project, Encoder 1 picks a Template
8Load, on a Template: new project FROM TMP

The transport, edit, navigation and screen-select buttons have no labelled function on this screen.

Export

No labelled function on this screen: Record, Loop / Loop In / Loop Out, Cut Point, Cut / Copy / Paste.

Export β€” Destination: USB

Encoders

EncoderTurnPush
Encoder 3Export DestinationUSB Stick or Bounce to a Track
Encoder 5Realtime Export with External Soundcardβ€”
Encoder 6Stem = All Track Files / MIX = Stereo Mixβ€”

Export β€” Destination: Track

Encoders

EncoderTurnPush
Encoder 3Export DestinationUSB Stick or Bounce to a Track
Encoder 5Insert Point at Destination Trackβ€”

Settings

Track buttons

Track buttonAction
1Tap Tempo
2Global Settings
6Name your Tracks
7Switch Projects
8Export audio to USB or Bounce to a Track

No labelled function on this screen: Record, Loop / Loop In / Loop Out, Cut Point, Cut / Copy / Paste.

Settings β€” Whole-number BPM

Encoders

EncoderTurnPush
Encoder 1BPM. Hold SHIFT for steps of 10Push to switch between whole BPM and decimals
Encoder 2MeasurePush to cycle
Encoder 6Recording ModeAudio AND Midi / Audio OR Midi
Encoder 7Change what the 1/4β€œ Footswitch doesβ€”
Encoder 8Audio Mon / Midi MonPush to cycle. OFF / ON / PUNCH (monitor only inside the punch brackets). Audio: disable when using Speakers and a Microphone. Midi: controls input echo to Midi Out

Encoders with Shift held

EncoderTurnPush
Encoder 1BPM in steps of 10Push to switch between whole BPM and decimals
Encoder 2MeasurePush to cycle
Encoder 6Recording ModeAudio AND Midi / Audio OR Midi
Encoder 7Change what the 1/4β€œ Footswitch doesβ€”
Encoder 8Audio Mon / Midi MonPush to cycle. OFF / ON / PUNCH (monitor only inside the punch brackets). Audio: disable when using Speakers and a Microphone. Midi: controls input echo to Midi Out

Settings β€” Decimal BPM

Encoders

EncoderTurnPush
Encoder 1BPM in steps of 0.01. Hold SHIFT for steps of 0.1Push to switch between whole BPM and decimals
Encoder 2MeasurePush to cycle
Encoder 6Recording ModeAudio AND Midi / Audio OR Midi
Encoder 7Change what the 1/4β€œ Footswitch doesβ€”
Encoder 8Audio Mon / Midi MonPush to cycle. OFF / ON / PUNCH (monitor only inside the punch brackets). Audio: disable when using Speakers and a Microphone. Midi: controls input echo to Midi Out

Encoders with Shift held

EncoderTurnPush
Encoder 1BPM in steps of 0.1Push to switch between whole BPM and decimals
Encoder 2MeasurePush to cycle
Encoder 6Recording ModeAudio AND Midi / Audio OR Midi
Encoder 7Change what the 1/4β€œ Footswitch doesβ€”
Encoder 8Audio Mon / Midi MonPush to cycle. OFF / ON / PUNCH (monitor only inside the punch brackets). Audio: disable when using Speakers and a Microphone. Midi: controls input echo to Midi Out

Utilities

Encoders

EncoderTurnPush
Encoder 1Change NavigationWhen pressing Shift + ← β†’
Encoder 2Show Overlaywhen Shift is held
Encoder 3Timed Jumpwith MARKER navigation
Encoder 5Create new Project at Startupβ€”
Encoder 6Marker Legs / Modified Highlight / Scroll Sound / SHIFT Play target (overridden by a start marker: START MKR) / Paste Jump / Tape Stop Sound / Big TimePush to cycle
Encoder 7Theme / Shader (OFF, BLOOM, CRT, SCANLINE, SOFT, SHARP, CUSTOM when bin/static/bloom.glsl exists) / Temp (colour temperature 2500–6500 K)Push to cycle
Encoder 8Brightness / StandbyPush to toggle

Track buttons

Track buttonAction
1Exit to Project Settings

The transport, edit, navigation and screen-select buttons have no labelled function on this screen.

Tuner

Encoders

EncoderTurnPush
Encoder 1Change Footswitch behaviorWhen set to Tuner

Track buttons

Track buttonAction
1Exit to Global Settings

The transport, edit, navigation and screen-select buttons have no labelled function on this screen.

Threshold Recording

Encoders

EncoderTurnPush
Encoder 1Also applies to Midiβ€”
Encoder 8Autopause BehaviorCan be set to pause on Grid

Track buttons

Track buttonAction
1Exit to Global Settings

The transport, edit, navigation and screen-select buttons have no labelled function on this screen.

MIDI Settings

Track buttons

Track buttonAction
1Exit to Global Settings
8Name your MIDI Channels

The transport, edit, navigation and screen-select buttons have no labelled function on this screen.

Tape Utility

Track buttons

Track buttonAction
1Exit to Global Settings
8Truncate Tape to reclaim Disk Space

The transport, edit, navigation and screen-select buttons have no labelled function on this screen.

Audio Settings

Encoders

EncoderTurnPush
Encoder 1Select a SoundcardMust be class-compliant
Encoder 3Multi allows to record more than 1 Track at a timeβ€”
Encoder 6Fallback to 44.1kDegrades audio
Encoder 7Some Interfaces might need a higher Bufferβ€”

Track buttons

Track buttonAction
1Exit to Project Settings

The transport, edit, navigation and screen-select buttons have no labelled function on this screen.


Screens not listed here (project save/rename/import dialogs, audio I/O mapping pages, MIDI mapping pages, firmware update) use the standard controls shown on screen.

Icons Overview

Combo Icon - PLUS sign – always use half width of regular icons:

<picture><source media="(prefers-color-scheme: dark)" srcset="icons/individual/track8_shift-dark.svg"><img alt="shift" src="icons/individual/track8_shift-light.svg" width="30"></picture>
<picture><source media="(prefers-color-scheme: dark)" srcset="icons/individual/track8_plus-dark.svg"><img alt="shift" src="icons/individual/track8_plus-light.svg" width="15"></picture>
<picture><source media="(prefers-color-scheme: dark)" srcset="icons/individual/track8_audio-overview-dark.svg"><img alt="audio-overview" src="icons/individual/track8_audio-overview-light.svg" width="30"></picture>

shiftplusaudio-overview

Responsive Icons (Light/Dark Mode Support)

  • Combo plus icon / use HALF-WIDH!: plus plus
  • Audio Overview: audio-overview audio-overview
  • Midi Overview: midi-overview midi-overview
  • Master FX: master-fx master-fx
  • Audio / MIDI Browser: audio-midi-browser audio-midi-browser
  • Set Marker: set-marker set-marker
  • Cut Area: cut-area cut-area
  • Copy Area: copy-area copy-area
  • Paste at Position: paste-at-position paste-at-position
  • Toggle Loop: toggle-loop toggle-loop
  • Set Punch In: set-punch-in set-punch-in
  • Set Punch Out: set-punch-out set-punch-out
  • Arm Record: arm-record arm-record
  • Shift: shift shift
  • Play / Pause: play-pause play-pause
  • Jump Left: jump-left jump-left
  • Jump Right: jump-right jump-right
  • Track Key 1: track-key-1 track-key-1
  • Track Key 2: track-key-2 track-key-2
  • Track Key 3: track-key-3 track-key-3
  • Track Key 4: track-key-4 track-key-4
  • Track Key 5: track-key-5 track-key-5
  • Track Key 6: track-key-6 track-key-6
  • Track Key 7: track-key-7 track-key-7
  • Track Key 8: track-key-8 track-key-8

Encoders (1–8) (Light/Dark Mode Support)

  • encoder-1 Encoder 1: encoder-1
  • encoder-2 Encoder 2: encoder-2
  • encoder-3 Encoder 3: encoder-3
  • encoder-4 Encoder 4: encoder-4
  • encoder-5 Encoder 5: encoder-5
  • encoder-6 Encoder 6: encoder-6
  • encoder-7 Encoder 7: encoder-7
  • encoder-8 Encoder 8: encoder-8

Audio Overview

Overview

Track8 is built around a tape-style linear workflow with:

  • 8 audio tracks
  • destructive editing (with multiple undo and 1 redo step)
  • real-time FX and automation

πŸ–₯ Audio Overview Screen

Audio Overview screen with labeled controls and indicators

Controls

πŸŽ› Track Encoders

  • Press any encoder to cycle through the encoder modes:
    • VOLUME β†’ level (per track)
    • PAN β†’ stereo position (per track)
    • SCROLL β†’ timeline navigation (Encoder 1 sets the scroll increment, Encoder 8 scrolls, Encoder 3 β†’ MOVE MARKER, Encoder 5 β†’ SPLICE, Encoder 7 zooms the timeline 0.25x to 4x (since v1.2.2)). While SCROLL is active, the beat ruler shows the scroll increment as shorter ticks between the beats, like the grid on Audio Edit (since v1.2.2)
    • REC OFFSET β†’ per-track record offset, 0 to -50 ms (since v1.1.4)
    • RETURN MIX / RETURN VOL β†’ return signal balance and level (external soundcards only)
    • VARISPEED β†’ tape speed (since v1.1.5)
  • Hold shift and push an encoder to jump straight to a mode without the overlay (since v1.1.2):
    • Encoder 1 β†’ Volume, 2 β†’ Pan, 3 β†’ Scroll, 4 β†’ Rec Offset, 5 β†’ Return Mix, 6 β†’ Return Vol, 7 β†’ Varispeed
    • shift + push Encoder 8 β†’ Redo
  • Hold shift while turning for fine-grained value changes (since v1.1.4)

πŸ”˜ Track Buttons

  • Select active track
  • shift + Track Button β†’ Mute / Unmute
  • audio-overview + Track Button β†’ Solo / Un-solo (since v1.1.2)
    • Solo tracks are rendered in orange, all other tracks in their muted state
    • Solo ignores the Mute state; toggling any Mute exits solo mode
  • audio-overview + midi-overview + Track Button β†’ select the same track for both Audio and MIDI (since v1.1.3)
  • Press audio-overview again while on the Audio Overview to switch to the Track Mixer (new in v1.2.1)
  • shift + audio-overview β†’ Audio Edit. The edit view opens on the parameter you last adjusted with an encoder β€” turn a Volume/Pan/Send encoder, then shift + audio-overview to edit its automation directly (new in v1.2.1)

βœ‚οΈ SPLICE β€” insert / remove time (new in v1.2.2)

Open up blank bars at the playhead, or remove bars so everything after closes the gap β€” the two things a razor blade does on real tape. One splice moves everything behind the splice point: all 8 audio tracks with their automation, all MIDI tracks, and the markers, loop and punch points.

  • Select the SCROLL encoder mode. Encoder 5 becomes SPLICE
  • Turn Encoder 5 clockwise to stage blank time at the playhead, one SCROLL step per click (SCROLL at 1/4 β†’ 4 clicks = 1 bar). Turn counter-clockwise to stage a removal instead
  • The overview previews the result while you stage: everything behind the splice point is drawn where it will end up β€” waveforms, MIDI, markers, loop and punch points. An insert shows the blank bars as a highlighted band, a removal shows the tail pulled up to a cut line at the splice point. The encoder label shows the amount, e.g. +1 bar / -2 beats
  • Push Encoder 5 to apply. A SPLICE 0%…100% overlay locks the controls while the tape is rewritten. It shows a time estimate and how much tape is being moved: everything behind the splice point has to be rewritten on every track, so the more tape follows the splice point, the longer it takes (a few seconds per minute of tail on 8 tracks)
  • Any button press discards the staged splice β€” PLAY included β€” and so does turning Encoder 1 (grid) or Encoder 8 (scroll), switching screens, changing the encoder mode, Undo/Redo, a live recording, or turning the amount back to 0. Only Encoder 5 itself and SHIFT leave it alone. Nothing on the tape changes until you push, and there is no audible preview: the drawing is the preview
  • The splice point is the playhead position at the first click. To splice somewhere else, scroll there (which discards the staged amount) and stage again
  • Markers move with the tape β€” locked markers and tempo/signature markers too, so the bar/beat readout behind the splice stays what it was. Markers inside a removed span are deleted; loop and punch points inside it collapse to the splice point
  • A removal is limited to 1:30 of tape per splice (the removed audio of all 8 tracks stays on the Undo stack, like a Cut). A removal that would swallow a tempo or signature marker is refused β€” move the playhead past it or remove the variation first
  • Audio automation: an insert opens a gap that plays at the fader value; a removal lets the neighbouring points interpolate across the seam. MIDI CC / pitch-bend / aftertouch set inside a removed span carry their last value over to the splice point
  • Undo reverts a splice completely β€” audio, automation, MIDI, and since v1.2.2 also the markers, loop and punch points β€” from either screen (UNDO SPLICE n%); Redo re-applies it
  • The same SPLICE encoder is on the MIDI Overview and does exactly the same thing from there

↔️ MOVE MARKER (new in v1.2.2)

Reposition a marker without recreating it β€” its label, colour, lock, β–Ά start flag, tempo / time signature change and MIDI event all travel with it. Made for adjusting section starts and pre-rolls after the fact (#315).

  • Select the SCROLL encoder mode and put the playhead on a marker (the one a Marker press would toggle β€” jump there with SHIFT + ← β†’). Encoder 3 reads MOVE <name>; it stays blank while the playhead is not on a marker
  • Turn Encoder 3 clockwise to stage a move later, counter-clockwise earlier, one SCROLL step per click (SCROLL at 1/4 β†’ 4 clicks = 1 bar). The label shows the staged amount
  • The overview previews the result while you stage: the marker is drawn where it will land, its old place stays as a muted ghost, and MOVE <name> +2 beats - PUSH to apply sits next to it. The playhead rides along with the marker, so it never leaves the screen however far you carry it β€” set SCROLL to a bar for long trips. Turning back onto the original place clears the staged move and brings the playhead back with the marker
  • Push Encoder 3 to apply. The playhead stays on the marker at its new place, so you can nudge it again or press Play to hear the new section start right away
  • Any other input discards the staged move β€” a button press, turning another encoder, scrolling, switching screens or encoder modes, Undo / Redo, a live recording. The one exception is Encoder 1: changing the SCROLL step keeps the staged move, so you can travel in bars and land in sixteenths
  • The lock does not stop a move: like a SPLICE, a staged-and-pushed move is a deliberate edit, while the lock guards against accidental deletion. Tempo / signature and MIDI-event markers move too β€” moving a tempo marker moves the grid, MIDI and metronome behind it with it
  • Other markers are no obstacle while turning β€” moving past them reorders the sections. Landing exactly on another marker is settled at push, the way a LOOP Paste treats its destination: an unlocked marker there is replaced (Undo brings it back), a locked, tempo or MIDI-event marker refuses the push (locked marker there) and keeps the staged move, so one more click past it is all it takes. Nothing moves before the tape start
  • Undo puts the marker back (UNDO Marker Move); Redo moves it again. The playhead goes with it both ways, like every other Undo lands on what changed, so Encoder 3 keeps reading MOVE <name> and you can stage the next try straight away
  • The same MOVE encoder is on the MIDI Overview

πŸ”Ž FREE BAR β€” find the next empty bar (new in v1.2.2)

Looking for room to paste or record without erasing anything? FREE BAR moves the playhead to the next empty bar, so you do not have to scroll for it (#323).

  • Touch and hold the track area (about a second) to open Quick Settings, then touch FREE BAR. The panel closes, the playhead jumps and FREE BAR / BAR 17 shows where it landed. The jump is immediate, stopped or playing
  • A bar is free when, from its bar line for one full bar, all 8 audio tracks stay below -40 dB and no MIDI note sounds on any MIDI track β€” a note held over from an earlier bar counts. Hiss and room tone under -40 dB count as empty, and so does the very end of a fade-out; MIDI CCs and automation are not looked at
  • Bars follow the grid you see: tempo and time signature changes on Markers are taken into account
  • Mutes and solos are ignored β€” a muted track’s material is still material, and the point is never to land on any
  • The target is the start of the next gap. If the playhead already stands in a free bar, the rest of that gap is skipped, so touching FREE BAR again walks from gap to gap instead of creeping one bar forward
  • Behind the last audio and the last MIDI note everything is free, so the last stop is always the first bar line after your material. From there on, TAPE IS FREE FROM HERE appears and nothing moves
  • Blocked while recording, like every other jump
  • The same function is on the MIDI Overview and, for a pad or footswitch, as the Free Bar button action in MIDI Remote Control
  • Need room between two sections instead? SPLICE inserts blank bars at the playhead

🎚 Varispeed (since v1.1.5)

Change the tape speed for playback and recording:

  • Switch any encoder to VARISPEED mode (shift + push Encoder 7)
  • Encoder 6: switch the display between Percent and Semitones
  • Encoder 7: enable / disable Varispeed (disabling resets the speed)
  • Encoder 8: adjust the amount
    • Percent: -100 % (half speed) to +100 % (double speed)
    • Semitones: -12 ST to +12 ST

Limitations:

  • Recording with Varispeed is limited to one track β€” it is disabled when an external audio interface has more than one track armed
  • The speed can’t be changed while a recording is running
  • Playback audio is degraded; recorded audio is resampled at a higher quality
Varispeed encoder strip on the Audio Overview

πŸŽ™ Recording Modes (since v1.1.2)

Touch the stereo input meter to cycle between three recording modes:

  • AUDIO: Default. Records audio only, no automation
  • A+A: Records audio and live automation
  • ATM: Records automation only, no audio

In A+A and ATM mode the overview draws automation lines for the currently selected encoder mode (Volume, Pan, Return Mix, Return Vol). While recording is running, turning a track’s encoder writes its moves into that track’s automation lane.

  • In ATM mode every track records β€” turning any track’s encoder writes into its lane, no track selection or arming needed; in A+A mode automation is only written for the tracks being recorded (new in v1.2.1)
  • A recorded automation pass undoes as a single step, however many tracks and parameters were ridden (new in v1.2.1)
  • The Track Mixer can arm an automation pass directly: pressing record there switches to ATM automatically (new in v1.2.1)
Audio Overview in A+A mode with volume automation curves

Recording behavior:

  • Recording keeps running when switching views (except Settings / USB Browser)
  • A running recording is indicated by a red border around the screen edges; actions that would silently stop it show an error instead (new in v1.2.1)
  • Touch the overdub indicator to quickly toggle Overdub (since v1.1.4)
  • shift + record while recording stops playback, undoes the take and moves the playhead back to where the recording started β€” instant retake (new in v1.2.1)

🎬 Multi-Take Recording (new in v1.2.1, preview)

Record multiple takes of the same section and pick the best one:

Tip β€” rehearse the punch: set AUDIO MON (or MIDI MON) to PUNCH in the Project Settings and the input is only audible while the playhead is inside the punch brackets β€” even with punch recording off. What you hear on a rehearsal pass is exactly what a recorded pass will sound like (new in v1.2.1).

  1. Set a Punch In region (best inside a Loop region so the playhead cycles automatically)
  2. Start playback β€” each pass through the punch region records a take; the take row appears at the bottom
  3. Stop and press a Track Button to audition a take (you can also switch takes during playback)
  4. To commit, select the take and exit Punch (shift + loop)
  5. Pressing record while auditioning keeps the selected take and resumes recording more passes

Notes:

  • Works for non-Overdub audio recordings only
  • Up to 8 takes; take 9 overwrites take 1
  • shift + Track Button still mutes, audio-overview + Track Button still solos during a take session
Audio Overview during a multi-take session with the take row visible

βœ‚οΈ Comping takes (since v1.2.2)

Stitch the best pieces of several takes into one β€” the best word or phrase out of each vocal take:

  1. After the passes, press set-marker to set a comp marker at the playhead. While a take session is live and you are listening (or the transport is stopped), the marker button sets comp markers instead of tape markers. Press it again near a comp marker to remove it; shiftplusset-marker clears them all
  2. The screen dims down to the take’s track and region and the tape markers hide. Comp markers split the region into sections, each labelled with the take it plays
  3. Move the playhead into a section and press a Track Button: the take is picked for that section only. The take row highlights the take of the section under the playhead
  4. Commit as usual β€” exit Punch (shift + loop), or record to keep the comp and record more passes. The sections are stitched together with a short crossfade (10 ms) at every comp marker: what you hear while auditioning is exactly what lands on tape

Notes:

  • Comp markers belong to the take session: they are not saved with the project and go away when the session ends
  • Setting a comp marker starts the audition, just like pressing a take button: the next Play compares takes instead of recording another pass. record records more passes; the markers stay, and every section starts out on the new take
  • Up to 31 comp markers (32 sections)
  • One Undo after committing still restores the audio from before the session

πŸ“Š Meters & Indicators

The level meters read peak in 8 bars of 6 dB each, counted from the red end of the scale. Quieter bars stay lit as the level rises, so the last lit bar is the reading. The per-track meters run bottom-to-top; the stereo -IN- and -OUT- meters run outwards from their label:

BarColorLights from
1 (red end)πŸ”΄ Red-3 dBFS and above
2🟠 Orange-3 to -9 dBFS
3🟑 Yellow-9 to -15 dBFS
4🟒 Yellow-green-15 to -21 dBFS
5-8 (quiet end)🟒 Green-21 to -48 dBFS

Below -48 dBFS no bar lights.

Input Level

  • Shows incoming signal of selected track
  • ⚠️ Avoid red β†’ clipping
  • Touch to cycle the recording mode (see above)

Post FX Level

  • Shows signal after:
    • Filter
    • Compressor

Output Level

  • Final mix after Master FX
  • ⚠️ This is your final headroom check

Clipboard Indicator


⏱ Timeline Indicators

  • Time Position
  • Beat Position
  • Loop / Punch markers
  • Streaming state
  • SSD usage
  • Touch and hold the track area (about a second) to open the Quick Settings panel β€” MKR LEG, MOD HI, BIG TIME, SHIFT HOLD, SHIFT NAV, TIMED JUMP, SHIFT PLAY, PASTE JMP, SCROLL SND, TAPE SND, OVERDUB and the FREE BAR locate, without leaving the overview; see Touch (since v1.2.2)
  • Touch the time / beat readout (anywhere from T 00:00 over the streaming indicator to B 01:01) to toggle BIG TIME β€” a big, translucent overlay on the left half of the screen, readable from across the room: the time / bar-beat readout plus the name of the marker the playhead is in, the next one, and a progress bar with a bars:beats countdown to it β€” name your markers after chords or song sections and read the changes while playing. The setting is global and shows on both overviews (since v1.2.2) β€” the same setting as BIG TIME on the Utility screen

Markers

  • Markers can be given textual labels (e.g. β€œVerse”, β€œChorus”)
  • A label that starts with a number from 1 to 8 (1 Verse, 2. Chorus) makes the marker a locator: the Locate 1 … Locate 8 button actions of MIDI Remote Control jump straight to it from a pad controller (since v1.2.2)
  • Markers snap to 1/4 notes β€” use the Audio Edit view for finer cut/copy/paste work (since v1.1.4)
  • Touch marker to edit label
  • Everything in the marker edit screen β€” label, lock, start flag, colour, tempo / time signature and MIDI events β€” is written together when you press APPLY; the key lights up while something is pending, and EXIT discards all of it (before v1.2.2 the button read SET LABEL and the lock took effect immediately)
  • MOVE MARKER (Encoder 3 in SCROLL mode) repositions the marker under the playhead by SCROLL steps, with everything it carries (new in v1.2.2)
  • A SPLICE moves markers with the tape β€” locked and tempo markers included β€” and deletes the markers inside a removed span. Undo of the splice brings them back (new in v1.2.2)
  • In the marker edit screen you can:
    • Lock / Unlock marker - Locked markers are shown with an * and cannot be deleted β€” neither by clear all Markers (shiftplusset-marker) nor by pressing the Marker button next to them; a press near a locked marker shows MARKER LOCKED and changes nothing. Unlock the marker here first to delete it (since v1.1.2; true lock against the Marker button new in v1.2.2)
    • Make it the start marker β€” the β€œstart from here” point for repeated takes: while a marker carries the flag, shiftplusplay-pause always locates to it, whatever SHIFT PLAY in Utility is set to (the setting shows START MKR meanwhile). Push Encoder 8 to switch the flag button from the lock to β–Ά (START ON / START OFF), then turn Encoder 8 up for on, down for off β€” or touch the button to toggle it; push again to return to the lock (like every other push-cycled encoder: push picks the function, turn sets it). Only one marker can be the start marker β€” flagging another one moves the flag. The start marker shows a β–Ά in its head; deleting it hands shiftplusplay-pause back to the setting (new in v1.2.2)
    • Change BPM and Time Signature at the marker position (since v1.1.3)
      • Applies to all content after the marker, or until the next marker with a tempo change
      • Also affects existing MIDI notes, MIDI Clock and the Metronome
      • Markers that change the tempo or time signature (or send MIDI events) are always considered locked β€” to delete one, switch that change off first
      • FIT β€” find the tempo of an off-grid recording (since v1.2.2): set a marker on a downbeat and another one a few downbeats later, then edit the first marker. Hold shift and the BPM slot turns into FIT 4 BARS = 97.3 BPM: turn Encoder 1 to say how many bars lie between the two markers (1–64; set the time signature on Encoders 2/3 first), push Encoder 1 to take that tempo β€” the tempo / time signature change switches on and the BPM keeps one decimal. APPLY writes it and moves the second marker onto the downbeat of bar N + 1, so it stays where you placed it by ear. The audio is not stretched; only the grid, MIDI, clock and metronome follow. Shows NO NEXT MKR on the last marker and OUT OF RANGE when the bar count gives a tempo outside 30–360 BPM
    • Send MIDI events to external gear when the playhead crosses the marker (new in v1.2.1):
      • Encoder 4 picks what Encoders 5/6 edit: - (no MIDI event β€” turning back to - clears it), TRANS or PROG. A marker sends one or the other β€” setting one clears the other
      • TRANS β€” Encoder 5: --- / START / STOP. Sends MIDI Start or Stop at the marker, e.g. to kick a drum machine’s pattern in at the chorus or stop an external sequencer for a breakdown. Only while Track8 is MIDI Clock Master; independent of the TRANSPORT send setting. With CLOCK on, the message is aligned to the next clock tick like Track8’s own transport
      • PROG β€” Encoder 5: channel (CH 1…16, starts on the selected MIDI track’s channel), Encoder 6: PROG 1…128 (turn below 1 β†’ --- removes the program change); push Encoder 6 to switch Encoder 6 to BANK 1…128 (Bank Select MSB). One event per marker; use two markers for two devices or for a program change plus a transport command
      • Program changes are caught up: on play start, locate and loop wrap the latest program change at or before the playhead is re-sent per channel, so a synth is in the right patch when you start mid-song. Transport events fire only when the marker is actually crossed
      • Markers with MIDI events show an M on the marker head and count as locked, like tempo / signature markers β€” set the event back to - to delete the marker (since v1.2.2)
    • Colour-code the marker with Encoder 7 (COLOR) β€” turn to cycle through the regular marker colour plus red, yellow, green, cyan, blue, purple, pink and white; push to go back to the regular colour. The COLOR label is drawn in the selected colour as a preview. The marker head, its label background and its marker leg all follow, which makes sections easy to tell apart when scrolling a long project (new in v1.2.1)
  • UTILITY β†’ MKR LEG draws a vertical line under each marker for easier visual reference (since v1.1.4)
  • Press loop-in + loop-out together to snap the Loop region to the surrounding marker bounds; with shift held the Punch region is set instead (since v1.2.0)

πŸ“¦ Clipboard System

  • Cut/Copy/Paste (cut-area / copy-area / paste-at-position) always effects the area between two Markers

  • Hold loop + Cut/Copy/Paste to arrange the current Loop region β€” all unmuted tracks, audio and MIDI, with the Markers inside the loop β€” see Arrange Audio, MIDI and Markers together with LOOP (since v1.2.2; in v1.2.1 this took the loop region of the selected track only)

  • Only unmuted tracks are included in Cut/Copy All Operations (shiftpluscut-area / shiftpluscopy-area )

    • A soloed track counts as the only unmuted one: solo a track and the multi-track Cut/Copy takes just that track, no matter how the other Mutes are set (since v1.2.2)- The Clipboard is kept in Memory, and will be cleared when shutting down the device
  • Touch the clipboard indicator to open the Audio Clipboard Modifier and process the clipboard content

Arrange Audio, MIDI and Markers together with LOOP

Hold loop and press cut-area / copy-area / paste-at-position to run the operation on both the audio and the MIDI side at once, over the Loop region β€” and with the Markers inside it (since v1.2.2). Use it to move whole song sections β€” a verse, a chorus β€” without leaving half the arrangement behind: set the loop around the section, LOOP + Copy, move the playhead, LOOP + Paste, and it arrives with its Markers, tempo changes and MIDI events in place, nothing to re-enter by hand.

  • The Loop region is used on both sides β€” set it by hand, or snap it to the surrounding Marker bounds with loop-in + loop-out together. The loop on/off state is left as it was
  • Like shiftpluscut-area / shiftpluscopy-area, only unmuted tracks are included β€” on the audio side and the MIDI side, each judged by its own mutes. To arrange a single track, mute the others β€” or solo it: a soloed track counts as the only unmuted one on its side (since v1.2.2)
  • Paste puts every copied track back on its own track β€” also when only a single track was copied. There is no bouncing here: the multi-track clipboard keeps its layout on both sides
  • Paste replaces the destination on both sides for the length of the copied loop: every copied track is written back β€” the audio is overwritten and the MIDI events in that span are cleared before the clipboard is written, so nothing of the old section bleeds into the new one. A track that was silent in the copied section comes out silent at the destination too, on the MIDI side as on the audio side (since v1.2.2); before, a MIDI track without events in the section left the destination’s events in place. Tracks that were muted at copy time are not part of the section and are left alone
  • To clear or copy one track over the loop region and leave the Markers alone β€” e.g. to remove a lead that runs through twenty chord Markers β€” take the loop into Region Editing: Audio Edit, Track Button 7, push SLIDE (Encoder 4), Cut (since v1.2.2)
  • Mute every track, audio and MIDI, and LOOP + Copy/Paste moves just the Markers of a section β€” Undo takes them back like any other LOOP Paste (since v1.2.2)
  • Both clipboards are used, so LOOP + Cut/Copy replaces whatever was in them
  • It works on the Audio Overview and the MIDI Overview β€” it does the same thing from either side
  • Keep loop held to chain operations: Copy, move the playhead, Paste, all in one grip
  • Each action confirms on screen: Copy Loop: Audio + MIDI + Markers, Cut Loop: Audio + MIDI + Markers, Paste Audio + MIDI + Markers. When Mutes leave audio tracks out of the section, the overlay counts what is actually taken β€” Copy Loop: 7/8 Tracks + MIDI + Markers, or No Audio (muted) when every audio track is muted β€” so a track skipped as muted shows up right at the Copy, not later as a hole in the Paste
  • The Markers inside the loop travel with the section. A Marker region can never contain Markers (it ends at the next one); a loop can span as many as you like
    • Cut/Copy stores every Marker inside the loop β€” label, colour, lock, tempo / time signature change, MIDI events β€” with its distance to the loop start in real time, so a tempo change inside the section still lines up with the pasted audio
    • A Marker sitting exactly on the loop end bracket counts as part of the section and travels too. Pasting puts it right on the destination’s end bracket β€” unless a Marker already sits there, which keeps its place. Cut never deletes it: a Marker on the end bracket just as much marks the start of the section behind the loop, which a Cut leaves untouched (since v1.2.2)
    • Paste replaces the unlocked Markers in the destination span, the same way it replaces the audio and MIDI there. Locked Markers and Markers with a tempo / signature change or a MIDI event stay put β€” a paste is no way around the lock; a pasted Marker that would land exactly on one of them is skipped
    • Cut removes the unlocked Markers inside the loop; locked ones stay. Markers behind the loop are not moved (Cut clears the region, it does not close the gap β€” use SPLICE for that)
    • The β–Ά start flag is never copied β€” there is only one start marker per project and it stays where it is
    • Only LOOP + Cut/Copy fills the Marker clipboard; every other Cut/Copy and a sample import replace it, so a later LOOP + Paste never pairs fresh audio with another section’s Markers
  • One Undo reverts both halves. After a LOOP Cut or Paste, a plain Undo (shiftplusRecord) takes the audio and the MIDI side back β€” Markers included β€” from either screen, and shows UNDO Audio + MIDI. Redo (shiftpluspush Encoder 8) restores both the same way (since v1.2.1)
    • This holds as long as the LOOP edit is the newest thing on both sides. Edit one domain on its own afterwards and Undo stays per-domain: on that domain’s screen it reverts the newer edit first β€” the LOOP edit underneath is only covered up, not lost: undo that edit and the following Undo pairs both domains again. On the other screen it reverts that side’s half on its own, and from then on the two halves are undone and redone independently
    • It also holds for a section without MIDI events, or without audio: both sides keep an entry for every LOOP Paste, even one that had nothing to write on that side (shown as UNDO Loop Paste when undone on its own) (since v1.2.2)
    • Once the two halves have come apart, the Markers go back with whichever half is undone first, and return with whichever half is redone first (since v1.2.2)
  • v1.2.1 introduced this as audio-overviewplusmidi-overview + Cut/Copy/Paste over the Marker region, next to a single-track LOOP + Cut/Copy. Both are replaced by LOOP + Cut/Copy/Paste: the Marker region can never carry Markers, and the two-button chord was awkward to hold. Plain Cut/Copy/Paste still works between Markers, per track and per domain

The clipboard can hold 12 minutes of audio in total (since v1.2.1). This has the following implications on the Workflow:

  • At most 12 minutes of audio can be Cut/Copied
  • If you Cut/Copy Multiple tracks, the sum can’t be greater than 12 minutes
    • Cut/Copy 8 tracks β†’ The area can be 1.5 minutes long

Workflow helpers:

  • UTILITY β†’ PASTE JMP: when enabled, Paste moves the playhead to the end of the pasted region, so you can quickly fill the tape with a repeating pattern (since v1.2.0)
  • UTILITY β†’ MOD HI: highlights all modified (pasted/cut) areas in orange until the next clipboard operation or view switch (since v1.1.4)
    • During multi-take recording nothing is highlighted while the takes are still open β€” a pass stopped half way no longer leaves its span painted through take switching and comping. The kept take is highlighted once the session ends with punch off (since v1.2.2)
  • UTILITY β†’ MKR LEG: marker legs stop at the track area, like the waveform, so the input/output meters and I/O indicators stay clear of them (since v1.2.2)
  • Every Cut/Copy/Paste confirms with a short overlay, e.g. COPY / Copy all tracks to Clipboard or PASTE / Paste to Track 3: Drums. For long operations the overlay stays up and locks the controls until the audio is safely written to disk, then lingers a moment as the same confirmation (new in v1.2.1)
    • The bounce confirmation (Bounce 7 Tracks to Track 1) counts the tracks the Clipboard actually holds β€” what the mixdown really mixes β€” not the tracks currently unmuted in the Mixer (since v1.2.2; before, muting or unmuting between Copy and Paste made the count wrong)

πŸš€ Undo / Redo

For Audio there is an Undo Stack of 12 minutes (since v1.2.1).

  • Every audio operation (record, cut, paste, nudge, automation edit) moves the previous audio on the Undo stack
  • As the Stack is capped at 12 minutes, older Undo steps get discarded
  • As the Undo Stack has the same size as the Cut/Copy Limit, you can always undo once
  • Undo moves the playhead to the start of the undone region (new in v1.2.1)
  • Undo and Redo confirm what they touched with a short overlay, e.g. UNDO Track 3: Drums, UNDO all tracks, REDO Automation (new in v1.2.1)
  • In two low-memory situations the device frees history early β€” always with an on-screen message: CLIPBOARD CLEARED and UNDO HISTORY TRIMMED (new in v1.2.1)

Redo was introduced in v1.1.2

  • To Redo, hold shift and push Encoder8
  • You can Redo only once

🎧 Monitoring Behavior

  • The input signal is always routed / monitored through the selected track
  • The input signal will be effected by the selected tracks TrackFX (shiftplusmaster-fx) settings
  • Monitoring can be disabled in the Project Settings
    • for acoustic instruments for example
    • when using microphones/speakers to avoid feedback

🎚 Gain Staging (Important)

Typical flow: Input Gain β†’ Track Volume β†’ Master FX β†’ Mastering β†’ Output

Best practice:

  • Keep input clean (no clipping)
  • Use Track Volume for balance
  • Use Mastering for final loudness

Editing Audio

Track8 uses a destructive editing model:

  • Edits are written directly to WAV files
  • Undo is available
  • No hidden clips or regions

Important

Unlike DAWs:

  • No clips
  • No non-destructive edits
  • Everything modifies the underlying audio

πŸ‘‰ This is intentional (tape workflow)

πŸ–₯ Audio Edit (Volume / Pan)

Audio Edit overview with labels

Open Audio Edit with shift + audio-overview. The view opens on the parameter you last adjusted with an encoder anywhere in the audio views β€” turn a control, then jump straight to editing its automation (new in v1.2.1).

Encoders

EncoderFunction
1Select Track
2Scroll resolution β€” push to switch between Grid and ms steps. In Grid mode the beat ruler shows sub-beat grid steps as shorter ticks; in ms mode only beats and bars are drawn (since v1.2.2)
4Value / automation at playhead (see below) β€” push starts an LFO on the lane; SLIDE in Edit mode (push: selection = Loop region), Nudge in Nudge mode (push: confirm)
5Start of Edit/Nudge region β€” push to set Start to playhead (since v1.1.2)
6End of Edit/Nudge region β€” push to set End to playhead. Selects the FX parameter in TrackFX/Return mode
7Zoom (0.25x β†’ 2048x)
8Scroll timeline β€” push to move the Edit/Nudge region to the playhead

Track Buttons

ButtonMode
1Volume automation
2Pan automation
3TrackFX automation (Filter, Compressor, Sends)
4Return automation (external soundcards only)
6CLIPMOD β€” open the Clipboard Modifier; with shift: COPY > CLIP copies the selection and opens the Clipboard Modifier (since v1.1.5)
7Edit β€” region editing
8Nudge

πŸŽ› Automation

You can draw automation for:

  • Volume
  • Pan
  • Track FX:
    • Filter
    • Compressor
    • Sends
  • Return Mix / Return Volume (external soundcards)

Behavior

  • Automation is drawn via touchscreen (the [TOUCH] indicator shows when a screen accepts touch input)
  • Automated Values are rendered green
  • Multiple automation lanes can coexist
  • Automation lanes can contain holes β€” cleared regions fall back to the track’s base value instead of interpolating across (new in v1.2.1)
  • Parameters that already have automation are marked with an * in the TrackFX / Return parameter list, so they are easy to find (since v1.2.0)

Writing automation with Encoder 4 (since v1.1.2)

Encoder 4 shows the current value of the selected parameter at the playhead. Turning it writes an automation point there:

  • Works live during playback β€” ride the encoder and the old points under the playhead are replaced as you go (new in v1.2.1)
  • Works while stopped β€” combine with SCROLL to place individual values precisely
  • While an automation recording (A+A / ATM mode) is running, encoder moves on the Overview and Track Mixer are recorded the same way

〰️ LFO (since v1.2.2)

Push Encoder 4 on any automation lane (Volume, Pan, TrackFX, Return) to generate a tempo-synced LFO into the region between the surrounding Markers. The LFO is written into the lane while you dial it in, so you see it in the lane and hear it during playback right away.

EncoderTurnPush
4LFO shape: SINE, TRI, SAW DN, SAW UP, SQUARE, S&HCommit and leave LFO mode
5RATE β€” one cycle per note value, same ladder as GRID (up to 4 whole notes); starts at the current GRIDShift the phase by 90Β°
6DEPTH 0–100 %, or DELTA -100 to +100 % after a push (shift = 1 % steps)Toggle Encoder 6 between DEPTH and DELTA
  • The lane’s value at the region start is the LFO’s resting level; set it with Encoder 4 before pushing, or shift it afterwards with DELTA, which moves the whole LFO up or down by up to half the lane’s range
  • Volume and Return Level dip down from that level (100 % reaches silence), every other lane swings around it, TrackFX frequencies, Q and times in octaves rather than Hz
  • Every shape except SAW UP starts at the resting level, so a volume LFO begins at full level; SAW UP swells up from the trough. On the lanes that swing around the resting level (Pan, TrackFX, Return Mix) every shape with a centre crossing starts there: SINE, TRI and SAW UP rise first, SAW DN falls first; SQUARE and S&H begin at the top
  • Automation that was in the region is replaced; automation outside it is untouched, and the lane returns to the resting level at the region end. The region is its own section of the lane: automation before or after it is not connected to the LFO β€” between them the lane reads the fader, exactly as after clearing a region between markers (since v1.2.2)
  • Anything other than turning the LFO encoders commits the LFO: moving the playhead, Play, touching the lane, zooming, changing the track or lane, leaving the screen, and UNDO itself (which then undoes the LFO)
  • The whole LFO is one UNDO step

🧹 Clearing Automation

  • Selectively delete automation points with shift + touchscreen β€” this simplifies the curve without creating holes
  • Clear automation between the surrounding Markers with shift + the Track Button of the selected mode (new in v1.2.1 β€” previously this cleared the whole lane):
    • Volume: shift + Track Button 1
    • Pan: shift + Track Button 2
    • TrackFX: shift + Track Button 3 β€” only clears the currently selected TrackFX parameter
    • Return: shift + Track Button 4 β€” only clears the currently selected Return parameter
  • With no markers set, the clear extends over the whole tape
  • The cleared region becomes a hole: it reads the track’s base value
  • Clears go on the undo stack like any other edit

βœ‚οΈ Region Editing

Region editing with a START/END selection

Region Editing (Track Button 7) allows for fine grained editing of a single Track. In this mode you are not bound to the Regions set by Markers.

Workflow

  1. Select start position (Encoder 5, or push Encoder 5 to grab the playhead)
  2. Select end position (Encoder 6, or push Encoder 6 to grab the playhead)
  3. Apply:
    • Cut
    • Copy
    • Paste

Rules

  • Paste always happens at playhead
  • Cut and Copy Operations only affect selected region
  • Hold shift to Cut/Copy the region from all unmuted tracks at once (a soloed track counts as the only unmuted one)

Helpers

  • SLIDE (Encoder 4): moves Start and End together in GRID / JUMP increments, keeping the region length (new in v1.2.1)
  • Selection = Loop (since v1.2.2): push SLIDE (Encoder 4) to set START / END to the current Loop region β€” SELECTION = LOOP confirms it, and the playhead jumps to the new START so the selection is on screen (not while recording). Use it to edit one track over a long stretch without touching the Markers: set the loop around the part on the overview (it can span as many Markers as you like), open Audio Edit, Track Button 7, push SLIDE, Cut. Unlike LOOP + Cut on the overview, only the selected track is cleared and every Marker stays where it is. With no loop set the push shows NO LOOP REGION and changes nothing; the loop on/off state does not matter
  • Selection off (since v1.2.2): press Track Button 7 again while in Region Editing to switch the selection off β€” the track draws all bright inside the usual EDIT frame, START / END read -, playback runs past the End and shift + Play is the plain transport jump again, so you can review an edit in context without leaving the view. The region is kept: turning START, END or SLIDE brings it back exactly as it was (the first click only restores it), pushing START / END brings it back with that end on the playhead, and pressing Track Button 7 once more toggles it on. Cut / Copy show NO SELECTION while it is off. Entering Region Editing or the screen always starts with the selection on
  • shift + play moves the playhead to the Start of the selection; playback stops at the End unless LOOP is enabled or the selection is switched off (since v1.2.0)
  • Modification highlights (UTILITY β†’ MOD HI) are also shown in this view (since v1.1.5)

↔️ Nudge Editing

Nudge editing with a displaced audio preview and the NUDGE amount highlighted

Nudge (Track Button 8) moves selected audio on the timeline. The changes can be pre listened without committing the edit to tape.

Behavior

  • Select start/end position with Encoders 5/6
  • Move the audio by turning Encoder 4
  • Highlighted region = active nudge
  • Pre listen the change by pressing play (It’s useful to create a loop region around that change, so you can listen to the change repeatedly)
  • Confirm the change by pushing Encoder 4
  • The Nudge region is limited to 4 minutes (since v1.2.1)

Cancel

  • Switch screen OR
  • Press any mode Track Button

πŸš€ Undo

  • shift + record undoes the last operation (including automation edits) and moves the playhead to the start of the undone region
  • See Audio Overview for the Undo/Redo stack details

Audio Clipboard Modifier

:clipboard: Audio Clipboard Modifier

Clipboard Modifier with the TIME group selected

The Clipboard Modifier (introduced in v1.1.3) is a small self-contained editor that works on the audio clipboard instead of the tape. Copy audio, mangle it, audition it, then paste the result β€” the tape stays untouched until you paste.

The screen is marked with an orange border so it can’t be confused with the regular Audio Edit view.


Entering / Leaving

  • Enter by touching the clipboard indicator on the Audio Overview or Audio Edit screen after a Cut/Copy
  • Or from Audio Edit: Track Button 6 CLIPMOD opens the modifier; shift + Track Button 6 COPY > CLIP copies the current selection and opens the modifier in one step (since v1.1.5)
  • Multi-track clipboards open with all copied tracks included β€” every edit is applied to all of them
  • Exit via any view button (e.g. audio-overview or midi-overview)
  • The modifier remembers the page and group you last worked in and reopens there (new in v1.2.1, pages (since v1.2.2)); all parameters start neutral on each visit
  • It also remembers the encoder 1 resolution β€” the GRID division, or JUMP mode and its millisecond step β€” so switching to the overview or wave edit screen and back no longer resets it to 1/4 (new in v1.2.1)

Important

Clipboard edits have no undo. If you don’t like a result, Copy the audio again for a fresh clipboard.


EncoderFunction
1GRID β€” step size for Start/End/Scroll. Push to toggle JUMP mode (free millisecond steps instead of the musical grid)
2START of the edit region β€” push to set Start to the playhead
3END of the edit region β€” push to set End to the playhead
4–6Parameters of the selected group (see below)
7Zoom (0.25x β†’ 2048x)
8Scroll / move the playhead

All edits apply to the region between START and END β€” by default the whole clipboard. Hold shift while turning a parameter encoder for fine steps.

Tuning settings (shift + Encoders 1–3) (since v1.2.2)

Hold shift and the first three encoders become the tuning settings that the SPRAY and RESO groups read. They are settings, not edits: they persist like GRID, have no APPLY, and turning them never discards a group’s un-applied changes. The pushes keep their normal jobs.

shift + EncoderSettingValues
1SCALECHROMA, MAJOR, MINOR, DORIAN, PHRYG, PHRYDOM (Phrygian dominant), LYDIAN, MIXO, HARM-M (harmonic minor), PENTA (major pentatonic), MINPENT, BLUES, WHOLE (whole tone), 5TH+OCT, SINGLE (root only)
2SPAN1–4 octaves above ROOT (RESO band range, SPRAY transposition range)
3ROOTC1–C6, the key of the RESO bank (SPRAY transposes relative to each grain’s own pitch and ignores it)

Pages and Groups (Track Buttons)

The groups are organised in pages (since v1.2.2). shift + Track Button 1–7 selects a page, Track Buttons 1–7 select a group on the current page, and Track Button 8 stays APPLY. While shift is held the track-button row shows the page names (the current page lit, the others muted, undefined pages blank); release it and the row shows the current page’s groups again. The current page is always shown at the top left of the waveform area, below GRID, as [EDIT], [GRAIN], [MOD] or [FX].

Each group puts its parameters on Encoders 4/5/6. Switching page or group (or re-pressing the current group) discards any un-applied settings of the current group.

shift + ButtonPageContents
1EDITthe original modifier: VOLUME … FILTER (CRUSH moved to DIST)
2GRAINrhythmic granular resynthesis and a tuned resonator
3MODLFOs printed over the region
4FXprinted delay / reverb, loop tools
5DISTcrush, colour, tape, amp, wavefolder, ring modulator

EDIT page

ButtonGroupEncoder 4Encoder 5Encoder 6
1VOLUMEVOLUME (-64 to +64 dB)PAN (100L to 100R)FADE (see below)
2TIMESPEED (Β±24 st, length + pitch change)REPITCH (Β±24 st, pitch only)WARP (0.5x to 2.0x, length only)
3REVERSEREVERSE (ON/OFF)SHUFFLE (1–32 slices, push to re-roll the order)STUTTER (1–64 repeats)
4CROP (since v1.2.0)SLIDE (move the whole Start/End region)β€”β€”
5PITCH (since v1.2.2)FROM (Β±24 st, pitch at Start), push to take TO’s valueTO (Β±24 st, pitch at End), push to take FROM’s valueCURVE (LIN, -100 to +100)
6FILTER (since v1.2.2)START (cutoff at Start, 20 Hz–20 kHz), push to take END’s valueEND (cutoff at End, 20 Hz–20 kHz), push to take START’s valueQ (0.1–10), push to cycle LP / HP / BP
8APPLY β€” commit the group’s settings to the clipboard
8 + shiftWRITE BACK (since v1.1.5)

Notes:

  • PAN: a balance on the clip’s existing stereo pair β€” panning right attenuates the left channel and leaves the right untouched (and vice versa). A clip recorded into one input only lives on one side, so panning it towards the silent side fades it out rather than moving it across.
  • FADE: negative values = fade-in, positive = fade-out. Values up to Β±100 use an equal-power curve; beyond Β±100 the curve gets steeper, up to Β±200 (since v1.2.0)
  • SHUFFLE / STUTTER (since v1.2.2): while un-applied, the divisions are drawn over the waveform β€” thin lines with the source slice number for each SHUFFLE slice, dashed lines at each STUTTER repeat. Lines that would sit closer than a few pixels are left out; zoom in to see them
  • SPEED / WARP respect the 12-minute clipboard limit across all copied tracks combined β€” the encoder simply stops at the last value that still fits (new in v1.2.1)
  • Automation copied along with the clip follows a length change: after an APPLY that resizes the clip (SPEED, WARP, CROP), pasting places the automation over the new length rather than the original one
  • CROP needs no parameters: set START/END (or SLIDE the region), then APPLY to discard everything outside it (since v1.2.0)
  • PITCH bends the pitch smoothly from FROM at the region’s Start to TO at its End without changing the length (the same engine as REPITCH). A bend that resolves to the original pitch is TO = 0; one that drifts away is FROM = 0; FROM = TO is a static repitch. CURVE shapes the ramp: LIN is a straight line, positive values start slow and finish fast, negative values start fast and finish slow. Hold shift for 0.1 st steps
  • FILTER runs one filter node over the region and sweeps its cutoff from START to END (interpolated in octaves, so a sweep sounds even across the spectrum). START = END gives a static filter. The cutoff encoders step in thirds of an octave (shift = a twelfth); push Encoder 6 to cycle the type LP β†’ HP β†’ BP. A low-pass with both ends at 20 kHz, or a high-pass with both at 20 Hz, is β€œopen” and does nothing; cycling the type moves any open cutoff to the new type’s open end (1 kHz for BP, which has no open position)
  • A static setting in one press: pushing FROM / START copies the other end’s value onto it, pushing TO / END does the reverse β€” so dial a sweep, then push the end you want to keep and the whole region gets that value
  • While a PITCH or FILTER setting is un-applied, the sweep is traced as a line over the waveform (0 st on the centre line for PITCH; 20 Hz at the bottom to 20 kHz at the top for FILTER)
  • On a multi-track clipboard, APPLY shows its progress per track (β€œTrack 3/8”) (new in v1.2.1)

GRAIN page (since v1.2.2)

Rhythmic granular resynthesis: the region is re-read as a stream of short grains on the musical grid.

ButtonGroupEncoder 4Encoder 5Encoder 6
1GRAINSIZE (grain length, note value 1/1–1/64)RATE (grain onset interval, note value)CONTOUR (-100 ramp down Β· SINE Β· +100 ramp up), push to toggle FOLLOW / HOLD
2SPRAY (grains follow GRID)POSITION (0–100 %, read-position scatter), push to re-rollPITCH (0–100 %, chance of a scale-degree transposition)REVERSE (0–100 %, chance of a backwards grain)
3RESOSLOPE (LP -100 Β· BP Β· HP +100)DECAY (0–100, ring time)MIX (0–100 %)

Notes:

  • GRAIN and SPRAY engage on the first encoder turn (there is no neutral grain setting); re-pressing the group button disarms them. With RATE shorter than SIZE the grains overlap into a dense texture, with RATE longer than SIZE they gate the region rhythmically. FOLLOW reads each grain where it sounds, so the arrangement is kept but re-articulated; HOLD reads every grain from the region start, freezing that instant into a sustained texture
  • SPRAY runs the same scheduler with grains one GRID step long, back to back (or one JUMP step in JUMP mode), and adds randomness per grain; change GRID on Encoder 1 to change the grain size. Transpositions are drawn from the SCALE / SPAN tuning settings, relative to the grain’s own pitch. The random pattern is fixed by a seed, so what you audition is what APPLY prints; push Encoder 4 for a new roll
  • While GRAIN or SPRAY is un-applied the grains are drawn over the waveform as window-shaped outlines on a dark backing, so they read over a waveform of the same colour: their width is SIZE, their spacing RATE, their shape CONTOUR. A transposed grain sits higher or lower (0 st on the centre line, like the PITCH line), a reversed grain shows its contour mirrored, and when a grain reads from somewhere other than where it sounds (POSITION, HOLD) a thin line leads to its read position at the bottom of the waveform
  • RESO is a bank of resonant filters tuned to the notes of SCALE across SPAN octaves above ROOT (at most 24 bands). The root sits in the centre and the following bands alternate left and right, so a chord spreads across the stereo field; the wet signal is lifted with DECAY and soft-clipped, so a narrow, long-ringing band comes out loud rather than thin. While un-applied the bank’s frequency response is drawn as a graph in a dark strip along the bottom of the waveform: one peak per band on a log frequency axis that spans the bank with an octave to spare on each side, DECAY narrowing the peaks, SLOPE growing a shelf on the side each band lets through, the root band’s note name under its peak (every band’s while there are few). The graph sits over the region while the region is wide enough, else across the whole screen. Fed a drum loop it produces a pitched, plucked version of the groove; fed a pad it rings as a chord. SLOPE morphs every band from low-pass through band-pass to high-pass, DECAY sets how long the bands ring. The ring-out continues past END into the rest of the clip (up to 6 s) and is cut at the clip end

MOD page (since v1.2.2)

One LFO per group, printed over the region. All four share the same encoder layout.

ButtonGroupEncoder 4Encoder 5Encoder 6
1VOL LFO (tremolo)RATE (note value 1/1–1/64)DEPTH (0–100 %)SHAPE (SINE, TRI, SAW DN, SAW UP, SQUARE, S&H), push to advance the phase by 90Β°
2PAN LFO (auto-pan)RATEDEPTHSHAPE
3PITCH LFO (vibrato, Β±12 st at 100 %)RATEDEPTHSHAPE
4FILT LFO (auto-wah)RATEDEPTH (-100 to 100 %): positive closes a low-pass from 20 kHz by up to 8 octaves, negative opens a high-pass from 20 Hz by up to 8 octavesSHAPE

Notes:

  • DEPTH 0 is neutral. Every shape starts unmodulated at the region’s Start: on VOL LFO and FILT LFO the wave dips from the top (SAW UP is the one swell that starts at the bottom); on PAN LFO and PITCH LFO it starts at the centre, SINE / TRI / SAW UP moving right / up first and SAW DN left / down first (SQUARE and S&H have no centre to start from and begin at the top). Pushing SHAPE advances the phase by 90Β°, so on PAN / PITCH one push starts at the peak, two at the centre falling, three at the trough. While a setting is un-applied the LFO is traced over the waveform at its actual DEPTH: VOL LFO as the gain from the top, PAN LFO and PITCH LFO around the centre line, FILT LFO as the cutoff on the filter scale (low-pass dipping from the top, high-pass rising from the bottom)
  • FILT LFO shows LP or HP in front of its DEPTH value so the sign is readable at a glance
  • A SQUARE on VOL LFO at 1/8 is a trance gate, a SAW DN at 1/4 a pump, S&H on PITCH LFO a random pitch pattern

FX page (since v1.2.2)

ButtonGroupEncoder 4Encoder 5Encoder 6
1DELAYTIME (note value)FEEDBACK (0–95 %)MIX (0–100 %)
2PINGPONGTIMEFEEDBACKMIX
3REVERBSIZE (0–100)DECAY (0–100)MIX (0–100 %)
4LOOPROTATE (Β±64 grid steps)XFADE (0–500 ms)LAYER (0–100 %)

Notes:

  • DELAY / PINGPONG / REVERB are printed into the clip: inside the region MIX crossfades the dry signal with the effect, and the tail keeps running past END on top of the rest of the clip (up to 6 s, cut at the clip end). A printed tail can be reversed, granulated or resonated afterwards. The delay time is capped at 2 s
  • While un-applied, DELAY / PINGPONG mark each repeat above the waveform (fading with FEEDBACK; PINGPONG alternates top and bottom for left and right) and REVERB draws its decay envelope over the region: as tall as MIX at START, falling away over the tail’s length
  • ROTATE turns the region cyclically by grid steps (or JUMP steps in JUMP mode) so another beat lands on its start. XFADE smooths the loop seam: it blends the audio that follows END into the region’s start (or, when END is the clip end, the audio before START into the region’s end; with neither available it fades both ends). LAYER stacks the region onto itself every grid step, wrapping around the region, with a decaying level β€” a circular canon. While un-applied the waveform shows the result of all three tools (turned, seamed and stacked, exactly as APPLY will print it); a dashed line marks the ROTATE seam, XFADE draws its crossfade curves over the seam span, and LAYER marks each tap with a fading marker

DIST page (since v1.2.2)

Everything that bends the waveform itself. CRUSH (from the EDIT page) and COLOR (from the FX page) live here now.

ButtonGroupEncoder 4Encoder 5Encoder 6
1CRUSHBIT (32 down to 1 bit)SAMPLE (1x–32x rate reduction)β€”
2COLORDRIVE (0–100, tape saturation)TILT (-100 drive the lows … +100 drive the highs)COMP (0–100, one-knob compression), push to cycle the TILT crossover LOW (80 Hz) / MID (650 Hz) / HIGH (2.5 kHz)
3TAPEDRIVE (0–100)DENSITY (0–100)MIX (0–100 %)
4AMPGAIN (0–100, up to +30 dB), push to cycle the model CLEAN / CRUNCH / FUZZ / METALTONE (-100 dark … +100 bright)CAB (0–100, speaker low-pass)
5FOLDFOLD (0–100)SYMMETRY (-100 … +100)SMOOTH (0 triangle … 100 sine)
6RINGFREQ (20 Hz–2 kHz)MIX (0–100 %)WAVE (SINE / SQUARE / TRI)

Notes:

  • TAPE is the mastering tape saturator from the Master FX, printed into the clip, but let off the leash: DRIVE also pushes up to 12 dB of extra gain into the tape and above 50 blends in a second saturation pass, so DRIVE 100 is a fuzz rather than a polish. DENSITY is the tape’s thickness control, MIX blends the saturated signal with the dry one
  • AMP is a small amp chain: TONE shapes the sound before the stages (negative closes a low-pass, positive lifts the presence), GAIN drives the stages, CAB closes a 12 dB/octave speaker low-pass from fully open to 2.5 kHz. CLEAN is one soft stage, CRUNCH two asymmetric stages with a coupling filter between them, FUZZ a biased hard clip into a soft stage, METAL a tight high-pass into two hard stages with the mids scooped
  • FOLD is a wavefolder: FOLD drives the signal into the folder (up to 16x), SYMMETRY offsets it so even harmonics appear, SMOOTH morphs the folds from triangle (buzzy) to sine (round)
  • AMP and FOLD hold the level: their output is matched to the input’s envelope, so GAIN and FOLD add harmonics rather than volume and the result pastes back onto the tape at the level it was copied
  • RING multiplies the region with a carrier at FREQ: low carriers tremble, higher ones produce the metallic sidebands ring modulation is known for. FREQ steps in thirds of an octave (shift = a twelfth). The carrier is locked to the region’s Start, so audition and APPLY sound the same
  • While a TAPE, AMP, FOLD or RING setting is un-applied the waveform shows the distorted result

WRITE BACK (since v1.1.5)

shift + Track Button 8 writes the clipboard back to the position it was originally cut/copied from and returns you to the screen you came from:

  • If the clipboard changed length (SPEED / WARP), the write back overwrites more or less than the original region
  • Only available when the current group has no un-applied changes β€” APPLY first
  • The write back is a normal paste on the tape, so it can be undone with UNDO

Audition

  • play plays the clipboard (not the tape), including all pending, un-applied settings β€” tweak while it plays
  • shiftplusplay-pause jumps the playhead to START without toggling playback (a running audition restarts from there). Pressed again while the playhead sits on START β€” or has just restarted from it β€” it jumps to the start of the clip, so two presses review the whole clip after editing a section (since v1.2.2)
  • left / right move the playhead by the GRID / JUMP step
  • loop toggles looped playback
  • loop-in / loop-out set the loop points to the playhead
  • Press loop-in + loop-out together to snap the loop to the current START/END region (new in v1.2.1)
  • Looped audition dips briefly (about 5 ms each side) through the loop point so the wrap never clicks; this is audition only β€” APPLY and the paste use the region exactly as it is (since v1.2.2)
  • Tape playback is silenced while the modifier is open; it resumes when you leave the screen

MIDI Overview

Track8 treats MIDI similarly to audio:

  • Linear timeline (linked to the audio timeline)
  • Per-track editing with Cut/Copy/Paste
  • Real-time + step recording (see MIDI Edit)

πŸ–₯ MIDI Overview

MIDI Overview with labels

Track Behavior

Track8 aims to make MIDI routing as simple as possible. Instead of listing all connected MIDI devices Track8 introduces a Track to MIDI Channel mapping.

  • Each track = one MIDI output channel
  • MIDI input β†’ always routed to active track
    • It does not matter on which MIDI Channel incoming notes/CCs are
    • Channel Information of incoming MIDI signals is discarded and always routed to the selected Track

Devices flagged as control surface in UTILITY β†’ MIDI β†’ DEVICE are the exception: their CCs drive MIDI Remote Control instead of being recorded (since v1.1.4).


πŸŽ› Encoders

Press any encoder to cycle through six encoder modes:

CHANNEL β†’ OFFSET β†’ SCROLL β†’ REC OFFSET β†’ QUANTIZE β†’ VARISPEED

Or jump directly with shift + Encoder Push: 1 = CHANNEL, 2 = OFFSET, 3 = SCROLL, 4 = REC OFFSET, 6 = QUANTIZE, 7 = VARISPEED.

CHANNEL

  • Sets the MIDI output channel (1–16) per track
  • Channels already used by another track are skipped
  • Playback stops while changing channels

OFFSET

  • Per-track MIDI timing offset, -100ms to +100ms
  • Use shift + turn for fine steps (since v1.1.4)

SCROLL

  • Encoder 8 scrolls the timeline, Encoder 1 changes the scroll increment
  • Encoder 3 is MOVE MARKER: with the playhead on a marker, turn to stage a move by SCROLL steps, push to apply β€” the same as on the Audio Overview (new in v1.2.2)
  • While SCROLL is active, the beat ruler shows the scroll increment as shorter ticks between the beats, like the grid in MIDI Edit (since v1.2.2)
  • Encoder 7 zooms the timeline, 0.25x to 4x around the playhead (since v1.2.2). The zoom is remembered per overview (Audio and MIDI zoom independently) and resets to 1x on startup
  • A mouse scroll wheel (USB) also scrolls the timeline (since v1.1.1)
  • Encoder 5 β†’ SPLICE: insert or remove time at the playhead (new in v1.2.2)
    • Turn clockwise to stage blank time, one SCROLL step per click; counter-clockwise to stage a removal. The overview previews the result β€” notes, markers and loop/punch points are drawn where they will end up, an insert shows the blank as a band, a removal a cut line β€” and the encoder label shows the amount (+1 bar, -2 beats)
    • Push Encoder 5 to apply. Any button press (PLAY included), Encoder 1 or Encoder 8, switching screens or the encoder mode discards the staged splice β€” only Encoder 5 itself and SHIFT leave it alone. Nothing changes until you push; the drawing is the preview
    • It is the same operation as on the Audio Overview: everything behind the splice point moves β€” all MIDI tracks (notes, CC, pitch-bend, aftertouch), all audio tracks with their automation, and the markers, loop and punch points. CC / pitch-bend / aftertouch set inside a removed span carry their last value over to the splice point
    • Removals are limited to 1:30 per splice and refused over a tempo or signature marker; see the Audio Overview page for the full rules

REC OFFSET (new in v1.2.1)

  • Per-track MIDI record offset, 0 to -50 ms β€” the MIDI counterpart of the audio REC OFFSET
  • Recorded notes and CCs are stored this much earlier than they arrive. Use it when your takes land late on the grid: what you hear while recording (metronome, tracks) reaches your monitors after the audio output latency, so notes played in time with it arrive that much late
  • Start with roughly your audio buffer latency and adjust by ear; it applies to live recording only (not step record)
  • Turn left to increase (shifts earlier), like the audio REC OFFSET

QUANTIZE (new in v1.2.1)

Record quantize: while enabled, incoming MIDI notes are snapped to the grid as they are recorded.

  • Encoder 6: quantize grid, 1/4 to 1/64 β€” push to toggle triplets (e.g. 1/16T), like the grid encoder in MIDI Edit
  • Encoder 7: enable/disable record quantize
  • Encoder 8: strength, 0% to 100% β€” 100% puts notes exactly on the grid, lower values move them only part of the way, keeping some of the human feel
  • The note start is quantized to the nearest grid line; the note keeps exactly the length you played
  • Applies to notes as they are stored, on all further takes until switched off β€” already recorded notes are untouched (quantize those with the EDIT tool in MIDI Edit)
  • Step recording is unaffected: it always snaps to the step grid
  • The setting is saved with the project

VARISPEED (since v1.1.5)

  • Encoder 6: display in Percent or Semitones
  • Encoder 7: enable/disable Varispeed
  • Encoder 8: amount β€” positive = faster, negative = slower (-100% = half speed, +100% = double speed, or Β±12 semitones)
  • Recording with Varispeed is limited to one track, and the amount cannot be changed while a recording is running
  • Playback audio is degraded; recorded audio is resampled at a higher quality
MIDI Overview with the VARISPEED encoder mode active

πŸ”˜ Track Buttons

  • Press a Track Button to select the active track
  • shift + Track Button β†’ Mute / Unmute
  • Hold midi-overview + Track Button β†’ Solo / Un-solo (since v1.1.2)
  • Hold audio-overview + midi-overview + Track Button β†’ select the same track for Audio and MIDI (since v1.1.3)

Solo behavior

  • Solo ignores the Mute state of the track
  • Soloed tracks are rendered in the highlight color (orange in the default theme), all other tracks in their muted color
  • Toggling any Mute (shift + Track Button) exits solo mode

πŸ“Š Indicators

Input Activity

  • Shows incoming MIDI channel

Output Activity

  • Shows outgoing MIDI activity

Quick Settings

  • Touch and hold the track area (about a second) to open the Quick Settings panel with the everyday Utility toggles (MKR LEG, MOD HI, BIG TIME, SHIFT HOLD, SHIFT NAV, TIMED JUMP, SHIFT PLAY, PASTE JMP, SCROLL SND, TAPE SND, OVERDUB) and the FREE BAR locate, which jumps to the next bar that is empty on all audio and MIDI tracks; see Touch (since v1.2.2)

Time / Beat readout

  • Touch the time / beat readout at the bottom of the screen to toggle BIG TIME, the big translucent overlay on the left half of the screen with the time / bar-beat readout and the current / next marker names with a countdown β€” the same toggle as on the Audio Overview (since v1.2.2)

Clipboard

  • Same behavior as audio
    • The indicator highlights the origin Track of the clipboard content
    • Cut/Copy always adheres to the regions defined by Markers
    • Hold loop + Cut/Copy/Paste to arrange the current Loop region β€” all unmuted tracks, audio and MIDI, with the Markers inside the loop β€” exactly like on the Audio Overview, see Arrange Audio, MIDI and Markers together with LOOP (since v1.2.2)
    • shift + Cut/Copy includes all unmuted tracks β€” a soloed track counts as the only unmuted one (since v1.2.2)
    • Paste always goes to the Playhead position on the selected track and β€” like audio β€” replaces what is there for the length of the clipboard (notes, controllers, pitchbend, aftertouch); it does not merge onto existing events (since v1.2.1, before that Paste merged)
    • loop + Cut/Copy/Paste runs the operation on the MIDI and the audio side at once, over the Loop region and with the Markers inside it, for arranging the whole song β€” see Arrange Audio, MIDI and Markers together with LOOP (since v1.2.2); in v1.2.1 this was audio-overview + midi-overview + Cut/Copy/Paste over the Marker region
    • Each action confirms on screen: Copy Loop: Audio + MIDI + Markers, Cut Loop: Audio + MIDI + Markers, Paste Audio + MIDI + Markers. When Mutes leave audio tracks out of the section, the overlay counts what is actually taken β€” Copy Loop: 7/8 Tracks + MIDI + Markers, or No Audio (muted) when every audio track is muted
    • LOOP + Paste writes back every copied MIDI track: one that was silent in the copied section clears its destination span, like the audio side pastes silence there; tracks muted at copy time are left alone (since v1.2.2)
    • After such a LOOP Cut/Paste, shift + Record undoes the MIDI and the audio half in one press (UNDO Audio + MIDI), Markers included, and shift + push Encoder 8 redoes both (since v1.2.1)

πŸš€ Undo / Redo

MIDI has its own Undo stack, separate from audio.

  • shift + Record β†’ Undo the last MIDI operation
  • shift + push Encoder 8 β†’ Redo (one step, since v1.1.2)
  • Both confirm what they touched with a short overlay, e.g. UNDO Track 2: Bass or REDO all tracks (new in v1.2.1)
  • A SPLICE is undone as a whole: one Undo reverts the MIDI and the audio side, from either screen (markers keep their post-splice positions) (new in v1.2.2)

πŸ” Loop & Punch

  • Same concept as audio workflow
  • Applies to MIDI recording

Threshold Recording via MIDI (since v1.1.3)

Incoming MIDI notes can trigger threshold recording. For this you have to be in one of the MIDI views, or A && M recording has to be enabled in the Project Settings.


🎧 MIDI Monitor (new in v1.2.1)

Incoming MIDI is echoed to the output channel of the selected track. This can now be switched off independently of the audio monitor:

  • In the Project Settings, push Encoder 8 to cycle between AUDIO MON and MIDI MON, then turn to set OFF/ON/PUNCH
  • PUNCH echoes input only while the playhead is inside the punch brackets β€” whether or not punch recording is armed β€” so a rehearsal pass sounds exactly like the recorded result (new in v1.2.1)
  • Defaults to ON
  • Note-off messages always pass, so no notes get stuck

πŸ•° MIDI Sync

Clock and MTC sync are configured in UTILITY β†’ MIDI (see Utility):

  • SYNC MODE: CLOCK or MTC
  • SYNC ROLE: MASTER or SLAVE
  • Clock mode: send/receive SPP, Transport and Clock individually
  • MTC mode: frame rate (24/25/29.97/30 fps) and, as slave, an MTC offset

Clock sync has been hardened over several releases (tighter DIN clock since v1.1.1, larger averaging and outlier detection for slave sync, further MIDI scheduling and jitter improvements new in v1.2.1).

The DEVICE, CONTROL and CH NAMES buttons on this screen configure MIDI Remote Control, channel names and MIDI Device Profiles (per-channel note/CC names for drum machines and synths, since v1.2.1).

Editing MIDI

πŸ–₯ MIDI Edit (Notes)

MIDI Edit note view with labels

The MIDI Edit screen has four sub-views, selected with the first four Track Buttons:

Track ButtonSub-view
1Note β€” select and edit single notes
2Edit β€” region tools: Transpose, Quantize, Velocity, Nudge
3CC/AT β€” draw CC and Channel Aftertouch automation
4Pitch bend β€” draw Pitch Bend automation

Controls shared by all sub-views:

  • Encoder 1: selected track
  • Encoder 2: GRID resolution β€” push to toggle triplets (new in v1.2.1)
  • Encoder 7: zoom β€” shift + push toggles the chromatic piano / profile rows when a MIDI Device Profile is bound (since v1.2.1)
  • Encoder 8: scroll along the timeline
  • Left/Right: nudge the playhead by grid steps, shift + Left/Right: jump between markers
  • shift + Play: jump to the edit region start; playback stops at the region end unless LOOP is enabled (since v1.2.0)
  • Push Encoder 4 / Encoder 5 in the Edit view sets the edit region start/end at the playhead (since v1.1.2)
  • Selection off (since v1.2.2): press Track Button 2 again while in the Edit view to switch the selection off β€” the piano roll draws all bright, START / END read -, playback runs past the region end and shift + Play is the plain transport jump again. Turning or pushing Encoder 4 / 5 brings the selection back as it was (a turn only restores it, a push puts that end on the playhead); Cut / Copy and the edit actions show NO SELECTION while it is off. Entering the Edit view or the screen always starts with the selection on

🎹 Note Editing

Profile piano roll (since v1.2.1)

If the track’s MIDI channel has a MIDI Device Profile with named notes, the piano on the left is replaced by those names β€” one row per drum sound, expanded to fill the screen for up to 15 rows (more rows keep a readable height and scroll around the cursor). Notes with data that are not in the profile still get a row (labelled with the note name). The note cursor (Encoder 6) steps from row to row; SNAP is off in this view.

MIDI Edit with a TR-909 device profile

Editable Parameters

  • Start (Encoder 3)
  • Length (Encoder 4)
  • Velocity (Encoder 5)
  • Pitch / Note (Encoder 6)

Workflow

  1. Select a note (move the cursor onto it with Encoder 6 / Encoder 8)
  2. Press encoder (3–6) to enter edit mode
  3. Edit the value
  4. Press again to confirm

Unconfirmed edits are discarded when leaving the screen. Hold shift while turning to edit immediately without the confirm step.

Note colors (since v1.1.2)

The selected note is displayed bright, all other notes in the muted color. This makes velocity values easier to read and clearly shows which note is selected.

Add / Replace / Delete

With Record enabled (press Record):

  • Track 5 β†’ Add a note at the playhead (or Replace the selected note); length = grid size
  • Track 6 β†’ Delete the selected note

Play the selected note (since v1.2.2)

With Record off, Track 6 shows Play: it sends the selected note once to the track’s MIDI output channel, with its stored velocity and length, so you can check an edit without starting playback. Pressing again while the note still sounds retriggers it. The preview ignores the MIDI Monitor setting.


🧲 SNAP Modes (since v1.1.2)

Track 7 cycles the cursor snap mode in the Note view: SNAP (off) β†’ HARM SNAP β†’ TRKR SNAP.

TRKR SNAP

  • Behaves like a tracker: all notes are ordered by timestamp and from high to low
  • Scrolling (Encoder 8) traverses all notes in the viewport
  • If there are no notes in the desired direction, scrolling falls back to GRID jumps

HARM SNAP

  • A harmony-aware snap algorithm
  • Scrolling (Encoder 8) finds the closest note, preferring the time axis but also moving in pitch if a closer note exists
  • The NOTE encoder (Encoder 6) snaps to the closest note in the pitch axis
  • Both directions fall back to GRID if no notes are found

Snap also affects mouse-wheel scrolling, and is disabled while playback is running.


⏱ Grid System

  • Controls timing resolution (down to 1/64)
  • Push Encoder 2 (GRID) to toggle triplet subdivisions, e.g. 1/8 β†’ 1/8T (new in v1.2.1)
  • Affects:
    • Step recording
    • Quantize / Nudge step size
    • Playhead nudging and note start/length steps

βž• Step Recording

  • Toggle with Track 8 (also arms record)
  • Played notes are added at the playhead, which advances automatically
  • Note length = grid size
  • While holding keys, press Right/Left to extend/shrink the note by grid steps
  • The note cursor follows what you play, so a note entered above or below the visible range scrolls into view. A chord struck at once is centred when it fits on screen; otherwise the view stays on the part nearest the cursor (new in v1.2.1)

πŸ›  MIDI Tools (Edit view)

MIDI Edit tools with an edit region

Work on the edit region, then confirm:

  • Encoder 4 / Encoder 5: set region start/end (push = set at playhead, since v1.1.2)
  • Push Encoder 8: move the whole region to the playhead
  • Encoder 3: adjust the selected tool’s amount β€” push Encoder 3 to apply
  • Cut/Copy in this view uses the edit region instead of marker bounds
  • Hold shift to Cut/Copy the region from all unmuted tracks at once β€” a soloed track counts as the only unmuted one (since v1.2.2). The Note, CC and Pitch Bend views do the same with the marker-bound region

Select the tool with Track Buttons 5–8:

Transpose (Track 5)

  • Shift notes in semitones (Β±127)

Quantize (Track 6, overhauled in v1.2.1)

  • Snaps notes to the grid, adjustable strength in 5% steps
  • Turning past 100% switches to forward-only quantize; turning below 0% switches to backward-only quantize (new in v1.2.1)
  • shift + turn Encoder 3 switches between Quantize, Swing and Humanize
  • Swing (Β±50%) and Humanize (0–100%) add groove/timing variation

Velocity (Track 7)

  • Scales note velocity (Β±100%), fine steps with shift

Nudge (Track 8)

  • Moves notes by grid steps

πŸŽ› CC / Aftertouch Editing

CC/AT view with a CC1 modulation curve

Behavior

  • Draw via touchscreen, range 0–127
  • shift + touch erases instead of drawing
  • Encoder 5 selects the CC; push Encoder 5 to cycle the CC list mode:
    • Named CCs (standard controllers β€” or the device’s own list when the track’s channel has a MIDI Device Profile with controllers, since v1.2.1)
    • Free CCs (all numbered controllers not in the named list)
    • AFTERTOUCH β€” Channel Aftertouch recording and editing (since v1.1.3)
  • Parameters that already contain data are marked with * (since v1.2.0)

Special Cases

  • Pedal CCs β†’ ON/OFF only (0/127)
  • Pitch Bend β†’ separate lane (Track 4)

Clearing

  • shift + Track 3 β†’ Clear the selected CC (or Aftertouch)
  • shift + Track 4 β†’ Clear Pitch Bend
  • Clearing respects Marker positions: only the region between the surrounding markers is cleared, same as audio automations (new in v1.2.1)

MIDI Device Profiles

(since v1.2.1)

A device profile tells Track8 what an external MIDI device understands: which notes trigger which drum sound, and which CCs it listens to. Bind a profile to a MIDI channel and every track sent to that channel gets:

  • a profile piano roll in MIDI Edit β€” one labelled row per named note (Kick, Snare, HH Close …) instead of the chromatic piano, rows expanded to fill the screen when only a few notes are configured
  • a CC selector that lists the device’s controllers, in the profile’s order and with the profile’s names
MIDI Edit with a TR-909 device profile

Profiles are bound per MIDI channel, globally β€” a synth on channel 5 is the same synth in every project. Binding lives in UTILITY β†’ MIDI β†’ CH NAMES, next to the channel names.

Binding a profile to a channel

UTILITY β†’ MIDI β†’ CH NAMES:

  • Encoder 1 highlights a channel row
  • Encoder 8 cycles the profile for that channel: --- (none) and every profile file found on the SSD; push clears the binding
  • A bound channel shows the profile’s name (in the automation colour); a custom channel name (touch the row) still wins for display

The folder is rescanned every time you open CH NAMES, so a file you just copied over USB shows up immediately.

Profile files

Profiles are JSON files in midi_profiles/ on the Track8 SSD (next to projects/). Edit them on a computer in USB-disk mode. On first start Track8 creates the folder with a few examples to copy from: GM Drums, TR-909, TR-808, Generic Synth.

{
  "version": 1,
  "name": "Tempest",
  "notes": {
    "36": "Kick",
    "38": "Snare",
    "42": "HH Close",
    "46": "HH Open"
  },
  "controllers": [
    { "cc": 74, "name": "Cutoff" },
    { "cc": 71, "name": "Reso" },
    { "cc": 1,  "name": "Mod" }
  ]
}
  • name β€” shown on the device (max 16 characters). Empty β†’ the file name.
  • notes β€” note number (0–127) β†’ label (max 10 characters). Only these notes get a row in the profile piano roll. Leave empty for a melodic device.
  • controllers β€” the CC list of the Named selector, in this order, with these names (max 10 characters). Leave empty to keep the standard list.
  • The file name (without .json) is what the channel binding remembers β€” rename the file and the binding shows name ? until you re-bind it.
  • A file that does not parse is ignored (and logged); it never breaks the others.

In MIDI Edit

Note view (profile with notes):

  • The piano keys on the left are replaced by the note names; rows that are not in the profile but carry data on this track still get a row, labelled with the note name (E2), so nothing becomes unreachable.
  • Encoder 6 (note cursor) steps from row to row; moving or adding a note works the same way β€” a note can only sit on a row.
  • Up to 15 rows (named notes plus any notes with data) β†’ rows grow (up to 3Γ— the chromatic row) and the block is centred; with more rows the labels would become unreadable, so the rows keep their readable height and scroll around the cursor instead (like the chromatic piano).
  • SHIFT + push Encoder 7 (zoom) toggles back to the chromatic piano (and back again) for the session β€” e.g. to play a melodic part on a drum channel.
  • SNAP helpers (TRKR / HARM) are off while the profile rows are shown.

CC/AT view (profile with controllers):

  • Named CCs = the profile’s list; Free CCs = every other CC, so a CC the profile hides is still reachable there.

Track Mixer

The Track Mixer (new in v1.2.1) shows all 8 audio tracks as classic mixer strips β€” level meter, volume, pan and the delay/reverb sends side by side β€” so you can balance a whole mix from one screen.

Track Mixer

Opening the Mixer

  • Press audio-overview while on the Audio Overview β€” the Audio button cycles between Audio Overview and Track Mixer
  • shift + audio-overview leaves to Audio Edit, opening on the parameter you last adjusted here

Channel Strips

Each strip shows, top to bottom:

  • Output level meter (stereo)
  • TRACK n and the track name
  • VOLUME in dB
  • PAN
  • D β€” Delay send in %
  • R β€” Reverb send in %

The strip meter shows the track’s post-fader output on the same 6 dB-per-bar scale as the Audio Overview meters: red at the top is 0 dBFS, and a track pushed past 0 dBFS by its own volume holds the red bar lit.

Muted strips are dimmed β€” including tracks silenced because another track is soloed. On silent tracks the MUTE button label lights up at full contrast: it is the way back. While a solo is active the soloed track’s label reads SOLO instead.

Full Meter View

Touch the level meters to expand them into a full-height meter view (new in v1.2.1):

Track Mixer Full Meter View
  • The meters use the finer Mastering-screen scale β€” 16 bars from +12 dBFS down to βˆ’55 dBFS, about 4 dB per bar
  • TP at the bottom of each meter is the track’s True Peak (dBTP) over the last 3 seconds, the same measurement as the TP 3s readout on the Mastering screen. It reads - while the track is silent. Ideal for gain staging β€” e.g. aim your input peaks at βˆ’12 dB
  • The box at the bottom shows each strip’s active parameter; the encoders keep working exactly as before (turn to adjust, push to cycle), as do mutes, solo, automation recording and Copy/Cut/Paste. Touching the box cycles the parameter, like pushing the encoder (since v1.2.2)

Touch the meters again to return to the normal channel strips. The mixer remembers which view you left it in.

Controls

Encoders

  • Encoder n adjusts the active parameter of strip n
  • Push the encoder to cycle its strip’s parameter: VOLUME β†’ PAN β†’ D (Delay send) β†’ R (Reverb send)
  • Touch a parameter box (VOLUME, PAN, D or R) to make it the strip’s active parameter directly β€” one touch instead of up to three pushes (since v1.2.2)
  • Each strip remembers its own parameter β€” you can ride volume on one track and a send on another
  • Hold shift while turning for fine-grained changes
  • Turning a send encoder switches that send on automatically so the change is audible immediately; switching a send off is done on the Track FX screen

Track Buttons

  • Track Button n toggles Mute for track n (no shift needed β€” muting is the point of this screen)
  • audio-overview + Track Button β†’ Solo / Un-solo, the same gesture as on the Audio Overview (new in v1.2.1)
    • Solo ignores the Mute states; while a solo is active, pressing any track button exits solo mode

Transport

  • left / right navigate the tape, just like on the overview screens

Automation

  • Press record to arm an automation-recording pass right from the mixer: the recording mode switches to ATM (automation only β€” recording from this screen never touches audio) and Record is armed; press Play and ride away (new in v1.2.1)
  • In ATM mode every track records: turning any strip’s encoder writes into its automation lane β€” no track selection or arming needed (new in v1.2.1)
  • While an automation-recording pass is running (ATM, or A+A started from the Audio Overview), the value flashes in the recording color while writing
  • A recorded automation pass undoes as a single step, no matter how many tracks and parameters you rode (in A+A mode the audio take and the automation pass are separate undo steps) (new in v1.2.1)
  • shift + record while recording aborts the pass: playback stops and the automation recorded in it is discarded
  • Values driven by an automation lane are rendered green and follow the playhead
  • The D and R sends record into their Track FX automation lanes
  • To edit the recorded curve afterwards, use shift + audio-overview β€” Audio Edit opens on the parameter you last moved

Copy / Cut / Paste Mixer Values

The edit keys work on the mixer itself here, not on the tape:

  • copy-area copies all 8 strips’ values (volume, pan, sends)
  • cut-area copies the values, then resets the whole mixer to default β€” a one-press mix reset
  • paste-at-position pastes the copied values back β€” so Paste undoes a Cut

Only the mixer values are touched: automation lanes, mutes and the rest of each track’s FX chain are left alone.

MIDI Remote Control

Mixer encoders support MIDI Learn: hold an encoder for 2 seconds to open the MIDI Learn modal and map an external controller to that strip’s parameters. See MIDI Remote Control.

MIDI Remote Control (since v1.1.4)

Track8’s encoders and most transport/edit buttons can be driven from an external MIDI controller β€” faders, knobs, buttons and jog wheels. Mappings are created either with MIDI Learn (hold an encoder) or manually in a mapping editor.

  • Mappings are global: they survive project switches and reboots
  • They are stored in a separate midi.json file next to main.json, so they can be backed up and copied between devices
  • MIDI Remote Control is only available on the Track8 hardware (not in the Companion App)

πŸ”Œ Step 1: Flag your controller (DEVICE)

Go to UTILITY β†’ MIDI β†’ DEVICE.

  • The list shows the built-in DIN MIDI IN plus every connected USB MIDI input
  • Scroll with Encoder 8, toggle the CTRL flag with Track Button 8 (or push Encoder 8)
  • EXIT (Track Button 1) returns to the MIDI settings

A device flagged CTRL becomes a control surface: its CCs drive your mappings and are no longer recorded into MIDI tracks. Devices you disconnect stay in the list greyed out, keeping their flag β€” they work again as soon as you plug them back in.

MIDI Device

πŸŽ“ MIDI Learn (encoders)

On a supported screen, hold any encoder for 2 seconds to open the MIDI Learn modal:

  1. If the encoder has multiple functions (push states), select the function you want with Encoder 6
  2. Move a knob/fader on your controller β€” the captured source appears as e.g. CC#74 ch 1 (it takes two consecutive messages to register, so a single stray event won’t latch)
  3. CONFIRM with Track Button 6, or CANCEL with Track Button 3

Supported screens:

  • Audio Overview
  • Track FX
  • Track Mixer (new in v1.2.1)
  • Track Sends (new in v1.2.1)
  • Master FX
  • Mastering
  • External Channels

Notes on how encoder mappings behave:

  • A full sweep of the CC (0–127) always covers the full parameter range
  • A mapping drives the screen and function it was learned for, whichever screen is open: a Volume knob keeps working while you are on MIDI Edit, and the Audio Overview switches to VOLUME when you turn it. Cycling an encoder to another mode on the device never retargets your knob
  • Mappings learned on the Audio Overview’s SCROLL page follow the overview that is on screen (since v1.2.2): while the MIDI Overview is showing, the same knobs drive its scroll step, MOVE MARKER, SPLICE, zoom and scroll, and the MIDI Overview switches to SCROLL. Each overview keeps its own step and zoom, as with the encoders on the device. Volume, Pan and the return mappings always drive the Audio Overview
  • Audio Overview encoders are per-track: a mapping on Encoder 3 always drives Track 3. Map all 8 encoders for a full fader bank β€” or create a SEL mapping in CONTROL that drives whichever track is selected (see Following the selected track)
  • Track FX and Track Sends mappings learned this way are locked to the track (and filter node) that was selected when you learned them. To make one follow the selected track instead, edit it in CONTROL and set TRACK to SEL

πŸ—‚ Managing mappings (CONTROL)

Go to UTILITY β†’ MIDI β†’ CONTROL to see all mappings, one row per mapping (source β†’ screen / encoder / function).

MIDI Control
  • Encoder 8: scroll the list
  • ADD (Track Button 7): create a mapping manually
  • EDIT (Track Button 8, or push Encoder 8): edit the highlighted mapping
  • DELETE (Track Button 6): delete the highlighted mapping (with confirmation)
  • EXIT (Track Button 1): back to the MIDI settings

The Add/Edit modal

ControlSets
Encoder 1Source kind: CC or NOTE. NOTE is for button mappings only, so pads and keys can fire actions (since v1.2.2)
Encoder 2CC or note number (0–127)
Encoder 3MIDI channel (1–16 or ANY)
Encoder 4Target screen
Encoder 5Target encoder (1–8, or SEL = the selected track’s encoder on the Audio Overview / Track Mixer) or button action
Encoder 6Function (only for encoders with multiple modes β€” e.g. Volume / Pan / sends on the mixers, per-node Frequency / Q / Gain (N1 FREQ … N4 GAIN) and Attack / Sidechain on Track FX, the delay / reverb / mastering pickers)
Encoder 7Mapping mode: ENC (encoder) or BTN (button)
Encoder 8Track binding on Track FX / Track Sends: SEL (follows the selected track) or a fixed track 1–8 (since v1.2.2)
Track Button 1CANCEL (Track Button 2 before v1.2.2)
Track Button 8SAVE / REPLACE

While the modal is open, incoming CCs from your control surface auto-fill the CC number and channel β€” just wiggle the control you want to use. In BTN mode a pad or key does the same: its Note On fills in NOTE, the note number and the channel (since v1.2.2).

The list shows each mapping’s binding: Audio Overview / Enc SEL / Volume, Track Fx SEL / Enc 2 / N1 FREQ or Track Fx Track3 / Enc 2 / N1 FREQ.


🎯 Following the selected track

(since v1.2.2)

If you know the auto channel on Elektron boxes β€” one MIDI channel that always addresses the active track β€” this is the same idea: map a set of knobs once, and they control whichever track is selected on the Track8. Press a track button, and the same knobs now tweak that track.

These mappings are created manually in UTILITY β†’ MIDI β†’ CONTROL (ADD), not with MIDI Learn:

  • Audio Overview / Track Mixer (Encoder N = Track N): turn Encoder 5 past 8 to SEL. The mapping drives the selected track’s Volume, Pan, sends, … β€” whatever you pick as the function
  • Track FX / Track Sends (one track on screen at a time): leave Encoder 8 (TRACK) on SEL. Pick the function with Encoder 6 (Frequency / Q / Gain per filter node β€” N1 FREQ … N4 GAIN β€” Attack / Sidechain, Release, Threshold, Gain, sends). Set TRACK to 1–8 instead to lock the mapping to one track, which is what MIDI Learn does when you hold an encoder
  • The selected track is the one highlighted on the Audio Overview, Track Mixer, Track FX and Track Sends screens β€” a Select button mapping (see below) switches it from your controller, so a controller page with 8 select pads plus one set of knobs covers all 8 tracks

Tips:

  • A SEL mapping and a fixed-track mapping for the same function can coexist, as long as they use different CCs. Keeping the follow set on its own MIDI channel (e.g. channel 16) makes that easy to organise
  • Track8 applies knob movement relative to the last position it saw, so switching tracks never makes a value jump β€” but a knob’s physical position does not reflect the newly selected track’s value until you move it
  • Manually created filter mappings name their node (N1 FREQ …), so a follow mapping addresses the same node on every track. Map all twelve for full filter control from your controller

πŸ”˜ Button mappings

Set Encoder 7 to BTN in the Add/Edit modal. Button mappings are momentary: the action fires once when the CC value rises to 64 or above, and re-arms when it falls below 64 β€” perfect for pads and momentary switches.

A button mapping can also listen to a note instead of a CC (since v1.2.2): set Encoder 1 to NOTE, or simply hit the pad while the modal is open. The action fires on Note On at any velocity and re-arms on Note Off. A note and a CC of the same number are different sources, so both can be mapped. Notes only reach MIDI Control from a port flagged CTRL on the device screen, like CCs β€” they are not recorded or passed through. Encoder mappings stay CC-only: a note has no value to turn a parameter with.

Global actions (work on every screen): Play, Record, Left, Right, Shift Left / Shift Right (marker jump), Loop Tgl, Loop In, Loop Out, Punch Tgl, Set Marker, Cut, Copy, Paste, Locate 1 … Locate 8 (see Locators), Free Bar (jump to the next empty bar, see FREE BAR; since v1.2.2)

Audio Overview actions: Select / Mute / Solo / Arm for each of the 8 tracks

MIDI Overview actions: Select / Mute / Solo for each of the 8 tracks

πŸ“ Locators β€” jump straight to a section (since v1.2.2)

Locate 1 … Locate 8 turn eight pads or buttons on your controller into a locator row, like the numbered locate keys of a tape machine (#316).

  • Which marker a number means is decided by the marker’s label: a label that starts with the number is that locator β€” 1 Verse, 2. Chorus, 3-Solo, or just 4. Name your markers in the marker edit screen as usual; the number is visible on the timeline and stays with its marker when you add, move or reorder markers
  • The leading digits are read as one number: 12 Bar Blues is 12, not locator 1. Only 1 to 8 can be addressed
  • Several markers with the same number: the earliest one on the tape wins
  • No marker with that number: NO MARKER 3 appears briefly and nothing moves
  • The jump is immediate, stopped or playing, like Shift Left / Shift Right from a controller
  • Create the mappings in CONTROL with ADD: Encoder 7 to BTN, Encoder 4 to Global, Encoder 5 to Locate N, then hit the pad. They cannot be learned by long-press, as there is no control on the Track8 to hold

🎑 Jog wheel scrolling

Map a jog wheel to the Scroll function (e.g. Audio Overview β†’ Scroll). Scroll mappings use relative CC decoding instead of absolute positions, so an endless wheel works without end stops:

  • Sign-magnitude encoding (e.g. Korg nanoKONTROL) is detected automatically
  • Two’s-complement / Mackie-style encoding (e.g. Behringer X-Touch, most DIY jog wheels) is detected as well (improved detection new in v1.2.1)

Set your controller’s encoder to a relative CC mode if it offers one.


⚠️ One CC, one function

Each CC can control exactly one function, and each function can be controlled by exactly one CC. If a mapping you learn or save would collide with an existing one β€” same CC source or same target β€” Track8 shows a warning listing what would be replaced, and the confirm button changes to REPLACE. Confirming removes the old mapping; cancelling keeps it.

Tip: since a channel setting of ANY intercepts that CC on every channel, two mappings for the same CC number on different channels only work if neither is set to ANY.

Effects & Mastering

Track8 uses a two-stage FX system:

  1. Per-track FX (Filter, Compressor, Sends)
  2. Global Master FX + Mastering (with brick-wall limiter)

🧭 Navigating the FX Screens

  • master-fx β†’ Master FX. Press again to cycle Master FX β†’ Mastering β†’ External Inputs (new in v1.2.1; External Inputs only with an external interface, see External Audio)
  • shiftplusmaster-fx β†’ Track FX. Press again to cycle Track FX ↔ Track Sends (new in v1.2.1; Track Sends only with an external interface)
  • The arrow keys are free in all FX screens β€” navigate the tape without leaving the screen (new in v1.2.1)

πŸ“‹ Copy / Cut / Paste FX values (new in v1.2.1)

On every FX screen the edit keys work on the whole view’s values instead of tape audio:

  • copy-area Copy all values of the view (e.g. a track’s complete FX chain)
  • cut-area Cut = reset the view to default values. The old values are copied first, so Paste undoes the reset
  • paste-at-position Paste the copied values β€” also onto another track (Track FX / Sends)

Works on Track FX, Track Sends, Master FX, Mastering, External Inputs and the Mixer. Automation lanes are not touched β€” only the base values.

🎹 MIDI Learn

Hold any FX encoder for 2 seconds to map it to a MIDI CC β€” see MIDI Remote Control (since v1.1.4).


πŸŽ› Track FX

Track FX
  • Access via shiftplusmaster-fx
  • The edited track is clearly labeled TRACK n at the top (since v1.1.3)
  • shift + Track Button β†’ quick-select another track

Filter

  • 4-node filter, per node choose a type with Track Button 2:
    • Low Pass / High Pass / Band Pass / Notch / Low Shelf / High Shelf / Bell (Bell since v1.2.0)
  • Encoder 1 selects a node, push toggles the node on/off
  • Encoder 2 adjusts the node parameter, push cycles FREQ β†’ Q β†’ GAIN (Gain only for Shelf/Bell types)
  • Track Button 1 toggles the whole filter on/off
  • Touch control (new in v1.2.1): tap a node on the graph to select it, drag to set frequency (horizontal) and gain (vertical, Shelf/Bell types)

Compressor

  • Per-track dynamics with sidechain input
  • Encoder 3: Attack β€” push to switch to sidechain source (select another track, or off)
  • Encoder 4: Release, Encoder 5: Threshold, Encoder 6: Makeup gain
  • Track Button 3: on/off, Track Button 6: cycle Ratio
  • Gain-reduction ladder: green on top = no gain reduction, segments extend down into red as the compressor works

Sends

  • Encoder 7: Delay Send, Encoder 8: Reverb Send
  • Track Button 7 / Track Button 8: toggle the sends on/off
  • Delay/Reverb sends are true sends β€” the send taps a copy of the signal, the dry track level is never attenuated (since v1.2.1)

Track Sends (new in v1.2.1)

Track Sends

With an external audio interface, each track gets 8 additional aux sends to hardware outputs:

  • Press shiftplusmaster-fx again while on Track FX
  • Encoders 1-8 set the send level for sends 1-8
  • Track Buttons 1-8 toggle each send on/off; shift + Track Button selects the track
  • Sends are true post-fader sends, summed per bus across all tracks and routed straight to the output pairs configured under SENDS in the Audio settings β€” see External Audio

Important Note

  • Internal processing is 32-bit float
  • Red β‰  clipping (only >1.0 signal)

πŸ‘‰ Real clipping happens at final output


πŸ–₯ Master FX

Master FX overview with labels

The global Delay and Reverb (fed by the track sends) plus a master bus compressor.


Delay

  • Encoder 1: Time β€” ms or beat-synced (push to toggle). Synced values are note lengths from 1/1 to 1/64: 1/4 is a quarter note in every time signature (fixed in v1.2.1)
  • Encoder 2: Feedback / Width / Mod Rate / Mod Depth (push to cycle)
  • Track Button 1: Delay on/off β€” off mutes the delay return; the track sends themselves are unaffected (since v1.2.1, previously the sends passed through dry)
  • Track Button 2: Ping-pong on/off

Delay LFO (chorus / flanger)

(since v1.2.1)

The delay time can be modulated by an LFO β€” this turns the delay into a chorus or flanger:

  • Mod Rate (0.1–10 Hz) β€” LFO speed
  • Mod Depth (0–20 ms) β€” how far the delay time swings; 0 ms = LFO off (default)
  • Width β€” with modulation active, Width also sets the L/R phase offset of the LFO: 0% = both channels move together (mono chorus), 100% = 180Β° apart (wide stereo). When Ping-pong is on, Width additionally controls the ping-pong spread as before.
  • Shift + Encoder 2 = fine steps

Recipes: Chorus β€” Time 15–30 ms, Feedback 0–20 %, Mod Rate 0.3–1 Hz, Mod Depth 2–5 ms. Flanger β€” Time 10 ms, Feedback 50–80 %, Mod Rate 0.1–0.5 Hz, Mod Depth 1–3 ms. The radar’s time arc wobbles to indicate rate and depth.


Reverb

  • Encoder 3: Size
  • Encoder 4: Width / Damp / Pre-delay (push to cycle; a Gate page appears for the Gated algorithm)
  • Track Button 3: Reverb on/off
  • Track Button 4: cycle algorithm

Algorithms

  • Hall
  • Ambient
  • Gated
  • Modern

Compressor

  • Encoder 5: Attack, Encoder 6: Release, Encoder 7: Threshold, Encoder 8: Makeup gain
  • Track Button 5: on/off, Track Button 8: cycle Ratio

🎚 Mastering Section

Mastering

Access: press master-fx while on Master FX (new in v1.2.1 β€” previously the β†’ arrow)


Chain

  1. Input Gain (Encoder 1)
  2. High-pass filter (Encoder 2, Track Button 2)
  3. Tape Drive β€” Drive + Thickness (Encoder 3, push to cycle; Track Button 3)
  4. Low Shelf EQ β€” Gain + Frequency (Encoder 4, push to cycle)
  5. High Shelf EQ β€” Gain + Frequency (Encoder 5, push to cycle)
  6. HF Compressor β€” Threshold + Crossover (Encoder 6, push to cycle; Track Button 6)
  7. Stereo Enhancer β€” Width + Space (Encoder 7, push to cycle; Track Button 7)
  8. Output Gain (Encoder 8)
  9. Brick-wall Limiter (see below)
  • Track Button 1 bypasses the whole Mastering section
  • Track Button 4 toggles the Low/High EQ

🧱 Master Limiter (since v1.1.1)

A realtime (zero latency), brick-wall limiter at the very end of the signal chain:

  • Push Encoder 8 to cycle OUTPUT β†’ LIMIT β†’ L-RELEASE
  • Track Button 8 toggles the limiter on/off β€” except on the L-RELEASE page, where it toggles AUTO release
  • LIMIT: set the ceiling (-12 to 0 dBFS)
  • L-RELEASE: set the release time (5-1000 ms)
  • While on LIMIT/L-RELEASE the screen shows:
    • LUFS 3s β€” loudness of the last 3 seconds
    • TP 3s β€” True Peak (dBTP) of the last 3 seconds

πŸ“ˆ Spectrum Analyzer (new in v1.2.1)

The Mastering screen shows a realtime spectrum of the master output. It is fed post-limiter, so it always shows what actually leaves the device β€” even with Mastering bypassed.


Key Concept

  • This is your final shaping stage
  • Equivalent to a mastering chain β€” use the limiter as a safety ceiling and the LUFS/True Peak readout to judge your final level

External Audio (>=v1.1.0)

Soundcard Settings (External Interface)

Overview

Track8 supports class-compliant USB audio interfaces for:

  • Multitrack recording
  • External FX routing (insert send/returns + 8 aux sends)
  • Hybrid setups β€” mix external gear into the master chain

βš™οΈ Setup

Open SETTINGS β†’ UTILITY β†’ AUDIO:

  • SOUNDCARD (Encoder 1): select the interface (must be class-compliant)
  • MODE (Encoder 3): MULTI records multiple tracks at once, SINGLE is the classic one-track workflow
  • MON (Encoder 5): internal monitoring β€” routes the main mix to Track8’s own headphone output (useful for rack interfaces). Locked ON for input-only interfaces
  • RATE (Encoder 6): 48k / 44.1k (since v1.1.1)
  • BUFFER SIZE (Encoder 7/8): some interfaces need a higher buffer. Push the encoder to switch to PERIODS (3-5, default 3) if you get crackles at your preferred buffer size (new in v1.2.1)
  • Track Button 8 (APPLY): apply changes and restart the audio engine

⚠️ 44.1kHz is a last resort (since v1.1.1). Track8 always runs at 48kHz internally β€” at RATE 44.1k all incoming/outgoing audio is resampled (in the worst case input/send/return/output resamples 4 times). This degrades audio quality and costs performance. Only use it if your interface cannot run at 48kHz.


πŸ” Routing

Configure the channel mapping with the Track Buttons on the AUDIO settings screen:

TRK IN

  • Assign an input pair per track (in SINGLE mode: one SINGLE IN input pair)

INSERTS (renamed from Send/Returns in v1.2.1)

  • Per-track insert send and insert return for external processing
  • The insert send taps the track post volume/pan, pre track-FX
  • The return is blended back in before the Track FX

SENDS (new in v1.2.1)

  • Map each of the 8 aux send buses to a hardware output pair
  • One channel mapped = mono, both = stereo; channels can be set to -
  • Send levels are set per track on the Track Sends screen β€” see Effects & Mastering

EXTERNAL

  • Assign up to 8 external input pairs for mixing external gear (grooveboxes, synths, mixers)

MAIN OUT

  • Choose the main output channel pair
  • Channels can be set to - to disable them, e.g. when using Track8 purely as a USB soundcard front-end (since v1.2.0)
  • ALT METRON (Encoder 8, new in v1.2.1): route the metronome to separate output channel(s). When set, the metronome is removed from the main mix and only sent there β€” perfect for a drummer’s cue mix. One channel = mono, both = stereo

IO NAMES

Audio I/O Mapping
  • Give your interface’s inputs/outputs readable names β€” they show up in all mapping screens

🎚 External Inputs Screen

External Inputs

Press master-fx to cycle Master FX β†’ Mastering β†’ External Inputs (new in v1.2.1)

  • Encoders 1-8: adjust each channel β€” push to cycle VOLUME β†’ PAN β†’ DELAY SEND β†’ REVERB SEND
  • Track Buttons 1-8: mute a channel
  • External inputs are mixed with the 8 tracks before Mastering and can feed the Master Delay/Reverb via their sends
  • Copy/Cut/Paste works on all 8 channels’ values; Cut resets to defaults, Paste restores (mute states are excluded) (new in v1.2.1)

🎧 Monitoring

  • Internal Monitoring (MON) routes the main mix to the built-in headphone output
  • Interfaces without outputs are supported (since v1.1.5) β€” internal monitoring is then always on, and the Inserts/Sends/Main Out pages are hidden
  • If the USB interface disconnects, Track8 automatically falls back to the internal soundcard

βš™οΈ Modes

  • Multi-track β†’ record multiple tracks simultaneously
  • Single-track β†’ classic behavior, one configurable input pair

⚠️ Requirements

  • Must support 48kHz (or use the RATE 44.1k fallback, see above)
  • Bus-powered: <5W

πŸŽ› Multitrack Recording Behavior

  • Arm tracks first:
    • Hold Track Button + press Record
    • Only tracks with assigned inputs can be armed
  • Recording:
    • All armed tracks start together

🎚 Return Mixing

For tracks with an insert return, the Audio Overview encoders gain two extra modes (push an encoder to cycle to them):

  • RETURN LEVEL β†’ level of the returned signal (-60 to 0 dB)
  • RETURN MIX β†’ dry/return balance (0% = track only, 100% = return only)

Both are also available in SINGLE mode (fixed in v1.2.1) and can be automated.

Settings & Projects

Press the Settings button to open the Settings screen (since v1.1.3 no SHIFT needed β€” SHIFT + Settings opens the USB Browser instead). Press Settings again to cycle to the Utility screen and back (new in v1.2.1).

Shortcuts from the Settings screen:

  • Hold Settings + press Audio β€” open the Soundcard settings
  • Hold Settings + press Midi β€” open the MIDI settings
Settings

Project Settings

These settings are stored per project.

EncoderSettingValues
1BPM30–360. Push to switch between whole BPM and decimals (new in v1.2.1). Whole mode: SHIFT = steps of 10. Decimal mode: steps of 0.01, SHIFT = 0.1
2MEASURETime signature. Push to cycle numerator (1–32) / denominator (1–64, powers of 2)
3METRONOMEOFF / REC (only while recording) / ON. Push to switch to the metronome level. Beats follow the time signature’s denominator β€” in 7/8 it clicks every eighth with the accent on 1 (fixed in v1.2.1)
4COUNT INOFF or 1–16 beats, counted in the same beat as the metronome (7 beats = one bar of 7/8)
5OVERDUBON / OFF
6RECORDINGA && M records Audio and MIDI together, A || M records only the domain you are in
7FOOTSWITCHPLAY / RECORD / HOLD REC / TUNER / MARKER
8AUDIO MON / MIDI MONPush to cycle (MIDI MON new in v1.2.1). OFF / ON / PUNCH β€” PUNCH monitors only while the playhead is inside the punch brackets, whether or not punch recording is armed, so you can rehearse a punch-in and hear exactly what the recorded result will sound like (new in v1.2.1). Audio: switch OFF when using speakers and a microphone. MIDI: controls whether input is echoed to MIDI Out

Track buttons:

  • TAP TEMPO (Track 1) β€” tap at least twice to set the BPM
  • UTILITY (Track 2) β€” open the Utility screen
  • TRK NAMES (Track 6) β€” name your audio and MIDI tracks
  • BROWSE (Track 7) β€” open the Project Browser (see below)
  • EXPORT (Track 8) β€” export a mix or stems to USB, or bounce to a track (since v1.2.0)
    • Bouncing to a track overwrites that track’s audio from the insert point on β€” and a track is the default destination whenever no USB stick is plugged in. EXPORT therefore asks first: OVERWRITE (Track 6) goes ahead, Cancel (Track 3) leaves the track untouched (since v1.2.2)
    • Confirmation dialogs β€” this one, the delete prompts, tape truncate β€” can also be answered by tapping the on-screen buttons, and every other control is locked until you answer (since v1.2.2)

Settings while recording

The Settings screen stays reachable during a take β€” that is how you toggle the metronome mid-pass. Controls that would break the recording (BPM, tap tempo, time signature, overdub, recording mode, and the doors to Utility / Track Names / Browse / Export) are refused with an on-screen error while a take is rolling (new in v1.2.1).


Project Browser

Open with BROWSE (Track 7) on the Settings screen.

Project Browser
  • Scroll projects with Encoder 8 β€” the selected project’s waveform loads as a preview. Projects are sorted alphanumerically (new in v1.2.1)
  • LOAD (Track 8 or push Encoder 8) β€” switch to the selected project
  • BACKUP (Track 2) β€” back up the selected project to a USB stick
  • IMPORT (Track 3) β€” import a backup from a USB stick
  • SAVE AS (Track 4) β€” save the current project under a new name
  • RENAME (Track 5) β€” rename the selected project
  • SHIFT + Track 6 β€” delete the selected project (the active project cannot be deleted; a confirmation dialog appears)
  • NEW (Track 7) β€” create a new project; Encoder 1 on the name keyboard picks a template (TEMPLATE: --- = empty project)

Project Templates

(since v1.2.1)

A template is a project without content: it keeps the settings (BPM, time signature, metronome, record modes), track names and colours, MIDI channels, mixer levels / pans / mutes, Track FX, sends, Master FX and Mastering, external channel mapping and grid preferences β€” but no audio, MIDI, automation, markers, loop or punch. It also carries a setup: the audio interface configuration, MIDI sync settings, threshold record and tuner settings (channel names and device profiles stay as they are).

  • shift + SAVE AS β†’ SAVE TMP saves the current project’s settings as a template
  • Templates are listed at the bottom of the browser as TEMPLATE: <name> (no waveform preview). With a template highlighted, LOAD turns into FROM TMP: enter a name for the new project (a random one is suggested) and it is created from the template
  • RENAME and shift + Track 6 (delete) work on templates too
  • The template’s setup is applied when the project is created. The active audio interface itself is never switched automatically: if the template was saved with a different interface, a hint asks you to select it in UTILITY β†’ AUDIO
  • Templates live in templates/ next to projects/ on the SSD

Projects load faster since v1.2.1: the waveform overview is cached with the project. The first load of an older project (or after editing its files outside Track8) rebuilds the cache and may take a moment longer.

You can also let Track8 ask for a new project on every start β€” see the AT STARTUP setting in Utility (since v1.1.4).

Naming Things

Whenever a name is needed (projects, tracks, markers, exports) the input keyboard opens:

  • Tap SHIFT on the keyboard for one uppercase letter; double-tap for Caps Lock, single tap to exit it (since v1.1.3)
  • Left / Right buttons move the text cursor; the Record button deletes the character at the cursor (new in v1.2.1)
  • When creating a new project, push Encoder 8 (dice) to generate a random project name (since v1.1.3)
  • A standard USB keyboard can be used to type; only characters present on the touch keyboard are registered, and Enter confirms (new in v1.2.1)
  • Names that end up on disk (projects, templates, backups, exports, saved WAV / MIDI clips) cannot contain / \ : * ? " < > | β€” those keys are greyed out and ignored, and a name made only of dots cannot be confirmed (new in v1.2.1)

Utility

Global device settings that apply to every project. Open the Settings screen and press UTILITY (Track 2) β€” or simply press Settings twice (new in v1.2.1). EXIT (Track 1) returns to Settings.

Utility

Settings

Encoders with a ^ symbol hold more than one setting β€” push to cycle.

EncoderSettingValues
1SHIFT NAVMARKER / BEATS β€” what SHIFT + ← β†’ does: jump between markers or by single beats
2SHIFT HOLDOFF / NAMES β€” show the track name overlay while SHIFT is held
3TIMED JUMPOFF / AT BEAT / AT BAR β€” with MARKER navigation, marker jumps during playback wait for the next beat/bar so you stay in time
5AT STARTUPLAST PRJ / NEW PRJ β€” with NEW PRJ, Track8 offers a fresh project (with a generated name) on every start (since v1.1.4)
6Feature toggles (push to cycle)see below
7THEME / SHADER / TEMPSelect a color theme (including a colorblind theme, since v1.1.3). Push to cycle to SHADER β€” the display filter: OFF, BLOOM (the horizontal glow, the former ON), CRT (phosphor glow, soft scanlines, shaded corners), SCANLINE (the lines and corners without the glow), SOFT (a light anti-aliasing blur), SHARP (crisper text and edges) and, only while a bin/static/bloom.glsl of your own exists on the SSD, CUSTOM (that file) β€” and once more to TEMP, the display colour temperature from 6500 K (neutral) down to 2500 K in steps of 500 K, which warms whichever filter is active, OFF included. A change takes effect about half a second after the last click, with a brief flicker while the screen compositor restarts (since v1.2.2; Track8 hardware only β€” the companion app stores the setting but shows no filter)
8BRIGHTNESS / STANDBYScreen brightness. Push for Standby: OFF / 1m / 5m / 15m / 30m / 60m of inactivity before the screen dims to a screensaver β€” only while playback is stopped; any key wakes it up (since v1.1.3). Playback and recording count as activity, so the timer starts when the transport stops, whether it was stopped on the device or over MIDI (since v1.2.2)

Create your own color themes with the theme editor: https://thingstone.com/theme-editor

The companion app has a built-in theme editor that previews every change live on the real UI and exports the finished theme.json (since v1.2.2).

Feature toggles (Encoder 6, push to cycle)

All of these (together with SHIFT NAV, SHIFT HOLD, TIMED JUMP and OVERDUB) are also one touch away on the overviews: touch and hold the track area of the Audio or MIDI Overview to open the Quick Settings panel, see Touch (since v1.2.2).

  • MKR LEG β€” draw a vertical line under each marker for easy visual reference (since v1.1.4). On the overviews the legs stop at the track area, like the waveform, so the input/output meters stay clear of them (since v1.2.2)

  • MOD HI β€” highlight pasted/modified audio in orange until the next edit or view switch (since v1.1.4). During multi-take recording nothing is highlighted while the takes are still open; the take you kept is highlighted once the session ends (punch off) (since v1.2.2)

  • SCROLL SND β€” tape-style FFW/RWD sound while navigating and scrolling (since v1.1.5). A SHIFT + Play jump is voiced too: a short fast-wind sweep whose loudness traces the material between the playhead and the target (since v1.2.2)

  • SHIFT PLAY β€” START / MARKER 1: where SHIFT + Play jumps (since v1.1.5). Reads START MKR while a marker carries the start flag: SHIFT + Play then always goes to that marker, and the setting takes over again once the flag is removed (new in v1.2.2)

  • PASTE JMP β€” after a paste, jump the playhead to the end of the pasted region to quickly fill the tape with a repeating pattern (since v1.2.0)

  • TAPE SND β€” tape-stop effect on stop: OFF / 0.4s / 0.8s / 1.5s tail (new in v1.2.1)

  • BIG TIME β€” a big translucent overlay on the left half of the Audio and MIDI Overview, readable from across the room (new in v1.2.1). Shows the time / bar-beat readout (T 00:00 / B 01:01) with the markers between them β€” current > next β€” and a progress bar with a bars:beats countdown to the next marker below; name your markers after chords or song sections and read the changes while playing. Unnamed markers show as their number (M: 3); after the last marker the next slot reads M: - and the countdown --:-- (marker info since v1.2.2). Also toggled by touching the time / beat readout at the bottom of either overview (since v1.2.2):

    BIG TIME overlay on the Audio Overview

Sub-screens

The track buttons lead to the Utility sub-screens. EXIT (Track 1) always returns to the Utility hub.

Tuner (Track 2)

Tuner
  • FS β€” HOLD / TOGGLE: how the footswitch activates the tuner (with FOOTSWITCH set to TUNER in Settings)
  • DISPLAY β€” STRAIGHT / CIRCLE
  • MIN VOLUME β€” signal level gate below which the tuner reads silence
  • CLARITY β€” pitch-detection sensitivity
  • A FREQ β€” reference tuning of A in Hz
  • Low, decaying notes track more reliably β€” improved compatibility with 5-string basses (new in v1.2.1)

Threshold Recording (Track 3)

Threshold Recording

Start recording automatically when the input crosses a level.

  • THRESHOLD REC (Encoder 1) β€” ON / OFF
  • LEVEL (dB) (Encoder 7) β€” trigger level
  • AUTOPAUSE (Encoder 8) β€” OFF or a number of silent seconds after which recording pauses; it resumes on the next signal (since v1.1.3)
  • PAUSE ON (push Encoder 8) β€” OFF / BEAT / BAR: make the autopause always stop the playhead on a beat or bar (since v1.1.3)
  • MIDI notes also trigger threshold recording β€” when you are in a MIDI view or A && M recording is enabled in the project settings (since v1.1.3)

MIDI (Track 4)

MIDI Settings
  • SYNC MODE β€” CLOCK or MTC
  • SYNC ROLE β€” MASTER or SLAVE
  • As Clock master: SEND SPP / SEND TRANSPORT / SEND CLOCK
  • As Clock slave: RECV SPP / RECV TRANSPORT / RECV CLOCK
  • As MTC slave: MTC OFFSET (minutes/seconds)
  • With MTC: FRAME RATE β€” 24 / 25 / 29.97 / 30 fps
  • DEVICE and CONTROL β€” flag a MIDI device for remote control and edit control mappings, see MIDI Remote Control (since v1.1.4)
  • CH NAMES β€” name your MIDI channels and bind a MIDI Device Profile per channel (Encoder 1 picks the row, Encoder 8 the profile; since v1.2.1)

Tape (Track 5)

Tape

Shows all 8 tracks of the current project’s tape.

  • END (Encoder 7/8) β€” move the end point in whole bars
  • TRUNCATE (Track 8) β€” cut the project to the end point, after a confirmation. This shortens the tape files on disk and cannot be undone

Audio (Track 6)

Soundcard Settings

The soundcard setup β€” internal converters or a class-compliant USB interface. See External Audio for details.

  • SOUNDCARD β€” Internal or a connected USB interface
  • BUFFER SIZE / PERIODS β€” buffer size, and 3–5 audio periods for external interfaces (PERIODS new in v1.2.1); the resulting round-trip latency is shown
  • RATE β€” 48k / 44.1k: last-resort compatibility mode for interfaces that cannot run at 48 kHz; audio is resampled and quality/performance suffer (since v1.1.1)
  • MODE β€” SINGLE / MULTI track input mode
  • Sub-pages: TRK IN (or CH 1/2), INSERTS, SENDS, EXTERNAL, MAIN OUT, IO NAMES β€” on MAIN OUT an ALT METRON channel can be selected to route the metronome to its own output instead of the main mix (new in v1.2.1)
  • APPLY (Track 8) β€” apply pending soundcard changes

Debug (Track 8)

  • Shows the installed Track8 firmware version (since v1.1.3)
  • REBUILD WAVEFORM β€” throw away the stored waveform overview of the current project and re-read it from the tape. Use this if the drawn waveform no longer matches the audio (new in v1.2.1)
  • SHOW FPS / SHOW LATENCY / SHOW MEMORY β€” on-screen performance overlays
  • DEBUG LOG β€” verbose logging
  • LOGS β†’ USB β€” copy the device logs to a USB stick for a support request

Companion App (Mac / iPad)

The Track8 companion app runs the same firmware as the hardware natively on iPad and on Apple-silicon Macs. The device image is a fully working control surface β€” tap the encoders and buttons to operate it β€” and the screen in the middle is the real Track8 UI, rendered live. External audio inputs and multitrack recording remain hardware-only features.

Two touch buttons live in the corners of the window, outside the device:

CornerButtonWhat it does
bottom-leftβ“˜Info overlay: labels every encoder and button with what it does on the current screen (hold SHIFT to see the shifted actions)
bottom-right🎨Theme editor (below)

Only one of the two can be open at a time.

Theme editor

(since v1.2.2)

The theme editor lets you build a color theme while watching the real UI change, instead of guessing from static previews. It uses the same theme.json format as the hardware (and the web theme editor), so anything you make here can go straight onto your Track8.

  1. Tap 🎨 in the bottom-right corner. Panels appear above and below the device listing every themeable color by name, grouped into General, Encoders, Audio tracks, MIDI tracks, Markers and FX curves. The editor starts from the theme currently selected under Utility β†’ THEME (DEFAULT included).
  2. Tap a color swatch to open the system color picker. Every change is applied to the rendered screen immediately β€” keep operating the device (switch to the MIDI overview, open Track FX, mute a track, …) to see exactly which elements the color affects. Opacity is part of the color.
  3. Type a name into the text field and tap SAVE. The theme is written to the app’s theme.json and becomes the selected theme, so it also shows up under Utility β†’ THEME. Saving under an existing name asks before replacing it. REVERT throws away unsaved changes and reloads the selected theme.
  4. EXPORT opens the share sheet with the app’s theme.json (all your themes, plus any you imported). Save it to Files, AirDrop it, or mail it, then copy it over the bin/theme.json on your Track8 β€” it is a drop-in replacement.
  5. IMPORT picks a theme.json from Files and merges its themes into the app’s list (same-named themes are replaced). Use it to bring themes from the web editor or from your Track8 into the app.

Closing the editor (🎨 again, or opening the info overlay) discards unsaved changes after asking for confirmation and restores the selected theme.

Updates

Checking your Version

The installed firmware version is shown under UTILITY β†’ DEBUG (since v1.1.3). Open Settings, press UTILITY, then DEBUG.

Access Internal SSD

  1. Connect via USB-C β†’ USB-A
  2. Device mounts as drive
  3. Access:
    • projects/
    • audio/
    • midi/

Updating Track8

  1. Download latest release: https://github.com/ThingstoneGmbH/Track8/releases
  2. Copy new binary into /bin
  3. Eject the TRACK8 drive

After updating, the first load of each project may take a little longer while the waveform overview is rebuilt (since v1.2.1 projects then load faster).

Troubleshooting

No Sound

  • Check mute
  • Check monitoring (AUDIO MON in Settings, Encoder 8)

No Input

  • Check input selection
  • Check gain

Clipping

  • Reduce track or master volume

Recording stopped when switching screens

  • Some screens (USB Browser, Utility sub-screens) cannot stay open during a take. Since v1.2.1 such actions are refused with an on-screen error while recording β€” the red border around the screen shows that a take is rolling.

Waveform does not match the audio

  • Use REBUILD WAVEFORM under UTILITY β†’ DEBUG to re-read the waveform overview from the tape (new in v1.2.1).

Reporting a problem

  • Your firmware version is shown under UTILITY β†’ DEBUG (since v1.1.3)
  • LOGS β†’ USB on the same screen copies the device logs to a USB stick β€” attach them to your report

Support

  • Email: info@thingstone.com
  • GitHub Issues: https://github.com/ThingstoneGmbH/Track8

πŸŽ›οΈ Track8 Feature Design Principles

Track8 is a recording instrument. Track8 does not try to be a DAW.

These principles guide how new features are evaluated and implemented.


⚑ Core Idea

Track8 should feel:

  • Immediate – no waiting, no friction
  • Obvious – works without reading a manual
  • Fast – supports creative flow without interruption
  • Intentional – advanced features require deliberate action

If a feature compromises any of these, it likely doesn’t belong in its current form.


🧱 Two Layers of Interaction

Track8 separates functionality into two clear layers:

Primary (Core)

  • Instant
  • Physical (buttons, encoders)
  • Always available
  • Used constantly during usage

Secondary (Expert)

  • Accessed intentionally (e.g. touch interaction)
  • Slightly slower by design
  • Contextual
  • Cannot be triggered accidentally

The primary layer must never be compromised by adding complexity.


⚑ Core Actions

Core actions must be:

  • Single-step
  • Immediate
  • Predictable

Examples

  • Recording
  • Playback
  • Marker placement
  • Basic editing

No menus. No hidden states. No delays.

A user with basic recording experience should be able to use Track8 without instructions.


🧠 Expert Features

Advanced functionality is welcome β€” but must follow strict rules:

  • Discoverable (users can find it)
  • Intentional (requires a deliberate action)
  • Non-disruptive (does not interfere with core workflow)

Trade-off:

It is acceptable for expert features to be slower if it prevents accidental use.

Typical characteristics

  • Touch interaction
  • Secondary screens
  • No direct hardware shortcut (in most cases)

πŸ“ Example: Marker System

Markers demonstrate this design clearly.

Core

  • Dedicated Marker button
  • Sets / removes markers instantly
  • Defines regions for editing

Fast, simple, always available.


Expert

  • Name marker
  • Lock marker (prevent deletion)
  • Colour-code marker

Access

  • Touch the marker β†’ opens keyboard + lock toggle

Why

  • No accidental renaming or locking
  • No additional button combinations
  • Clear separation between fast actions and advanced control

🚫 What to Avoid

When proposing features, avoid:

  • Menu-driven workflows for core tasks
  • Multi-step interactions for simple actions
  • Hidden modes or unclear states
  • Overloading buttons with multiple meanings
  • Features that interrupt recording flow
  • β€œDAW-like” complexity in the primary layer

βœ… What Makes a Good Feature

A feature fits Track8 if it:

  • Feels obvious to use
  • Is fast in common scenarios
  • Keeps the core workflow uninterrupted
  • Places complexity in the secondary layer
  • Requires intent for advanced actions

🧩 Guiding Question

When evaluating a feature, ask:

Does this make Track8 faster and more intuitive β€” or more complex?

If it adds complexity, it must justify itself by staying out of the core workflow.


🎯 Goal

Track8 is designed to:

Capture ideas quickly, without breaking creative flow.

Every feature should reinforce that.

Safety & Compliance

Power

  • USB-C PD required
  • 9V β‰₯ 20W

Usage

  • Avoid high volume exposure
  • Keep away from liquids
  • Avoid extreme temperatures

Certifications

  • CE
  • FCC (Part 15 Class B)
  • ICES-003

FCC Note

Use compliant USB-C power supplies to avoid emissions issues.